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My guess is somewhere around 90. MH4U was high 80s I think, so these games are capable of getting good reviews.
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# ? Jan 24, 2018 13:11 |
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# ? Jun 10, 2024 12:41 |
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If I get a monster to fall asleep and stack a bunch of large bombs on its face, then detonate those bombs with a small bomb at a distance, will the monster take wake up damage from all the large bombs or just one? I never got a good look at the numbers.
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# ? Jan 24, 2018 14:30 |
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I don't know about World, but in older games it'd be just the one. Also you can detonate them by throwing a rock
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# ? Jan 24, 2018 14:33 |
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It's still just the first bomb that hits the monster. You are also better off using s rock to detonate the big barrel, the small barrel is likely to hit the monster first and wake it up.
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# ? Jan 24, 2018 14:40 |
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Didn't really seem to be sleep bonus damage in the betas
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# ? Jan 24, 2018 14:43 |
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So if I was using a weapon with the sleep element, is it more advisable to use one large bomb (detonated with a rock) each time the target falls asleep instead of blowing my load early? Still going full fireworks on the monster when they head back to the nest for a nap, or course. e: I mean, I feel like I know the answers already but I'm just filling time until Friday. More videos should be posted here to get me through the work days.
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# ? Jan 24, 2018 15:22 |
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No, bring materials to make more bombs and sleep it as often as possible then bomb it's face off
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# ? Jan 24, 2018 15:26 |
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LawfulWaffle posted:If I get a monster to fall asleep and stack a bunch of large bombs on its face, then detonate those bombs with a small bomb at a distance, will the monster take wake up damage from all the large bombs or just one? I never got a good look at the numbers. Judging by the amount of arseholes in the beta just running in and swinging at sleeping monsters ahead of the party, it's any amount of damage. Also, framerate purists - stay your hopes, as a poster on reddit got the game early and said there's no improvement over the beta at all, and still has bloodborne-style irregular pacing. It's not a big deal for Pro users but those on base PS4 systems may be let down if they were expecting any improvement. Those on base Xbox One should expect the worst since it's even weaker than the PS4.
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# ? Jan 24, 2018 15:46 |
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Sleep bonus is definitely still in. You only get the bonus on one hit though. So if your group puts down 8 bombs, only one will be double. If you're putting down a SBB you have to make sure that it is far enough from the monster not to hit it or else that will get the bonus instead of the LBB. Saw a lot of people making that mistake in the beta. But the best way to detonate bombs will always be a fully charged GS
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# ? Jan 24, 2018 15:58 |
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Tamba posted:But it only got 39/40 from Famitsu ugh lame preorder cancelled, gently caress u capcom
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# ? Jan 24, 2018 16:05 |
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Bananasaurus Rex posted:Sleep bonus is definitely still in. You only get the bonus on one hit though. So if your group puts down 8 bombs, only one will be double. Sleep bombing will be even easier with SnS than before, since you can now detonate bombs with your slinger.
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# ? Jan 24, 2018 16:12 |
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The MHWorld online instruction manual is up. http://game.capcom.com/manual/MHW/en/ps4 There's a lot of interesting tidbits we didn't know about before, and some useful little things. This one stuck out to me on squads; - You will automatically be removed from any squads that you have not set to active within 30 consecutive days, or if you have not played the game within 30 consecutive days. This excludes squads you are the leader of.
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# ? Jan 24, 2018 16:14 |
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- You will not be able to change fundamental appearance, voice, or name after character creation. - You can still change your hair, eyebrow color, facial hair, makeup and face paint, and clothing from the item box in your room. Your Palico: - You will not be able to change fundamental appearance, voice, or name after character creation. Your Name: - Your name can be up to 16 half-width characters. Depending on the characters you use, the total number of characters possible may vary. - Certain special characters cannot be used when inputting a name.
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# ? Jan 24, 2018 16:51 |
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Zedsdeadbaby posted:The MHWorld online instruction manual is up. http://game.capcom.com/manual/MHW/en/ps4 Well that's dumb. Guess it's another way to get players to log in every now and then. Along with rotating DLC and those daily bonuses, which the said was just potions and such. Squads will be a revolving door in a couple of months when the player base dies down.
