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caberham posted:I can take down 1 v 1 Maiev as Jaina, or even Gaz. Well at least, hold my own lane and survive. Depends on the ELO and team comp I'd say. If Maeiv doesn't have a healer nearby, feel free to duel as much as you want since she doesn't have any self-sustain. At the very least she'll be less scary than she would be at full health. That said, if she has a teammate hiding in a bush she might just tether you to your death. Honestly though, it's unlikely you'll gank Maeiv without some hard cc and some help. She is just too slippery.
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# ? Feb 8, 2018 15:45 |
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# ? Jun 6, 2024 13:47 |
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Also not worth dueling most of the time. Not to whine but a pet peeve of mine is not to stall time and make efficient plays. Lane trading and or juking each other is just a waste of time (unless that's your goal, to stall the enemy and zone). A 2 v 2 fight is way more meaningful than a 1 v 1. Two heroes mean more CC's, bursts, ganks, or whatever play setup than someone moving around for their ult or whatever
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# ? Feb 8, 2018 16:05 |
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Putting damage on a solo laner with no sustain is good.
No Wave fucked around with this message at 16:26 on Feb 8, 2018 |
# ? Feb 8, 2018 16:24 |
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I just got paired up as Maeiv vs Lost Vikings. Dreams come true.
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# ? Feb 8, 2018 16:24 |
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While Maiev does seem really strong, I've had a fun time today as Blaze when they try to W or ult me. I'm not trapped here with you, it's you that's trapped with me.
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# ? Feb 8, 2018 18:28 |
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I had fun against her as etc too, just knock her back once she grabs your teammate.
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# ? Feb 8, 2018 19:29 |
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lucifirius posted:Reducing her range would be a good change, maybe make it the same as Tychus. Tychus has 4.5 range, so that would be the same as Tychus. Orange Crush Rush posted:I actually kind of wonder if it's possible to have damage falloff in this game and implement on her AAs. If she max range someone she sorta tickles, if she gets close on someone she shreds like normal. This also kind of puts her in line with how she plays in Overwatch as well. quote:What gets me about Tracer isn't that she's some uncounterable god, because she really does have some brutal hard ones against her, it's just that if you don't have any of those picks you are hosed. Like to the point where picking a tank that isn't taunt Varian or a ranged that isn't Greymane or something is just too risky when Tracer is open. It feels like games just get decided on draft with her, which is never a good thing. It's also why QM has become basically unplayable over time.
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# ? Feb 8, 2018 19:43 |
Well, that was indeed a quick match.
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# ? Feb 8, 2018 21:56 |
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Cavelcade posted:
Ahh, the sylv+won first objective powercombo.
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# ? Feb 8, 2018 22:02 |
Cavelcade posted:
look at this disgusting sylvanas player
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# ? Feb 8, 2018 23:52 |
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Not sure how people are winning so much as Maev. I feel like people have learned to not clump up for your Q and to just charge and kill you if you tether anyone. Especially against mage-heavy teams like Li Ming/KT + Tracer I get absolutely wrecked. Did have a couple good matches where people *did* clump us which was nice. But seems pretty dependent on happening upon an enemy team that does your work for you.
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# ? Feb 9, 2018 00:11 |
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Because Maiev still punishes team fights on maps where the objective is a tiny space.
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# ? Feb 9, 2018 03:35 |
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Come on qm gimme that infernal shrines! Daddy needs a new Q reset
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# ? Feb 9, 2018 03:38 |
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A public service announcement: when you're playing on Haunted Mines, don't let Murky and Sylvanas freely push a lane with only Abathur attempting to defend against them for seven uninterrupted minutes.
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# ? Feb 9, 2018 05:15 |
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Thank you that single Hero League game I played a few weeks ago. Also got Dehaka to level 5. Went from some of the worst most embarrassing games I've ever played to getting MVP. Also I unwrapped Junkrat from my first event box. This game can be nice sometimes.
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# ? Feb 9, 2018 07:50 |
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Kai Tave posted:A public service announcement: when you're playing on Haunted Mines, don't let Murky and Sylvanas freely push a lane with only Abathur attempting to defend against them for seven uninterrupted minutes. what... what mmr does this happen at? I'm inclined to say that any game where this could feasibly happen there is zero percent chance that abathur player could be good.
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# ? Feb 9, 2018 07:57 |
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My legendary box was a Tyrael skin duplicate for a Tyrael I don't own. Thanks blizz
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# ? Feb 9, 2018 08:03 |
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Rerolls are a thing.
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# ? Feb 9, 2018 08:19 |
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Olaf The Stout posted:what... what mmr does this happen at? I'm inclined to say that any game where this could feasibly happen there is zero percent chance that abathur player could be good. If Hotslogs is to be believed I exist somewhere in the gold MMR range. I wouldn't blame the Abathur, I'd blame the rest of his team who let me and Sylvanas have the bottom lane all to ourselves until we basically killed a fort for free and the rest of the game was an utterly lopsided stomp from that point as we took every camp like clockwork and completely ignored the objective until gg. They really need to institute some sort of revision to how the objective works on Haunted Mines. The Abathur's team had gathered all the skulls from the smaller creeps but if they went to go kill the big golem it would have let us either A). push for free or B). go and gank them. Consequently actually trying to complete the objective would have placed them at a disadvantage and we had no incentive go to and complete it ourselves at that point for a 20-something skull golem to their 70-something skull golem. As a result the objective went uncompleted all game. Just instituting a countdown timer or something where after X minutes the golems spawn regardless of how may skulls were gathered and anyone with 0 skulls gets nothing would actually encourage people to go down and fight in the mines on purpose and lend some actual strategic weight to the point of the map.
