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Cassa posted:Needs more guided weapons to take advantage of unconscious Kuang Shi.
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# ? Feb 1, 2018 02:03 |
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# ? Jun 5, 2024 07:25 |
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An ancient Zen koan
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# ? Feb 1, 2018 02:09 |
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In ISS they're repeaters and +3 to hit.
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# ? Feb 1, 2018 02:11 |
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To turn Kuang poo poo into targeted/repeaters via biolocator you need to spend a short skill, turning them unconcious. Here is why it is a bad idea to use it for smart missiles: 1) You need to get into the missile template range to cover enemies 2) You need to either avoid LOF (if you use smoke, then +1 order) or eat AROs from those that won't dodge at the sight of a kuang shi 3) Smart missile gets one chance to hit target(s) on 18 with a shameful damage 14 AP+DA roll, because kuang shi won't survive that 4) Enemy gets to dodge and if they do - whoops, you just sinked 2 to 3 orders for a dubious combo. You are way better off just charging into that range (or even cc) shooting your chain rifle - if the enemy shoots/attacks without a DA or Shock weapon, your kuang shi is going to explode. Boom, two 13 Damage hits (way more if it is enemy fireteam or cheerleaders) for one order. Yes, enemy can and will dodge/tank it, but is was just a 5 pt model that you lost. Smart missiles are terrible in general. Biolocator is better used as a repeater for assault hackers if kuang shi is behind a wall from a LT that you can isolate or an enemy HI pain train.
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# ? Feb 1, 2018 15:15 |
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I basically agree, loads of things like that could theoretically be useful in a very niche situation, but as long as you have some sort of play left open to you, a more direct attack will usually be better.Cassa posted:I always figured that was by design of the game, most of the Corvus Belli starter sets have buildings with their little walls. I know, but I figured that was just a bit unthinking on their part. It really does have the potential to turn some games into just camping and shooting at each other rather than games of manoeuvre. That isn’t to say it makes tactics any simpler or doesn’t reward skill, it just imposes a different and more static shape.
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# ? Feb 1, 2018 19:01 |
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I just want the cruise chain rifle missile to deliver an actual missile sometimes.Genghis Cohen posted:I know, but I figured that was just a bit unthinking on their part. It really does have the potential to turn some games into just camping and shooting at each other rather than games of manoeuvre. That isnt to say it makes tactics any simpler or doesnt reward skill, it just imposes a different and more static shape. It's a good point, and I don't disagree. From the games I've played, it's basically always a given that anyone above ground level is going to be in cover and the ubiquity of he modifier sure gets dull.
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# ? Feb 1, 2018 23:53 |
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Anyone tried the new mission yet?
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# ? Feb 3, 2018 00:38 |
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Flipswitch posted:Anyone tried the new mission yet? No, but if a FB poll goes a certain way I might be playing it in a tournament on 24 Feb!
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# ? Feb 3, 2018 18:45 |
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Another question from my friend (trying to get him to go ahead and sign up for SA already...): "also trying to figure out, can a g:sync troop pick up a beacon?" Apparently a local player in his meta is adamant that g:sync troops cannot, but he wants to verify. It feels like the last question on the G:sync Infinity wiki page suggests that a g:sync troop can interact with objectives, but I'm here to double-check.
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# ? Feb 3, 2018 22:47 |
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Played a casual game against a friend today. He hasn't played for maybe a year and isn't too technical with the rules, so I thought I might go a little easy. Turn 1 he immediately plunks Van Zant down in the perfect attacking position, goes to take out the first of several backfield models he can engage one by one. I survive the first order with an ARM roll; I crit the second time; Van Zant goes Dogged; I crit again. I felt terrible for him, and his other attacking move also failed (Grunt HFT). However I then somehow ended up pinned down by snipers and a Zouave HMG; I lost loads of models myself during my turn 1, a few other crits being rolled! Ended up losing 9-1(!) so a pretty good laugh.
