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It's just so confusing that people might not want to be around openly brandished deadly weapons!
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# ? Jan 27, 2018 08:27 |
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# ? May 29, 2024 09:52 |
Improbable Lobster posted:It's just so confusing that people might not want to be around openly brandished deadly weapons! Especially when the person carrying it is prone to fits of rage over something as inconsequential as plastic space ships!
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# ? Jan 27, 2018 08:50 |
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Some one who feels the need to carry a firearm openly all the time screams emotional problems and that the gun is a replacement for a security blanket. Not some one I would want to spend time with in a room that might cause stress. I would also not want to spend time in a room with some one who walked around all the time with a chainsaw as well.
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# ? Jan 27, 2018 12:11 |
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banned from Starbucks posted:open carry is dumb but so is thinking someone is going to shoot you over a spaceship game In the 20 years, I have been involved with TT gaming I have seen quite a few actual fist fights break out over little plastic models. All had to do with 40k and all had to do with various raging idiots on one side of the table who took it too seriously. If someone had a gun I would be a lot of money that in at least twice it would have been pulled out. It just takes a split second for everything to go wrong. Reason #536 I'm happy I moved to Australia.
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# ? Jan 27, 2018 12:14 |
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America sure is a weird place.
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# ? Jan 27, 2018 13:29 |
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What do people with small weiners do overseas to compensate?
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# ? Jan 27, 2018 13:31 |
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# ? Jan 27, 2018 13:33 |
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Iceclaw posted:America sure is a weird place. There are American citizens who think the 2nd Amendment is the only important part of the Constitution. They will not say as much, but they indicate such with their actions.
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# ? Jan 27, 2018 20:49 |
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I have a couple of silly questions that have come up in recent games. #1 Ship 1 gets hit with a harpoon Ship 2 uses selflessness to take the hits. Would I be right in saying that Ship 1 gets the Harpoon condition? #2 Since ship #2 uses selflessness would that trigger Cpt. Jostero Once per round, after an enemy ship that is not defending against an attack, suffers damage or critical damage, you may perform an attack against that ship. My opinion is yes
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# ? Jan 27, 2018 23:02 |
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Raged posted:I have a couple of silly questions that have come up in recent games. I'd say yes and yes. Ship 1 is still the ship that was hit by the attack. In the recent FAQ a similar case with xizor is mentioned. Even though he can pass off the critical damage to another ship he still counts as being hit for the purpose of triggering the harpooned condition. Being hit by an attack happens independently of who ends up suffering the damage. Selflessness mentions suffering the damage and it is happening on a ship that wasn't the defending ship so yeah, I don't see why it wouldn't trigger.
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# ? Jan 27, 2018 23:30 |
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Krayt Cup was fun. 12 hours for 5 rounds was rough though. At least I can shelve x wing until they fix harpoons and play some L5R and Arkham.
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# ? Jan 28, 2018 03:06 |
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alg posted:Krayt Cup was fun. 12 hours for 5 rounds was rough though. At least I can shelve x wing until they fix harpoons and play some L5R and Arkham. For real. I played a system open today and had a pretty miserable time. Lost a lot of games too. First time getting paired against 4 wookies for me and ughhhhhhhhh If harpoons didn't exist I'd say that 4 wookies is easily the worst thing about this game. It is horrible. If you did not bring bombs (preferably with trajectory simulator), you will not win that match. I've also came to the realization that the (8-0 before tournament, now 9-4) Ion Kanan/Fenn list I brought is not fun at all to play unless you're winning with it. Even then, not that fun. I should have stuck with Shadowcasters. I would have definitely won my first two games with that.
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# ? Jan 28, 2018 03:30 |
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canyoneer posted:For real. I played a system open today and had a pretty miserable time. Lost a lot of games too. I only saw wookies on one table today but holy poo poo every other table was harpoons. I flew Kanan/Fenn too and didn't have much fun. I should have stuck with Rey/Poe
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# ? Jan 28, 2018 03:59 |
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alg posted:12 hours for 5 rounds Was there a meal break in between each round or something? What in the world
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# ? Jan 28, 2018 08:12 |
Kanan + X has always been the most boring list to fly and fly against. The Fenn version is a little more fun than previous iterations because you have a few decisions to make with the coordinate action, but it's still not exactly the most riveting thing in the world. And say what you will about harpoons, but at least they made arcs matter again.
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# ? Jan 28, 2018 08:27 |
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ConfusedUs posted:Kanan + X has always been the most boring list to fly and fly against. The Fenn version is a little more fun than previous iterations because you have a few decisions to make with the coordinate action, but it's still not exactly the most riveting thing in the world. They also are they only consistent counter to the snoozefest that is 4 wookie lists. alg posted:Krayt Cup was fun. 12 hours for 5 rounds was rough though. At least I can shelve x wing until they fix harpoons and play some L5R and Arkham. That is some horrible tournament organizing. Harpoons can be beaten with proper range control. If you run straight in you kinda deserve to lose. Dengar/Assaj is great at this. Raged fucked around with this message at 08:56 on Jan 28, 2018 |
# ? Jan 28, 2018 08:52 |
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They had software issues I managed the first pass of each harpoon battle, but the fact that gunboats can just slam away after you start to focus them means later in the game I'm going to catch a harpoon. They definitely need to be fixed, they are simply better in every way than any other ordnance and gunboats are way too cheap a platform for them. Edit also filthy neckbeards saying POONED is just, bleck alg fucked around with this message at 14:22 on Jan 28, 2018 |
# ? Jan 28, 2018 14:04 |
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NB Euros tickets on sale now, buy them whilst they're available.
