There's either an entrance in the Bulb Zone, or that's the Mountain one. It's pretty close to the Large Wreck and some lava vents. I was very surprised when I came out an exit I hadn't seen before and was right next to my main base.
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# ? Jan 27, 2018 23:53 |
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# ? May 14, 2024 06:41 |
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I was rather excited to hear the neeb's gaming people in the game so I guess that's neat. Otherwise, the game DOES seem to run a little better for me than it did in ~october. Pop-in is still a thing with some of the terrain, but it doesn't seem as bad. I haven't run into any falling-through the world bugs yet and all in all it feels like a pretty well put together game. I wouldn't have felt bad about buying this new instead of in EA a while back.
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# ? Jan 27, 2018 23:55 |
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E Equals MC Hammer posted:Can I bring unimaginable firepower to bear against the fishy menace? No, but you can bring fishy firepower to bear against an unimaginable menace. does that count? Semi-seriously. When life gives you lemons, exploding fish, and a gravgun - you make an aquatic fishy rpg. I call my breeding ground silo project fishattan.
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# ? Jan 28, 2018 00:06 |
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Dongattack posted:Did you see round two? That's pretty loving funny. I'm super sad he ended the stream at the point where you make sweet sweet love to the sea emporers eggs. Richard_hammer did not stop and think for 5 seconds about how the devs probably don't hate you and the 4 portals/sea mamas tank have all the poo poo you need for sea emperor egg spermand spent 3 hours running around getting steadily more pissed off. Then he ended up not realizing how big the end game thing was and spawned a bunch of stuff in to complete it. Was kinda sad because he was having fun up until hitting a lot of the end game bugs and poor choices you run into. 90% of the end game problems would be solved by making it readily apparent that when you get the neptune rocket stuff you should start building it immediately so you don't miss out on collecting extra nickle/sulphur goo/kyanite when you're at the center of the earth. Like a *hint hint, nudge nudge, beat you over the loving head with a bat* PDA message telling you to start building the platform/rocket engines immediately. Ganson fucked around with this message at 00:17 on Jan 28, 2018 |
# ? Jan 28, 2018 00:15 |
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I bought this a couple of days ago and holy gently caress am I loving it so far. I'm not sure sure how to proceed at the moment, though. I guess I'm in the middle part of the game, but I've reached a point where the resources I need (magnetite, diamond, gel sack, ruby) are in areas that are too deep or too dangerous for me to to farm with just the Seamoth, even with the first depth upgrade. Also I'm not sure which vehicle I should be aiming for next, the Cyclops or the Prawn Suit? I've got the laser cutter, radiation suit and ultra capacity O2 tank, so wreck exploration isn't a problem. Haven't been to the Aurora yet, mostly because I have a real-life crippling phobia of the open ocean and fully expect to soil myself whenever I encounter my first leviathan. The deepest I've been so far is the Jellyshroom Cave, where I just popped down to loot the Degasi undersea base. Any advice on how to proceed?
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# ? Jan 28, 2018 00:47 |
The Prawn should be your next upgrade; definitely get a couple grappling arms for moving, and a drill arm. It starts with, I think, a depth limit of 900m and upgrades take it to 2300m or so. Most people in this thread will tell you the Cyclops is useless/dumb/overrated but it's a giant sub and I love it.
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# ? Jan 28, 2018 00:51 |
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How exactly do I get inside the scanner room?
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# ? Jan 28, 2018 01:02 |
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Comrade Koba posted:I'm not sure sure how to proceed at the moment, though. I guess I'm in the middle part of the game, but I've reached a point where the resources I need (magnetite, diamond, gel sack, ruby) are in areas that are too deep or too dangerous for me to to farm with just the Seamoth, even with the first depth upgrade. There are areas that are safe to farm that with the Seamoth and first depth upgrade. quote:Haven't been to the Aurora yet You should fix that Inspector Gesicht posted:How exactly do I get inside the scanner room? Walk through the tube. If it has no tube, you may have built it in the wrong orientation.
