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TjyvTompa posted:I don't understand the map generator, sometimes it generates very many barbarians and the AI really can't handle it. If you want harder opposition from the AI without giving them the ridiculous bonuses the harder difficulties give them try turning barbarians off. If the barbarians spawn near horses then the AI just can't handle it. Hell, I can barely handle it.
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# ? Jan 5, 2018 11:06 |
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# ? May 30, 2024 23:42 |
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Taear posted:If the barbarians spawn near horses then the AI just can't handle it. Hell, I can barely handle it. Horse barbs are the loving worst. One of many really stupid design decisions. (I still maintain Joint Wars should be moved way the gently caress back to after Alliances and require both a standing Alliance of 10 turns, and 10 turn standing Denounces/a legit casus from both parties.) This game is so frustrating because it could be so good if the developers didn't insist on taking a sledgehammer to its knees every time it so much as starts to walk. I wish I knew how to mod this crap away. Is there any kind of a tutorial on how to mod Civ VI anywhere?
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# ? Jan 5, 2018 11:28 |
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MarquiseMindfang posted:Horse barbs are the loving worst. One of many really stupid design decisions. (I still maintain Joint Wars should be moved way the gently caress back to after Alliances and require both a standing Alliance of 10 turns, and 10 turn standing Denounces/a legit casus from both parties.) civfanatics?
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# ? Jan 5, 2018 13:43 |
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MarquiseMindfang posted:Horse barbs are the loving worst. One of many really stupid design decisions. (I still maintain Joint Wars should be moved way the gently caress back to after Alliances and require both a standing Alliance of 10 turns, and 10 turn standing Denounces/a legit casus from both parties.) Not really. There are a bunch of little tutorials that don't really cover the basic structure. The main challenge you face while modding is navigating the opaque and labyrinthine modding system they've set up. One hint: don't use the mod tools Firaxis supplies. That just creates an instantly broken mod that the game rejects. At least that is what it did when I stopped trying a year ago.
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# ? Jan 5, 2018 14:32 |
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MarquiseMindfang posted:Horse barbs are the loving worst. One of many really stupid design decisions. (I still maintain Joint Wars should be moved way the gently caress back to after Alliances and require both a standing Alliance of 10 turns, and 10 turn standing Denounces/a legit casus from both parties.) https://forums.civfanatics.com/resources/categories/civ6-modding-tutorials-reference.150/
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# ? Jan 5, 2018 14:42 |
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Someone who isn't a neckbeard isn't a fan of the Cree Nation being in Civ6. I'm not sure what the fella expects out of the franchise, though.
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# ? Jan 5, 2018 16:15 |
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Aerdan posted:Someone who isn't a neckbeard isn't a fan of the Cree Nation being in Civ6. I'm not sure what the fella expects out of the franchise, though. Milton Tootoosis also leads the Cree in Sid Meier's: Civilization VI. His leader ability is called "Giant Baby". Other civs who acknowledge that his people existed are immediately denounced, and he starts the game inside his own butt.
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# ? Jan 5, 2018 18:13 |
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I recall that when Firaxis was working on Civ V expansions they talked to the Pueblo nation and were asked not to put them in. I wonder if they just didn't bother asking the Cree nation this time around or if they did and this guy just doesn't agree with whoever gave them the green light.
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# ? Jan 5, 2018 18:32 |
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Being from the other side of the planet and coming from a different culture/country, I was never taught anything about any North American native culture, and I didn't even know The Cree even existed. Now, I do. This guy needs to stop being such a baby and see what an opportunity this is to get a whole tonne of people interested in a culture that they otherwise would have never heard of.
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# ? Jan 5, 2018 18:34 |
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Roger Explosion posted:Being from the other side of the planet and coming from a different culture/country, I was never taught anything about any North American native culture, and I didn't even know The Cree even existed. Now, I do. Same edit: it also look like a really OP civ
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# ? Jan 5, 2018 18:43 |
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Straight White Shark posted:I recall that when Firaxis was working on Civ V expansions they talked to the Pueblo nation and were asked not to put them in. I wonder if they just didn't bother asking the Cree nation this time around or if they did and this guy just doesn't agree with whoever gave them the green light. When they went to find a Hopi speaker for the leader screen they were told that either their language or the leader( Pope') was sacred. Maybe both. I'm assuming they just didn't officially ask any council this time. I think the actual music for the Cree in the game is performed by what I assume are Cree people if this video is to be believed. https://www.youtube.com/watch?v=jVuZQ69ZaFM The Human Crouton fucked around with this message at 18:49 on Jan 5, 2018 |
# ? Jan 5, 2018 18:45 |
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Yeah, the music was performed by some of Poundmaker's extended family, who seemed to really enjoy their meeting and stuff, so it might just be that guy in particular who disagrees, or at least the feeling not being universal among the Cree involved.