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# ? Jan 28, 2018 15:54 |
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Raged posted:They also are they only consistent counter to the snoozefest that is 4 wookie lists. I was talking with a buddy at a tournament I played in yesterday and I remarked that ordnance was either dumb or worthless in this game, and it's on the side of dumb right now, and he talked about the quad wookies. I remarked that if the game were in a place where a 3-die primary with one action was a good attack, FFG would never have released the wookie gunship, especially not at 24 points base. Got 2nd place in said tournament, only loss was to quad wookies where I made a dumb mistake, then had fun as i realized my MOV was better so i still finished ahead of him. Though to be fair I had Miranda, Poe, Fenn and that's probably just as power creep/cancerous.
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# ? Jan 28, 2018 16:07 |
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Everything about harpoon missiles is terrible in it's own way. With LRS, low PS ships no longer need to worry about managing the range band for both getting a target lock and for actually firing. So chances are you have a target lock and focus when you're firing the missiles, which means you're real likely to produce 3 or 4 hits. With deadeye and chips you also don't need to manage the range band to fire and are still likely to produce 3-4 hits. It's crappy that they gave it a great condition effect, didn't make you spend a target lock, gave you a bunch of platforms and tools to remove it's limitations, and then priced it at 4 points. Assault missiles and cluster missiles cost 5 and 4 points, and both require spending target locks. Homing missiles cost 5 points, and don't require spending a lock. It is so bizarre. I'm sure that power creep will get us in a year a 4 dice missile that doesn't require spending a target lock and assigns a condition that permanently reduces agility or something
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# ? Jan 28, 2018 16:45 |
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canyoneer posted:It's crappy that they gave it a great condition effect, didn't make you spend a target lock, gave you a bunch of platforms and tools to remove it's limitations, and then priced it at 4 points. The problem is, those missiles are generally not worth trying to make work. So FFG did make a missile that's worth trying to make work, and because ordnance is flawed, they made something really dumb.
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# ? Jan 28, 2018 16:52 |
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Raged posted:They also are they only consistent counter to the snoozefest that is 4 wookie lists. What's the build for Dengar/Assaj?
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# ? Jan 28, 2018 16:59 |
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The typical build is Dengar/title/expertise/K4 and Asajj has LW/Latts/2x glitter/countermeasures
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# ? Jan 28, 2018 17:31 |
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What would be a way to make ordnannce not dumb?
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# ? Jan 28, 2018 18:45 |
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Iceclaw posted:What would be a way to make ordnannce not dumb? Remove Harpoons, Bomblet Generator, and Sabine, then let things run from there.
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# ? Jan 28, 2018 20:14 |
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With all the Kanan/Fenn around I may just go back to lothal rebel/Horton and just win the dmg race since Horton doesn't give a gently caress about Fenn for the most part. Will have to figure out harpoon bullshit tho.
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# ? Jan 28, 2018 20:29 |
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Tequila Ranger posted:Remove Harpoons, Bomblet Generator, and Sabine, then let things run from there. Not dumb and usable.
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# ? Jan 28, 2018 20:48 |
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So my girlfriend loves dash. So which is a better bomber wingman? Nym or Miranda?
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# ? Jan 28, 2018 20:59 |
bunnyofdoom posted:So my girlfriend loves dash. So which is a better bomber wingman? Nym or Miranda? Miranda is a better all-rounder. Miranda + Dash is a really solid combo piece. Nym, while really flexible, doesn't regen and cannot SLAM to get out of trouble.
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# ? Jan 28, 2018 21:38 |
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Yep, harpoons are probably OP. Half of the reason they are OP is Imp gunboats. Thing is if harpoons get hit with the nerf hammer then even more obnoxious stuff will be at the top of the meta.
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# ? Jan 28, 2018 22:00 |
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ConfusedUs posted:Miranda is a better all-rounder. Miranda + Dash is a really solid combo piece. Is this good? 100 points PILOTS Dash Rendar (58) YT-2400 Freighter (36), Push the Limit (3), Heavy Laser Cannon (7), Kanan Jarrus (3), Outrider (5), Engine Upgrade (4) Miranda Doni (42) K-Wing (29), Twin Laser Turret (6), Sabine Wren (2), Bomblet Generator (3), Advanced SLAM (2), Proximity Mines (3)
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# ? Jan 28, 2018 22:40 |
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bunnyofdoom posted:Is this good? Miranda Doni (29) Twin Laser Turret (6) Harpoon Missiles (4) C-3PO (3) Bomblet Generator (3) Long-Range Scanners (0) Dash Rendar (36) Lone Wolf (2) Heavy Laser Cannon (7) Rey (2) Countermeasures (3) Outrider (5) Total: 100 View in Yet Another Squad Builder I like this one better. Miranda gets in a huge swing up front with fully modded 5 dice harpoons, gets TLT and bomblets to manage the board, and LW Dash with Rey gets the mods he needs to stay effective (without stress!)