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# ? Jan 28, 2018 01:03 |
Inspector Gesicht posted:`How exactly do I get inside the scanner room? You can attach it to a corridor in your base, or build a hatch on one of the two sides.
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# ? Jan 28, 2018 01:04 |
Ok I'm an idiot. I looked at a couple of empty or closed cargo boxes and decided they were just props. After building the scanner room I realized most of them contain fragments. Got the seaglide and the seamoth and a bunch of tools now. Now I'm setting up a proper base before exploring more of the Aurora and going deeper. So hard to put this down! Gameplay is just a continuous flow, there's always something do to.Comrade Koba posted:I'm not sure sure how to proceed at the moment, though. I guess I'm in the middle part of the game, but I've reached a point where the resources I need (magnetite, diamond, gel sack, ruby) are in areas that are too deep or too dangerous for me to to farm with just the Seamoth, even with the first depth upgrade. Also I'm not sure which vehicle I should be aiming for next, the Cyclops or the Prawn Suit? I've found all of those except magnetite using the seamoth. Keep looking or build a few scanner rooms I guess.
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# ? Jan 28, 2018 02:26 |
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Captain Scandinaiva posted:I've found all of those except magnetite using the seamoth. Keep looking or build a few scanner rooms I guess. There's a decent amount of magnetite in the jellyshroom cave, but it's near the max depth of an unupgraded seamoth so you'll either need to commit to bounce-diving or get the first depth upgrade first. A lot of it's in those big nodes you need a Prawn to mine, but there's plenty just hanging out on its own.
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# ? Jan 28, 2018 02:32 |
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Man, i'm having some extremely gamebreaking bugs in my game. Basically a random resource will be removed from the game entirely. First it was Cyclops Engine Fragments which were extremely easy to troubleshoot cause i know all the places where it's supposed to spawn, but no biggie, just unlocked it from the console. But now its loving MAGNETITE I know that there were vast amounts of it in, on, under and around the Mountain, but every last trace of it is gone now. And i built my base on-top of the Jellyfish Caves and the Magnetite there has been despawned too and in this case i can make 110% sure with my scanner room. This turdcovered diamond of a game has had a lot of bugs, but this is the most frustrating yet. It's not a old save either or anything, started it when the ending was released.
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# ? Jan 28, 2018 03:25 |
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Dongattack posted:Man, i'm having some extremely gamebreaking bugs in my game. Basically a random resource will be removed from the game entirely. First it was Cyclops Engine Fragments which were extremely easy to troubleshoot cause i know all the places where it's supposed to spawn, but no biggie, just unlocked it from the console. Have you considered. Not being so negative? I've been told that's important when dealing with months to years old issues holding the game back. But for a stab at optimism, have you checked inside the on land caves of the islands yet? I remember in the past looting good amounts of materials on the surface of them. Maybe start hurling gravsphers everywhere and hope it drags any clipped through the terrain stuff up to them? Section Z fucked around with this message at 04:04 on Jan 28, 2018 |
# ? Jan 28, 2018 04:01 |
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Section Z posted:Have you considered. Not being so negative? I've been told that's important when dealing with months to years old issues holding the game back. Yeah, i looked there too. I can't be arsed with the gravspheres tho. I read the first sentence of your post and was like "h-hhhow dare YOU!!!" and started fuming, but then i read the user name :P It's fine. I'll eventually come back to the game and either cheat rampantly, regenerate the terrain files or whatever they were called to respawn in the entire map or start a new game.
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# ? Jan 28, 2018 04:07 |
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So I played this a year ago, and then put it back up on the shelf to wait for 1.0. Does the Cyclops still sound it's ginormous fog horn every time you switch to the cameras?
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# ? Jan 28, 2018 04:08 |
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Dongattack posted:Yeah, i looked there too. I can't be arsed with the gravspheres tho :P But think of the cheevos man, the cheevos! How will you prove to anybody you beat the game if you use the console to get around launch bugs Hope the terrain regenerate works. I'm used to having TERRIBLE luck with that still leaving precursor bases half rendered myself, but it has worked a couple times in the past.
