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beejay posted:Meeiaiizeyv confirmed Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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# ? Jan 25, 2018 20:56 |
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# ? Jun 3, 2024 15:18 |
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Hell yeah!
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# ? Jan 25, 2018 22:13 |
I wish Low Blow wasn't so bad, because it's super satisfying to suddenly destroy someone with lurking arm.
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# ? Jan 25, 2018 22:22 |
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lucifirius posted:HGC being the thing they don't promote that well, with teams I don't know about because Blizzard doesn't care as much about their other games that aren't Weebwatch and World of Raidcraft? Blizzard promotes games that make them a bazillion dollars.
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# ? Jan 25, 2018 22:36 |
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1stGear posted:Blizzard promotes games that make them a bazillion dollars. Overwatch had movie theater trailers and advertisements on mass transit systems before it launched.
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# ? Jan 25, 2018 22:41 |
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If it makes you feel better i'm sure blizz has lost way more money on HotS than OW.
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# ? Jan 25, 2018 22:44 |
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No Wave posted:If it makes you feel better i'm sure blizz has lost way more money on HotS than OW. Have they actually lost money on HotS? Pretty sure OW has lost them no money.
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# ? Jan 25, 2018 22:50 |
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For every rear end and titty skin released in OW another $100k goes into Jeff Kaplan's hockey jersey fund overnight
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# ? Jan 25, 2018 22:59 |
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1stGear posted:Blizzard promotes games that make them a bazillion dollars. Did they try?
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# ? Jan 25, 2018 23:34 |
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Whoever captainspace is, you play a pretty mean Li-Ming. Good job on that Haunted Mines zero-death game.
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# ? Jan 25, 2018 23:37 |
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Fried Watermelon posted:For every rear end and titty skin released in OW another $100k goes into Jeff Kaplan's hockey jersey fund overnight hahaha, right? ? He looks like a child
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# ? Jan 25, 2018 23:40 |
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Kai Tave posted:Whoever captainspace is, you play a pretty mean Li-Ming. Good job on that Haunted Mines zero-death game. lol that's me, had SA open on the other screen and was like wait a minute that name looks familiar...
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# ? Jan 25, 2018 23:40 |
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Fried Watermelon posted:For every rear end and titty skin released in OW another $100k goes into Jeff Kaplan's hockey jersey fund overnight wrestle with Jeff prepare for death
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# ? Jan 25, 2018 23:42 |
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AlmightyBob posted:is bambam less awkward than grubby? everytime he says lol out loud I want to rip my ears off bambam just acts like a huge bro if you think grubby is 'awkward,' prepare yourself for "nah son dont even play me like that" etc
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# ? Jan 26, 2018 00:12 |
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Grubby is one of the most well-adjusted streamers for any game I've ever watched tbh.
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# ? Jan 26, 2018 00:31 |
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Grubby is like the Bob Ross of video games.
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# ? Jan 26, 2018 00:37 |
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Kai Tave posted:Grubby is one of the most well-adjusted streamers for any game I've ever watched tbh. Yeah I feel like the only thing "awkward" about Grubby is that he isn't a loving spaz, and everyone who loves watching video game streamers seems to be really into watching them be loving spazzes.
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# ? Jan 26, 2018 00:39 |
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MaliciousOnion posted:Grubby is like the Bob Ross of video games.
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# ? Jan 26, 2018 00:40 |
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MaliciousOnion posted:Grubby is like the Bob Ross of video games. And/or Mister Rogers.
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# ? Jan 26, 2018 02:19 |
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lucifirius posted:Did they try? I mean, they've made a bunch of cinematics, fund and host a tournament scene, and still giving this game a remarkable amount of high-quality updates on a regular basis. Blizzard is by no means abandoning HotS and they show no intention of doing so. I'm gonna make a wild guess and say its hitting its performance targets for them. But the MOBA genre is dominated by DOTA and LoL and both of those games were well entrenched before HotS even entered open beta. Blizzard isn't going to spend the same money on HotS that they did on Overwatch unless a miracle happens and somehow the popularity of one of the other games tanks in proportion to a rise in HotS' population.
