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A sortie of 70 multi-engined planes manages to score a single kill. Such efficiency.
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# ? Jan 10, 2018 10:44 |
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# ? May 21, 2024 09:38 |
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Are all planes worth the same number of points or does it scale by tech level or engine number or something like that?
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# ? Jan 10, 2018 13:12 |
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aphid_licker posted:Are all planes worth the same number of points or does it scale by tech level or engine number or something like that? It's one point per engine.
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# ? Jan 10, 2018 13:14 |
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gradenko_2000 posted:It's one point per engine. Yeah that makes sense.
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# ? Jan 10, 2018 15:46 |
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Danann posted:That's a lot of Lightnings. One of the criticisms of the game is that the Lightning (and Thunderbolt/Mustang) underperform compared to their historical rates. In particular, a Japanese player who focuses on getting the Ki-84a Frank and N1K1 George early can have very competitive planes for most of the war. Part of it is also that having better airframes also tends to result in keeping pilots alive longer, so your guys get more experience/skill while denying that to the allies. I wish the land and naval components had more options in a similar way to the air industry.
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# ? Jan 10, 2018 16:00 |
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Velius posted:One of the criticisms of the game is that the Lightning (and Thunderbolt/Mustang) underperform compared to their historical rates. In particular, a Japanese player who focuses on getting the Ki-84a Frank and N1K1 George early can have very competitive planes for most of the war. Part of it is also that having better airframes also tends to result in keeping pilots alive longer, so your guys get more experience/skill while denying that to the allies. I wish the land and naval components had more options in a similar way to the air industry. On mobile so no link, but someone on the matrix forums did a passable workaround for ships by making a lot of the ships in the queue into a modded hulk with one-way conversion options into oher classes. Like the US cruiser hulls could convert into CA, CL, CLAA or CVL because they are of similar size and competed for the same yard space. You then got said hulls one year prior to historical date, and conversion took one year. So an allied player who's lost 6 CVs early war but few cruisers and is primarily hurting for flight decks can have more Independence class CVLs, but another player can have CLAAs everywhere etc. I haven't tried it but it looked interesting. Harder to do for LCUs.
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# ? Jan 10, 2018 18:28 |
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If any of you want to know how Enewetak Atoll is today... https://www.youtube.com/watch?v=autMHvj3exA Pretty good story by our national tv channel. E: I don't want to come across as 'that dicksnap' and I find the jokes funny, but y'all need to know that joint had the poo poo nuked out of it, and they desperatly need help from the US government to do somthing about the Cthulhu Dome breeding some sort of massive horror that will be ignored as much as climate change. Spacman fucked around with this message at 18:54 on Jan 10, 2018 |
# ? Jan 10, 2018 18:41 |
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Grey Hunter posted:
I can already picture the iconic image for this battle. A handful of horribly emaciated Marines using the last of their strength to plant the tattered remains of an American flag upon a mountain of skulls.
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# ? Jan 10, 2018 18:51 |
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Ikasuhito posted:I can already picture the iconic image for this battle. A handful of horribly emaciated Marines using the last of their strength to plant the tattered remains of an American flag upon a mountain of skulls. They could justifiably go with a Khorne icon at this point
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# ? Jan 10, 2018 19:16 |
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Pinback posted:I just looked at jaluit on google maps and my god what a horrifying place to defend. It's just a narrow ring of sand-bars. Nowhere to hide from all those naval guns . Ha no joke the main town is 200m wide, with the lagoon on one side and the ocean on the other. The airstrip is just a spit of land the width of two roads. There's a handful of slightly larger islands with trees on them, no more than 500m wide at largest. Fitting this many men on the atoll seems nearly impossible. Nevermind the fortifications, the military airstrip, and the guns.
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# ? Jan 10, 2018 21:18 |
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They’re going to have to import dirt to bury the bodies.
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# ? Jan 10, 2018 21:33 |
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In this universe Sabaton has written both a soaring ballad and a grim-but-also-soaring dirge about jaliut
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# ? Jan 10, 2018 22:02 |
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Pinback posted:I just looked at jaluit on google maps and my god what a horrifying place to defend. It's just a narrow ring of sand-bars. Nowhere to hide from all those naval guns . Now imagine there's 24,000 troops stuffed onto those sand bars and small islands. I wonder if there's any trees still standing, or if they're World War I style moonscapes.
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# ? Jan 10, 2018 22:31 |
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TheDemon posted:Ha no joke the main town is 200m wide, with the lagoon on one side and the ocean on the other. You could probably fit 10,000 men on this island by having them link arms together in a circle around the beaches.
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# ? Jan 10, 2018 22:33 |
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Danann posted:That's a lot of Lightnings. Grey, may I recommend you cancel your air travel plans?
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# ? Jan 10, 2018 22:40 |
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Looks like their mainly onto unloading supplies now. Curse your working subs. That's now how you do ASW you morons. Leave my planes alone! This is an odd place, and a nice opportunity! We continue to take out Liberators. Take that! Two sub hits in one day? That was a mixed day! That's a lot more destroyed on the ground than reported in game as well! Grrr.
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# ? Jan 11, 2018 05:20 |
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The dead on Jaluit are buried under other dead. Streets paved with holed helmets cross landscapes of rotting meat. Its land area has doubled in size from the person compost and artificial coral reefs made of skulls. Local architecture is based around dropped rifles. The garrison alternates between worrying about a portal to hell opening in the middle of that lagoon and hoping for it because clearly hell can't be any worse.
