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Psychotic Weasel posted:When you gene mod something you get the chance to rename it. You can try that. Strangely the mere act of editing a species' name seems to have a research cost, but perhaps you can justify that as the advertising campaign. "Snaxoids: The new name for Terranburgers! Same great meat--new, quality flavour! Snaxoids."
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# ? Jan 17, 2018 02:52 |
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# ? May 26, 2024 23:54 |
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Shadowlyger posted:One Mind? Oh no... THE GRANDMAPOCALYPSE IS UPON US! why must you remind me of cookie clicker
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# ? Jan 17, 2018 03:04 |
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Reveilled posted:Strangely the mere act of editing a species' name seems to have a research cost, but perhaps you can justify that as the advertising campaign. "Snaxoids: The new name for Terranburgers! Same great meat--new, quality flavour! Snaxoids." Well someone needs to go through and rewrite all those textbooks. For some reason that someone is the top genetics researcher in your empire.
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# ? Jan 17, 2018 03:36 |
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Genetics and sociology are in the same tech group. Who else would you make do it, the head engineer?
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# ? Jan 17, 2018 03:42 |
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Hey now it's not only genetics and sociology it's also military theory and psychic powers. My lead researcher decides who to do eugenics on by doing bibliomancy with his big stack of AARs.
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# ? Jan 17, 2018 03:45 |
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I don't see the issue, the three basic elements of the universe are machinery, life things and lasers. E: Actually, why isn't psionics a physics tree? Engineering has robots, society has psy and gene modding, while physics has uhhhh lasers. turn off the TV fucked around with this message at 03:58 on Jan 17, 2018 |
# ? Jan 17, 2018 03:50 |
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turn off the TV posted:I don't see the issue, the three basic elements of the universe are machinery, life things and lasers. Okay now I'm going to get triggered every time psionics comes up in society
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# ? Jan 17, 2018 04:04 |
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turn off the TV posted:I don't see the issue, the three basic elements of the universe are machinery, life things and lasers. Physics is already busy enough with it having shields, energy, and travel.
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# ? Jan 17, 2018 04:10 |
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Physics is also computers.
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# ? Jan 17, 2018 04:19 |
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Psionic powers are the least physical things possible
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# ? Jan 17, 2018 04:20 |
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Some psionic powers are in the blue tree, I thought? The combat computers and so forth?
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# ? Jan 17, 2018 04:21 |
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Improbable Lobster posted:Psionic powers are the least physical things possible They're the interdimensional reality bendy kind in Stellaris, though, which is definitely not society or engjneering.
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# ? Jan 17, 2018 04:22 |
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Psionics is just physics in another dimension
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# ? Jan 17, 2018 04:23 |
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Psionics is when you physics so hard your thought experiments have a body count.
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# ? Jan 17, 2018 04:48 |
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turn off the TV posted:E: Actually, why isn't psionics a physics tree? Engineering has robots, society has psy and gene modding, while physics has uhhhh lasers. Being mind stuff, psionics fits both the biological and psychological parts of Society research. Or something.
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# ? Jan 17, 2018 04:49 |
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What perks and traditions do people like for Machine Empires?
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# ? Jan 17, 2018 05:37 |
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Beer4TheBeerGod posted:What perks and traditions do people like for Machine Empires? I have a very successful empire that focuses on leader levels and the 20% engineering research civic. I usually can rush to cruisers before anyone else can and totally dominate.
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# ? Jan 17, 2018 06:31 |
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3 DONG HORSE posted:Psionics is just physics in another dimension Tell it to T H E. S H R O U D
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# ? Jan 17, 2018 06:41 |
re: fallen empires as playable races, maybe it could do some kind of advanced-start map? So that for FE Mode, you "start" in a half-settled galaxy in some loose approximation of the midgame; early enough that you still have a massive if eroding power imbalance, but with enough poo poo going on that you can't just brute-force EVERYTHING.
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# ? Jan 17, 2018 08:09 |
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I know it's a total pipe dream but I'd love it if the win screen had a button to start a new game a few thousand years in the future as a FE in the same galaxy but with new empires getting off the ground. Maybe some unique mechanics so you can't just stomp everyone ASAP.
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# ? Jan 17, 2018 08:12 |
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Improbable Lobster posted:I know it's a total pipe dream but I'd love it if the win screen had a button to start a new game a few thousand years in the future as a FE in the same galaxy but with new empires getting off the ground. Maybe some unique mechanics so you can't just stomp everyone ASAP. There's a mod that makes your empire the only FTL-capable empire. It kinda makes you a "FE" in a vague way but it also depends on how the random pre-FTL generation works out with respect to space age civs. e: Fermi Paradox I haven't played it in a long time so I'm not sure how compatible it is with recent updates 3 DONG HORSE fucked around with this message at 08:23 on Jan 17, 2018 |
# ? Jan 17, 2018 08:14 |
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The Bramble posted:Am I mistaken, or is there no way to read an empire's biography once you're in-game? Yours or others? You can. There's some way where you can right-click on something or hover about it for long enough and their entire biographic text suddenly shows up as a tool tip. I stumbled on this by accident once, I think you have to do this with their planets, stations or ships? Edit: Reveilled posted:If you go to the species view and hover over the empire's founder species, it will display the empire biography after a short delay, if the empire has one. OK, I didn't know that! That's a lot easier!