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# ? Jan 26, 2018 02:57 |
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1stGear posted:I mean, they've made a bunch of cinematics, fund and host a tournament scene, and still giving this game a remarkable amount of high-quality updates on a regular basis. Blizzard is by no means abandoning HotS and they show no intention of doing so. I'm gonna make a wild guess and say its hitting its performance targets for them. It appears to get slightly more attention than Starcraft 2 has gotten, but significantly less than Overwatch, which is competing with CS:GO and Call of Duty. I mean yes, HotS is getting attention, has tournaments and pro teams, but Overwatch has it's own tab in the launcher while HGC is nowhere to be seen. I'm kinda feeling what I'm sure D3 players have been feeling, and they've been getting much less attention short of the Necromancer release.
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# ? Jan 26, 2018 03:16 |
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OW League had like 100 million + of investment, HGC is scapped together by Blizzard. It's insane to expect even similar levels of advertisement.
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# ? Jan 26, 2018 03:31 |
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moush posted:OW League had like 100 million + of investment, HGC is scapped together by Blizzard. It's insane to expect even similar levels of advertisement. My complaint is that it appears that they didn't try nearly as hard with HotS esports as they are with Overwatch esports.
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# ? Jan 26, 2018 03:56 |
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I mean, it's not really 'appear'. Blizzard has definitely put more money, time, and people into Overwatch than they have with HOTS. But we keep on getting characters and reworks, and if this year's Midseason Brawl is as good as last year's, I'll be really, really happy. Because that event seemed more memorable to me than Blizzcon for HOTS, because it was a solid week+ dedicated solely to heroes, and between all of the actual matches there were some really rad showmatches.
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# ? Jan 26, 2018 04:05 |
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kurona_bright posted:I mean, it's not really 'appear'. Blizzard has definitely put more money, time, and people into Overwatch than they have with HOTS. Yeah, HOTS seems to exist in a state of being popular enough that it can continue to merit continued gameplay updates through new characters and maps (yes, and cosmetics), I've seen rough guesstimates that put its playerbase around a million people which is a fraction of something like League, DOTA, PUBG, or Overwatch, so it's not surprising that it doesn't get a ton of money thrown at it because Blizzard probably correctly has figured that there isn't really a way they can just throw gobs of money at the esports angle and grow the playerbase a commensurate amount.
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# ? Jan 26, 2018 04:16 |
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lucifirius posted:My complaint is that it appears that they didn't try nearly as hard with HotS esports as they are with Overwatch esports. Not as hard? Sure. But they did basically guarantee a decent income for the top 10 (?) teams iirc which is pretty big.
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# ? Jan 26, 2018 04:27 |
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For those interested, this is what Maiev looked like in Warcraft III (and the Warcraft III HD Remake Asset Pack for Starcraft II). Two interesting details: 1) People who like Maiev's design because it doesn't involve "tit plate" likely have never looked very closely at the Warcraft III model, 'cause it's pretty drat tit plate-y. 2) The Heroes design more closely resembles the Art that Samwise did than the actual unit from Warcraft III. I can't say I'm a fan of the Samwise style full-face helmet - if it was a generic Warden then I wouldn't care, but Maiev is not a generic Warden.
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# ? Jan 26, 2018 05:51 |
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Kith posted:I can't say I'm a fan of the Samwise style full-face helmet - if it was a generic Warden then I wouldn't care, but Maiev is not a generic Warden. That's the appearance she uses in WoW, so.
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# ? Jan 26, 2018 06:29 |
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Maiev doesn’t look like other Wardens in WoW at all. No other Warden has the big ponytail like she does and same goes for her shoulders. I don’t think they have that big cloak either. I think Maiev has a really strong character design to be honest
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# ? Jan 26, 2018 06:45 |
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If Blizzard is allowed to basically rewrite the entire history of the Warcraft universe multiple times, they're allowed to change a character's aesthetic slightly.
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# ? Jan 26, 2018 06:50 |
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The Samwise warden artwork is one of the few Samwise pieces I actually like. It's spooky looking, it's cool.
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# ? Jan 26, 2018 07:17 |
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wiegieman posted:The Samwise warden artwork is one of the few Samwise pieces I actually like. It's spooky looking, it's cool. Yeah she looks like she is ready to gently caress someone up. It's nice that a lady also gets to enjoy the "tiny heads and giant arms/hands" aesthetic. edit: Kith posted:1) People who like Maiev's design because it doesn't involve "tit plate" likely have never looked very closely at the Warcraft III model, 'cause it's pretty drat tit plate-y. I really don't think those are breasts on her plate. If they were, they'd be more than a 2D texture on her body. Trust me, Blizzard really wasn't restrained when they wanted to put tiddies on a model in Warcraft III. The concept art also doesn't show any sign of that either. SirSamVimes fucked around with this message at 07:41 on Jan 26, 2018 |
# ? Jan 26, 2018 07:38 |
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I didn't play Warcraft 3 or early WoW so for years I thought Maiev was a demon or something underneath that armor because it's so incredibly un-elfy.
