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So how long until dfhack for the new version now
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# ? Dec 26, 2017 04:42 |
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# ? Jun 10, 2024 19:50 |
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Mister Bates posted:Had my first forgotten beast of the new version, an enormous eyeless mayfly. It appeared in the caverns and then immediately fell over dead for reasons unknown, long before ever even seeing a dwarf. I got a giant blob of vomit in a shell with a stinger. Troglodytes tore off the shell and stinger before I got the whole cavern to show up on my map.
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# ? Dec 26, 2017 05:01 |
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What effect does the material of a shield have? I know artifact bone armor is still complete poo poo, but what about an artifact bone buckler?
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# ? Dec 26, 2017 06:30 |
Did some quick testing in the arena to see and it looks like it's still true that shield material basically doesn't matter. I thought it might have changed since items take damage now, but it looks like shields still block just as well no matter what they're made of. I think the only situation where it comes up is if you block a fireball with a flammable shield.
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# ? Dec 26, 2017 06:54 |
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Finally had an eventful raid, they killed like 7 goblins and humans, lost a dwarf after he killed some guys, ripped off a bunch of ears/limbs, and found nothing. Have not had a raid had so much happen I had to scroll down before. Not sure if the lost dwarf will show up as a ghost, I can't find them to engrave a slab so who knows. I have another squad where two members haven't come back for a year now, I've moved the rest of the squad to a new group except the commander as I can't issue orders (except to assign them to more raids) with missing members and I can't get rid of the squad commander while the people are traveling so he's on his own and maybe they'll show up one day.
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# ? Dec 26, 2017 07:18 |
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Mister Bates posted:What effect does the material of a shield have? I know artifact bone armor is still complete poo poo, but what about an artifact bone buckler? bucklers are complete poo poo but material doesn’t matter
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# ? Dec 26, 2017 14:16 |
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A featherwood shield is the best shield you can get. It can even block dragonfire.
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# ? Dec 26, 2017 15:38 |
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Well, you can raid other dwarf civs. I found a random dwarf town on the far side of the map that had a ton of artifacts and sent two squads of well trained dwarves in steel to raid it. When they returned the combat log was absolutely ridiculous. It went on and on and the battles were just gruesome. I thought it was funny at first but eventually it started to be a bit disturbing, lots of ripping and exploding. After walking away from the computer for a while and coming back, the log finally completed and somehow none of my dwarves were dead or injured. Maybe it had just been a heavily populated hillock, but I don't know. I returned to the game screen, the dwarves dropped all their artifacts at the map edge, and rhesus macaques immediately stole them. The civ screen listed me at war with that previously unknown Dwarven civ. I decided to savescum.
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# ? Dec 26, 2017 15:39 |
Luckily seems like the missing raid members and the dropping stolen artifacts at the map edge bugs were both fixed yesterday.
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# ? Dec 26, 2017 16:10 |
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It's easy to forget how much essential poo poo DFhack adds until you go back to playing without it after using it for years
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# ? Dec 26, 2017 18:18 |
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https://github.com/DFHack/dfhack/releases DFHack 0.44.03-alpha1 got released.
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# ? Dec 26, 2017 18:55 |
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abrosheen posted:It went on and on and the battles were just gruesome. I thought it was funny at first but eventually it started to be a bit disturbing, lots of ripping and exploding. After walking away from the computer for a while and coming back, the log finally completed and somehow none of my dwarves were dead or injured. Maybe it had just been a heavily populated hillock, but I don't know. I returned to the game screen, the dwarves dropped all their artifacts at the map edge, and rhesus macaques immediately stole them. This is pretty peak Dwarf Fortress though.