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# ? Jan 24, 2018 16:51 |
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The manual also confirms that there is no transmog, but armor can be dyed different colors with pigments. There's also 'layered armor' which are special cosmetic armor appearances you can select at the home hub.quote:Well that's dumb. Guess it's another way to get players to log in every now and then. Along with rotating DLC and those daily bonuses, which the said was just potions and such. It's really not, I specifically pointed it out as a former Destiny 2 player, that game was plagued by a serious problem where goons were spread out across literally dozens of clans because of the 100 player limit, yet they would log in and only see 1 or 2 other goons online. Having automatic kicks and several squad members at the same time handily resolves the issue. If you're not online for 30 days you're likely never coming back anyway. Zedsdeadbaby fucked around with this message at 16:54 on Jan 24, 2018 |
# ? Jan 24, 2018 16:52 |
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Does "set to active" here mean that you've logged in, or that you can be a member of multiple squads and can change which one is your "active" squad? That probably determines how much squads are going to just bleed members as the initial activity rush dies down.
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# ? Jan 24, 2018 16:53 |
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No big appearance changing after character creation still.quote:Your Player Character:
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# ? Jan 24, 2018 16:55 |
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Is getting all the mats for the ranged weapon's ammo as big of a pain in the rear end as everyone makes it out to be?
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# ? Jan 24, 2018 16:56 |
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- Certain armor can only be equipped by one gender. Interesting. Wonder if it's a minor thing or a major one. Demon's Souls had gender-specific armor and it was pretty ballsy, one of the best sets in the game was female-only.
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# ? Jan 24, 2018 16:57 |
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fadam posted:Is getting all the mats for the ranged weapon's ammo as big of a pain in the rear end as everyone makes it out to be? Really depends. In some games it absolutely has been. In others the farm makes it... not as big a pain in the rear end I guess/ Zedsdeadbaby posted:- Certain armor can only be equipped by one gender. They do this in every Monster Hunter. Usually its the fairly weak sets that let you dress up like certain NPCs (Guild girl etc) or weird DLC poo poo like a High School uniform.
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# ? Jan 24, 2018 16:58 |
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There's been gender specific stuff before. Like letting women dress up as the quest desk ladies or whatever. It's not really a big thing.fadam posted:Is getting all the mats for the ranged weapon's ammo as big of a pain in the rear end as everyone makes it out to be? I feel like you could buy or farm drat near everything in recent games.
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# ? Jan 24, 2018 17:00 |
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The manual says little monsters captured in your wristnet can be placed in your room. Oh boy if my housekeeper didn't like finding a chest full of dung in my room already he/she/it's really gonna hate this.
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# ? Jan 24, 2018 17:00 |
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How much am I going to hate myself if I try to gear up to play as one weapon when I’m on my own and another when I play with my friends?
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# ? Jan 24, 2018 17:01 |
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Emron posted:How much am I going to hate myself if I try to gear up to play as one weapon when I’m on my own and another when I play with my friends? It depends on which two weapons you're talking about? Most Blademaster weapons want essentially the same skills so armor sets that work for one usually work for any other unless you want some bespoke esoteric set that takes advantage of something only some weapon do.
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# ? Jan 24, 2018 17:03 |
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Emron posted:How much am I going to hate myself if I try to gear up to play as one weapon when I’m on my own and another when I play with my friends? Shouldn't be difficult. I'm planning on hunting horn in groups and HBG alone.
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# ? Jan 24, 2018 17:06 |
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If you're worried about downgrading to play with friends, your weapon will have a greater impact on that than armor, unless you want to just eat more damage in solidarity. If you're worried about sets being too focused, like if evade lancing becomes a big deal and people stack huge amounts of evade+ on a gear set just to lance in, that's the kind of thing that only really becomes a big deal in end-game. I don't recall, but is there even a way to throw away old gear? I guess you can sell it for box space but I always just kept everything no matter what. E: You can lose gear by using it in upgrades, in older games there were always two classes of weapons (metal and bone) and the crafting paths branch out from there often using a weapon from the previous tier to save on some crafting materials, but you're going to end up with so many LR weapons of all types floating around your box there should always be something to grab that won't totally overwhelm your friends in a party.