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# ? Feb 4, 2018 18:45 |
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Flipswitch posted:Anyone tried the new mission yet? I did yesterday. It went poorly for me since it was my first run with Onyx and my Xeodron Haris couldn't dislodge a combi Riot Grrl. However, a K1 Batroid was able to bring down the Lizard datatracker in the final round. As for the mission it runs just like any other until you start to reveal HVTs. We had a brief discussion at the beginning and theorized that the best choice may be to crowd them all together so that templates couldn't hit the real one if revealed. Specialist coverage is key and makes it feel more like a season 8 mission than season 9. I foolishly made Bit my datatracker meaning she couldn't Cybermask. I lost 1-9 but I'd play it again with a suitable SAA list next time.
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# ? Feb 5, 2018 16:05 |
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Cat Face Joe posted:I did yesterday. It went poorly for me since it was my first run with Onyx and my Xeodron Haris couldn't dislodge a combi Riot Grrl. However, a K1 Batroid was able to bring down the Lizard datatracker in the final round. I thought about this more, and really you should have just barreled into CC with the team. Riot Grrls don't CC well, and that Haris is beefy enough to tank whatever fire on the way in. Having done that, you'd own that side of the board. It doesn't fix your specialist problem, or your Lizard problem, but it's a start. Agreed that it's very season 8 style, even with zero classifieds. I am beginning to miss classifieds... Having every game end like 9-1 isn't as interesting. I really liked stuff like season 8 decapitation, where yeah, it was a kill mission, but four points came from classifieds.
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# ? Feb 6, 2018 00:32 |
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Under 15 posted:I thought about this more, and really you should have just barreled into CC with the team. Riot Grrls don't CC well, and that Haris is beefy enough to tank whatever fire on the way in. Having done that, you'd own that side of the board. It doesn't fix your specialist problem, or your Lizard problem, but it's a start. Yeah, going over my list I'd entirely forgotten about the Samaritan's CC skills and he was close enough to have closed on the Riot Grrl. Coming from PanO the thought of willingly moving into CC is terrifying. A lot is the same and I definitely deployed in a very PanO manner but I need to get used to these new options.
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# ? Feb 6, 2018 16:29 |
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Cat Face Joe posted:Yeah, going over my list I'd entirely forgotten about the Samaritan's CC skills and he was close enough to have closed on the Riot Grrl. Coming from PanO the thought of willingly moving into CC is terrifying. A lot is the same and I definitely deployed in a very PanO manner but I need to get used to these new options. In a game I played in my first escalation league I was playing nomads against an Onyx player with that Haris, and he engaged one of my jaguars in CC with the Samaritan. The jaguar won.
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# ? Feb 6, 2018 16:31 |
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Khisanth Magus posted:In a game I played in my first escalation league I was playing nomads against an Onyx player with that Haris, and he engaged one of my jaguars in CC with the Samaritan. The jaguar won. Jaguars are competent CC troopers, Riot Grrls less so.
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# ? Feb 6, 2018 16:41 |
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Khisanth Magus posted:In a game I played in my first escalation league I was playing nomads against an Onyx player with that Haris, and he engaged one of my jaguars in CC with the Samaritan. The jaguar won. I too have had a jaguar kill my Samaritan Haris. I even had burst advantage due to the TAG. It was that day that I learned you should only CC enemies who are garbage at it. I should have known better, I've killed so many people in melee under the cover of smoke with jaguars.
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# ? Feb 6, 2018 17:11 |
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KPC_Mammon posted:It was that day that I learned you should only CC enemies who are garbage at it. QFT. Against a garbage cc opponent, 1 very high rolling dice is an ok shout, you have a high chance of critting outright, no chance to miss, and the same chance for him to crit or beat you that any order in Infinity sort of has to take as a risk. Against a good opponent, it’s a fuckin coin flip. I have had so many people try to attack Jaguars in cc either because they just don’t think, or assume their hardass ninja/alien/Greek hero will be massively favoured by the dice. But a cc23 guy against a cc21 guy, with maybe a slightly better level of MA? Insane risk there.
