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PittTheElder posted:The real question will be if you can take the edict again after you capture a planet.
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# ? Jan 26, 2018 00:52 |
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# ? May 27, 2024 04:06 |
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darthbob88 posted:FTFY. IIRC Wiz said it'd run into diminishing returns and bigger planets wouldn't get quite as much benefit, but still, 1 free space would be nice. It sounds like it's a good way to almost guaranteed be able to get planets up to 10 or more which is going to open up a lot more planets.
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# ? Jan 26, 2018 01:12 |
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Presumably the planet would get some kind of "Embiggened" modifier that persists upon changing hands, blocking any further attempts to infuse it with noble spirit.
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# ? Jan 26, 2018 01:14 |
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Shugojin posted:It sounds like it's a good way to almost guaranteed be able to get planets up to 10 or more which is going to open up a lot more planets. Some time ago galaxy generation was adjusted so that the minimum habitable planet size that can spawn is 10, and it sounds like you'll be able to add 3 tiles to them once you take that Perk. The only time I've seen planets with less than 10 tiles spawn is when a random event creates one or you find a really lovely terraforming candidate. Still, size 10 planets are barely worth colonizing as it is so the ability to make them bigger will be welcome. As will making bigger planets even bigger.
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# ? Jan 26, 2018 02:09 |
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Glad that Mastery of Nature is changing. It's going from a 'must-have' unless you are doing a tall science build into a nice to have. I do hope the streams will make their way onto YouTube.
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# ? Jan 26, 2018 02:37 |
why can't i preorder apocalypse on steam don't you want my money wiz
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# ? Jan 26, 2018 02:44 |
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Milky Moor posted:why can't i preorder apocalypse on steam You can pre-order it on paradox and give them more money and get a steam key later on anyway right
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# ? Jan 26, 2018 02:47 |
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Shugojin posted:You can pre-order it on paradox and give them more money and get a steam key later on anyway right Do you get the key day 1 because I really want to give wiz more monies
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# ? Jan 26, 2018 03:27 |
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Gyshall posted:Do you get the key day 1 because I really want to give wiz more monies Pretty sure you get it before Day 1.
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# ? Jan 26, 2018 04:32 |
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What does "Paradox version" mean?
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# ? Jan 26, 2018 04:51 |
Beer4TheBeerGod posted:What does "Paradox version" mean? I assumed it was a non-steam version of the game. like download it direct from Paradox.
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# ? Jan 26, 2018 05:03 |
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Give Valve the money and use Paradox's bandwidth
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# ? Jan 26, 2018 05:04 |
PittTheElder posted:The real question will be if you can take the edict again after you capture a planet. I am a Master of Nature. No it is I that is the Master. No I... E: this is the type of poo poo that leads to hosed up events a million years later SniperWoreConverse fucked around with this message at 05:17 on Jan 26, 2018 |
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# ? Jan 26, 2018 05:13 |
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SniperWoreConverse posted:I am a Master of Nature. Sounds like we need to have some rules of nature.
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# ? Jan 26, 2018 05:18 |
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I want to start a new game up but I read the 2.0 changes and I'm just going to be mad I'm not playing 2.0.
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# ? Jan 26, 2018 05:39 |
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goatsestretchgoals posted:I want to start a new game up but I read the 2.0 changes and I'm just going to be mad I'm not playing 2.0. Play the Star Trek mod until 2.0 comes out.
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# ? Jan 26, 2018 06:04 |
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Quick question: how do make my bio-trophies grow another pop?
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# ? Jan 26, 2018 06:18 |
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GotLag posted:Quick question: how do make my bio-trophies grow another pop? They start with population controls on. You have to go to your species list and turn population controls off.
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# ? Jan 26, 2018 06:30 |
SniperWoreConverse posted:I am a Master of Nature. New Stellaris event. "We've discovered a planet that, despite seeming no larger than a standard habitable world from the outside, possesses an... interesting spatial anomoly. Our science ship reports that, upon entering the planet's atmosphere, the world could only be described as 'gargantuan' and 'blatantly impossible'." Size 419 world discovered.
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# ? Jan 26, 2018 06:39 |
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ABen posted:1 month off - February 22. fuuuuck yeah this is about 6 weeks earlier than my most optimistic guesses! pre-order placed enjoy the dosh wiz & co.