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# ? Jan 28, 2018 04:09 |
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Section Z posted:But think of the cheevos man, the cheevos! How will you prove to anybody you beat the game if you use the console to get around launch bugs You can just reload the save after cheating and they give the achivements to you anyway
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# ? Jan 28, 2018 04:10 |
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I realized something kind of silly today as I was building an outpost 800m down in the Lost River. If you build reinforcements on the moonpool it counts as way more than if you build them on say, a corridor, because it's supposed to reinforce structurally weak buildings
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# ? Jan 28, 2018 05:27 |
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jboslund posted:So I played this a year ago, and then put it back up on the shelf to wait for 1.0. Does the Cyclops still sound it's ginormous fog horn every time you switch to the cameras? No they broke that glorious feature :-( you have to hit the horn like a heathen now.
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# ? Jan 28, 2018 05:38 |
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I built a base in the grassy plains and all went well until a reefback, for some reason, decided to basically ram into my base continuously for a few days. I didn't think anything of it at the time as it eventually went away but my vehicle modification station despawned. Strange. Then the same thing happened again except this time I left my seamoth sitting outside my base (was using the moonpool to upgrade my prawn). I left the seamoth and went to the Lost River. At some point during my journey I noticed that for some reason my seamoth was nowhere near my base AND it was over 5,000 m away from me! That's a huge amount of distance since I think the usable world is maybe 2,500 m? Anyway, I saved and then set out to seaglide to my seamoth. It took forever and I actually ended up going from the Crash Zone --> Void --> Seatreader Path --> Crag Field --> Crash Zone where my seamoth was. I have no idea how, but I avoided all of the reapers in the Crash Zone and the ghost ones in the void, which I didn't think was even possible. Now, the interesting thing about this is that I *didn't* actually wrap around the world. My base markers and everything stayed behind me but I was in the zones I mentioned. So, where the hell was I and how did my seamoth get moved 5 km? I traversed the void again back to my base (this time I got attacked by normal reapers but none of the ghost ones). I wonder what the game zones actually look like? Or what would have happened if I kept going until I reached the safe shallows. It's like that alternate dimension episode of Star Trek TNG with all the Worfs or something. Except in this case we get infinite dimensions of reapers and reefbacks shoving my poo poo around.
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# ? Jan 28, 2018 06:19 |
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Comrade Koba posted:Haven't been to the Aurora yet That's your problem right there.
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# ? Jan 28, 2018 09:01 |
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Vasler posted:So, where the hell was I [...] ? Without having seen it first hand, it reminds me of a certain famous video. (Skip to 11.39 if it doesn't start there automatically.) The idea is that you did travel off the map, but also sort of wrapped around it as well. https://www.youtube.com/watch?v=kpk2tdsPh0A&feature=youtu.be&t=699
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# ? Jan 28, 2018 09:33 |
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I've been playing it on Xbox One, and after a save-bug left me stranded forever on the island with the two Degassi bases, I had a break until the Eyecandy patch solved it. I have so far lost two Seamoths to my own stupidity and greed. One I lost because I kept exploiting the slow load of tiles and zipped around underground, so I could get stuff without enemies being able to get me. Until I became too greedy with rubies at a vulcano and died. With the Seamoth safely positioned below the sea floor. The other one I lost because a wreck loaded up around it, trapping it in a little room. Now I am on my third bloody Moth, and I haven't found a single blueprint for neither drill arm or the grapple hook for the Prawn, which makes it quite useless. And the only Magnetite I can find with my scanners come in those big deposits. Currently I am building bases with scanner rooms around the map, in the hope I can find some drill arm fragments that way.
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# ? Jan 28, 2018 11:24 |
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Comrade Koba posted:I bought this a couple of days ago and holy gently caress am I loving it so far. Stick 1 or 2 containers on it and a sonar and you can explore a lot of things including the lost river, pack a spare power cell and food/water as it is a long trip. If you go to the Aurora bring the laser cutter, repair gun and propulsion canon as well as the usual scanner/torch/beacons, there is a lot of stuff there so you can pack lightly and come back loaded. Krogort fucked around with this message at 13:12 on Jan 28, 2018 |
# ? Jan 28, 2018 11:26 |
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Technically you don't NEED a propulsion cannon to explore the Aurora, if you're clever about climbing over some boxes. But bring one anyway to punt those eyecrab fuckers into the deep. Repair tool and laser cutter are mandatory though, and bringing your fire extinguisher doesn't hurt either.