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# ? Feb 6, 2018 18:39 |
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In fairness, one of the big Greeks getting shanked by a guy from the space-barrio is really damned funny. Almost as funny as gluing him down and then shanking him.
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# ? Feb 6, 2018 22:01 |
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I have a question that I thought I'd asked on here, but I can't find it anywhere... If me and my buddy want to play an ITS game, casually at home and all that, what is the process here? I can't seem to find a clear answer in the Main rulebook or the ITS document. In a tournament (which I've not ever been to), I understand that you would bring a couple lists, knowing the missions, but not your opponent or your COs, then choose a list each match. But what if you're just playing a one-off with a buddy? Is there an official process that I haven't found? Is there something that people find that works? It feels like an annoying amount of work to bring two lists and do all that for one scenario against one player. But maybe that's the right approach? Granted, we've gotten by kinda making things up. "Let's pick COs then make a list!" or "Let's bring two lists this time and then generate COs." That sort of thing. But yeah, just wondering if there's an official method.
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# ? Feb 6, 2018 22:42 |
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This is from memory but I think the ~*official*~ method is: 1. Define mission. 2. Set up table. 3. Declare faction. 4. Write lists. 5. Draw classifieds. 6. Roll for initiative. 7. Deploy in the chosen order. 8. Hand over courtesy lists. 9. Play. Obviously most tournaments don't follow these rules as you rarely see the tables beforehand. If you want to play a mission out of the book, just set up and play. Courtesy lists are for ease of play in a timed game. If it's just you and your friend on a Sunday take all the time you need to learn each other's army.
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# ? Feb 6, 2018 22:59 |
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For casual games we'll usually agree on a mission before the day so we can write lists - usually we'll also mention which army we're taking. Whoever is hosting/gets to the venue first will set up a table, the other guy can then fiddle with it if they really care (nobody usually does), and the we roll WIP. No need to over think it for casual games. Sometimes we'll just roll on the mission chart and re-roll if we can't be arsed playing that one.
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# ? Feb 6, 2018 23:04 |
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Pidgin Englishman posted:For casual games we'll usually agree on a mission before the day so we can write lists - usually we'll also mention which army we're taking. Yeah, this one sounds a lot like what we do. But when the mission calls for COs do you pick them before or after making a list? Before I would assume? My only "problem" with this way (which, btw, is pretty much our current method), is you could then be like "well, I generated a need for doctors, I can make sure I have plenty!"
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# ? Feb 6, 2018 23:05 |
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TheFinalTuba posted:Yeah, this one sounds a lot like what we do. But when the mission calls for COs do you pick them before or after making a list? Before I would assume? My only "problem" with this way (which, btw, is pretty much our current method), is you could then be like "well, I generated a need for doctors, I can make sure I have plenty!" Pretty sure you are supposed to draw classifieds after picking a list, as per the steps above.
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# ? Feb 6, 2018 23:34 |
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Khisanth Magus posted:Pretty sure you are supposed to draw classifieds after picking a list, as per the steps above. Well, that's why I am asking about what people do for one-off games. Do you bring two lists in that case, when meeting a buddy for a casual one-off game? Maybe that's the correct method, just feels semi-excessive for one game.
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# ? Feb 6, 2018 23:36 |
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Yeah ignore the tournament setup stuff. Pick a mission, write your one list, setup table, draw classifieds and roll for first. If you're playing an ITS mission you're probably going to have one of most of the specialists.
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# ? Feb 7, 2018 00:00 |
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# ? Feb 7, 2018 01:37 |
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Niiiice, get em build up mate!
