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Orty
May 14, 2007

I ride bikes all day posted:

Eh, my old EQ bard was a cat, and I’m not sure how much changed for Luclin. Qualifier out of the way, playing a bard is a pretty high level task compared to most classes. Quad twisting, especially while weaving in a mez, is a few steps beyond pressing kick or backstab once every few seconds. I’m not saying it’s a super heroic task, but it’s a poo poo ton of effort in comparison.

I found it to be a masochistic sort of fun. You can’t really talk in a group and be as effective as you can be, which can be annoying. Bullet train song makes everything ok, though.

That's what I love so much about bard. So much to do to keep you engaged. Also enjoy joining groups and having a noticeable effect on how well they are performing.

I am really leaning on doing rogue just for the simplicity of it. The lack of soloing ability is kinda worrisome for me though. With bard I would lose that simplicity but get a class with tons more utility and soloing ability.

Still have no clue which way to go. I assume Bard would be more useful to me in the end.

I probably won't be parting out my druid's gear. With the gear that my bard currently has I could go either bard or rogue, and only benefit of selling off the druid stuff would be to afford a haste item and some decent weapons.

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Frog Act
Feb 10, 2012



Cool, well, I invited my buddy Hororius who I know in real life and a cool dude I met named Izarias. It's always nice to have more people around

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice

aparmenideanmonad posted:

You can get invites for whoever you want into the guild, it's never been goon only. They'll get kicked if they suck and piss other people off, otherwise it's no big.

Fuckit, I'll take one, been guildless since 2010, but who cares anymore.

IGN: Hordaek

ChairmanMauzer
Dec 30, 2004

It wears a human face.

kzersatz posted:

Fuckit, I'll take one, been guildless since 2010, but who cares anymore.

IGN: Hordaek

Friended ya. I'll get you an invite when I see you on. Hit me up on Mauzer if you see me on.

Orty
May 14, 2007

Anyone happen to have the stein for the mage focus item laying around still? I just need that and a sapphire to do the quest turn in.

Going to be focusing on leveling my mage thanks to some suggestions and remembering my lvl 16 mage I had back on p99 pre velious. Should be pretty fun and now a bunch of people in the guild to group with. Blackburrow tonight was great!

Meatgrinder
Jul 11, 2003

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
RE: Traveling around, my druid is always bound in Qeynos. If you are looking for a port, /friend Lanadinea. I can rez, I can port, I can PL/transfer items: don't be shy to send a tell. I'm in Kittens, not Unknown, but I'll always help out.

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice

ChairmanMauzer posted:

Friended ya. I'll get you an invite when I see you on. Hit me up on Mauzer if you see me on.

Dope, hopefully I can get tagged tonight.

Also
Buying Medium/low quality pelts and spiderling silk for these damned leather pads.

I'm going whole hog on smithing and trying to not go broke too quickly, I made it to 170 last night and man does it get pricey FAST.

Time to get an alt into high keep and farm those sweet sweet goblins.

Pillow Armadillo
Nov 15, 2005

"Beware the Jabberwock, my son!"
What's your stopping point? It might be helpful to know the min skill success probabilities of your ideal recipes before you approach 200.

Frog Act
Feb 10, 2012



So I've been reading about all the classes and stuff, and like, what do you do in terms of active combat if you're a warrior / monk / rogue / ranger? Is it just straight autoattacking (obvs ranger has a few debuffs but they seem to be mostly about mdps)? I mean I know monk has some moves but there don't seem to be a ton and warrior doesn't seem to have any abilities, exactly.

Also I was wondering about healing as a Shaman. We're basically offhealers, right? I'm used to playing full healer type classes in MMOs, but Shamans basically either heal in groups of two or complement a cleric right

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice

Pillow Armadillo posted:

What's your stopping point? It might be helpful to know the min skill success probabilities of your ideal recipes before you approach 200.

I'm stopping at loosely 210, specifically the Dwarven Cultural armor (Enchanted, not imbued.).

Total limiter though at the moment is not having like the 1000 PP to make that last 40pt hurdle :P

Oggok Guard farming or LGuk soloing for Fine Steel again later will help me over that hurdle a bit, but it's time consuming.

Pillow Armadillo
Nov 15, 2005

"Beware the Jabberwock, my son!"
http://wiki.project1999.com/TradeskillTable

At 185 skill, you should be succeeded 80% of the time on a 210 recipe. Your average success at 170 skill is like 67% successful by comparison.

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice

Pillow Armadillo posted:

http://wiki.project1999.com/TradeskillTable

At 185 skill, you should be succeeded 80% of the time on a 210 recipe. Your average success at 170 skill is like 67% successful by comparison.

Well gently caress me silly, that's an awesome chart I've never seen before.

I can do some cost breakdown in Excel to see which is more effective to do, two attempts at any one item, or slogging it to 210 Skill... chances are, two attempts still will cost less.