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# ? Jan 26, 2018 07:40 |
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Also WC3 was mostly top-down perspective, wardens were nothing but spinning capes and flying knives.
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# ? Jan 26, 2018 07:43 |
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She'd better be able to bust out an Avatar of Vengeance.
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# ? Jan 26, 2018 07:45 |
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BrianBoitano posted:Not as hard? Sure. But they did basically guarantee a decent income for the top 10 (?) teams iirc which is pretty big. Fair enough, I'm just salty from my experiences playing Overwatch and with Overwatch heroes in this game.
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# ? Jan 26, 2018 08:07 |
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An absolute slobberknocker on Dragon Shire, going from practically defeated to an astonishing comeback. Early on we couldn't remotely get our poo poo together, our Zeratul and Li Li were duoqueue partners and I have no idea what either of them were up to half the time, Zera would wander away from perfectly served 2v1 ganks on a whim and hang out in lanes doing fuckall, the other team manages to take most of the dragons and we're eventually with one or two half dead keeps and a core at 58%. Suddenly everything starts clicking, largely thanks to several factors: 1). Our Tyrande player being really good at landing those stuns. 2). Li Li thankfully taking Jug of 1000 Cups instead of Water Dragon, which meant even during Butcher hard engages it wasn't an instant slaughter. 3). A full button smashing Sonya engage consisting of Leap, Nerves of Steel, Feel No Pain, and every ability whenever they came off cooldown. Suddenly we start winning each sloppy, messy fight on a pure numbers basis. We might lose one or two but they lose three or four. We take all the camps, we keep pressure on. Finally we get a dragon and go smash their mid keep when we notice that catapults have built up in our base. Tyrande and Lili port back and manage to salvage things at 4%. If Butcher so much as wanders into our base and sneezes we will lose the game. What follows is a ridiculous map-wide back and forth of tentative scouting, owls flying everywhere, and our Zeratul finally just loving ganking Gazlowe like he should have been doing from the beginning, we take another dragon with three of the red team dead and Butcher running a Hail Mary down to our base, and we win the video game. Question for the audience: With Sonya, how do you make the decision between War Paint and Block at level 1? I took Block in this game because of the number of autoattackers they had, Butcher and Artanis and Hammer, and also because we had a support. On the other hand being quickmatch, Li Li was sometimes nowhere to be found. Still, I think I made the right call especially near the end of the game when winning fights became a matter of winning a battle with Butcher, but there are other games I'm not quite as sure whether the regen sustain is better or if the block will suffice. Also when do you consider Wrath of the Berserker over Leap?
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# ? Jan 26, 2018 08:10 |
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I have a buncha gold now so I bought some cheap dudes. I played Anub'arak tonight and he's kind of fun. Tanky, good mobility, line stun, whats not to like. I remember someone saying he got nerfed? What's his deal?
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# ? Jan 26, 2018 10:05 |
His voice actor is TERRIBLE, and unlike Tassdar or Zeratul's, his old one is still alive.
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# ? Jan 26, 2018 12:54 |
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# ? Jun 3, 2024 15:18 |
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Kai Tave posted:Question for the audience: With Sonya, how do you make the decision between War Paint and Block at level 1? I took Block in this game because of the number of autoattackers they had, Butcher and Artanis and Hammer, and also because we had a support. On the other hand being quickmatch, Li Li was sometimes nowhere to be found. Still, I think I made the right call especially near the end of the game when winning fights became a matter of winning a battle with Butcher, but there are other games I'm not quite as sure whether the regen sustain is better or if the block will suffice. Wrath is the default choice - it's really insane - but if you see yourself getting leap value against heroes like Ana, Nova, Morales, Chromie, go for it. Take poison spear for sure if you go leap. I go something like 50/50 wrath/leap but I should probably pick wrath more. One thing i see is a ton of players taking life funnel over mystical spear, which makes no sense to me. Mystical spear is busted.
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# ? Jan 26, 2018 14:21 |