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Wow, I did a lot of ducat farming and he has nothing I actually need. I guess I'll buy the Viper Wraith? I want those drat Tenno cosmetics, DE. ...and an Argyle display because why not?
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# ? Jan 12, 2018 15:24 |
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# ? Jun 5, 2024 15:45 |
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Both Wraiths, all the non-specific enemy Primeds for me, lotta dollar thrown Baros way. Anyone have the Vulkar augment to trade? can get from either Suda or Arbiters.
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# ? Jan 12, 2018 15:51 |
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Replace the OP with this please:
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# ? Jan 12, 2018 15:56 |
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Who wants to sell me both weapons, primed cryo, prisma shade, and primed morphic transformer? And for how much plat or how many keys (I have a lot of the old vaulted keys from the old system)? I don't have time to farm ducats I also have access to all the suda/hexis stuff you could ever want, but if you have that many ducats to spare you probably don't need it. I also have a spare maiming strike probably. edit: I'm not 100% sure on vulkar wraith or prisma shade. I don't get home for 9-10 hours. Khorne fucked around with this message at 16:41 on Jan 12, 2018 |
# ? Jan 12, 2018 16:26 |
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Can't trade cosmetics, just so you're aware.
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# ? Jan 12, 2018 16:57 |
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Oh drat, I think this is my first good Baro visit. Is Prisma Shade worth getting? I should be able to get all the good mods no problem but the Shade is 500 ducs which seems steep...
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# ? Jan 12, 2018 17:14 |
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Echophonic posted:Can't trade cosmetics, just so you're aware. Or was something else I listed a cosmetic? I'm not after cosmetics. Just mastery and mods.
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# ? Jan 12, 2018 17:16 |
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Khorne posted:Prisma Shade+its weapon is an entire companion. Is it untradable anyway? It gives additional mastery over normal shade, right? Oh, right, the shade's an actual companion. I guess it is tradeable, has a listing on warframe.market and everything.
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# ? Jan 12, 2018 17:19 |
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Hah, I thought briefly about buying Primed Continuity from someone for plat, but I didn't realize legendary mods have a trading tax of 1 million credits. I guess I'll be popping relics to get some ducks this weekend, then.
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# ? Jan 12, 2018 17:21 |
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Echophonic posted:Oh, right, the shade's an actual companion. I guess it is tradeable, has a listing on warframe.market and everything. But like weapons, only when unranked and un-potato'd.
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# ? Jan 12, 2018 17:23 |
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nerdz posted:the MR tests elicit a very unpleasant sensation in me, like a license exam or a job interview. They're definitely the lowest point of the game for me and probably what will make me drop this eventually. By MR 6 you have nearly 75% of the game unlocked and there are no unlock above MR 14, so no need to worry about it too much. MR 13 Tigris Prime is all well and good, but MR 4 Hek is still able to clear everything in a room in 2 seconds. With all the frame, weapons and augments we now have nearly All MR tests have a way to be cheezed out easily. Review them on youtube beforehand and find a way to pass without really facing the challenge. Need to move & aim ? Use Ignis. Dropping platforms ? Ivara tripline arrows. Stealth ? Loki invisibility. Ect. Its more about having the right tools than being good.
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# ? Jan 12, 2018 18:18 |
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aleksendr posted:By MR 6 you have nearly 75% of the game unlocked and there are no unlock above MR 14, so no need to worry about it too much. MR 13 Tigris Prime is all well and good, but MR 4 Hek is still able to clear everything in a room in 2 seconds. Abilities are disabled on stealth tests. But yeah, after the MR 9 one, both 10 and 11 were ridiculously easy. It just feels weird how buggy and a ramp up in difficulty the stealth test is.
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# ? Jan 12, 2018 18:24 |
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I highly recommend cobbling together enough ducats to buy Primed Continuity if nothing else, even if you are a newer player and it'll wipe your credits out. It doesn't come around super often (although it will eventually so don't totally despair if you can't) and it is one of the single best primed mods and a huge QoL improvement for a ton of frames. Primed Reach is similarly excellent, although not quite as universal. What it really enables is turning the better polearms and whips into room blenders, which is fun and powerful in general and specifically enables some farms such as the sleep focus farm (although it's not 100% required for that).
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# ? Jan 12, 2018 18:27 |
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aleksendr posted:By MR 6 you have nearly 75% of the game unlocked and there are no unlock above MR 14, so no need to worry about it too much. MR 13 Tigris Prime is all well and good, but MR 4 Hek is still able to clear everything in a room in 2 seconds. I think that certain Rivens can have MR requirements of 15+. I've only seen one get to 15, though.
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# ? Jan 12, 2018 18:29 |
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I just jumped into Warframe for the first time and am loving it. Is the Xbox community active?
