|
Bogart posted:I know. Just think a newbie would be good. Someone for the group to yell at for NOT AIMING FOR THE SKULL the only acceptable character to add would be the grumpy rat catcher with a small but mean dog.
|
# ? Jan 26, 2018 01:55 |
|
|
# ? May 15, 2024 12:58 |
|
Arcsquad12 posted:HAIL BEARDS. Dutch literal translation for halberds is hell beards
|
# ? Jan 26, 2018 07:43 |
|
Halberd looks so good Huntsman class description also mentions "the arrow and the bullet" so it's possible the sgt will get bows.
|
# ? Jan 26, 2018 07:45 |
|
Will there be a level ala Condemned 2 where the personified aspects of everyone's demons come to attack the characters and by beating them, they overcome them?
|
# ? Jan 26, 2018 08:05 |
|
wtf is that ambulatory meatloaf hanging out with the football team
|
# ? Jan 26, 2018 16:50 |
|
Mzbundifund posted:wtf is that ambulatory meatloaf hanging out with the football team Looks like a cross between http://warhammer40k.wikia.com/wiki/Horror_of_Tzeentch and http://warhammer40k.wikia.com/wiki/Beast_of_Nurgle
|
# ? Jan 26, 2018 17:06 |
|
Second from the right is a chaos spawn, and the thing on the balcony above is a sorcerer of Nurgle.
|
# ? Jan 26, 2018 17:21 |
|
Whatever that sorcerer thing does it is going to get priority handgunned the gently caress out of town
|
# ? Jan 26, 2018 17:38 |
|
Digirat posted:Whatever that sorcerer thing does it is going to get priority handgunned the gently caress out of town I think the Sorcerer is one of the new "Lords". The bosses you'll have to fight at the end of series' of missions, like the Warlord in Stromdorf.
|
# ? Jan 26, 2018 17:39 |
|
Night10194 posted:I think the Sorcerer is one of the new "Lords". The bosses you'll have to fight at the end of series' of missions, like the Warlord in Stromdorf. Nah, he's an uncommon. When they showed a game play stream a month or so back, he showed up on the demo mission. He shot wave of blight that travel along the ground and then explode into lingering clouds. Also tried to teleport away and behind mooks when the PCs close in on him. I wonder if he may have other abilities?
|
# ? Jan 26, 2018 17:49 |
|
So he's a gas rat?
|
# ? Jan 26, 2018 19:32 |
|
Sounds like there's a lot of new kinds of special enemies, what with every kind of special rat returning, new rats, and the football team has their own set of specials. I wonder if every level will have the potential for every kind of special enemy to appear in it at any time, or if a given mission will tell you you might encounter a specific set of specials to encourage you to bring appropriate counters.
|
# ? Jan 26, 2018 19:38 |
|
Okay I think I figured out what's been bugging me about the promo material beyond the obligatory complaint that nobody playing in promos is as good at video james as me: My worry is that while the Skaven and their extreme gribbly-ness may be present to some degree, in refocusing on big beefy marauders they're gonna lose out on the overwhelming tide of, uh, vermin feeling but because the marauders are common enemies and not specials they're not gonna replace that swarming feeling with anything like Stormvermin behavior where you have to deal with swarms on autopilot while also reading the Stormvermin animation or else get severely punished. So what could've been a really entertaining new enemy class is just... rats, but bigger and damage-spongier and there's less of them, and they just moan and roar blandly instead of jeering in Skaven pidgin and crawling out of weird cracks to ambush you. I'm kinda getting the impression that what they're trying to do is broaden the ability of the AI director to pace a level on a more granular gradient than lots of skavenslaves -> maybe some stormvermin or other specials -> ogre + swarm, and that's cool! I can definitely imagine a way it can work really well. But I haven't really seen it yet from the released videos so far, which mostly seems to be proofs of character concept rather than having the actual gameplay rhythms nailed down. Willie Tomg fucked around with this message at 19:51 on Jan 26, 2018 |
# ? Jan 26, 2018 19:49 |
|
Bogart posted:So he's a gas rat? For what I remember, similar but not quite the same. The projectile is MUCH faster and seems to have some homing capacity, and the cloud if only about 25% the gas rat size. Seems like he is more focused on sniping out single targets as oppose to denying a large area. Mzbundifund posted:Sounds like there's a lot of new kinds of special enemies, what with every kind of special rat returning, new rats, and the football team has their own set of specials. I wonder if every level will have the potential for every kind of special enemy to appear in it at any time, or if a given mission will tell you you might encounter a specific set of specials to encourage you to bring appropriate counters. They said there are 3x as many different specials as in the first. A large enough pool that you can go several missions without necessarily seeing a given type. Some areas may weighted to favor either skaven or chaos, but either can show up anywhere.
|
# ? Jan 26, 2018 19:53 |
|
The football team is definitely the worst and most worrying thing seen so far, they look incredibly spongey and slow to fight compared to rats and I am holding out for a Back to Vermintide mod that just gets rid of chaos poo poo entirely
|
# ? Jan 26, 2018 20:02 |
|
Digirat posted:The football team is definitely the worst and most worrying thing seen so far, they look incredibly spongey and slow to fight compared to rats and I am holding out for a Back to Vermintide mod that just gets rid of chaos poo poo entirely Once again, Chaos is the worst part of the End Times. Nagash unleashing the undead upon the world and Settra getting super pissed about it, the Skaven full scale assault and moon destruction and prank calling the 40K dimension, and the Greenskin rampage are all great parts of the End Times, but they all get hosed by the Chaos plot superseding them.
