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The cards with enrage just don't seem very good in constructed. It's too hard to trigger and they are all overcosted.
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# ? Jan 4, 2018 06:06 |
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# ? Jun 9, 2024 08:31 |
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mcmagic posted:The cards with enrage just don't seem very good in constructed. It's too hard to trigger and they are all overcosted. I guess you would have to play him with the red Dino tutor that pings the board every time a dinosaur etbs
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# ? Jan 4, 2018 06:13 |
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GoutPatrol posted:Very true. As a magic player in Taiwan, I was very lucky to start playing in 2012. They had the first GP that year in over 4 years and it was a really big deal for everyone here. We got ones in in 2014 and 2016, but now we're getting skipped over again. When I went to Kuala Lumpur 2 years ago and played at a store, and they were asking if I could go to the GP in a couple months. In APAC where places outside of Sydney get a GP every couple years, it sucks for morale when you get passed over. For me, the only big tournament you have is the World Cup once a year, or I would have to fly out to Hong Kong or Beijing. I'm going to HK in October because it is the first Modern GP I can get to, but I'm moving poo poo around 10 months out at work so I can do something I really love. I pretty much refuse to/can't travel unless I get really lucky and it's on 1 of the 2.5 weekends I get every year, and I still have to work out a way to get Friday off and give up the one chance I get every 5 months to actually see my family who all work a normal schedule on the other side of the state. This got me curious so I looked up GPs this year that there is any chance I go to. Pittsburgh: standard Columbus (4 hours away): team limited I guess they're only releasing the schedule for the first half of the year because??? so maybe there will be something good going on later in the year. mcmagic posted:Legacy is fine. The only problem with it is the cost and lack of event support. Legacy is fine if your favorite thing in the world is turn 1 Deathrite or turn 1 Chalice. If you like a thing that isn't midrange snoozefests or skillfilly having 2 mana and a Chalice on turn 1, you're gonna have a bad time.
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# ? Jan 4, 2018 06:17 |
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# ? Jan 4, 2018 06:27 |
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It's an answer to Whirler Virtuoso but only against bad players
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# ? Jan 4, 2018 06:29 |
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sit on my Facebook posted:It's an answer to Whirler Virtuoso but only against bad players I guess you could also snipe a Scarab God activation
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# ? Jan 4, 2018 06:32 |
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Cool. Wonder if it was printed w/ anything specific in mind.
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# ? Jan 4, 2018 06:34 |
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That seems bad. Unless you're about to kill that +1 counters= vampire tokens guy or still have four open after a big spell swindle the best you'll do is maybe hit a call to the feast? Maybe it's good against anointed procession decks.
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# ? Jan 4, 2018 06:35 |
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fun edh tech
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# ? Jan 4, 2018 06:40 |
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Rinkles posted:Cool. Wonder if it was printed w/ anything specific in mind. Finally, an answer to Dark Depths.
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# ? Jan 4, 2018 06:41 |
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Opponent's Damnation with a bunch of things on the board, a million Revel in Riches triggers. "Flash in Crafty Cutpurse in response to all the triggers?"
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# ? Jan 4, 2018 06:50 |
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My hopes of having a viable Pirate deck keep getting buried deeper and deeper. The package of Lookout Dispersal, Kitesail Freebooter, Hostage Taker, and Siren Stormtamer is so close to being something, but Temur Energy trumps the midrange field.
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# ? Jan 4, 2018 06:51 |
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I've been trying to do the same thing with R/U aggro pirates or U/G ramp or even just using stuff like my two Kefnets or Cryosphinx sovereigns. There isn't much room to function without energy while it's still relevant. Edit: U/G ramp to Sphinxes with Amonkhet/Hour pieces like Bounty of the Luxa, Weaver of Currents and River Hoopoe to survive until I can start dropping Glyph Keepers and whatnot seems fun but I don't know how I'm going to make that a competitor in the current standard meta. Dr. Red Ranger fucked around with this message at 07:01 on Jan 4, 2018 |
# ? Jan 4, 2018 06:56 |
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this is some garbage flavor text
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# ? Jan 4, 2018 07:04 |
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DangerDongs posted:My hopes of having a viable Pirate deck keep getting buried deeper and deeper. The package of Lookout Dispersal, Kitesail Freebooter, Hostage Taker, and Siren Stormtamer is so close to being something, but Temur Energy trumps the midrange field. I think red-based pirates is likely to be better. If the lands were there to go three color it'd be great but there's just too many tap lands to do 3cAggro. I'm thinking BR might have some potential: 4 Daring Buccaneer 4 Deadeye Tracker 4 Fathom Fleet Captain 3 Kari Zev 4 Scrapheap Scrounger 3 Captain Lannery Storm 2 Ruin Raider 2 Fell Flagship 1 Chandra, Torch of Defiance 4 Fatal Push 2 Lightning Strike 1 Abrade 2 Unlicenced Disintegration 1 Vraska's Contempt 22 Lands Something like that. I've been really impressed with Deadeye Tracker in testing, the card filtering is real and it's good against Gearhulks and GPGs and Scarab Gods
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# ? Jan 4, 2018 07:06 |
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It steals treasure, that's neat enough for me even though it's very likely not great.