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# ? Jan 12, 2018 18:30 |
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I've seen a couple of people mentioning Primed Reach for whips, I thought that didn't work? It only extended the hitbox of the whip tip itself, not the entire length? Has that been changed/disproven?
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# ? Jan 12, 2018 18:37 |
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turn off the TV posted:I think that certain Rivens can have MR requirements of 15+. I've only seen one get to 15, though. they can get up to 16. the mastery requirement on rivens is really loving dumb because it's entirely random and completely arbitrary.
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# ? Jan 12, 2018 19:08 |
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ElegantFugue posted:I've seen a couple of people mentioning Primed Reach for whips, I thought that didn't work? It only extended the hitbox of the whip tip itself, not the entire length? Has that been changed/disproven? They fixed that I think.
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# ? Jan 12, 2018 19:57 |
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For people with too much plat and not enough time/ducks, hop into trade chat and filter for "junk". You can usually buy 5 random prime pieces at a time for 8 to 10 plat total, though the price usually goes up when Baro is in town. 5 random prime pieces are worth, at minimum, 75 ducks. Prioritize cosmetics, as those can't be traded. For everything else, look at the prices on warframe.market and figure out whether it's better to turn your plat into ducks or just trade with another player.
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# ? Jan 12, 2018 20:29 |
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the two-handed katana they showed in the stream is sick, but holy gently caress they're adding vehicles to Plains. You can jump into the grineer flyers and zip around shooting lmao the fire alarm went off Babe Magnet fucked around with this message at 20:38 on Jan 12, 2018 |
# ? Jan 12, 2018 20:32 |
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Babe Magnet posted:the two-handed katana they showed in the stream is sick, but holy gently caress they're adding vehicles to Plains. You can jump into the grineer flyers and zip around shooting I think part of the reason they're doing it is because they said that the next open world level is significantly larger than PoE. Sounds neat.
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# ? Jan 12, 2018 20:39 |
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turn off the TV posted:I think part of the reason they're doing it is because they said that the next open world level is significantly larger than PoE. Sounds neat. getting around on foot in the plains is awful and the archwing launcher costs too much for a new-ish player to fix it; so it's a really bad thing and I'm all about fixing it. like I went in as a pretty new player because I started on earth and here are the plains and then there was the event, and then I had a Quartakk bp I wanted to build, and the whole thing was just annoying as gently caress. smoothing that out so it's not so atrocious is critical if they ever want to sell me on "the plains, but bigger" anytime before 2019 when I have all the resources that are possible to have
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# ? Jan 12, 2018 20:42 |
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My go-to source for quick ducks is buying Cernos Prime sets for 25-30 plat and trade in for 220 quackers. Seems to work out to roughly the same as prime junk (??) but it’s always a reliable source.
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# ? Jan 12, 2018 20:42 |
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this stream is amazing the fire alarm went off and now they have to leave the building in the middle of the stream RIP DE
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# ? Jan 12, 2018 20:43 |
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Khorne posted:Who wants to sell me both weapons, primed cryo, prisma shade, and primed morphic transformer? And for how much plat or how many keys (I have a lot of the old vaulted keys from the old system)? I don't have time to farm ducats You might be better off trading for prime parts instead and then turning those prime parts into ducats.
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# ? Jan 12, 2018 20:56 |
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DE, killed by Red Veil
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# ? Jan 12, 2018 21:01 |
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RPATDO_LAMD posted:You might be better off trading for prime parts instead and then turning those prime parts into ducats.
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# ? Jan 12, 2018 21:10 |
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I want one of these quite badly. https://twitter.com/PlayWarframe/status/951951598388961280
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# ? Jan 13, 2018 00:03 |
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lol https://forums.warframe.com/topic/907145-devstream-104-overview/?tab=comments#comment-9387643 DETaylor posted:The first Devstream of 2018 proved be more eventful than planned, but with it came some exciting news and reveals to start the year. If you don't have time to watch the full stream, you can read the highlights in our overview. EDIT: quote:They better turn it off before it triggers a Bursa
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# ? Jan 13, 2018 00:32 |
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quote:Khora and Damage 2.5 Good
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# ? Jan 13, 2018 00:41 |
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maybe titania will get an augment to make one of her other 3 powers not completely worthless.
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# ? Jan 13, 2018 00:51 |
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Here's hoping that they're actually fixing Armour scaling (which would make nerfing slash mandatory for balance) and giving some extra damage procs to the other damage types. Also changing the puncture proc, as that one makes no sense to me.