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# ? Jan 5, 2018 18:49 |
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So Civ 6 with the Australia and Vikings DLC is the main Humble Monthly game for next month. Seeing as I literally just bought it for $40 on the Xmas sale, and have only played it 112 minutes so far, is there anything stopping me from refunding it and re-adding it once I get the monthly key?
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# ? Jan 5, 2018 19:23 |
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Aerdan posted:Someone who isn't a neckbeard isn't a fan of the Cree Nation being in Civ6. I'm not sure what the fella expects out of the franchise, though. which seems much less incendiary in its claims and has more contextualized quotes from the guy.
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# ? Jan 5, 2018 20:12 |
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Mr Luxury Yacht posted:So Civ 6 with the Australia and Vikings DLC is the main Humble Monthly game for next month. That you wouldn't save any money if you went and did that, then got the rest of the DLC? The rest of the DLC at full price would be about $28, so you'd end up spending $40 total anyway.
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# ? Jan 5, 2018 20:16 |
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The rest of the DLC will probably go on sale within a month to capitalize on both the new humble monthly players and hype for the Rise and Fall expansion, though, and isn't really essential. Plus the humble monthly comes with mystery games so even if you buy the rest of the DLC at full price you get extra stuff for your $40. Refund it.
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# ? Jan 5, 2018 20:23 |
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# ? Jan 5, 2018 20:23 |
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Peaceful Anarchy posted:Someone in the comments linked this article: https://globalnews.ca/news/3945188/poundmaker-cree-nation-video-game-civilzation/ quote:Milton Tootoosis, an elected headman-councillor with the Poundmaker Cree Nation, said he is concerned about how a company unaffiliated with their community will profit from their stories and iconic figures. Sorry 2K. Milton Tootoosis owns those pieces of human history.
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# ? Jan 5, 2018 20:28 |
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The Human Crouton posted:Sorry 2K. Milton Tootoosis owns those pieces of human history. every country in the world has cause to sue firaxis i suppose
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# ? Jan 5, 2018 20:29 |
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Maybe Firaxis has been avoiding putting the Hittites in recently because there is only one Hittite left, and he is a very good lawyer.
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# ? Jan 5, 2018 20:33 |
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Roland Jones posted:That you wouldn't save any money if you went and did that, then got the rest of the DLC? The rest of the DLC at full price would be about $28, so you'd end up spending $40 total anyway. What DLC? The sale price was $40 CAD for the base game with no DLC.
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# ? Jan 5, 2018 20:41 |
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Roger Explosion posted:Being from the other side of the planet and coming from a different culture/country, I was never taught anything about any North American native culture, and I didn't even know The Cree even existed. Now, I do. That's easy to say, but understand that Native peoples in the Americas have been subject to genocides, both cultural and literal, and are in many ways discriminated against. Their opinion on what constitutes offense or harm to their culture is likely very different than what some gaming nerd thinks, and I'd argue, is probably worth far more weight.
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# ? Jan 5, 2018 20:45 |
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Mr Luxury Yacht posted:What DLC? Oh, really? It was on sale for $40 USD for the Digital Deluxe version, which comes with all the DLC. If you just got the base game, no DLC, then yeah, refund it.
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# ? Jan 5, 2018 20:46 |
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The Human Crouton posted:Sorry 2K. Milton Tootoosis owns those pieces of human history. He also says quote:Tootoosis said the inclusion of Poundmaker is an example of cultural appropriation, but he acknowledged the depiction of the chief shown in the game’s trailer is largely positive.
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# ? Jan 5, 2018 20:50 |
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It doesn't seem too far-fetched to have civs whose bonuses are heavily balanced in favor of internal expansion- something like having big bonuses when not involved in a war they've declared or something. Removing expansion in a game about real-life civilization, which itself has primarily been about expansion, doesn't seem appropriate. But having individual civs that don't play to that mechanic might be interesting.
