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Captain Lavender
Oct 21, 2010

verb the adjective noun

Just finishing up Ys I & II. I'm upset with myself for letting them sit in my library so long, especially when they expand on the story of Origin (or vice versa).

The music is unreal. I think Tender People jumps instantly to my top 5 list of town songs in RPGs
https://www.youtube.com/watch?v=CMbjVvJ76tg

Also, I found my favorite version of the Darm Tower music. It's kinda stanky
https://www.youtube.com/watch?v=HbqL-yo-oEg

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BrightWing
Apr 27, 2012

Yes, he is quite mad.
Sweet! Yeah Im on PC so I already have access.

Yunica is Good and also my friend.

In Training
Jun 28, 2008

EX Toal is the coolest Ys character ever.

GrandpaPants
Feb 13, 2006


Free to roam the heavens in man's noble quest to investigate the weirdness of the universe!

Hugo is a better character (gameplay-wise) compared to Yunica though? Like that shield thing he has is hilariously overpowered and lets you not give a poo poo about avoiding attacks and the fact that he's ranged really trivializes a lot. He also seems more relevant to the overall story than Yunica as well and generally has a better, albeit still very predictable, story arc.

Cake Attack
Mar 26, 2010

GrandpaPants posted:

Hugo is a better character (gameplay-wise) compared to Yunica though? Like that shield thing he has is hilariously overpowered and lets you not give a poo poo about avoiding attacks and the fact that he's ranged really trivializes a lot. He also seems more relevant to the overall story than Yunica as well and generally has a better, albeit still very predictable, story arc.

i think him being busted is why people don't like playing as him

King of Solomon
Oct 23, 2008

S S
He's boring to play, but his story is nice, so I generally advocate playing his story on easy.

Terper
Jun 26, 2012


The third route expands on elements introduced in Hugo's story, sooo

e: Yunica still has the best story

RevolverDivider
Nov 12, 2016

Hugo is boring as hell to play as but he's the closest the game's plot comes to being interesting.

Charlie Bobson
Dec 28, 2013
Yunica is the best because people tell her to stop exploring and return back to base and her immediate response is to ignore them completely and keep going

Cake Attack
Mar 26, 2010

http://steamcommunity.com/games/579180/announcements/detail/1647623139647481008

womp womp

lets hang out
Jan 10, 2015

lets hang out posted:

You'd think they'd learn not to give dates until after the beta test

BrightWing
Apr 27, 2012

Yes, he is quite mad.

King of Solomon posted:

He's boring to play, but his story is nice, so I generally advocate playing his story on easy.

Now here's a idea! I'll just do this

Last Celebration
Mar 30, 2010

Can’t wait for Cold Steel 4: The Beginning published by NIS America.

Billzasilver
Nov 8, 2016

I lift my drink and sing a song

for who knows if life is short or long?


Man's life is like the morning dew

past days many, future days few

L m a o

BearDrivingTruck
Oct 15, 2011

You see the most shocking sights sometimes
Remind me, didn't NISA release a port that was so bad, it would fry your PS3?

Captain Lavender
Oct 21, 2010

verb the adjective noun

Shoulda gone with XSEED

Shinjobi
Jul 10, 2008


Gravy Boat 2k
Trash from a butt.

The Colonel
Jun 8, 2013


I commute by bike!

BearDrivingTruck posted:

Remind me, didn't NISA release a port that was so bad, it would fry your PS3?

they don't often port games but they have in the past released localizations with bizarre game-breaking bugs and iirc one of them could brick your ps vita yes

Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe
Oh well, at least Zwei is coming out next week!

Sakurazuka
Jan 24, 2004

NANI?

The Colonel posted:

they don't often port games but they have in the past released localizations with bizarre game-breaking bugs and iirc one of them could brick your ps vita yes

This sounds like an urban legend

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

lol drat what a train wreck. Reading that message screams "we're in over our head and not sure what to do". Key phrases from the cynical tea leaf reader in me:

NISA posted:

"As the PC version of the game was originally envisioned as a port, we avoided touching the core programming as much as possible and focused on PC performance optimization.
So in other words, you had no intention of putting in the type of love to the game like XSEED does. Okay... well that's kind of not great to admit.