|
# ? Jan 26, 2018 20:35 |
|
Arcsquad12 posted:Once again, Chaos is the worst part of the End Times. Nagash unleashing the undead upon the world and Settra getting super pissed about it, the Skaven full scale assault and moon destruction and prank calling the 40K dimension, and the Greenskin rampage are all great parts of the End Times, but they all get hosed by the Chaos plot superseding them.
|
# ? Jan 26, 2018 21:26 |
|
Capri Sun Tzu posted:Whoa what The Skaven go on a massive
|
# ? Jan 26, 2018 21:36 |
|
Every screenshot only increases my dire thirst for this game.
|
# ? Jan 27, 2018 01:20 |
|
Yeah I'm 100% with you guys who are worried it's gonna lose its tide of vermin character with these tofu-block-lookin' marauder fuckers. It's diving into three dozen pink rats with Swift Slaying on a wide-sweep weapon that keeps me playing this game. I really don't want to have to put real work into anything appearing with a mook's frequency. Anyway why is the Wizard in Rehab the one who loves tossing fireballs and the Wizard on a Bender the one with melee talent? I'd think the "cutting loose" one would be throwing AoE fire everywhere and the "restrained" one would settle for swords and judicious buffs. I even could have sworn there was something written in the WHFRP books about fire wizards wielding swords as a restraining and self-tempering technique, so they didn't magic everything and go off the deep end. Do we know all 15 careers? Fatshark's site doesn't list all three elves.
|
# ? Jan 29, 2018 18:09 |
|
SuperKlaus posted:Do we know all 15 careers? Fatshark's site doesn't list all three elves.
|
# ? Jan 29, 2018 18:16 |
|
They'll all be some variant of elf, unfortunately.
|
# ? Jan 29, 2018 18:39 |
|
Victor Witch Hunter Captain - Rapiers and pistols and swanky hats Bounty Hunter - Victor is Bobba Fett now. Ranged specialist Zealot - Victor's gone full Pentecostal. Melee focused, uses a flail Kruber Mercenary - Landsknecht with giant polearm, balanced role Huntsman - Right wing survivalist gun nut, ranged specialist Foot Knight - Sword n' board, heavy armored melee frontman Sienna Pyromancer - Agile single target specialist Battle Wizard - AoE specialist Unchained - Coke-addled melee fighter who augments her attacks with magic Bardin Ranger- Crossbows 'n guns with some melee, basically reprising his role from VT 1 Ironbreaker - Defensive melee role, armor, shields, etc Slayer - Aggressive dual wielding berserker. Can't use ranged weapons Capri Sun Tzu fucked around with this message at 18:45 on Jan 29, 2018 |
# ? Jan 29, 2018 18:43 |
|
Thank you Capri Sun Tzu. I heard the move speed trinket is actually a good choice now because it buffs your dodges. How so?
|
# ? Jan 29, 2018 18:49 |
|
SuperKlaus posted:Thank you Capri Sun Tzu. Normally you can only dodge a few times before there's a delay before you can dodge again. The run speed trinket removes that limit so you can chain dodges forever. You can try it out easily in the inn.
|
# ? Jan 29, 2018 19:10 |
|
Please put your shirt back on Bardin
|
# ? Jan 29, 2018 19:21 |
|
Bogart posted:Please put your shirt back on Bardin
|
# ? Jan 29, 2018 22:33 |
|
He’s already slain....my heart
|
# ? Jan 30, 2018 00:06 |
|
I'm gonna be playing the hell out of murderhobo Bardin.
|
# ? Jan 30, 2018 01:39 |
|
Yardbomb posted:I'm gonna be playing the hell out of murderhobo Bardin. Huntsman Kruber is a literal murderhobo. He lives in the woods and does nothing but drink and kill things.
|
# ? Jan 30, 2018 02:05 |
|
And for Kerellian we know that she is a Dark Elf Shade, and I will assume a Wood Elf Waywatcher and a High Elf Swordmaster or White Lion.
|
# ? Jan 30, 2018 03:31 |
|
kerellian with the white lion getup would be pretty cool arent swordmasters like the result of centuries of training ~in the lore~
|
# ? Jan 30, 2018 03:33 |
|
StashAugustine posted:kerellian with the white lion getup would be pretty cool I don't know a ton about High Elves.
|
# ? Jan 30, 2018 03:44 |
|
wardancer would also be a pretty cool melee focus
|
# ? Jan 30, 2018 03:48 |
|
StashAugustine posted:Arent swordmasters like the result of centuries of training ~in the lore~ Yeah but that's most high elves who go into a military career anyway, they have functional immortality after all.
|
# ? Jan 30, 2018 03:58 |
|
She's a swordmaster in the same way Rincewind is a wiz(z)ard.
|
# ? Jan 30, 2018 04:00 |
|
StashAugustine posted:arent swordmasters like the result of centuries of training ~in the lore~ Yes. Yardbomb posted:Yeah but that's most high elves who go into a military career anyway, they have functional immortality after all. True, but most high elves don't have military careers just (really long) periods of service in the militia.
|
# ? Jan 30, 2018 05:00 |
|
But Kerillian is a Wood Elf so Swordmaster is unlikely.
MonsterEnvy fucked around with this message at 07:27 on Jan 30, 2018 |
# ? Jan 30, 2018 07:19 |
|
cant give a poo poo about elf careers whenMzbundifund posted:They'll all be some variant of elf, unfortunately.
|
# ? Jan 30, 2018 07:30 |
|
|
# ? May 15, 2024 12:58 |
|
MonsterEnvy posted:But Kerillian is a Wood Elf so Swordmaster is unlikely. Wild Swordmaster
|
# ? Jan 30, 2018 08:06 |