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# ? Jan 5, 2018 21:36 |
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Hogama posted:Poundmaker leads the Cree. This looks fun. Great for bigger maps. Only gripe is I'd still like to see some Civs utilize the tundra terrain more and this could have been one of them.
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# ? Jan 6, 2018 00:08 |
https://www.youtube.com/watch?v=ZnZPWuKpkXk Statue of Liberty gives you settlers apparently.
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# ? Jan 6, 2018 03:48 |
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Ratios and Tendency posted:https://www.youtube.com/watch?v=ZnZPWuKpkXk I'm not sure why that's confusing “Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore,” she wrote. “Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!” aka: yo, come settle here we got tons of space (that may or may not have belonged to someone else first)
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# ? Jan 6, 2018 04:14 |
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Already been somewhat addressed, but, there's a lot of reason for Cree people to be a bit leery of how they will be treated in media, and there is a very close connection between him and his nation. It would have been nice if the devs went through the proper avenues with elders and such. However, it seems like the devs really tried to be decent about it, and Tootoosis is kinda tilting at windmills. Personally, Poundmaker is one of my two favourite oldschool chiefs, and I am looking forward to playing him when Civ 6 is cheap enough for me to actually buy.
Tiberius Thyben fucked around with this message at 05:07 on Jan 6, 2018 |
# ? Jan 6, 2018 04:21 |
IcePhoenix posted:I'm not sure why that's confusing It makes sense, just not sure how useful late industrial era settlers are.
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# ? Jan 6, 2018 04:27 |
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As an American, I'm appalled that I wasn't consulted for America's inclusion in this video game. Of course, if you talk to me and pay my consultation fee, I'm sure we can smooth things over.
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# ? Jan 6, 2018 04:28 |
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Ratios and Tendency posted:It makes sense, just not sure how useful late industrial era settlers are. Oh, right Good point.
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# ? Jan 6, 2018 04:30 |
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Ratios and Tendency posted:https://www.youtube.com/watch?v=ZnZPWuKpkXk Also if I bought the ultimate edition do I get this expansion or do I have to finally pay them again for more civs and poo poo?
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# ? Jan 6, 2018 04:53 |
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Tiberius Thyben posted:when Civ 6 is cheap enough for me to actually buy. I don't know what your budget is, but it's currently $12 if you buy Humble Monthly and then immediately unsubscribe. It's probably not going to get much cheaper than that.
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# ? Jan 6, 2018 05:17 |
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rujasu posted:I don't know what your budget is, but it's currently $12 if you buy Humble Monthly and then immediately unsubscribe. It's probably not going to get much cheaper than that. From what I've heard, the game as it is is not quite as good as 5 so far. I can get the base for 12 and two throwaway DLC, but they are coming out with an overhaul DLC (with the one faction I am kinda interested in) right away and there will probably be another DLC later, so 'eh. I'll wait until I can get a complete game for, like, 20-30 dollars total, which I am aware won't be for a few years, but I'm in no rush.
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# ? Jan 6, 2018 05:30 |
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I want to give this game another shot, are there any mods out that at least put a bandaid on the AI's warmongering and general unpleasantness? Or really any must-use mods at all? I'm assuming the real answer will be to just wait and see what Rise & Fall brings, hoping it actually makes the AI serviceable.
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# ? Jan 6, 2018 05:56 |
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Not sure about gameplay mods but "community quick UI" or whatever it's called now is great for smoothing over a lot of the worst elements e: http://steamcommunity.com/sharedfiles/filedetails/?id=1125169247
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# ? Jan 6, 2018 06:04 |
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Deakul posted:I'm assuming the real answer will be to just wait and see what Rise & Fall brings, hoping it actually makes the AI serviceable. rise and fall looks like it layers a lot more systems on top of systems that don't work right as it is, but i think in general players are cautiously optimistic. you have nothing to lose by waiting, though
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# ? Jan 6, 2018 06:29 |
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Statue of Liberty sounds useless. It sounds like a good wonder for a city on a new continent, but what city will be on a new continent with enough production to build a wonder in the industrrial era? Only good if you have a border coastal city and you want to slightly improve your chances of snagging one close by opposing city. Might be the worst wonder. I wish they'd give us the actual stats of what it does instead of a vague overview.
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# ? Jan 6, 2018 08:01 |
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# ? May 30, 2024 23:42 |
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The statue of liberty should be a wonder you build and then give to someone else Then get a DOF out of it or favorable trade deals or something
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# ? Jan 6, 2018 10:23 |