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# ? Jan 26, 2018 06:44 |
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Having an odd bug here, and I'm hoping someone can give me advice on how to deal with it. It's late in the game, and the Prethoryn have shown up. I'm kicking their ugly asses, but one of their fleets sneaks past and bombards/invades a vassal's planet. I send a fleet with transports to retake it, and while we're fighting the pops all die, transforming the planet into a scourge-infested world. All of the armies stay on the planet, though; a few weeks later, I get a message that we've occupied the planet, and most of the armies return to space, leaving behind a "garrison" that I cannot control. I can't bombard the planet, either, since it's considered occupied. The Prethoryn seem uninterested in retaking it (they even built some of their bases in the system, so they apparently don't see a problem), so there's nothing I can do with that planet as far as I can tell. Has anyone seen this happen before? Any ideas about how to fix it? I'm guessing that, even if I cleanse the Scourge from the rest of the galaxy, that planet will remain, meaning I can never actually defeat the crisis. Haven't gotten to that point yet, however.
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# ? Jan 26, 2018 06:59 |
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Splicer posted:Oh yeah obviously otherwise RIP wrists. They'll do some stupid stuff with them sometimes but lesser of two evils etc. You just described a bit from Stanislaw Lem's novel "Fiasco". Highly recommended reading.
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# ? Jan 26, 2018 07:15 |
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Zulily Zoetrope posted:Presumably the planet would get some kind of "Embiggened" modifier that persists upon changing hands, blocking any further attempts to infuse it with noble spirit. Nonsense, swapping planets back and forth is a perfectly cromulent strategy! IAmTheRad posted:Knowing the release date gives me optimism that this month is going to be full of the bugfixing of the major bugs coming with 2.0. It's a pretty huge shift yeah, demonstrated by going from 1.9 to 2.0 instead of 1.10. Hell CK2 has been out for six years (loving christ) and is on like 2.7 or something, and EU4 has been out four or five years and is on 1.25. They don't move out of 1.x lightly, is my point!
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# ? Jan 26, 2018 07:17 |
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I'm super excited for Apocalypse after that trailer. Gonna go back and play some United Nations of Earth when it comes out. If I have the game through Steam, can I purchase and pre-order from Paradox? I gotta give them my money now. Dirk Pitt fucked around with this message at 09:44 on Jan 26, 2018 |
# ? Jan 26, 2018 09:42 |
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Yes, you get a Steam key when the DLC releases.
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# ? Jan 26, 2018 09:54 |
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jwalrus posted:Having an odd bug here, and I'm hoping someone can give me advice on how to deal with it. It's late in the game, and the Prethoryn have shown up. I'm kicking their ugly asses, but one of their fleets sneaks past and bombards/invades a vassal's planet. I send a fleet with transports to retake it, and while we're fighting the pops all die, transforming the planet into a scourge-infested world. All of the armies stay on the planet, though; a few weeks later, I get a message that we've occupied the planet, and most of the armies return to space, leaving behind a "garrison" that I cannot control. I can't bombard the planet, either, since it's considered occupied. The Prethoryn seem uninterested in retaking it (they even built some of their bases in the system, so they apparently don't see a problem), so there's nothing I can do with that planet as far as I can tell. You could try to keep that save around until Apocalypse drops, and then try to blow it up. Doesn't work if your save breaks due to the update, of course.
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# ? Jan 26, 2018 09:55 |
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No old save is going to survive Apocalypse, appropriately enough.
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# ? Jan 26, 2018 10:00 |
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Aw, they took out ground unit attachments? I liked giving my elite soldiers a little extra.
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# ? Jan 26, 2018 10:35 |
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i took like clicking 9000 times over the course of a half hour to make it so that my invading army will win easily instead of win easily like they normally do
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# ? Jan 26, 2018 10:43 |
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THE BAR posted:Aw, they took out ground unit attachments? I liked giving my elite soldiers a little extra. They still exist, just as buffs to particular troop types you can research, I believe.