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# ? Feb 9, 2018 08:37 |
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SirSamVimes posted:Rerolls are a thing. Yup, just yesterday I rerolled an epic chest two times until I got a legendary, 2x epic, 1x common chest. Got myself a lunar doggie as the legendary, who I have found to be a very good boy. The common was also an event item, so that was nice.
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# ? Feb 9, 2018 10:11 |
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SirSamVimes posted:Rerolls are a thing. Yep, wasted an extra 3k gold to get yet another duplicate.
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# ? Feb 9, 2018 11:54 |
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SirSamVimes posted:Rerolls are a thing. Thanks for the reminder. Rerolled some crappy illidan skin and got Ana
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# ? Feb 9, 2018 13:07 |
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Another reminder: you can save stim packs for later. If you open a loot box and get a stim pack, before you click accept or reroll, alt + f4. You can log back on, open other kinds of loot boxes (e.g. if you opened a stim in a normal loot box, you can open rare, event, or Arthas boxes), and keep playing. I have this bad boy waiting for the weekend to start e: and I still have my HL apology legendary box. This one was a zagara chest
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# ? Feb 9, 2018 14:44 |
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I bought the golden rooster. Really dumb I still don't own blaze or maiev but it's so so so good. My favorite mount ez and it goes with so much, lots of outfits have gold in them.
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# ? Feb 9, 2018 15:07 |
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My placements put me into Gold 1 in Team League and Master in Hero League. Seems legit
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# ? Feb 9, 2018 15:33 |
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Almost like... there are differences between the two game modes.
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# ? Feb 9, 2018 16:12 |
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What's the difference
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# ? Feb 9, 2018 16:28 |
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Your av is a bit on the nose.
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# ? Feb 9, 2018 16:43 |
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Did you by chance notice that when you played Team League you were in a party with one or more other players, and when you played Hero League you were not?
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# ? Feb 9, 2018 16:51 |
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To be honest the only thing I pay attention to in this game is farming up a sick Hero Damage score for the inevitable end of the game so I can take all the credit for our victory, or alternatively, absolve myself of all blame when we lose With this strategy, you too can be a master/gold1 player in no time
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# ? Feb 9, 2018 17:14 |
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I'm just trying to look at the mini map during games now.
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# ? Feb 9, 2018 18:15 |
kater posted:
I got 3 legendaries in a chest and all three of them are tints I didn't own but never wanted. I wish I could hate you to death.
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# ? Feb 9, 2018 18:17 |
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BrianBoitano posted:Another reminder: you can save stim packs for later. If you open a loot box and get a stim pack, before you click accept or reroll, alt + f4. Are you SERIOUS?! I blew those stimpacks for nothing... They need to let you bank stimpacks, at least temporarily.
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# ? Feb 9, 2018 18:52 |
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New patch! (Maiev nerf) https://us.battle.net/heroes/en/blog/21508378/heroes-of-the-storm-patch-notes-february-09-2018-2-9-2018 Stats Basic Attack Damage reduced from 162 to 150 Base Maximum Health increased from 2150 to 2236 Health Regeneration increased from 4.48 to 4.66 Abilities Fan of Knives (Q) Damage decreased from 180 to 170 Vault of the Wardens (D) No longer grants passive Armor Talents Level 1 Naisha’s Memento (Active) Bounces no longer deal bonus damage Level 16 Armored Assault (Passive) Physical Damage bonus decreased from 35 to 25% Now activates if Maiev has any amount of bonus Armor Developer Comment: Maiev has arrived in the Nexus and seems to be obliterating her foes (as she should) but is slightly deadlier than we intended. The Warden’s survivability is currently too high, which allows her to get tons of resets on Fan of Knives while ignoring enemy threats. To address this, we’re removing her armor gain from Vault of the Wardens, while slightly lowering her damage output so that she has to stick around in the fight a little longer to take down her opponents. After these changes, we’ll continue to keep an eye on Maiev to be sure that she has enough survivability to perform her melee Assassin role, without it feeling like her enemies have little-to-no options for counterplay
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# ? Feb 9, 2018 18:52 |
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Maiev's win rate will PLUMMET to 59%... is this a troll?
No Wave fucked around with this message at 19:15 on Feb 9, 2018 |
# ? Feb 9, 2018 19:06 |
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I figured they would do an emergency patch for her. No way this patch was getting to HGC in a couple weeks
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# ? Feb 9, 2018 19:22 |
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Midnightghoul posted:I figured they would do an emergency patch for her. No way this patch was getting to HGC in a couple weeks Even if it did, usually the new hero isn't allowed for a week anyways.
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# ? Feb 9, 2018 19:29 |
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Kyrosiris posted:Even if it did, usually the new hero isn't allowed for a week anyways.
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# ? Feb 9, 2018 19:33 |
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Gobbeldygook posted:New heroes are not allowed in HGC for two weeks after release. Oh, is it two? Been a while, my bad.
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# ? Feb 9, 2018 19:34 |
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# ? Jun 6, 2024 13:47 |
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Maiev still my Waifu those changes aren’t too bad.
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# ? Feb 9, 2018 19:36 |