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# ? Dec 26, 2017 19:02 |
IAmTheRad posted:https://github.com/DFHack/dfhack/releases O: P <--- the hat that flew off my head, in response to these news
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# ? Dec 26, 2017 19:24 |
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I decided to try adventuring as a bark scorpion man, and promptly discovered that bogeymen are non-hostile towards bark scorpion men. I ended up with tons of food and plenty of bone crafts for trade by just leading the horde of bogeymen chasing me into a group of alligators. e: apparently this is because bark scorpions are immune to fear and so can't be effected by bogeymen, so the bogeymen just follow me around trying unsuccessfully to scare me Mister Bates fucked around with this message at 21:32 on Dec 26, 2017 |
# ? Dec 26, 2017 21:29 |
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Moridin920 posted:This is pretty peak Dwarf Fortress though. Yeah it is, but I'm struggling to find a good narrative reason why the two dwarf civs would not only be at war but would brutally savage each other right out of the gate. I'm going to focus on goblins and elves instead. I'll tell you one thing, my entire fort feels absolutely nothing at all about watching rhesus macaques die.
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# ? Dec 26, 2017 23:06 |
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I'm starting DF again and in adventure mode for the first time. So is all I do really just asking about troubles and going to gently caress up whatever is troubling the town? Also what do I do with money bc I have a ton of copper, gold, and silver from killing bandits
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# ? Dec 26, 2017 23:14 |
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Phi230 posted:I'm starting DF again and in adventure mode for the first time. You should be able to go to a shop somewhere and buy stuff with it. I think you have to actually pick the item up and then go over to the shopkeep and haggle with them, unless it's been changed. Items for sale should be marked with dollar signs iirc.
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# ? Dec 26, 2017 23:22 |
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Mister Bates posted:I decided to try adventuring as a bark scorpion man, and promptly discovered that bogeymen are non-hostile towards bark scorpion men. I ended up with tons of food and plenty of bone crafts for trade by just leading the horde of bogeymen chasing me into a group of alligators. This entire post intrigues me.
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# ? Dec 26, 2017 23:27 |
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Continuing my experiments with bark scorpion men and bogeymen, my butt of bogeys following you around will gently caress up anything that approaches you, including bandits and goblins You also have a venom-injecting stinger that quickly immobilizes most dwarf-sized enemies, and if you start with some shield skill you'll spawn with your weapon of choice and five shields in your five off-hands However, you're extremely vulnerable to blunt attacks (even punches can destroy limbs, since you have no bones) and bleed to death extremely quickly, so try not to get hit.
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# ? Dec 27, 2017 00:44 |
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Angry Diplomat posted:You should be able to go to a shop somewhere and buy stuff with it. I think you have to actually pick the item up and then go over to the shopkeep and haggle with them, unless it's been changed. Items for sale should be marked with dollar signs iirc. Phi230 posted:I'm starting DF again and in adventure mode for the first time. there's not really anything you can do with money that you can't just steal from anything that isn't a shop. dwarf fortresses have barrels with hundreds of alcoholic drinks in them, everyone has bags of like 80 plump helmets or whatever and every castle or fort has a room full of various equipment throw gold coins and decapitate people
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# ? Dec 27, 2017 04:21 |
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Mister Bates posted:You also have a venom-injecting stinger that quickly immobilizes most dwarf-sized enemies, and if you start with some shield skill you'll spawn with your weapon of choice and five shields in your five off-hands pretty sure you can carry infinite# of shields in one hand in adventure mode now. also i learned the other day that if you're an elephant man or other massively sized thing, you can carry and use full size trap components as weapons in one hand, so i have an elephant man that walks around stabbing people with a menacing spike and chopping them up with a giant axe blade they use misc. object user skill though
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# ? Dec 27, 2017 04:23 |
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Is throwing still as hilariously broken as it was in 40d years back? I remember making an adventurer who racked up dozens of kills by throwing handfuls of sand at people
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# ? Dec 27, 2017 04:23 |
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ive only really had luck throwing arrows and coins at people, i dunno. rocks have been mediocre so i havent tried sand
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# ? Dec 27, 2017 04:24 |
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I really do wish military and combat would get reworked to be more transparent. I've played this game for ages and still don't have a good grasp on how this stuff works.
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# ? Dec 27, 2017 08:39 |
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It's insane that toady doesn't even play fortress mode even though it's clearly the best game ever made in its genre and probably the most popular mode. I get that it's so good because of the insane level of detail of the procedurals that make the world and that that's his primary focus but come on dude.
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# ? Dec 27, 2017 09:04 |
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What would be a good biome if I want an interesting challenge? Feel like doing something different from usual ocean forts.