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# ? Jan 13, 2018 00:53 |
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Shalebridge Cradle posted:The trick to MR tests is the same trick for everything else in this game. There is always a frame, weapon, or combination of those two that will trivialize what you're doing. This is obviously harder when you're starting out but after you have a full pokemon lineup its way easier. The hard part is remembering what powers frames have because wait what can Wukong actually do I haven't used him in two years. This is why you keep Zephyr around
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# ? Jan 13, 2018 01:07 |
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gimme the GOD drat candy posted:maybe titania will get an augment to make one of her other 3 powers not completely worthless. quote:MMR Tests If you're high MR, you can fail it a few times and it doesn't even matter.
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# ? Jan 13, 2018 01:07 |
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Kokoro Wish posted:fixing Armour scaling (which would make nerfing slash mandatory for balance) Hunter Munitions is already pretty garbage against enemies under 40 or so -- why add extra damage as a slow DoT that takes 6 seconds to do its thing when I could just kill them right now? If armor was nerfed, it would have that same kind of value against lategame enemies.
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# ? Jan 13, 2018 01:50 |
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Kokoro Wish posted:Here's hoping that they're actually fixing Armour scaling (which would make nerfing slash mandatory for balance) and giving some extra damage procs to the other damage types. So this actually makes no sense because nerfing armor already reduces the need for Slash. Slash procs do not interact with armor in any way. They are based on base damage and ignore armor. If a target has 1 armor or 1000 it's the same damage. So if you fix armor, you fix the reliance on Slash at the same time. That's the whole point. Without armor scaling, Slash is merely a DoT effect very similar to Toxin or Heat and isn't natively any more OP than they are. It ignores shields but so does Toxin. I am glad you said that however, because it shows how these systems are very complex and the solutions aren't actually as apparent as they appear. It may seem that simply fixing armor scaling will fix everything, but the reality is that if they simply removed armor tomorrow, it would create as many problems as it solves. That is a big part of why they have had several false starts on this. Right now, armor has warped the game around it at mid to high levels. This has caused the meta to shift towards finding solutions to armor, which it has: Slash+viral, corrosive, corpro, ability based armor stripping, etc. If you remove armor, then all of those builds suddenly become fairly useless and raw damage becomes king again. And the best way to apply raw damage is genocide frames like Banshee or Ember. That's already what happens in organized groups such as goon hydron runs. So if armor is just flat removed, you actually have reduced build diversity (since solutions to armor are no longer necessary) and also completely trivialized any enemies that relied on armor to be threatening. So the entire grineer faction, corrupted heavies, bursas, many of the newer bosses, etc. There's a lot more you break but I don't want to get into all of it. You might say "well don't remove armor, just fix the scaling!" But that is more complicated than it appears as well. Weapon scaling in particular is so out of control that if you removed armor scaling you might as well have just removed armor anyways. What really needs to happen is a ground up overhaul of the core defensive and offensive mechanics of the game. That's a pretty big freaking deal when you are talking about what, four or five years of accretion? More? I don't remember and I'm on mobile so Im not gonna bother checking. I don't know what the economics of that look like but I doubt it's super feasible. I hope that they can figure out some ways to address these issues piecemeal but it certainly will not be easy and is not as simple as everyone makes it out to be.
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# ? Jan 13, 2018 01:55 |
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even a simple change along the lines of blanket-reducing the armor scaling by like 33% would most likely heavily sway things in some most likely unwanted direction. i really do wish the higher level stuff didn't begin and end at fucktons of armor but there will absolutely always be a small handful of crap that people solely rely on for taking on content.
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# ? Jan 13, 2018 02:05 |
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Khorne posted:
other good news is the recent hotfix made it so if you complete/fail a MR practice test you load back in front of the console instead of all the way back at the start of the relay, so no more running or fast traveling back if you want to do it again
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# ? Jan 13, 2018 02:08 |
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it'd be nice if they played around with different numbers before reworking the entire system, but that's not the de way.
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# ? Jan 13, 2018 02:12 |
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# ? Jun 5, 2024 15:45 |
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AttackBacon posted:So this actually makes no sense because nerfing armor already reduces the need for Slash. Slash procs do not interact with armor in any way. They are based on base damage and ignore armor. If a target has 1 armor or 1000 it's the same damage. So if you fix armor, you fix the reliance on Slash at the same time. That's the whole point. Without armor scaling, Slash is merely a DoT effect very similar to Toxin or Heat and isn't natively any more OP than they are. It ignores shields but so does Toxin. You're making this much more complicated than it needs to be because you're forgetting about the enemy health types and damage resistances. "Armor" is two health types, ferrite and alloy, that has a neat secondary effect of the insanely stupid scaling of damage reduction until a unit has its armor depleted. I believe with all of my heart that DE can just say gently caress it and scale Grineer enemies based off of regular old damage resistances like the majority of the other two factions.
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# ? Jan 13, 2018 02:16 |