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Rookersh posted:I think saying it should be dark for the sake of "grimdark" are pretty dumb, but I also think completely waving over the lightning changes is equally bad? I don't think that I'm glossing over anything about the technical aspects of lighting changes? I didn't mention it in the post at all, and only brought that example up because it's also someone being dumb about ~the lore~ online.
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# ? Jan 30, 2018 00:18 |
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# ? Jun 7, 2024 15:20 |
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Scrub-Niggurath posted:Tomb Princes have by far the best curse too "gently caress your mum"
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# ? Jan 30, 2018 00:19 |
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Once you get 7 armies rolling around and 4 level 5 cities the Tomb Kings are just fun as all hell. 2 tomb scorpions in every army. They're a lot more effective in pairs so they don't get isolated or focused. If one gets stuck you just send in the other one to unstick it.
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# ? Jan 30, 2018 00:19 |
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Yeah, some of my skellies are hard to see against the desert. What mod are you using to make the game a bit darker?
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# ? Jan 30, 2018 00:19 |
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JBP posted:Actually my only complaint is if I spend a few hours doing nothing but desert stuff my eyes start to hurt bc it's the same as staring wide eyed at an actual desert in the middle of the day. No it isn't lol.
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# ? Jan 30, 2018 00:20 |
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I think that there is supposed to be light adaptation that isn't working in any of the new maps.Arglebargle III posted:No it isn't lol. Turn off SSAO and check that poo poo out.
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# ? Jan 30, 2018 00:21 |
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How are you supposed to use lightly armored killy units like Slayers, Swordmasters, and other two-handed weapon wielders? When I put my HE swordmasters on the flanks, the enemy archers focus fire them to death. When I put them in the middle of the line, they seem to die faster than even basic spears/swords and need rescuing.
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# ? Jan 30, 2018 00:21 |
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Arglebargle III posted:No it isn't lol. Yes it is. It's really bright and I play on ultra wide so it's bombarding my eyes and they get sore and tired, whereas playing as vamps could be a fourteen hour session with no eye tiredness.
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# ? Jan 30, 2018 00:22 |
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JBP posted:Yes it is. It's really bright and I play on ultra wide so it's bombarding my eyes and they get sore and tired, whereas playing as vamps could be a fourteen hour session with no eye tiredness. Your monitor is not capable of light intensity anywhere near a bright sunny day lol. To say nothing of ultraviolet light haha goddamn
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# ? Jan 30, 2018 00:23 |
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Arglebargle III posted:
Sorry I am only imagining that my eyes get sore from looking at the desert part of the map for long periods. Sorry.
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# ? Jan 30, 2018 00:24 |
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Go outside dude
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# ? Jan 30, 2018 00:25 |
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Arglebargle III posted:
Yes, im sure he literally meant that..... Great post!
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# ? Jan 30, 2018 00:25 |
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It's also worth pointing out that the battle maps in Warhammer are capable of loading in several different weather conditions, which changes the lighting values quite a bit.Arglebargle III posted:
It is, however, capable of causing eye strain. That's why it's recommended to match your screen's overall brightness with the light levels in your room, which is fine for work but sucks for sperging.
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# ? Jan 30, 2018 00:25 |
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Arglebargle III posted:Go outside dude Do you go outside and then statically look at a bright area? That's not normal when you're outside. I wear sunglasses because they're nice for my eyes and also look cool. I also move from bright to shaded areas while I am outside and the intensity of the light changes often.
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# ? Jan 30, 2018 00:28 |
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Turn on the lights in your cave I guess? This is the gooniest conversation btw Before you start moving the goalposts you said it was the same as staring at an actual desert lol
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# ? Jan 30, 2018 00:29 |
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I live in a house.
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# ? Jan 30, 2018 00:30 |
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Find my harem
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# ? Jan 30, 2018 00:30 |
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In before "this thread said 500 new posts and I thought Norsca was out but it's just some goons arguing about the intensity of light, mods?"