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# ? Feb 7, 2018 02:27 |
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Khisanth Magus posted:Pretty sure you are supposed to draw classifieds after picking a list, as per the steps above. Nope, in ITS it's draw Classifieds, then pick a list (presumably one that has the specialists that the classified might require). EDIT: but yeah, for friendlies don't bother with the formalities. Ilor fucked around with this message at 02:37 on Feb 7, 2018 |
# ? Feb 7, 2018 02:35 |
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TheFinalTuba posted:Yeah, this one sounds a lot like what we do. But when the mission calls for COs do you pick them before or after making a list? Before I would assume? My only "problem" with this way (which, btw, is pretty much our current method), is you could then be like "well, I generated a need for doctors, I can make sure I have plenty!" Tbh for casual games we just suck it up. You know there's classifieds coming, if you want to go balls-to-the-wall violent and leave the specialists at home then cool, if you one of each then cool. It's for the fun, the winner is almost moot. We tend to use the mission to focus the fight. I'd have fewer casual games with someone who got stressed about rewriting a list for a 1 or 2 point co when capture the hvt is still possible as well. Being that concerned with winning is fine in a tournament, but seems a bit much at home. However, I tend to be fairly time constrained too - as do my mates. As such we don't really want to burn time massaging lists, we just want to throw down and have some laughs.
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# ? Feb 7, 2018 02:41 |
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Flipswitch posted:Niiiice, get em build up mate! I still have to build a list with these guys, I'm not entirely certain how it's going to work out but in this shipment I bought 3 different hackers by accident solely because I liked their models. I've got a bunch of unpainted Ghulams and Alguaciles from Red Veil/Ice Storm so I'm gonna paint them up in my YJ army colours and proxy them as Kuang Shi. Enemies of the State indeed.
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# ? Feb 7, 2018 03:03 |
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Magic Rabbit Hat posted:I bought 3 different hackers by accident
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# ? Feb 7, 2018 13:39 |
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Pfft. You factions taking advantage of ALEPH's knowledge and elite units without adhering to its goal of unity and peace! Keep paying your fees toward our shared AI upkeep fund, though. It is greatly appreciated!
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# ? Feb 7, 2018 15:16 |
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Ilor posted:Nope, in ITS it's draw Classifieds, then pick a list (presumably one that has the specialists that the classified might require). haha I completely missed the pick a list step.
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# ? Feb 7, 2018 16:14 |
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Thanks for all the responses guys. I think this will clear some stuff up for us. It's all about having fun anyway.
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# ? Feb 7, 2018 17:37 |
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Gonna play this tomorrow for Unmasking vs Ariadna/CHA not sure which yet: CA - 0702 ────────────────────────────────────────────────── 10 CHARONTID Lieutenant (Multispectral Visor L3) HMG, Nanopulser / Heavy Pistol, Knife. (2 | 79) UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43) SHROUDED (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25) SHROUDED (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25) NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32) SPECULO KILLER Boarding Shotgun, Smoke Grenades / Pistol, Monofilament CCW, Knife. (1 | 34) M-DRONE Combi Rifle, Sniffer / Electric Pulse. (0 | 17) Q-DRONE HMG / Electric Pulse. (1 | 26) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) 6 SWC | 299 Points Open in Infinity Army
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# ? Feb 7, 2018 23:10 |
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Flipswitch posted:Gonna play this tomorrow for Unmasking vs Ariadna/CHA not sure which yet: Should be good. What I found for unmasking is that it's important to go first to keep your opponent off the consoles, and that list is pretty well equipped for the task.
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# ? Feb 8, 2018 00:29 |
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Maximus might be a joke as 'infinity scale', but hot drat - he paints himself. God I wish there were more 54mm skirmish games.
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# ? Feb 8, 2018 10:17 |
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Pidgin Englishman posted:Maximus might be a joke as 'infinity scale', but hot drat - he paints himself. That's gorgeous! I know this is a long shot, but does anyone happen to have an extra pistol arm from the Mobile Brigada hacker? I seem to have lost mine into the carpet abyss, and after an hour of searching I'm about to write it off.
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# ? Feb 9, 2018 20:58 |
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Unmasking is a super cool mission but pretty old school in how involved it feels. I liked it. I won 7-1 but it was a lot closer than that suggests. I had a rough start with the very first roll of the game being my Charontid crit into NWI. I paid 89pts and all i got was crit by space russians
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# ? Feb 10, 2018 11:43 |
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# ? Jun 5, 2024 07:25 |
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Are T2 crits both wounds with no save?
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# ? Feb 11, 2018 03:57 |