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# ? Jan 4, 2018 07:17 |
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Did anyone have a 2 mana Flash Deathtouch in Black on their bingo board? This card seems pushed as hell.
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# ? Jan 4, 2018 07:57 |
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Niton posted:
That has a lot of abilities and is a fine playable Pirate.
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# ? Jan 4, 2018 08:03 |
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mcmagic posted:The cards with enrage just don't seem very good in constructed. It's too hard to trigger and they are all overcosted. There’s a ton of mechanics that only work in weird ways in this set like murdering your own guy. The set looks garbage but less so than the base set, I suppose.
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# ? Jan 4, 2018 08:10 |
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Niton posted:
That's quite a jump from "we don't want to print bears without downside" that black once had.
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# ? Jan 4, 2018 08:10 |
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Flash Deathtouch works best if blocking but I suppose the combat trick makes it work best if attacking. The problem is your other creature is probably better than a bear with Deathtouch. Basically, the creature and the ability work against each other. Still good.
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# ? Jan 4, 2018 08:50 |
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a 2/2 flash deathtouch pirate by itself might find a home in those quasi-faeries UB pirate decks that popped up before temur energy ate the metagame and ramunap red ate the scraps I dunno, could be a useful roleplayer.
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# ? Jan 4, 2018 10:42 |
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People getting hype about Ambush Viper
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# ? Jan 4, 2018 11:43 |
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GeneX posted:a 2/2 flash deathtouch pirate by itself might find a home in those quasi-faeries UB pirate decks that popped up before temur energy ate the metagame and ramunap red ate the scraps It’s situationally better Ambush Viper but mostly just Ambush Viper. I don’t get it.
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# ? Jan 4, 2018 12:08 |
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I'm not a RR expert but this seems a good way to sweep away cheap blockers/tokens and another way to just pump out finishing damage in the endgame
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# ? Jan 4, 2018 12:20 |
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Stormgale posted:
What a strange card. I might try it in my Death and Taxes sideboard. I have a feeling it'll be surprisingly easy to flip.
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# ? Jan 4, 2018 12:50 |
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First Strike When Dire Fleet Reckles ETBs, exile target instant or sorcery from an opponent’s graveyard. You may cast that card this turn and you may spend mana as though as it were mana of any color. If that card would be put into a graveyard this turn, exile it i stead.
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# ? Jan 4, 2018 13:35 |
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Pirates have some pretty serious 2-drops, boy howdy.
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# ? Jan 4, 2018 13:36 |
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suicidesteve posted:
I agreed with you about Deathrite as I’ve said before. It should be banned. Chalice isn’t a fun play design but the decks that play it aren’t any good. Those cards aren’t ruining the format.
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# ? Jan 4, 2018 13:45 |
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Tainen posted:
Does this let you cast a cards with alternate costs for that cost (like FoW?)
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# ? Jan 4, 2018 14:16 |
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GoutPatrol posted:Does this let you cast a cards with alternate costs for that cost (like FoW?) I don't see why not, but you'd have to be able to pay the alternate cost since this effect doesn't change or mitigate alternate costs. So if you hit FoW with this you'd need either [5] or a blue card in hand to exile.
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# ? Jan 4, 2018 14:24 |
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GoutPatrol posted:Does this let you cast a cards with alternate costs for that cost (like FoW?) Yeah kind of like Gonti and something like emerge costs
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# ? Jan 4, 2018 14:32 |
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Each player chooses any number of creatures under his or her control with a total power of 4 or less, then sacrifices all other creatures under his or her control.
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# ? Jan 4, 2018 14:37 |
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Tainen posted:
Wow, this seems almost playable in Modern as Snapcaster 5-8 (more likely 5 and 6) but then you get matched up against a deck like Affinity or Bogles and it's just Youthful Knight. Still feel like snapping up a playset isn't the worst idea though.
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# ? Jan 4, 2018 15:01 |
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Tainen posted:
lol this is what we get as red’s version of Snapcaster Mage.
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# ? Jan 4, 2018 15:14 |
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Disperse in the Wind 2U Instant Exile target nonland permanent. For as long as that card remains exiled, it's owner may cast it without paying its mana cost.
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# ? Jan 4, 2018 15:16 |
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Tainen posted:
What a weird goddamn card. It’s significantly worse than Unsummon against your opponent’s creatures but sometimes better with your own, I guess. Why is this rare?
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# ? Jan 4, 2018 15:20 |
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Tainen posted:
If this card had flash it would almost be fringe playable outside of standard right away.
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# ? Jan 4, 2018 15:20 |
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Entropic posted:What a weird goddamn card. There might be some broken things you can do with it like using a Planeswalker ability then using this to flash it back and use it again.
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# ? Jan 4, 2018 15:22 |
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# ? Jun 9, 2024 08:31 |
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Tainen posted:There might be some broken things you can do with it like using a Planeswalker ability then using this to flash it back and use it again. The thing I’d want to do with it with planeswalkers is use a powerful minus that leaves my PW low on loyalty and vulnerable to attack, then blink it when they attack it with creatures on their turn. Still seems impossible kind of niche and 3 mana is a lot for what’s often gonna just be a bad unsummon.
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# ? Jan 4, 2018 15:30 |