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# ? Jan 30, 2018 00:31 |
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Maybe don't stare into a lamp for 14 hours.
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# ? Jan 30, 2018 00:32 |
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As an experienced gamer who games every day I laugh at your sore ill adjusted eyes which can't handle the vigor of a 14 hour gaming session.
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# ? Jan 30, 2018 00:35 |
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Rookersh posted:I think saying it should be dark for the sake of "grimdark" are pretty dumb, but I also think completely waving over the lightning changes is equally bad? WH2 looks better because you can actually see the environmental and character details.
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# ? Jan 30, 2018 00:44 |
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I'm a hardcore gamer so I hiss and scuttle under the nearest object when exposed to bright light
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# ? Jan 30, 2018 00:44 |
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Anyone else notice Khatep sounds like old school Megatron?
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# ? Jan 30, 2018 00:54 |
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Lots of dorks posting here, between the outside-goers and the cave-dwellers. As a cool guy, I close all my blinds to experience maximum immersion and marathon warhammer campaigns, collapsing in my computer chair if I must sleep. I also play all battles by sound, and angle my camera directly into the in-game sun. I wear sunglasses, of course.
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# ? Jan 30, 2018 00:57 |
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Someone needs to make a comic of Settra squinting at the rays of light coming into his pyramid, getting up and closing the blinds.
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# ? Jan 30, 2018 00:59 |
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I think there's a big lightning difference between high and ultra settings, or between dx11 and dx12, not sure which. I've played the same battle under different setting and the Empire mans went from looking very cartoonish due to bright colours and lack of shading to fitting into the scene better. Also the goon tourny is now live! Find your opponent on Discord and work out a time to play.
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# ? Jan 30, 2018 01:11 |
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LLSix posted:How are you supposed to use lightly armored killy units like Slayers, Swordmasters, and other two-handed weapon wielders? When I put my HE swordmasters on the flanks, the enemy archers focus fire them to death. When I put them in the middle of the line, they seem to die faster than even basic spears/swords and need rescuing. The AI loves to focus fire strong units without shields, yeah. My advice would be staggering your line by putting them further back than your other troops. You don't need a perfect line. They'll start shooting at your better shielded units first and you'll have more time to take them out with your own archers, monsters, fliers or cav. They will still switch over to shooting them when they get into range though (but take time re-positioning), so you need to be proactively taking the archers out asap. It may even be worth keeping them in reserve until you do. Use spells or buffs too. Other than that you should just expect them to take heavy loses and factor that into your army compositions. I tend to favor shielded troops for this exact reason. Slayers shouldn't be near the front lines though. Nephthys fucked around with this message at 01:46 on Jan 30, 2018 |
# ? Jan 30, 2018 01:40 |
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The lighting looks awful or maybe just bugged a lot of the time, and can indeed cause eye strain, but I guess im just one of those dang basement dwelling neckbeards. Thankfully there are several different mods that cater to my repulsive, cheeto stained body and my squinting pig eyes
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# ? Jan 30, 2018 01:41 |
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Is Settra's AI set to never really expand and instead run around pimp-slapping all his neighbours in turn? He's at war with everyone touching his turf (except my Last Defenders and our allies the wood elves) and could have wiped out several of them a dozen turns ago but he seems content to sack two of them every turn and move on. At this rate I'm going to grab the Black Pyramid before he bothers to.
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# ? Jan 30, 2018 01:43 |
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Back on release some people were talking about upvetting core infantry one or two chevrons if you could manage it, is that still a good idea?
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# ? Jan 30, 2018 01:45 |
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Shumagorath posted:Is Settra's AI set to never really expand and instead run around pimp-slapping all his neighbours in turn? He's at war with everyone touching his turf (except my Last Defenders and our allies the wood elves) and could have wiped out several of them a dozen turns ago but he seems content to sack two of them every turn and move on. At this rate I'm going to grab the Black Pyramid before he bothers to. That sounds about right for Settra, yeah. He is "get off my lawn" in the mummified flesh.