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# ? Jan 17, 2018 08:35 |
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3 DONG HORSE posted:There's a mod that makes your empire the only FTL-capable empire. It kinda makes you a "FE" in a vague way but it also depends on how the random pre-FTL generation works out with respect to space age civs. Technically speaking, it's also the Fermi Paradox at work if you play as a Devouring Hive or Space SkyNet, as those kill-everything types of empires are a valid reason as to why there is nothing out there. That said, I tested a machine exterminator empire and I found it a bit sad that I can't even try to not kill everyone, apparently: I found some interesting form of new life on a random planet and the event ended with us exterminating everything from orbit. No decision, nothing: Just "We found something! Then we killed it". Which I mean, yeah, that's what exterminators do, but I think I prefer even the Space Borg to just randomly killing everything.
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# ? Jan 17, 2018 08:39 |
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Libluini posted:Technically speaking, it's also the Fermi Paradox at work if you play as a Devouring Hive or Space SkyNet, as those kill-everything types of empires are a valid reason as to why there is nothing out there. Then don't play the Determined Exterminators then? Why not Assimilators or something?
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# ? Jan 17, 2018 08:42 |
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Libluini posted:Technically speaking, it's also the Fermi Paradox at work if you play as a Devouring Hive or Space SkyNet, as those kill-everything types of empires are a valid reason as to why there is nothing out there. I mean it's pretty clear what Determined Exterminators do just from the name. Not really sure what you were expecting.
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# ? Jan 17, 2018 08:47 |
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The extermination computer has subroutines to handle situations like that in order to more efficiently eradicate all life in the galaxy. Obviously it is not a situation which requires the input of a fully sapient decision making unit which could be devoting valuable processing time to planning how best to expediently kill more resilient forms of life. Or in the event that such life has not been discovered, to discovering, and then killing it.
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# ? Jan 17, 2018 09:11 |
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Just wanted to try something different. I even populated my galaxy with some vile poo poo to feel less guilty, but it didn't work. Seems like "Dreaded assimilators" is as far as my personal evil scale goes.
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# ? Jan 17, 2018 09:18 |
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Determined Exterminators, Driven Assimilators, Drogue Servitors
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# ? Jan 17, 2018 10:07 |
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one awakened machine empire should be the protector empire somehow being able to bring back the species they were tasked to protect with genetic resurrection or something, and the empire is awakened as an organic and machine mixed empire that's materialist or xenophobe and headed by the resurrected precursor race and use the massive robot armies at their disposal to purge and colonize new worlds and rebuild the old empire.
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# ? Jan 17, 2018 10:23 |
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Libluini posted:Just wanted to try something different. i want species that can do really disgusting things, like outright cannibalism by turning their own species pops into food. or maybe they sacrifice intelligent species to their dark lovecraftian god. i want to play as a more chaotic evil empire that's got more poo poo going on that just penchant for genocide, i want to be able to worship slanesh or some equivalent.
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# ? Jan 17, 2018 10:27 |
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Improbable Lobster posted:Psionic powers are the least physical things possible In the context of the stellaris universe it has to be using some kind of unknown physics. It's not supposed to be magic.
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# ? Jan 17, 2018 10:49 |
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Fututor Magnus posted:i want species that can do really disgusting things, like outright cannibalism by turning their own species pops into food. or maybe they sacrifice intelligent species to their dark lovecraftian god. i want to play as a more chaotic evil empire that's got more poo poo going on that just penchant for genocide, i want to be able to worship slanesh or some equivalent.
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# ? Jan 17, 2018 11:09 |
You could introduce goodlife from the Berserker books in with the determined exterminators. That might be a fun way to complicate things.
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# ? Jan 17, 2018 11:35 |
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Fututor Magnus posted:i want species that can do really disgusting things, like outright cannibalism by turning their own species pops into food. or maybe they sacrifice intelligent species to their dark lovecraftian god. i want to play as a more chaotic evil empire that's got more poo poo going on that just penchant for genocide, i want to be able to worship slanesh or some equivalent. Well I don't, but this would give my peaceful science/robot civs more bad guys to slaughter, so I'm all for it!
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# ? Jan 17, 2018 11:46 |
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Splicer posted:Some kind of old gods starter civic that's basically a pop or leader fuelled shroud diver would be neat. Could back-bundle it into utopia even to appease the "loss" of the base ascensions.
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# ? Jan 17, 2018 12:36 |
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Libluini posted:Just wanted to try something different. They're also more fun I kinda liked the rogue servitor too but it bothers me that all these pops that make unity just turn into micro after you have all the traditions
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# ? Jan 17, 2018 14:49 |
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Ephemeron posted:Ritual Sacrifice could be a new Purge type that grants Unity and reduces Shroud re-entry cooldown. Available to Spiritualists and Fanatic Spiritualists. Now I'm thinking about a 'Sacrificial Altar' building that slowly purges the pop that works it, generating Unity, maybe happiness or society too.
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# ? Jan 17, 2018 17:02 |
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And what do you call this act?
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# ? Jan 17, 2018 17:20 |
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Juicing
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# ? Jan 17, 2018 17:22 |
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# ? May 26, 2024 23:54 |
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upgrade your sacrificial altar with automatic man-squashers and amazon lockers so you can order heretics from the cloud (shroud?)
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# ? Jan 17, 2018 17:34 |