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# ? Jan 11, 2018 08:56 |
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aphid_licker posted:The dead on Jaluit are buried under other dead. Streets paved with holed helmets cross landscapes of rotting meat. Its land area has doubled in size from the person compost and artificial coral reefs made of skulls. Local architecture is based around dropped rifles. The garrison alternates between worrying about a portal to hell opening in the middle of that lagoon and hoping for it because clearly hell can't be any worse. 'There HAS to be a skull throne here somewhere...'
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# ? Jan 11, 2018 19:59 |
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The atoll is likely surrounded by pretty much every shark in the south pacific, given how many bloody chunks of human flesh have been knocked into the water. Soldiers dread being stationed on one of the sand bars that get covered by the high tide, knowing that there's worse ways to die than an enemy bullet.
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# ? Jan 11, 2018 20:11 |
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At least they get fresh meat every day. Not even the boys in Europe can say that!
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# ? Jan 12, 2018 03:56 |
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And a thriving leatherworking industry has popped up!
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# ? Jan 12, 2018 03:58 |
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I need to get these planes out of here somehow. As always, I hope those are tanks going down. Same here, whatever it is, its costly for the allies. Lanchow falls in a single day. A good day. They have also abandoned Jaluit, pulling all their troops out overnight! A couple of nice kills.
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# ? Jan 12, 2018 05:56 |
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Grey Hunter posted:
I will never ceased to be amazed by the minutiae in this game - only 144 P-66 aircraft were sent to China, and of them only a fraction saw service. But here they are, sitting in a remote base in Western China that most players will never see. http://www.joebaugher.com/usaf_fighters/p66.html quote:In early 1941, Chiang Kai-Shek's Nationalist Chinese forces were being hard-pressed by Japanese air attacks, and were in desperate need of more combat aircraft. So dire was their need that they were willing to accept just about anything that had wings. On May 19, 1941, the British government agreed to release its Vanguards for supply to Chiang Kai-Shek's Nationalist Chinese forces. The 144 Vanguards were given the USAAC designation P-66 and were assigned the serial numbers 42-6832 thru 42-6975.
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# ? Jan 12, 2018 06:11 |
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So, are you going to reinforce Jaluit further or have any plans for the moment there to extend the fortifications at all? ALso not bad day in the sinkings
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# ? Jan 12, 2018 06:11 |
11 January 1944 Kuma, one of the small, fast cruisers built for the IJN around the end of WWI, sinks after taking two torpedoes from the submarine HMS Tally-Ho off Penang. The wreck is reported to be nearly gone now as a result of illegal salvage operations.
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# ? Jan 12, 2018 06:25 |
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OpenlyEvilJello posted:11 January 1944 Oh come the gently caress on Royal Navy...
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# ? Jan 12, 2018 08:52 |
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The random atoll becoming a real island (made of corpses) gives me flashbacks to the Allied playthrough. Which atoll was it back then?
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# ? Jan 12, 2018 10:54 |
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frankenfreak posted:The random atoll becoming a real island (made of corpses) gives me flashbacks to the Allied playthrough. Which atoll was it back then? There was also a random atoll in another Japanese playthrough where the Japanese landing was blown to bits by a full strength tank company when there were just a few of those units in the whole US army.
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# ? Jan 12, 2018 11:08 |
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frankenfreak posted:The random atoll becoming a real island (made of corpses) gives me flashbacks to the Allied playthrough. Which atoll was it back then? Eniwetok, under witch in R'lyeh Cthulhu dreams.
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# ? Jan 12, 2018 11:13 |
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Does Jaliut actually have strategic value or is it just a prestige thing for the Allied Ai now? Why wouldn't the US just bombard it until there's nothing left?
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# ? Jan 12, 2018 11:20 |
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Fader Movitz posted:Does Jaliut actually have strategic value or is it just a prestige thing for the Allied Ai now? Why wouldn't the US just bombard it until there's nothing left? The Allied AI doesn't really have the ability to execute broader strategic plans. It runs on a script with a modicum of adaptability.
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# ? Jan 12, 2018 11:22 |
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Caconym posted:Eniwetok, under witch in R'lyeh Cthulhu dreams. I keep meaning to do a Call of Cthulhu game to explore this. Then again, I'm also wondering about doing another Goon vs good table top wargame. I have problems.
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# ? Jan 12, 2018 12:34 |
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I would think that someone out there has developed a "Sherman tanks vs Lovecraftian monstrosities" tabletop wargame.
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# ? Jan 12, 2018 12:49 |
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gradenko_2000 posted:I would think that someone out there has developed a "Sherman tanks vs Lovecraftian monstrosities" tabletop wargame. I think there was an old game on the forums that was basically 'tanks vs magic invaders from another dimension' in turn based strategy.
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# ? Jan 12, 2018 12:52 |
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Are there any cold war grog games? Seems like that could be a fertile field for a LP. We could even have SOVIET RESPONSE.
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# ? Jan 12, 2018 14:51 |
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There's flashpoint campaigns, but I don't own it.
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# ? Jan 12, 2018 15:12 |
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wedgekree posted:I think there was an old game on the forums that was basically 'tanks vs magic invaders from another dimension' in turn based strategy. Spellcross is the one you're thinking of.
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# ? Jan 12, 2018 16:53 |
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Open General has a mod that's "tanks vs. Spa e invaders" called XenoGeneral. P. Good imo.
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# ? Jan 12, 2018 17:00 |
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Grey Hunter posted:
Oh no! This is a disaster, what will our men eat now?
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# ? Jan 12, 2018 19:00 |
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# ? May 21, 2024 09:38 |
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Grey Hunter posted:I keep meaning to do a Call of Cthulhu game to explore this. How about a goon vs goon LP of WITP where there is a goon in command of each branch and nation
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# ? Jan 12, 2018 19:17 |