|
G0RF posted:next level Whale fracking Oh god, high pressure water funnelled furiously into a giant beached mammal. It arches in huge distress, yet its backwards cast eyes suggest that yes, perhaps this is life water, perhaps this is living. With a mangled cry rent from its once mellifluous tubes, it crashes forwards one last time, and with a twitch of its pallid lips, lets fall one tragic glob of ambergris. You disgust me. Someone shop this. e: Aww drat you taxxeman, you so cute Pixelate fucked around with this message at 02:30 on Jan 22, 2018 |
# ? Jan 22, 2018 02:26 |
|
|
# ? May 21, 2024 16:29 |
|
Taintrunner posted:It's seriously some impressive levels of being utterly hosed. Like, they're five years in, they can't turn back now. And think of all the successful MMOs on Cryengine, like, uh, this thing?? I remember playing Project Entropia way back. It was a poo poo pile game ruddled with the worst pay 2 win bullshit id ever seen. gently caress those guys.
|
# ? Jan 22, 2018 02:29 |
|
Scruffpuff posted:"It would absolutely shock me to find out that CIG was doing the wrong thing." what is this argument
|
# ? Jan 22, 2018 02:31 |
|
Xaerael posted:The moron doesn't even realise that all his precious jpegs were all probably made on a mac, and macs are probably a significant part of the art asset pipeline and video production at CIG because Windows is loving terrible at running industry standard art tools like Illustrator, Photoshop, InDesign and Premiere. Idiots who don't get the difference between the uses of a Windows PC and an Apple IOS device rankle me like gently caress. Illustrator and Photoshop have been like half a version behind on mac at best over the last 5-10 years. Sound & Video might be at parity, but this is like 15 year old thinking.
|
# ? Jan 22, 2018 02:34 |
|
|
# ? Jan 22, 2018 02:44 |
|
Sound prophetic.
|
# ? Jan 22, 2018 02:51 |
|
Star Citizen : DeSkaddenization Emminent.
|
# ? Jan 22, 2018 02:52 |
|
GLA will always stand for Good Luck All - what we say to each other in online sim racing before we ruin each others races in mutually assured destruction at turn 1.
|
# ? Jan 22, 2018 02:53 |
|
G0RF posted:There would be a temporary outrage for non-attendees quickly addressed as CIG unveils that shares in the world’s first quadruple A game can now be bought be anyone! And the more you buy, the more extra little in-game ship perks you get for free! Openly selling shares to backers is one of the things that will split the community in half and turn on Chris. It is one step below a EALE (Electronic Arts Level Event). Bowtie is mad about spending $35 on shipping, how do you think he will feel about 'profitable' shares after they have already spent thousands on jpgs. Tokamak fucked around with this message at 03:02 on Jan 22, 2018 |
# ? Jan 22, 2018 02:58 |
|
Spiderdrake posted:what is this argument It’s some Tide vs. Cheer style horseshit. Tide is clearly best.
|
# ? Jan 22, 2018 03:01 |
|
Now you're going to have to forgive me here, because I'm a simple soul, and I'm going to talk about Star Citizen. I'm kinda new to this whole fever dream, and have only taken to prodding its abscesses and strange dangly things with full abandon recently. It amazes me, for example, that this Jpeg, and its little babby Jpegs, were sold for for $3000 dollars: You are no longer amazed. But I had only heard arcane tales and strange conspiracies to this point. Clearly this couldn't actually be true. That someone would spend so veryvery much on so veryvery little. I thought I would dig up just how many of the Jpegs had been birthed into the 20fps wonderland, so that their hindparts could dance fully as Cod intended. I went to the Matrix and laboriously chipped these numbers from its face (because I am poo poo at scraping websites). As of 3 months ago, the info looked like this: Total Concepts: 113 Playable: 49 Percentage Playable: 43.4% I don't know how this compares to Derek's Dec 2016 blog reference to flyable ships at that point: Because the numbers don't add up there, and I can't find the source. Plus I don't know who Derek is. Maybe someone who knows how to turn numbers into cats inside boxes could do this? I have a litter of numbers to play with. Here are the tidier ones: Ships Alone, Sorted by Class: CAPITAL CLASS: Total: 11 Flight Ready: 0 Percentage Complete: 0% LARGE: Total: 13 Flight Ready: 6 Percentage Complete: 46.2% MEDIUM Total: 16 Flight Ready: 5 Percentage Complete: 31.3% SMALL: Total: 45 Flight Ready: 35 Percentage Complete: 77.8% SNUB: Total: 12 Flight Ready: 4 Percentage Complete: 33.4 ***ANALYSIS*** Those big Capital Class fuckers ain't ever happening.