NISA posted:

Once the changes from the relocalization efforts have been implemented at the end of this month, we will be moving development to an entirely different developer who will primarily focus on frame rate improvements as well as other PC optimizations.
"entirely different developer"? Soooo you were not in charge of this to begin with? Okay so you outsourced this to someone that had no clue, you got burned and now you have to outsource it to someone else that hopefully will do better? Great. Here's to hoping you actually don't just go with the lowest bidder and pick someone that knows wtf.

Saralene
Feb 17, 2011

Developer, Gamer, and
apparently, Vtuber

The question of life is not,
"Are you a catgirl?"
but rather, it is in fact,
"Are you a catgirl yet?"

Sakurazuka posted:

This sounds like an urban legend

You would really think so. It wasn't. But it was a PS3 bug (specifically with Disgaea D2) and what it actually did was managed to somehow trigger something that allowed the CPU to overheat beyond normal ranges. This rarely did worse than freezing the game/system, and only certain models were effected, but in theory it could have done real damage, and there is anecdotal evidence that it did damage some systems.

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

Saralene posted:

You would really think so. It wasn't. But it was a PS3 bug (specifically with Disgaea D2) and what it actually did was managed to somehow trigger something that allowed the CPU to overheat beyond normal ranges. This rarely did worse than freezing the game/system, and only certain models were effected, but in theory it could have done real damage, and there is anecdotal evidence that it did damage some systems.
Most modern CPUs have a thermal sensor and will halt the CPU if the sensor goes over a limit. I know Intel's have had this since at least the P4 days -- I dunno if Cell had one though, but honestly this sounds like the bug was a "two gate overheat" that I think Intel once had (where normal code would frequently cause two areas to be "on" most of the time and cause overheating -- they did an update to change that not to happen)

e: found an older video on the magic smoke escape issue from the early 2000s. https://www.youtube.com/watch?v=HDLjVwxH-Fk

Also please don't get out bid on Sen 3. Thanks.

xylo fucked around with this message at 08:52 on Jan 20, 2018

Sakurazuka
Jan 24, 2004

NANI?

I would like someone so announce CS3 at all because at this rate we're not gonna see it even in 2019.

In Training
Jun 28, 2008

Sakurazuka posted:

I would like someone so announce CS3 at all because at this rate we're not gonna see it even in 2019.

You could probably learn Japanese before a fully translated CS3/4 is available in the West

Erpy
Jan 30, 2015
(insert title here)

xylo posted:

lol drat what a train wreck. Reading that message screams "we're in over our head and not sure what to do". Key phrases from the cynical tea leaf reader in me:

So in other words, you had no intention of putting in the type of love to the game like XSEED does. Okay... well that's kind of not great to admit.

It's worth remembering that part of NISA's sales pitch to Falcom was a simultaeous release on console and PC. (well, that and their switch port, which isn't something XSeed could have matched at this point) With a limited amount of time, doing a proper conversion and rewriting the core was never in the cards to begin with. So they applied whatever emergency-bandaids they could in order to make the deadline, only for the bandaids surprisingly failing to hold out. This is essentially what happened with Arkham Knight back in 2015, except WB shoved the game out the door anyway. NISA, no longer having the pressure to release the game along with the console version, at least resisted throwing it out there.

IIRC, XSeed was in a similar situation with Cold Steel's PC port. The game was initially a poorly optimized mess (partially due to the fact that the console version of Cold Steel was also poorly optimized) until they hired Durante to work his magic and he ended up rewriting the entire rendering backend. I suspect that's what NISA's gonna do now too. The difference here, of course, is that XSeed didn't give a deadline long in advance, so after they realized they had to have an expert look at what they had and fix it up, they had the time to give it to Durante behind the scenes who was given the time to write a solid foundation without the constant public pressure. In the end, it looks like XSeed's approach was the better one.

xylo posted:

"entirely different developer"? Soooo you were not in charge of this to begin with? Okay so you outsourced this to someone that had no clue, you got burned and now you have to outsource it to someone else that hopefully will do better? Great. Here's to hoping you actually don't just go with the lowest bidder and pick someone that knows wtf.

Big developers often contract stuff out to smaller software houses. That's not exactly unusual and not necessarily a problem as long as said software house knows what it's doing AND gets the time needed to do a thorough job.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
In the case of Cold Steel I thought it was less "initial port bad" and more "what they gave us was basically PhyreEngine's PS3 build running in debug mode on x86".

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
Cold steel pc was still delayed, just not as much as and as many times as ys8.

