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iospace
Jan 19, 2038


osirisisdead posted:

oh no four tons of cargo space :circlefap:

I've flown ships with some empty internal slots.

Why not shove AMFUs in there? They weigh nothing.

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Captain Candiru
Nov 9, 2006

These hips don't lye
If anyone is having difficulty finding a Federal Assault Ship, Head to Wyndham Ring in V2689 Orionis. Or use online tools to find them or something. I find Dropships and Gunships for sale way more often than FAS, for some reason.

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Captain Candiru posted:

If anyone is having difficulty finding a Federal Assault Ship, Head to Wyndham Ring in V2689 Orionis. Or use online tools to find them or something. I find Dropships and Gunships for sale way more often than FAS, for some reason.

PSA: LYR systems have an extra discount on drop/assualt/gunships right now. You can get 20% off because off the CG, 20% further off from the LYR discount, and if you're Elite you get an extra 2.5% off.

jubjub64
Feb 17, 2011
I don't have a ton of money, enough to buy a FAS or a FGS but not both. Is one better than the other for killing in High REZ? Should I just keep saving for something else? Currently I'm running around in a ASP Explorer.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
Drake 263 posted a very nice comparision.

Drake_263 posted:

Depends on what you want it for.

The Federal Dropship basically tries to be a flexible multipurpose ship, like a baby Python. Whether i succeeds in this is up for debate.

The Federal Assault Ship meanwhile is basically a bigger, tougher, not quite as agile Vulture with a pair of secondary C2 slots - it's not nearly as 'cost effective' as the Vulture is, but when tooled up, it's a great fun murder boat with more flexibility. If you've ever flown a Vulture and gone 'god I wish I had a slot or two to throw some missile launchers/torpedo pylons on here', the FAS is worth looking at.

The Federal Gunship meanwhile is all about the dakka, dakka, dakka. Seven hardpoints (one of those a C3) and a giant power distributor mean you can fit a hilarious amount of kit in the thing. It's also the smallest effective ship (shut up Keelback, nobody loves you) that can carry a fighter bay, so if you want to tootle around in a fighter the FGS is great for what it does - the next-up ships that can carry a fighter are the T9 and the Anaconda.


The difference is that the dedicated haulers are all *really loving cheap* for what they can carry in cargo. The T6 costs a little over a million and can easily carry a hundred tons of cargo, while the Asp can carry about the same amount of cargo (when fit right) and costs 6M base. The T7 is what, 17 million or so, and the Python is 56 million for the base hull. The T9 costs 76M, the Anaconda 146M.

The whole point of the Type-X series (excluding possibly the Type-10 Defender) and to lesser degree the whole Lakon lineup, is to get you cheap and cost-effective ships specialized in their given role.

Lakon Industries, bringing you the ships you want, with the prices you want.

I can't personally speak to how they fare in a high rez, but my vulture is fun there when I remember to be cautious.

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo

iospace posted:

Why not shove AMFUs in there? They weigh nothing.

They are 99% irrelevant things to think about in purpose-built bubble-job ships. I only need an AMFU in my overcharged dirty drive T7 that runs way too hot... and I think that's a size 3, but I took that out since it's retired in Colonia

edit: Since I hit Elite Explorer and Jameson Easy Mode opened up, I generally try to work by the principle of getting the jobs done with the smallest rebuy in a lot of different purpose built ships that I didn't use before hitting Elite.

I spent a lot of time in a DBX and only upgraded to an AspX to run deep space passenger jobs.

Only registered members can see post attachments!

Cyberpunkey Monkey fucked around with this message at 22:11 on Dec 28, 2017

jubjub64
Feb 17, 2011

vorebane posted:

Drake 263 posted a very nice comparision.


I can't personally speak to how they fare in a high rez, but my vulture is fun there when I remember to be cautious.

So I guess my question still remains, are they worth it as an upgrade from the Asp Explorer or should I be saving up for something that is more of a worthy milestone.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
If you want to fight people, I'm pretty sure anything from vulture and up is a wholly worthwhile upgrade. The asp is multipurpose, and it doesn't have the hard points to overcome its mildly crummy maneuverability.

vorebane fucked around with this message at 22:49 on Dec 28, 2017

Shine
Feb 26, 2007

No Muscles For The Majority

jubjub64 posted:

So I guess my question still remains, are they worth it as an upgrade from the Asp Explorer or should I be saving up for something that is more of a worthy milestone.