|
# ? Jan 22, 2018 03:06 |
|
To be fair, if Chris sold tokens for $100 that give the buyer the right to wash his Porsche they would still sell out. New books on Stockholm Syndrome will result from Star Citizen
|
# ? Jan 22, 2018 03:06 |
|
alf_pogs posted:it's incredibly funny that the terrible engine choice has resulted in this scenario They had plenty of cash to negotiate their way out of the contract. Baldness fucked around with this message at 03:12 on Jan 22, 2018 |
# ? Jan 22, 2018 03:08 |
|
Flared Basic Bitch posted:It’s some Tide vs. Cheer style horseshit. You better be prepared to... /glasses... eat those words. YYYYEEEEAAAAAAHHHHHHH
|
# ? Jan 22, 2018 03:09 |
|
grimcreaper posted:You better be prepared to... /glasses... eat those words. YYYYEEEEAAAAAAHHHHHHH Whatever, Cheer peasant.
|
# ? Jan 22, 2018 03:15 |
|
Beluga Snail posted:That doesn't change the fact that industry standard for film is to run inside a Mac ecosystem? 90% of any post or finishing house here in LA will be running all of the above on Macs and cutting on Avids, or you're running some kind of custom Linux build on a specced out box at VFX shops. No idea how much of that carries over from the art side of film to the video game world, but it would absolutely shock me to find out that CIG was exclusively PC-Master-Race boxes. Not here in the Antipodes. You get mac here and there still, though less and less. Anyone wanting performance/cost uses win/linux. There will always be mac hold outs, that's fine, I still have an amiga, but cost/performance is not close, and expandability is an absolute joke.
|
# ? Jan 22, 2018 03:22 |
|
"If your dream is achieved then it wasn't ambitious enough." -Chris Roberts, probably
|
# ? Jan 22, 2018 03:28 |
|
https://www.youtube.com/watch?v=6e5fs8hMEFw
|
# ? Jan 22, 2018 03:29 |
|
|
# ? Jan 22, 2018 03:47 |
|
Tokamak posted:Openly selling shares to backers is one of the things that will split the community in half and turn on Chris. It is one step below a EALE (Electronic Arts Level Event). Bowtie is mad about spending $35 on shipping, how do you think he will feel about 'profitable' shares after they have already spent thousands on jpgs. Actually, I think it would be really great for CIG to be under investigation by the SEC.
|
# ? Jan 22, 2018 03:47 |
|
Flared Basic Bitch posted:Whatever, Cheer peasant. Pfft. Obviously some poors ITT don't have money to buy Gamer laundry detergent. with state-of-the-art cheeto-removing enzimes
|
# ? Jan 22, 2018 04:11 |
|
Tokamak posted:Openly selling shares to backers is one of the things that will split the community in half and turn on Chris. It is one step below a EALE (Electronic Arts Level Event). Bowtie is mad about spending $35 on shipping, how do you think he will feel about 'profitable' shares after they have already spent thousands on jpgs. I don’t disagree that it would be controversial but it didn’t stop Garriott. Roberts has never minded splitting backers down the middle or favoring new money over old. Erris of all people would hock his possessions to get in on the action without a second thought. He’s incapable of any persistent course correction and there is no indignity or betrayal he will not happily endure and eventually defend. He would chomp at the bit to put even more money where his mouth is and consider it an opportunity of a lifetime — a ground floor investment in the workd’s first Quadruple A Studio. I don’t assume it’s happening, but if more attractive alternatives weren’t available to Roberts he would surely escalate his panhandling efforts and wave off any backlash as just so much noise. It is the whales who are obligated to him, to let him make the game he wants to make and run the operation however he sees fit at any given time.