Erpy
Jan 30, 2015
(insert title here)
Cold Steel PC was scheduled for July 2017, which eventually became August the 2nd. XSeed didn't give a specific date, so in the end the "we need a few more days to put the cherry on top" didn't feel as jarring as what happened with NISA.

Sakurazuka
Jan 24, 2004

NANI?

Hey at least it's not SC yet

Supremezero
Apr 28, 2013

hay gurl

Sakurazuka posted:

Hey at least it's not SC yet

Nothing will ever be SC again.

Nothing.

Ever.

Please don't make me wrong

Terper
Jun 26, 2012


I want to play Cold Steel but Cold Steel 2 isn't out so let's play Cold Steel again but with new limitations (only quartz of the character's locked colors allowed on them, bigger focus on arts) aaaand



some texture mod pack

Hwurmp
May 20, 2005

Terper posted:

only quartz of the character's locked colors allowed on them

what did Elliot ever do to you

BearDrivingTruck
Oct 15, 2011

You see the most shocking sights sometimes

Really Pants posted:

what did Elliot ever do to you

Forget Elliot, what about Gaius or Millium?

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

Erpy posted:

IIIRC, XSeed was in a similar situation with Cold Steel's PC port. The game was initially a poorly optimized mess (partially due to the fact that the console version of Cold Steel was also poorly optimized) until they hired Durante to work his magic and he ended up rewriting the entire rendering backend.
I believe they said they already consulted Durante before this whole mess started and he apparently told them what needed to be done. They clearly didn't listen to him.

Erpy posted:

Big developers often contract stuff out to smaller software houses. That's not exactly unusual and not necessarily a problem as long as said software house knows what it's doing AND gets the time needed to do a thorough job.
They didn't vet the developer well enough, nor did they have milestone checking to ensure things were going off the rails. This is defiantly on them.

Sorry, but in this instance NISA was clearly looking for a cheep quick buck here and wasn't seriously interested in delivering a good experience. They rightly should be called out for this poo poo.

Erpy
Jan 30, 2015
(insert title here)

xylo posted:

They didn't vet the developer well enough, nor did they have milestone checking to ensure things were going off the rails. This is defiantly on them.

Sorry, but in this instance NISA was clearly looking for a cheep quick buck here and wasn't seriously interested in delivering a good experience. They rightly should be called out for this poo poo.

NISA promised Falcom a simultaneous release from the start, so any developer they picked would only be given as much time to do the porting as the translators were given to localize the whole thing. And given how shoddy the initial translation was, I doubt the localizers were given a lot of time to do a solid job. I don't disagree with you, but I think this was on the NISA management for boldly making an unrealistic promise rather than whatever studio they contracted in order to fit an 18-month job into a 10-month timetable.

Saralene
Feb 17, 2011

Developer, Gamer, and
apparently, Vtuber

The question of life is not,
"Are you a catgirl?"
but rather, it is in fact,
"Are you a catgirl yet?"

Erpy posted:

NISA promised Falcom a simultaneous release from the start, so any developer they picked would only be given as much time to do the porting as the translators were given to localize the whole thing. And given how shoddy the initial translation was, I doubt the localizers were given a lot of time to do a solid job. I don't disagree with you, but I think this was on the NISA management for boldly making an unrealistic promise rather than whatever studio they contracted in order to fit an 18-month job into a 10-month timetable.

Counter-point: Even if simultaneous, the smarter move to make would have been to wait until the port is done rather than only waiting until the translation is done. If they had a short schedule to work with no matter what, that makes it an issue either way, of course, but I don't think a simultaneous release alone means that the PC port had to suffer necessarily. I do wonder if they were on a short schedule by their own choice or if it was part of the deal, however. If by choice, then it was 100% their mistake. Of course, that's an if. I have no idea what their deal was.

In Training
Jun 28, 2008

Just get it on consoles it looks worse than a PS2 game and probably runs flawlessly. Hell it held a steady frame rate like 90% of the time on a Vita

Terper
Jun 26, 2012


Really Pants posted:

what did Elliot ever do to you

BearDrivingTruck posted:

Forget Elliot, what about Gaius or Millium?
My motives are very complex.


Terper fucked around with this message at 22:41 on Jan 20, 2018

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fadam
Apr 23, 2008

There's a bit in Ys I where to get through a room that's filled with loud noise you have to go to a different floor and use the hammer on a indistinguishable pillar to turn the noise off

I had to use a guide to get past this part, is there some clue in the game that tells you this is how you get through it?

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