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# ? Jan 30, 2018 01:47 |
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StashAugustine posted:Back on release some people were talking about upvetting core infantry one or two chevrons if you could manage it, is that still a good idea? Less so now. They reduced the amount of melee defence you get and increased the cost slightly. It's still worthwhile on very cheap troops like Skinks and Empire Spearmen.
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# ? Jan 30, 2018 01:50 |
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Shumagorath posted:Is Settra's AI set to never really expand and instead run around pimp-slapping all his neighbours in turn? He's at war with everyone touching his turf (except my Last Defenders and our allies the wood elves) and could have wiped out several of them a dozen turns ago but he seems content to sack two of them every turn and move on. At this rate I'm going to grab the Black Pyramid before he bothers to. In my Arkhan Vortex campaign he seemed absolutely and 100% fixated on the Black Pyramid. He would never take it, just spend turn after turn murdering the garrison and any lords it spawned over and over again. He had other lords with him and they were mostly mauling the Black Pyramid too. It was pretty funny and weird and so by the time I got to fight him he was extremely powerful, high levelled, but didn't have much territory. Judging by how things look since I finally got a good start on my Khalida Mortal Empires campaign, he's doing exactly the same thing again in spite of the fact his leader traits make him basically wanna colonise everything and expand his empire.
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# ? Jan 30, 2018 01:53 |
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How do you feel about the Tomb King building tiers and unit caps? Basic infantry building seems a good deal. At tier 3 you are getting 4 archers, 2 warriors, a Tomb guard and a Halberd Tomb guard. So on a standard 3 settlement province that's 12 archers, 6 warriors and 6 guard. Chariot building is weird, you can get it at tier 1 so can get chariots very early, but you need to get to tier 3 to get the catapult. I don't think the catapults are good enough to justify this investment. They could have made them available at tier 2 and just not had a 3rd tier to make it cheaper. Cavalry is the only building chain that has 5 tiers. You spend a lot of money to get to tier 5 but the upshot is you're getting plenty of different cavalry units along the way. Cavalry also kind of has overlap with chariots; they share missile upgrades and function kind of similarly. Ushtabi building can be built in minor settlements but the bow version is so nice I like to just build it in the capital in order to be able to get it to tier 4. Scorpion building is standalone which feels kind of weird. It might make more sense for it to just be tied to the tier 5 cavalry building. On one hand, you need tier 5 settlement to unlock them but on the other hand the building that gives them gives you tons of other units too. Big monsters each have their own tier 5 building which encourages you to have plenty of capitals to get them but at that point you're probably doing so well it's not a big deal.
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# ? Jan 30, 2018 02:06 |
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Is anyone elses games have greenskins murdering everything? In my khalida game they've killed all the dwarves and border princes and are in a hellwar with the wood elves and von carsteins.
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# ? Jan 30, 2018 02:09 |
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albany academy posted:Is anyone elses games have greenskins murdering everything? In my khalida game they've killed all the dwarves and border princes and are in a hellwar with the wood elves and von carsteins. They buffed their fightiness so they get waaghs more and dint just sit around in low fightiness losing their army to attrition.
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# ? Jan 30, 2018 02:10 |
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Why can't you manually target with the soul casket? They also can't seem to ground target.
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# ? Jan 30, 2018 02:16 |
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albany academy posted:Is anyone elses games have greenskins murdering everything? In my khalida game they've killed all the dwarves and border princes and are in a hellwar with the wood elves and von carsteins. This sounds lore accurate.
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# ? Jan 30, 2018 02:17 |
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Space Skeleton posted:Why can't you manually target with the soul casket? They can’t hit units that shut their eyes
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# ? Jan 30, 2018 02:24 |
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# ? Jun 7, 2024 15:20 |
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Scrub-Niggurath posted:They can’t hit units that shut their eyes Sixth Edition Rules Accurate
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# ? Jan 30, 2018 02:38 |