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# ? Jan 28, 2018 11:33 |
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Demiurge4 posted:I realized something kind of silly today as I was building an outpost 800m down in the Lost River. If you build reinforcements on the moonpool it counts as way more than if you build them on say, a corridor, because it's supposed to reinforce structurally weak buildings I actually did know about that but I assumed it was a bug
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# ? Jan 28, 2018 11:44 |
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drat mid game farming is rough if you want to build the cool toys. I just struggled to build a Cyclop but this thing is drat near useless on its own, it need a ton of upgrades and if you add in the Prawn suit this is a lot of mining. And it need to be charged by swapping out the batteries ? isn't there a dock like the moonpool ?
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# ? Jan 28, 2018 13:23 |
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Krogort posted:drat mid game farming is rough if you want to build the cool toys. Nope! Good news, there is eventually a thermal reactor upgrade for the Cyclops. Bad news. It requires Kyanite, so by the time you're drilling that up you're not that far from "You've essentially beat the game! Here is your infinite respawning supply of ion crystals". EDIT: Oh right, as a further heads up, unlike the rest of the large resource deposits, Kyanite has a resource count range of ZERO and up, according to the wiki. So many people have thought Kyanite was bugged after getting RNG screwed after several nodes with hardly anything to show for it, only to find it's working as intended. Hope you get lucky and roll the high end "Up to 22 kyanite out of a single tall node" on the first try. Section Z fucked around with this message at 13:49 on Jan 28, 2018 |
# ? Jan 28, 2018 13:36 |
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Krogort posted:Make the modification station so you can make the Seamoth depth upgrades (goes down to 900m). Thanks for the advice. Went to the Aurora and got everything in there (took 2 trips), now I need to farm Magnetite so I can build the next depth upgrade for the Seamoth. Is the Jellyshroom Cave a good place to look? EDIT: It was! Managed to fill my entire inventory and the Seamoth storage unit with magnetite, diamonds and lithium After that, I need to find somwhere to gather Gel Sacks and Rubies so I can make the aerogel needed to make the Prawn. Also, when I was gathering Lithium in the Mushroom Forest, I kept hearing some sort of loud whistling/howling in the distance. Was that a leviathan? Comrade Koba fucked around with this message at 14:36 on Jan 28, 2018 |
# ? Jan 28, 2018 14:01 |
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There are some big snake in the mushroom cave but they are not very agressive so I don't think they are leviatan ? Havn't seen anything like the big monsters from around the Aurora down there. Gel sack and Ruby are found quite deep but are very visible and found in many areas. The good thing is that you only need 1 gel sack as they can be farmed in a outdoor pot.
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# ? Jan 28, 2018 16:46 |
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jboslund posted:Without having seen it first hand, it reminds me of a certain famous video. (Skip to 11.39 if it doesn't start there automatically.) The idea is that you did travel off the map, but also sort of wrapped around it as well. I watched this and I have no idea how any of what he discussed actually happened in Mario 64. Anyway it does kind of seem like that. If anyone feels like having some fun, just pick a direction and swim (in a seamoth). See if you eventually loop past the void like I did. Maybe it was because my seamoth was warped out there? It was definitely an experience.
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# ? Jan 28, 2018 17:09 |
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I found my first time capsule today. It was this and filled with bags of potato chips. I hope I don't find another one.
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# ? Jan 28, 2018 17:22 |
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Due to the coloring Nickel is almost totally invisible to me unless I'm staring right at it (and due to graphical issues it's invisible until it renders right in front of my eyes) so my workaround for both is to just build a base in the Lost River near a thermal vent for infinite power and a scanner room. Going well so far but I really need to make several trips down there so I can make that base fully-functional with all the goodies like desalination for fresh water, a moonpool, aquarium for breeding fish and planters for food and materials. Will probably be worth it just to have a safe spot to retreat to down there. Bonus: cameras drones spawn in with a beacon highlight so I can find this base anytime I want easily now.