For combat, I would take a D-ranked FAS (or Vulture) over an A-ranked Asp. Absolutely worth it.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Asps in res zones are great, they’re like big clay pigeon discs to shoot at :o:

Also am I wrong or is a FGS with A-rank components but stuffed with hull reinforcing really short legged in the jump department? I pulled the grade 5 engineered A fsd out of my AspX to use and I’m not getting 15ly.

Daztek
Jun 2, 2006



NoneMoreNegative posted:

Asps in res zones are great, they’re like big clay pigeon discs to shoot at :o:

Also am I wrong or is a FGS with A-rank components but stuffed with hull reinforcing really short legged in the jump department? I pulled the grade 5 engineered A fsd out of my AspX to use and I’m not getting 15ly.

It is a flying brick, what did you expect :v:

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
The Vulture is fantastic to fly with an xbone controller with a right laser (I like beams because I don't mind manually modulating my fire )gimbal and a left multicannon gimbal. It must be fantastic in VR. Damnit. That might be the VR moment.

Is there a way to aim turrets with the HMD?

I wouldn't use a civvie Asp model like we get access to for combat. There are better things to do with that ship, like hauling rich people to far off places and making money for something more fun to fly.

Jimbot
Jul 22, 2008

Is Python the next step up from the Asp X for passenger missions?

Enos Cabell
Nov 3, 2004


Jimbot posted:

Is Python the next step up from the Asp X for passenger missions?

I think Orca is cheaper, if you're just wanting it for passenger missions.

Ratjaculation
Aug 3, 2007

:parrot::parrot::parrot:



I couldn’t spin up the friendship drive during a fight. The enemy had sent cargo snatching limpets that were eating me, is that why?

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
I had a Python that could run 64 cargo and 64 bulk passengers while hilariously melting chumps with beam turrets.

edit: omg friendship drive... I turned off the ship's voice alerts so long ago that I had forgotten.

zooted heh
Oct 16, 2005

str8 mercin burgers my nigga
the python is a great work horse. it can do anything in the game with the right set up and maybe just a bit of modding. If your doing more than just passengers missions I would advise getting one.

radintorov
Feb 18, 2011

jubjub64 posted:

I don't have a ton of money, enough to buy a FAS or a FGS but not both. Is one better than the other for killing in High REZ? Should I just keep saving for something else? Currently I'm running around in a ASP Explorer.
I'm going to suggest the FGS: it's not super-agile but has a lot of hardpoints, so going from an AspEx to it should be pretty easy; also of the two it's the one that a) supports fighters and b) requires a higher rank so if in the future you want to try out the alternative, it's going to take a lot less work to unlock an FAS than an FGS.
Of note is that both ships have a painfully undersized FSD, so their jump range is really short especially when compared to the AspX.

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING
The Python is a Cobra on steroids. Hands down one of my favorite ships.

(Fed Vette remains bae though.)

Drake_263
Mar 31, 2010

toasterwarrior posted:

Thanks to the thread for helping me decide on the Diamondbacks; I've finally managed to max out all (at least, all the modules I wanted maxed out, so combat stuff mainly) components of my Diamondback Scout, as well as figuring out how to manage my capacitor reserves and firing distance over what felt like nearly a hundred bounty kills. This game is really loving good, and I totally dig the devs' dedication to making it as "realistic" as possible.

Now it's time to upgrade to a Diamondback Explorer, and figure out how engineering works so I can pimp out my multicannons.

Fair warning, the Diamondback Scout is basically a fighter with a long-range jump drive. The DBX is more like an explorer that can do a little bit of fighting while at it - it's better than it used to be, but it's a noticeably larger and clumsier target than the Scout is.

On the flipside, it's also the cheapest and smallest ship you can fit a C3 gun on, so yeah, it can pack a helluva wallop if you can actually hit your target. Not many things something like a C3 plasma accelerator cannon won't make sit up and go whatthefuckwasthat?

If you want a pure combat ship to aim for, the Vulture is a great choice - it's still relatively affordable at 5 million, and well.. I'll put it this way, it's less a ship and more an angry metal coffin with the god of war stuffed inside. It's tough as hell for its size, it's got ridiculous firepower for something its size, and it flies like an Eagle on steroids. The only downside is that, like the Viper, it suffers from a very limited FSD range, especially once you upgrade the armor and slap a couple of HRPs on it.