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# ? Jan 24, 2018 17:09 |
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Emron posted:How much am I going to hate myself if I try to gear up to play as one weapon when I’m on my own and another when I play with my friends? Depends. If you haven't touched the second weapon in 50 hours you will probably need a hunt or 2 to get back into it. If you are swapping back and forth often you will be fine. Just keep both up to date. If the second weapon is hunting horn the worst you have be is still very useful, just try not to die.
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# ? Jan 24, 2018 17:11 |
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Zore posted:It depends on which two weapons you're talking about? Most Blademaster weapons want essentially the same skills so armor sets that work for one usually work for any other unless you want some bespoke esoteric set that takes advantage of something only some weapon do. I want to do Switch Axe without friends, HH with (they’re new and not sold on the series so buffing them seems like a smart play)
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# ? Jan 24, 2018 17:13 |
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I think people are overemphasizing the idea of a "main weapon." It's really not that hard to build lots of different weapons and you aren't gimping yourself by doing it. Experiment with different things.
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# ? Jan 24, 2018 17:17 |
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Armor-Piercing posted:No big appearance changing after character creation still. Lame there is 0 reason not to let you change everything
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# ? Jan 24, 2018 17:17 |
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Terrific Accident posted:I think people are overemphasizing the idea of a "main weapon." It's really not that hard to build lots of different weapons and you aren't gimping yourself by doing it. Experiment with different things. I’m mostly concerned with skill slotting stuff later on, but to be honest it’s still hunting monsters and therefore is still fun
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# ? Jan 24, 2018 17:18 |
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Emron posted:I’m mostly concerned with skill slotting stuff later on, but to be honest it’s still hunting monsters and therefore is still fun Stick with tried but true generic skills like 'attack up that work for everything. You need a special 'evade' build for some styles and if you get real crazy you can have a 'fire up' armor but I never bother making those side case ones. If I want an element for a particular monster I'll craft it on some dual blades, simpler and more effective then and whole armor set and an elemental other weapon (usually)
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# ? Jan 24, 2018 17:23 |
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Bombadilillo posted:Stick with tried but true generic skills like 'attack up that work for everything. The specific example I’m thinking of is a build I did in 4U with the self sharpening Seregios GS, earplugs, evade up, ATK up, etc. most of those skills are pretty generically useful though, I hadn’t thought about that!
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# ? Jan 24, 2018 17:26 |
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Digirat posted:Lame there is 0 reason not to let you change everything Agreed. It might be something they put behind a for-cash item, like in FFXIV. Still, now that I know things can't be changed I'm going to need at least an hour to agonize over my hunter and palico.
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# ? Jan 24, 2018 17:46 |
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Emron posted:The specific example I’m thinking of is a build I did in 4U with the self sharpening Seregios GS, earplugs, evade up, ATK up, etc. most of those skills are pretty generically useful though, I hadn’t thought about that! I mean. You don't have to break thresholds anymore on equipment skills so it's easier to make whatever build you want.
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# ? Jan 24, 2018 17:49 |
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Bombadilillo posted:I mean. You don't have to break thresholds anymore on equipment skills so it's easier to make whatever build you want. This is easily my favorite QoL change in the entire game.
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# ? Jan 24, 2018 17:52 |
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One bit of advice for character creation is that its sometimes difficult to tell exactly how the voices are going to sound for your hunter while actually playing the game. So while one voice option might sound hilarious in the creator its possible that every time you dodge roll they make the most annoying sound and it will really grate on your nerves over time. Don't be afraid to redo your character early if you don't like something about it!
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# ? Jan 24, 2018 17:53 |
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Emron posted:I’m mostly concerned with skill slotting stuff later on, but to be honest it’s still hunting monsters and therefore is still fun Yet another reason some people just clown suit but we'll have to see how full set bonuses play out. Oh I just saw your follow up post example. Yeah I really wouldn't worry - mantles and the new skill level system with more levels than before should ease all of that. Rascyc fucked around with this message at 17:57 on Jan 24, 2018 |
# ? Jan 24, 2018 17:54 |
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Bombadilillo posted:I mean. You don't have to break thresholds anymore on equipment skills so it's easier to make whatever build you want. WHAT HOW DID I NOT KNOW THIS
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# ? Jan 24, 2018 17:56 |
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# ? Jun 10, 2024 12:41 |
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Emron posted:WHAT you didnt pay attention?
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# ? Jan 24, 2018 17:57 |