|
# ? Jan 22, 2018 04:22 |
|
So the argument is: Star Citizen is better because SpageLegs? https://www.youtube.com/watch?v=wWsEAh5M7GQ https://www.youtube.com/watch?v=_T280kJwUwc&t=62s
|
# ? Jan 22, 2018 04:26 |
|
Reuben Sandwich posted:I find it quite comical that all the internet lawyers still haven't figured out the lawsuit is going to be decided by a jury. Of which, probably think It's ludicrous to spend a dime on game and items that don't exist.
|
# ? Jan 22, 2018 04:34 |
|
Pixelate posted:I don't know how this compares to Derek's Dec 2016 blog reference to flyable ships at that point: That outdated chart was mine. It’s definitely due for an update! quote:Plus I don't know who Derek is. Oh hell no you did not just say that... If you want an even-handed summary, the Kotaku UK translation of Level’s story about the 24 Year Feud is a good read. quote:Maybe someone who knows how to turn numbers into cats inside boxes could do this? I have a litter of numbers to play with. Here are the tidier ones: G0RF fucked around with this message at 04:38 on Jan 22, 2018 |
# ? Jan 22, 2018 04:35 |
|
G0RF posted:That outdated chart was mine. It’s definitely due for an update! Thankfully not much of one.
|
# ? Jan 22, 2018 04:37 |
|
So Derek teased a bigger ELE on the same day as the Skadden response. Is ot safe to say that nothing came of that?
|
# ? Jan 22, 2018 04:37 |
|
Terebus posted:So Derek teased a bigger ELE on the same day as the Skadden response. Is ot safe to say that nothing came of that? Depends how much of a distinction you draw between the project itself versus the principals behind the project, but Ortwin allegedly not revealing his conflict of interest in the waiver explaining that he foresaw no potential for conflict of interest, is potentially a big deal for Ortwin.
|
# ? Jan 22, 2018 04:39 |
|
|
# ? Jan 22, 2018 04:48 |
|
G0RF posted:That outdated chart was mine. It’s definitely due for an update! As much as I love your charts, I've always had a slight issue with this one for two technicalities. 1) The description of "flyable" for a ship. What that basically equates to is: can you move the model around the map. The flight model is still not technically functional. I know there is some debate, but take a look at the .gif a few pages back with the ship jittering around nose-down on the planet. Take a look at literally any video of SC ships in action. Play the game. The ships - none of them - are attached to a space game flight model. There is no mass, inertia, thrust, or anything that gives each ship heft and a unique feel. So to say the ship is "flyable" is making the game look much farther along than it really is. In a sense, none of the ships are flyable until they put in a flight model. If the "flight model" in the game now is what they're keeping, then loving - no amount of "tweaking" will fix it. This game is a model viewer at best. 2) Just an extension of #1 - the chart farthest to the right mentions game mechanics, and space combat is complete. Without a flight model, is it really space combat? So I think your chart is actually exceptionally generous and doesn't actually reflect the true state of CIG's progress, which is essentially none.
|
# ? Jan 22, 2018 04:51 |
|
Terebus posted:So Derek teased a bigger ELE on the same day as the Skadden response. Is ot safe to say that nothing came of that? Just another cold call reminding us to drink our Ovaltine. Scruffpuff posted:As much as I love your charts, I've always had a slight issue with this one for two technicalities. In Finnish "you move the model around the map" translates to "Fli lori yanz aibl buejor leirut erij" so as an acronym it holds water. In English I generally agree as Flight of the Conchords suggests a stable flight model but the only time I've ever seen them in space they were absolutely rubbish. So honestly I'm split right down the middle on this one. Dusty Lens fucked around with this message at 05:01 on Jan 22, 2018 |
# ? Jan 22, 2018 04:51 |
|
alf_pogs posted:it's incredibly funny that the terrible engine choice has resulted in this scenario CryEngine isn't the best choice to make a Space MMO but given everything we have learnt it was obviously the best/only engine for CIG. CryTek gave them a good deal on an engine and given $170 million in crowdfunding and that deal is far better today than when is was signed(it saved them tens of millions in engine royalties) and they even supplied CIG with a demo for the initial crowdfunding. All CIG had to do was honour the contact they signed which wasn't particularly onerous. As for using CryEngine the current failure of Star Citizen is all on CIG(and when I say CIG I mean Chris Roberts). They knew the features and limitations of CryEngine. They could have focused on gameplay loops and developing the game in such a manner it would allow capital ships. But they focused on motion capture, marketing demos and FIDELITY. They are the ones that have decided to develop into the limitations of CryEngine rather then working around them.