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# ? Jan 26, 2018 11:12 |
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turn off the TV posted:Just lol if your spaceships have crews in the year of our lord 2300. Weaponized AI has been outlawed on Earth in 2300 after a several tragedies causing huge civilian casualties, remote controlling spaceships from a flagship have been deemed impractical because of the risk involved in having all operators located in just one or two controller ships, and controlling them from further away is impossible because of the delay induced by the fighting taking place over an area spanning several light seconds to light minutes AG3 fucked around with this message at 11:29 on Jan 26, 2018 |
# ? Jan 26, 2018 11:20 |
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THE BAR posted:Aw, they took out ground unit attachments? I liked giving my elite soldiers a little extra. Attaching Jedi to your armies was kinda fun, but individually attaching each and every army with their special sauce was bullshit. And it made no difference because either you invade with utterly overwhelming force, or you didn't invade at all. AG3 posted:Weaponized AI has been outlawed on Earth in 2300 after a several tragedies causing huge civilian casualties, remote controlling spaceships from a flagship have been deemed impractical because of the risk involved in having all operators located in just one or two controller ships, and controlling them from further away is impossible because of the delay induced by the fighting taking place over an area spanning several light seconds to light minutes Please see The Lost Fleet series for an exploration into this subject.
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# ? Jan 26, 2018 11:38 |
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I know they were completely superfluous, especially when you could always overwhelm your opponent with that weird damage boost against defending units. I never understood why that was a thing.Aethernet posted:They still exist, just as buffs to particular troop types you can research, I believe. But yeah, this is fine.
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# ? Jan 26, 2018 11:50 |
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Tomn posted:
Do you have a TL;DR?
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# ? Jan 26, 2018 12:23 |
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AG3 posted:Do you have a TL;DR? Spoilers, obviously: After a massive, near-eternal WW1-in-space hellwar that has left both sides completely exhausted, the more-or-less victorious and more-or-less democratic Alliance finds themselves with a problem - the long war has led to widespread distrust in civilian leadership both in the populace at large and in the military itself, and for the last few years of the war there have been constant fears of a military coup. This problem has not been improved any since the victory was due to the efforts of an officer who had achieved near-legendary status for various reasons, and despite his constant insistence that he has no interest in political leadership many still fear he'll become dictator - or be forced to become one by zealous officers. The solution the Senate ended up adopting after much wrangling and dispute? Create a hypermodern AI-controlled fleet that answers only to the government and whose loyalty can thus be totally relied upon. Turns out programming is harder than it sounds and bugs in the code end up causing the fleet to go rogue and randomly attack pretty much anything while not allowing anyone to get close enough to bugfix them. Note that we're not talking about AI with personalities, we're talking patch notes from Sword of the Stars 2 only applied to battlefleet decision-making. Also it's unrelated to the AI subplot specifically, but the fact that it takes minutes or even hours for orders to be transmitted from one ship to another is a constant and important factor throughout the books. Tomn fucked around with this message at 12:54 on Jan 26, 2018 |
# ? Jan 26, 2018 12:52 |
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I prefer AI War
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# ? Jan 26, 2018 12:55 |
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So I decided to fire up a one planet strategy run as a race of deeply curious space mantis shrimp who just really likes their home ocean and never saw any need to physically go anywhere else, instead sending drones to do all of their work for them. It's going super well, I've got a couple of the galaxies arms under the thrall of my mantis shrimp exclusive economic zone, and I'm building my science Nexus now. Except just now, in the territory of my slightly hostile neighbor, Sol decided to spawn a newly space capable Human Interstellar Republic. Who immediately asked to be my Protectorate since my mantis shrimp are egalitarian and charismatic. I can only assume the mantis shrimp think these hairless monkeys are incredibly adorable, and plan to conquer the stars on their behalf. For you, adorable monkey pets, we will leave our oceans. Step one, let's arrange for some of those nasty authoritarian space bird planets to change hands...
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# ? Jan 26, 2018 14:09 |
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Might be because I've just started playing as one, but that sounds like a job for a Rogue Servitor.
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# ? Jan 26, 2018 14:15 |
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There is a depressingly large number of people who don't realize that there's a difference between Stellaris patch 2.0 and Stellaris 2.
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# ? Jan 26, 2018 14:38 |
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# ? May 27, 2024 04:06 |
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Stellaris 2 is going to be really good. I heard it'll be a first person game, you'll be able to walk on and fly the spaceships you build
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# ? Jan 26, 2018 14:43 |