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# ? Jan 28, 2018 18:15 |
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Speedball posted:Due to the coloring Nickel is almost totally invisible to me unless I'm staring right at it (and due to graphical issues it's invisible until it renders right in front of my eyes) so my workaround for both is to just build a base in the Lost River near a thermal vent for infinite power and a scanner room. Going well so far but I really need to make several trips down there so I can make that base fully-functional with all the goodies like desalination for fresh water, a moonpool, aquarium for breeding fish and planters for food and materials. Will probably be worth it just to have a safe spot to retreat to down there. Bonus: cameras drones spawn in with a beacon highlight so I can find this base anytime I want easily now. I spend 2 hours looking for some nickel... Hauled my prawn to the lost river entrance (from mountain) then walking down the lost river corridor, I didn't find any nickel until i was down 50% battery and it was a big deposit. Of course I didn't take the drilling arm as I needed the hand to grab stuff in the river and the graple to haul my rear end around the cave. So I climbed back (which is a pain in the rear end without the thruster I was trying to get), used some stuff I (luckyly) had on the cyclope as well as some scavenging to build a mini scaning base. I placed near a volcano midway between the mountain tunel entrance and a very deep hole and it would seem there is no Nickel at all in the "lost river corridor"...well at least there is a lot of everything else so that base won't be totaly useless. I refited the prawn with a drilling arm+grapler, packed 2 spare power cell and went down on foot to painfuly find some in "lost river junction". I'm lucky that 1 deposit was enough for all the upgrades I needed. In all those trouble I didn't find a single Nickel (small) rock yea it is both rare and very hard to find. gently caress nickel
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# ? Jan 28, 2018 19:25 |
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Speedball posted:Due to the coloring Nickel is almost totally invisible to me unless I'm staring right at it (and due to graphical issues it's invisible until it renders right in front of my eyes) so my workaround for both is to just build a base in the Lost River near a thermal vent for infinite power and a scanner room. Going well so far but I really need to make several trips down there so I can make that base fully-functional with all the goodies like desalination for fresh water, a moonpool, aquarium for breeding fish and planters for food and materials. Will probably be worth it just to have a safe spot to retreat to down there. Bonus: cameras drones spawn in with a beacon highlight so I can find this base anytime I want easily now. I live and die by my locator beacons. I've got my outposts and bases marked in red, the big landmarks like the Aurora, the floater island, and the alien island in yellow, and various wrecks and landmarks I haven't gotten to yet in standard blue. My Seamoth doesn't leave the bay without at least five beacons in the hold.
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# ? Jan 28, 2018 19:26 |
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Did they just remove the ability to find scannable items in the sensor room? I was using it like last week and that option isn't there anymore.
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# ? Jan 28, 2018 19:32 |
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Skyl3lazer posted:Did they just remove the ability to find scannable items in the sensor room? I was using it like last week and that option isn't there anymore. Every time I look at my scanner it seems to have different stuff it can scan. Worst was down to 1 page from 3
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# ? Jan 28, 2018 20:07 |
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Lol I can't beat the game because the rocket platform base won't spawn even with console commands.
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# ? Jan 28, 2018 20:29 |
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Bizarre Echo posted:I live and die by my locator beacons. I've got my outposts and bases marked in red, the big landmarks like the Aurora, the floater island, and the alien island in yellow, and various wrecks and landmarks I haven't gotten to yet in standard blue. My Seamoth doesn't leave the bay without at least five beacons in the hold. Excellent idea, and probably how the game is meant to be played, honestly, since there's no map.
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# ? Jan 28, 2018 20:47 |
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# ? May 14, 2024 06:41 |
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Is anyone disappointed the sunbeam sort of... poofs? Considering other ships crash landed and had survivors and generated wrecks it was actually really weird. I was expected to have a cool bit with rubble falling behind me as the wrecked main body of the ship splashed into water in the distance but just... nothing? Weird as hell.
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# ? Jan 28, 2018 21:13 |