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# ? Jan 28, 2018 23:12 |
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Arizona system open is a near mirror of Chopper + Fenn and Lothal Rebel + Fenn. I wonder if anti-Fenn mechanics (Expertise and Stress) will start to show up more. I ran the Lothal + Fenn list at our regional this weekend and went 4-2. It's a strong list, and I think I could have gone at least 5-1 if I hadn't made a bad call against Deadeye Harpoon carriers. To echo the thread though, I'm just not sure if I want to keep playing the list, because the "fun" isn't really there. I'm not sure if it's the list, or the meta, or both.
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# ? Jan 28, 2018 23:22 |
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A putative missile would be pretty balanced at 4 points, 4 dice, don't spend the lock. The condition needs to be a choice (either 1 damage and condition, or normal damage no condition, say) or it needs to only work if it deals at least one card. At a minimum. But there are a lot of other balance issues in the game at the moment that need attention too. Sabine and TLT in particular.
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# ? Jan 28, 2018 23:30 |
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Iceclaw posted:What would be a way to make ordnannce not dumb? I would have ordnance be less expensive and augment existing attacks as one-time buffs rather than replace whole attacks(this is why things like scrambler missiles, tractor beam, and jamming beam don't work). Harpoon would be really weak if it cancelled down to 1 hit and inflicted the condition, but that's exactly how FFG templated missiles that inflict statuses- give up a good quality attack to maybe do a damage and inflict something. Ordnance has had so may fixes nowadays that it's all kind of stacking on itself in a bad way that makes it all-or-nothing.
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# ? Jan 28, 2018 23:55 |
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Dash Rendar (36) Push the Limit (3) Heavy Laser Cannon (7) Harpoon Missiles (4) "Leebo" (2) Ion Dischargers (2) Smuggling Compartment (0) Countermeasures (3) Outrider (5) "Crimson Leader" (29) Trajectory Simulator (1) Ordnance Silos (2) Thermal Detonators (3) Advanced Optics (2) Deflective Plating (1) Total: 100 View in Yet Another Squad Builder
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# ? Jan 29, 2018 00:04 |
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thespaceinvader posted:A putative missile would be pretty balanced at 4 points, 4 dice, don't spend the lock. Hmmm. “Harpoon missiles: if this attack succeeds, and the defender would receive a critical hit, the attacker may choose to cancel that critical hit, and assign the Harpooned! Condition card to the defender.”
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# ? Jan 29, 2018 00:34 |
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At the most basic level, harpooned condition shouldn't do extra damage to the target ship. It should just splash to other ships, at least there's some counterplay.
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# ? Jan 29, 2018 02:32 |
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Harpoon should be “Cancel all results, deal 1 damage and condition to ship. Player can then decide when to detonate the harpoon to deal one damage to all ships in range 1” enemy ship can still spend that action to drop the condition as well.
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# ? Jan 29, 2018 03:52 |
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# ? May 29, 2024 09:52 |
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Ringo Star Get posted:Harpoon should be “Cancel all results, deal 1 damage and condition to ship. Player can then decide when to detonate the harpoon to deal one damage to all ships in range 1” enemy ship can still spend that action to drop the condition as well. 4 points for that? It would be useless. The only fair nerf I could see possibly coming is spending the TL to fire. Fix Sabine/Bombs/Reinforce/Slam+reload/Nym with 10 upgrades/Assaj being "too tanky" all things people complain about that will be brought up as soon as harpoons aren't the big thing anymore. It's just another in a long list of things people don't take the time to learn to counter and just whine about till it's nerfed. If every matchup was easy the game would be boring. Remember just over 2 weeks ago where everyone was losing their minds about Nym+ Genius+ Traj Sim/ Miranda? Some people actually built counters to the list and smashed the poo poo out of it in tournaments. Hell, I personally saw a top 16 Aussie player get tabled in the 5th round. It got nerfed the next week. Even if something is OP there is always a counter to it. I'm a middling to average player and I can counter massed harpoons if I fly really well. The only ones I have consitant trouble with are imp gunboats w/harpoons. That's why I am flying my current list. It counters it. Hell, a Dash with an Ion cannon/Corran went undefeated a couple weeks ago in a 2 day 60+ player tournament where it faced pre-nerf Nym/Miranda and QD+ 3 harpoon boats. It won because the player flew well. Raged fucked around with this message at 07:00 on Jan 29, 2018 |
# ? Jan 29, 2018 06:56 |