It's also worth noting that the Vulture is one of the few fighter ships that's actually pretty drat excellent at its job straight out of the box, just upgrade the piddly C1 guns to C3s. Even a Vulture with basic D- or C-grade upgrades is something few people want to mess with, and tuned-up it's a great murderboat. I'm flying a Python with hundreds of flight hours behind me and I'm still giving Vultures a wide breadth in RESes because even if I can handle one in a fight, it's just objectively not worth the effort expended to hassle them.

Ratjaculation posted:

I couldn’t spin up the friendship drive during a fight. The enemy had sent cargo snatching limpets that were eating me, is that why?

Your cargo scoop opens momentarily when you're making GBS threads out cargo, so if you were under the effects of a hatchbreaker limpet that might've been it. Another option is that you panicked and accidentally had your hardpoints/scoop/landing gear out; option the third is that whatever you were fighting was simply big enough to disrupt your FSD. (Ships that are physically bigger than you slow down the charge on your FSD thanks to the drive having to compensate for the bigass chunk of mass nearby; this is also why you can't jump away from a station or a planet until you've built up some distance.)


Nostalgia4Infinity posted:

The Python is a Cobra on steroids. Hands down one of my favorite ships.

(Fed Vette remains bae though.)



The Python is just a sexy, sexy beast.

jubjub64
Feb 17, 2011
I just got paid 2 million to kill the space equivalent of Joel Olsteen so yeah that was awesome.

iospace
Jan 19, 2038


So what would good Python and Vulture builds be then for blowing poo poo up?

TopHatGenius
Oct 3, 2008

something feels
different

Hot Rope Guy
Pythons are fantastic. Anacondas are no effort blapping but ny Python is still primo do-it-all ships.

toasterwarrior
Nov 11, 2011

Drake_263 posted:

Fair warning, the Diamondback Scout is basically a fighter with a long-range jump drive. The DBX is more like an explorer that can do a little bit of fighting while at it - it's better than it used to be, but it's a noticeably larger and clumsier target than the Scout is.

On the flipside, it's also the cheapest and smallest ship you can fit a C3 gun on, so yeah, it can pack a helluva wallop if you can actually hit your target. Not many things something like a C3 plasma accelerator cannon won't make sit up and go whatthefuckwasthat?

If you want a pure combat ship to aim for, the Vulture is a great choice - it's still relatively affordable at 5 million, and well.. I'll put it this way, it's less a ship and more an angry metal coffin with the god of war stuffed inside. It's tough as hell for its size, it's got ridiculous firepower for something its size, and it flies like an Eagle on steroids. The only downside is that, like the Viper, it suffers from a very limited FSD range, especially once you upgrade the armor and slap a couple of HRPs on it.

It's also worth noting that the Vulture is one of the few fighter ships that's actually pretty drat excellent at its job straight out of the box, just upgrade the piddly C1 guns to C3s. Even a Vulture with basic D- or C-grade upgrades is something few people want to mess with, and tuned-up it's a great murderboat. I'm flying a Python with hundreds of flight hours behind me and I'm still giving Vultures a wide breadth in RESes because even if I can handle one in a fight, it's just objectively not worth the effort expended to hassle them.

Oh yeah, I'm definitely aiming for a Vulture next, it's just that the thing is 5m while the DBX is 1.5ish. I figured I could go for it in the meantime for extra internal space (for engineering stuff) and trying out big guns.

iospace
Jan 19, 2038


Also, forgot to mention, but holy poo poo is the steering on the SRV touchy as all gently caress.

But it allows for nice shots like this:

Drake_263
Mar 31, 2010

iospace posted:

So what would good Python and Vulture builds be then for blowing poo poo up?

For Vultures, the default cheap no-effort no-engineering build is a pair of fixed pulse lasers. It's not exactly exciting, but the low capacitor drain means you can fire effectively forever.

Of course for the basic cookie cutter build, there's always the C3 gimbal multicannon plus a fixed laser of your preference. Again, not exciting, bit very effective for bounty hunting.

To be honest, it's hard to build a Vulture wrong. Pretty much C3 anything is highly effective on a tough agile platform like the Vulture, especially with engineering mods. I've been toying around with the idea of trying to fit a pair of G5 Efficient plasma accelerators with Plasma Slug on one.