Looks like my goal is 185ish now.

Thanks!

Siets
Sep 19, 2006

by FactsAreUseless

Frog Act posted:

So I've been reading about all the classes and stuff, and like, what do you do in terms of active combat if you're a warrior / monk / rogue / ranger? Is it just straight autoattacking (obvs ranger has a few debuffs but they seem to be mostly about mdps)? I mean I know monk has some moves but there don't seem to be a ton and warrior doesn't seem to have any abilities, exactly.

Also I was wondering about healing as a Shaman. We're basically offhealers, right? I'm used to playing full healer type classes in MMOs, but Shamans basically either heal in groups of two or complement a cleric right

Welcome to late 90's MMO design and gameplay! You are correct that warriors and rogues have the least in terms of interactive combat gameplay. Monks get a little more to do, mostly only defined by their feign death ability giving them good utility as pullers in addition to their DPS role. EQ doesn't really have "rotations" unless you're on a raid boss with a lot of health and also a spellcaster, and even then it's pretty simple.

While that may sound boring at first glance compared to modern game designs, what EQ does have is adrenaline-spiking difficulty when things go wrong in a fight and ball-crushing consequences should you fail to meet the challenge. When you pull an extra mob, it's often a Very Big Deal and suddenly you might be thrust into a new role, such as a monk serving as temporary off-tank with Mend, or a necromancer serving as a patch-healer with health transfers, etc. The goal of any group is always to achieve nice, easy, steady pulls to keep that steady IV-drip of exp going, but the game's dungeons and environments and NPCs will get progressively more challenging and put you in situations that often break the very simplistic surface gameplay mold of the game. As you progress, EQ forces you to be conscious of the space you occupy far more than do most modern games, which is why I think I get so immersed in the experience despite it still looking like an N64 game.

There's also something to be said for the person that just wants to whack things with a sword and board and not have to dick around with keyboard-Tetris-optimal-button-puzzles just to do their job. Some folks want that, and for those that don't there are other class options for them to explore. This post wasn't really meant to be a rant/response to you and more just my own commentary on how I disagree with where designers have taken modern MMOs and why I still find myself coming back to EQ.

Siets fucked around with this message at 17:36 on Feb 15, 2018

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Siets posted:

Welcome to late 90's MMO design and gameplay! You are correct that warriors and rogues have the least in terms of interactive combat gameplay. Monks get a little more to do, mostly only defined by their feign death ability giving them good utility as pullers in addition to their DPS role. EQ doesn't really have "rotations" unless you're on a raid boss with a lot of health and also a spellcaster, and even then it's pretty simple.

While that may sound boring at first glance compared to modern game designs, what EQ does have is adrenaline-spiking difficulty when things go wrong in a fight and ball-crushing consequences should you fail to meet the challenge. When you pull an extra mob, it's often a Very Big Deal and suddenly you might be thrust into a new role, such as a monk serving as temporary off-tank with Mend, or a necromancer serving as a patch-healer with health transfers, etc. The goal of any group is always to achieve nice, easy, steady pulls to keep that steady IV-drip of exp going, but the game's dungeons and environments and NPCs will get progressively more challenging and put you in situations that often break the very simplistic surface gameplay mold of the game. As you progress, EQ forces you to be conscious of the space you occupy far more than do most modern games, which is why I think I get so immersed in the experience despite it still looking like an N64 game.

There's also something to be said for the person that just wants to whack things with a sword and board and not have to dick around with keyboard-Tetris-optimal-button-puzzles just to do their job. Some folks want that, and for those that don't there are other class options for them to explore. This post wasn't really meant to be a rant/response to you and more just my own commentary on how I disagree with where designers have taken modern MMOs and why I still find myself coming back to EQ.

Yeah, Rangers / Paladins / Shadowknights will have much more going on mechanics-wise than a warrior or rogue will, but compared to pretty much any modern MMO it's all pretty much glacial in comparison.

I will warn that Velious era rangers are kind of not good. They give up a lot of damage compared to Rogues or Monks for some substandard druid spells and they didn't really come into their own as a ranged weapon combatant until Luclin when they could consistently fire arrows without breaking the bank on fletching the really expensive good arrows. Paladins and SKs are both pretty solid tank contenders if you want to do more than kick, bash, and taunt every couple of seconds and they generally work better than a warrior will in most PUG groups.

I will also say that compared to WoW, the way that Aggro is handled on mobs is a lot more complicated too. It's more than just "hate from my damage > hate from your healing, therefore it attacks me". Distance to the enemy, whether you are sitting (regenerating mana) or standing, and debuffs being put on the mob can all spike hate in ways that doesn't really happen in other modern MMOs. There is way less visual feedback over what will aggro you at a glance, from how far away, or if friends will join in, so there's a good amount of judgement calls that are happening with regards to pulls and fights in general that won't happen in WoW of XIV.