|
# ? Jan 22, 2018 04:53 |
|
G0RF posted:That outdated chart was mine. It’s definitely due for an update! If you are going to that consider mentioning how many times a specific ship has been refactored, because, even if a ship is out, it doesn't mean that it works. I still not have idea exactly why they spend so much time re-doing them over and over, as it is not like they are going to be able to sell many more of them and the citizens, while they like to bitch, don't really mind having bought a lemon.
|
# ? Jan 22, 2018 04:58 |
|
SomethingJones posted:Tax credits, selling SQ42 pre-orders, ending Crytek support, a payday loan, land sales and motherfucking tanks. The Crytek support fee is an optional fee if they want to continue getting support from Crytek in 2019 and onwards. They were covered up to the end of this year as part of the original payment. I think the UK tax credit would be the main motivator. They needed a payday loan to get them to the tax credit, and upon reaching the tax credit, they haven't managed to pay the loan off. That tax credit appears critical for their survival, so if it was threatened by being wrapped up in a generic, non-UK space MMO, I could see them panicking and swapping engines just so they could make the split.
|
# ? Jan 22, 2018 05:02 |
|
We have to prove how irrelevant Derek is by letting him live rent-free in our heads and talking about him constantly. Duh.
|
# ? Jan 22, 2018 05:07 |
|
Scruffpuff posted:As much as I love your charts, I've always had a slight issue with this one for two technicalities. If you can get in the ship and move it about, it's flyable. Come on man, this is Star Citizen we're talking about. It's good to be generous when applying criticism to such a profound dumpster fire. The state of the "flyable" ships is more an issue with the general condition of the game itself.
|
# ? Jan 22, 2018 05:12 |
|
I can't help but think on the day when, if this really does go court, the judge & jury hears about the pricing involved with buying spaceships. Unless they have been involved in this particular scene it should come as a shock, and not a positive one. I get that i am biased here and all against this... thing.. but honestly i cannot see normal people and functionaries of the court react in any other way than with utter disbelief, not to mention a significant amount of suspicion. If i was that Judge (or in the jury) and i heard a loving videogame asset costs 3000 $ and worse that the asset does not even exist after years of development i would instantly start favouring Crytek and their claims, but again that may just be me. I get that Citizens think this is normal, but it really isn't, nobody outside of your little bubble thinks this is even close to normal spending behaviour and the more people find out about this stuff, the more revolted they will become.
|
# ? Jan 22, 2018 05:17 |
|
XK posted:If you can get in the ship and move it about, it's flyable. Come on man, this is Star Citizen we're talking about. It's good to be generous when applying criticism to such a profound dumpster fire. The state of the "flyable" ships is more an issue with the general condition of the game itself. But see, isn't that the whole point? It's the greatest paradox of Star Citizen - a game that isn't, made by a game development company that isn't, run by a game developer who isn't. The chart, if looked at by a casual gamer who has never heard of the game, would make an educated decision: say, in this case, he buys a cheap ship figuring he can pew pew around a while waiting for the game to be worked on. But what exact aspect of this chart would prepare him for the fact that nothing works??? Surely a casual gamer might expect some basic flight mechanics like X-Wing, Elite, Flight Simulator, or any number of titles from literally decades ago. Then he logs in and sees - this? The game is not a game - there is nothing here - even stripped to it's most basic elements it's still a complete sham and fraud. You're janking around a model viewer and hitting buttons which may or may not draw lasers that may or may not crash the server. That's the hardest thing to explain about this game to the uninitiated - even the parts that are there aren't there. It's smoke and mirrors where even the smoke and mirrors are fake.
|
# ? Jan 22, 2018 05:25 |
|
trucutru posted:I still not have idea exactly why they spend so much time re-doing them over and over Since none of the game mechanics are done, tested or really designed at all the second they implement something it's all hosed. They're quite literally developing the game backwards. Graphics first, gameplay last.
|
# ? Jan 22, 2018 05:34 |
|
|
# ? May 21, 2024 16:29 |
|
Scruffpuff posted:It's smoke and mirrors where even the smoke and mirrors are fake.
|
# ? Jan 22, 2018 05:34 |