For the Python, you've got a lot of slots to play with. Simple cookie cutter build is two C2 beam lasers for breaking shields and three C3 multicannons. Me, I have a pair of C3 burst lasers on the upper deck for the main guns, two C2 seeker launchers for small nimble targets, and a C3 PAC in the chin mount for big fatties.

I've been tempted to try C3 frag cannons with double shot just because I love the idea of flying a Super Shotgun from DOOM.

Edit: more Python porn

Drake_263 fucked around with this message at 08:52 on Dec 29, 2017

toasterwarrior
Nov 11, 2011
Goddamn, people were not kidding when they said the DBX is rather ungainly. I might regret my purchase somewhat if it weren't for the massive jump in bounty rates I'm getting from this thing and its ability to score good damage on large targets. Still, it's definitely something I'll need to eventually get rid of once I have enough cash for a Vulture or whatever multi-role ship that comes next.

Cyberpunkey Monkey
Jun 23, 2003

by Nyc_Tattoo
They are built for supercruise efficiency, not for realspace combat. ;)

Drake_263
Mar 31, 2010

toasterwarrior posted:

Goddamn, people were not kidding when they said the DBX is rather ungainly. I might regret my purchase somewhat if it weren't for the massive jump in bounty rates I'm getting from this thing and its ability to score good damage on large targets. Still, it's definitely something I'll need to eventually get rid of once I have enough cash for a Vulture or whatever multi-role ship that comes next.

It used to be even worse, but they took of like 20 tons from its hull mass. It's also now the ship with the longest jump range in the game.

Your next dedicated combat ship is the Vulture, at about 5 million base. Your next multipurpose ship is the Asp Explorer, at about six million base. The Vulture is great at combat, Asp-E pretty much everything except combat.

Ratjaculation
Aug 3, 2007

:parrot::parrot::parrot:



This game needs to add huge ships you can buy for many many millions, that let you/other people dock and launch from it.

So you can move your ships around like that

imo anyway.

I mean I'd never be able to afford one!

Drake_263
Mar 31, 2010

Ratjaculation posted:

This game needs to add huge ships you can buy for many many millions, that let you/other people dock and launch from it.

So you can move your ships around like that

imo anyway.

I mean I'd never be able to afford one!

I think the notion was that they'd implement player guilds, complete with guild-affiliated fleet carriers, sometime late next year.

Gort
Aug 18, 2003

Good day what ho cup of tea
I took the plunge and got an Oculus Rift, mostly for flight-sim-type games like this one. I've got it working in general (Robo Recall is excellent) but I'm having issues getting Elite to load. I've already downloaded the Oculus version of Elite, so it's not that.

I'm running a Geforce 1060, and it only has one HDMI port, so I've got the Oculus plugged into that, and my monitor plugged into the HDMI port on my motherboard. When I load Elite from the Oculus library, I just see "Elite Dangerous: Commander Deluxe is taking a long time to load" basically forever - I've given it like half an hour to load and it just sits there. I hear the Elite menu music playing, so it's definitely up to something. Task manager says it's using GPU0, which is the same one as things like Chrome are using, so I'm thinking Elite's gotta be trying the motherboard's onboard graphics. I've tried unplugging the monitor before running Elite, and I get the same issue.

I've got a cable coming for my monitor that should let it plug into one of the DisplayPort ports on the graphics card which might cajole Elite into running on my actual graphics card or maybe allow me to disable the motherboard graphics entirely - anyone got any ideas for the few days before that arrives?

Sekenr
Dec 12, 2013




Gort posted:

I took the plunge and got an Oculus Rift, mostly for flight-sim-type games like this one. I've got it working in general (Robo Recall is excellent) but I'm having issues getting Elite to load. I've already downloaded the Oculus version of Elite, so it's not that.

I'm running a Geforce 1060, and it only has one HDMI port, so I've got the Oculus plugged into that, and my monitor plugged into the HDMI port on my motherboard. When I load Elite from the Oculus library, I just see "Elite Dangerous: Commander Deluxe is taking a long time to load" basically forever - I've given it like half an hour to load and it just sits there. I hear the Elite menu music playing, so it's definitely up to something. Task manager says it's using GPU0, which is the same one as things like Chrome are using, so I'm thinking Elite's gotta be trying the motherboard's onboard graphics. I've tried unplugging the monitor before running Elite, and I get the same issue.

I've got a cable coming for my monitor that should let it plug into one of the DisplayPort ports on the graphics card which might cajole Elite into running on my actual graphics card or maybe allow me to disable the motherboard graphics entirely - anyone got any ideas for the few days before that arrives?