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# ? Dec 27, 2017 09:10 |
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make your embark big enough to cover a entire island and make your battle one against FPS death and only growing the population through natural birthrate
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# ? Dec 27, 2017 17:55 |
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Embark on evil biomes until you find one that hits the sweet spot between near-instant death and "oh, the 'evil' is limited to blood rain and eyeball plants".
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# ? Dec 27, 2017 18:37 |
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I moved the save to the new version and the missing squad members are still MIA, but I haven't had any new ones go MIA. I saw some goblin armies marching on some fellow dwarf forts even though I had no contact with either civilization so I sent a raid out (using the squad with missing members), they chopped up a goblin and rescued 8 humans, including a lord and lady, all of which requested sanctuary, and that goblin civilization declared war on us but hasn't sent anyone to bother me yet. Weirdly my squad was listed as a different name in the logs from the raid, but that might have been the name of the group of human refugees. I wish there was ways to just send ambassadors to fellow dwarf civs, but I'll settle for being Rescue Fort that punches all the goblins so hard they all get distracted and attack us instead.
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# ? Dec 27, 2017 19:04 |
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Anyone have any interesting worldgen seeds? The last three worlds I've generated have been kind of boring, the most recent one is in the middle of a decade-long period of peace and harmony with no wars, megabeast rampages, or significant thefts
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# ? Dec 27, 2017 20:17 |
Just got a 61 zombie siege led by two necromancers, one dwarf and one human. The dwarf was killed and the human then fled, but the zombies ripped apart my tavern guests and made it down a few floors before the military cleaned them up. Not a single military dwarf was slain, but I now have one with a bad ankle wound who is doing nothing but weep in the center of the gore-fest remains of the tavern. Nobody is dumping bodies yet, and the miasma is building. Success!
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# ? Dec 27, 2017 21:17 |
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Does somebody have to hear my adventurer's claim to rulership in order for me to gain control over a site even if every single person who lived there is dead?
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# ? Dec 27, 2017 22:10 |
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Mister Bates posted:Does somebody have to hear my adventurer's claim to rulership in order for me to gain control over a site even if every single person who lived there is dead? There's some deep philosophy to be gleaned from this.
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# ? Dec 28, 2017 01:17 |
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Mister Bates posted:Does somebody have to hear my adventurer's claim to rulership in order for me to gain control over a site even if every single person who lived there is dead? As best I remember the answer is no btw you'll just get instantly named a Lord but good loving luck clearing any of the bigger places.
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# ? Dec 28, 2017 01:23 |
Well, I just found out what the nefarious vapor clouds at my fort do. I'm not sure how I was supposed to fight a "vapor thrall", but I wasn't capable of it.
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# ? Dec 28, 2017 01:48 |
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Hide his bottle of vape juice.
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# ? Dec 28, 2017 01:56 |
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Fan it away with your shield or a piece of paper or something.
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# ? Dec 28, 2017 02:39 |
Gnoman posted:Well, I just found out what the nefarious vapor clouds at my fort do. I'm not sure how I was supposed to fight a "vapor thrall", but I wasn't capable of it. The loveliest bit is that if the vapor condensed on your dude, he'll make more just by punching people.
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# ? Dec 28, 2017 02:50 |
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I generated a world that has been mostly depopulated by war, there's dozens upon dozens of hamlets which still show up as occupied but have a population of between 1 and 8 people. There are several whose sole inhabitant is the administrator in the mead-hall, sitting alone in the otherwise ruined village. There are a bunch of battles over towns in legends in the last few years of worldgen that are 3-5 attackers and 1-5 defenders. It sounds cool but it's honestly kind of boring as an adventure mode world, there's nobody around to boast about my deeds to or regale with stories of my exploits
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# ? Dec 28, 2017 03:02 |
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# ? Jun 10, 2024 19:50 |
scamtank posted:The loveliest bit is that if the vapor condensed on your dude, he'll make more just by punching people. This particular set of clouds didn't seem to leave any residue behind - that's a big part of how he got infected in the first place.
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# ? Dec 28, 2017 04:33 |