Try plugging the monitor into non-HDMI port on video card?

E: oh, right, you are already doing that. If you can get it to run on your monitor you can try selecting HMD in ED options as video output, maybe that will help.

Sekenr fucked around with this message at 12:29 on Dec 29, 2017

Gort
Aug 18, 2003

Good day what ho cup of tea

Sekenr posted:

Try plugging the monitor into non-HDMI port on video card?

E: oh, right, you are already doing that. If you can get it to run on your monitor you can try selecting HMD in ED options as video output, maybe that will help.

I was able to get Elite to load in Desktop mode but it only seems to detect the onboard graphics card, I can't select a HMD in the ED options.

Guess I'll just have to wait until I get my cable and can have both things plugged into the good graphics card.

Gort fucked around with this message at 14:26 on Dec 29, 2017

CornHolio
May 20, 2001

Toilet Rascal
Oh yeah, babby bought his first ship!

...a hauler, so I can make cargo runs and hopefully earn moneys.

How are other people able to make so much money so quickly? The only missions I have even been able to do so far are data courier missions and one where I collected black boxes.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

CornHolio posted:

Oh yeah, babby bought his first ship!

...a hauler, so I can make cargo runs and hopefully earn moneys.

How are other people able to make so much money so quickly? The only missions I have even been able to do so far are data courier missions and one where I collected black boxes.

My own game plan when starting out new:

-Find a faction you like, for example the Diamond Frogs
-Run some missions for them
-Use the moving around you do to scan everything interesting
-When you get your exploration payout on a station owned by the faction you want to help, you get your standing boosted even without doing missions
-Now you should get better missions
-Bonus: Try to get a ship large enough for a small cabin and look for passenger missions. Sometimes you get explorers or tourists giving you millions for a small hop. Cobra or Viper IV will work for this.
-Bonus2: Sign up for every CG you like, even if you do only a little bit, you'll get a guaranteed payout after it ends.

With this, you can pile up a couple million credits pretty drat fast, and then you'll buy and outfit a ship for whatever you want to do and then you can just do that for a while to get more money.

Gort
Aug 18, 2003

Good day what ho cup of tea

CornHolio posted:

Oh yeah, babby bought his first ship!

...a hauler, so I can make cargo runs and hopefully earn moneys.

How are other people able to make so much money so quickly? The only missions I have even been able to do so far are data courier missions and one where I collected black boxes.

As you do missions for the same factions over and over they offer you more money per mission. If you join the goon discord they'll point you in the direction of places where you can easily stack the maximum of 20 courier missions from one station to another and make money that way.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

CornHolio posted:

Oh yeah, babby bought his first ship!

...a hauler, so I can make cargo runs and hopefully earn moneys.

How are other people able to make so much money so quickly? The only missions I have even been able to do so far are data courier missions and one where I collected black boxes.

Money makes money; take your hauler to the next trade CG and you should crack a couple mil - enough for a Type 6 for further trading, ~or~

There's also the 'Road to riches', which is a list of jumpable systems with Earthlike and Water worlds you can scan and then sell the explorer data for mad cash - you'll need a detailed surface scanner, an advanced discovery scanner and a 3A fuel scoop to make the most of this, and an A ranked FSD - three mil will outfit this on your hauler.

https://pastebin.com/hCf3iwe6

Starting at HIP 14976, scanning planets A7, A5 and A6, then jumping to HIP 16709 - you get the idea, do as many as you can stand, then head to a station and sell the data at the Cartographic office. Do all this in solo, if you get smeared by an rear end in a top hat in open you will hate your life.

Ratjaculation
Aug 3, 2007

:parrot::parrot::parrot:



CornHolio posted:

Oh yeah, babby bought his first ship!

...a hauler, so I can make cargo runs and hopefully earn moneys.

How are other people able to make so much money so quickly? The only missions I have even been able to do so far are data courier missions and one where I collected black boxes.

Get an Asp Explorer asap, fit it with a fuel scoop, advanced disco scanner and a posh passenger bay and take gangsters on tours around space

Between 2-6mil for the tour mission, plus scan data profits

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Womyn Capote
Jul 5, 2004


Went from an Asp to Python then Anaconda and made 700 million credits in just a few days with that Parutis-Medb run, just having it in the background while I played chess and other poo poo. Thanks for that.

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