Hexel
Nov 18, 2011




on the other hand at the high end theres a lot almost all classes can do to min/max their effectiveness in a fight

watch all the poo poo this monk does to solo emp chottal https://www.youtube.com/watch?v=sRf5AuS0MLA

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe

Frog Act posted:

So I've been reading about all the classes and stuff, and like, what do you do in terms of active combat if you're a warrior / monk / rogue / ranger? Is it just straight autoattacking (obvs ranger has a few debuffs but they seem to be mostly about mdps)? I mean I know monk has some moves but there don't seem to be a ton and warrior doesn't seem to have any abilities, exactly.

Melee is boring, and trying to tank as a warrior requires a lot of understanding of how other classes can help you be at the top of the aggro list because few things you do on your own in this era of EQ really matter aside from praying that your weapons proc.

However, pulling is fun and all of those classes can pull effectively. Monks have the best toolset all around, though rangers are excellent pullers when harmony is available or tracking is relevant, and rogues can do some cool things with sneak/hide. Warriors can just grab a herd and live to bring them back to your crowd controller. Ultimately, the best pullers are people who know where mobs are, understand aggro and pathing mechanics, and keep track of respawn timers. Anyone can do this on any class, but classes that don't need to meditate much are ideal so that you can let other people get mana while you hunt for more mobs.

quote:

Also I was wondering about healing as a Shaman. We're basically offhealers, right? I'm used to playing full healer type classes in MMOs, but Shamans basically either heal in groups of two or complement a cleric right
In a normal leveling group situation, you won't have a shaman solo healing in ideal groups. That said, if you're with 5 DPS and can keep regen up on whoever is tanking, dropping 1 slow on single pulls will be enough to keep everyone healthy with occasional spot heals - if you can keep haste up on DPS, stuff won't even live long enough to need spot heals. Shaman/necro combos in groups can be surprisingly effective with the necro spot healing using HP feed or to transfer "mana" via cannibalize to the shaman so more hastes can be maintained.

Also, torpor is a game changer at level 60 (most efficient heal in the game outside of CH on high hp tanks) and spamming torpor while you canni yourself is pretty much infinite mana. By then your slows reduce mob DPS by 70+% as well, so it's easy to solo heal as long as you don't catch an overpull. Shaman monk (monk or sham tank) and shaman rogue (shaman tank) are some of the most powerful non-charm duos at high levels because of this.

Pillow Armadillo
Nov 15, 2005

"Beware the Jabberwock, my son!"

Siets posted:

Welcome to late 90's MMO design and gameplay! :words:

adrenaline-spiking difficulty when things go wrong in a fight and ball-crushing consequences should you fail to meet the challenge. When you pull an extra mob, it's often a Very Big Deal and suddenly you might be thrust into a new role.

Speaking to the raid/group warrior role, it's the second scenarios that will push you to the limits of a "dumb" or single-focused class in a unique way.

I will never suggest that warriors are boring because, in fact, I have been having consistent fun playing a tank role from 1-60. Those new role moments are the main reason why I can't log onto my warrior for more than 15 minutes before someone I played with 5 years ago asks me if I want to group in Howling Stones, Dragon Necropolis, whatever when I know I can't play for more than an hour.

Being able to tank 2-5 mobs while enchanters are holding back a hoard, survive to take on another wave, without anybody else dieing or the raid wiping is hard to top in an adventure game.

Gimmicks are sometimes fun, too.
For example, I've seen at least 3 waves of mage armies get at least 2 of their core groups through the three expansions.

At least a dozen players, like Sqid, did solo artist challenges with self-imposed restrictions like only NO-DROP gear, only equip items you have found/traded for directly.

Want to play a Kunark-era Iksar warrior to 60 for 5 years? I did. Fun fact - they don't get plate drops until Velious so you're basically an OOM Ranger unless you bought that new expansion

TL;DR - If you think you'll have fun playing a class according to its classic role, try inventing a gimmick like some past players have done.

Pillow Armadillo fucked around with this message at 19:18 on Feb 15, 2018

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice

Pillow Armadillo posted:

TL;DR - If you think you'll have fun playing a class according to its classic role, try inventing a gimmick like some past players have done.

I considered rerolling my bard just to get into Auld Lang for this reason, I really like that mentality for the game, I could never do it for my Paladin easily though, they're hard enough as it sits.

moolchaba
Jul 21, 2007

kzersatz posted:

Oggok Guard farming or LGuk soloing for Fine Steel again later will help me over that hurdle a bit, but it's time consuming.

You should consider farming in Droga. Yes, most goblins have an annoying damage shield when you first clear, but the armor drops vendor pretty nicely (14-32pp) as well as FS weapons.

It's a little out of the way until you get an OT hammer. I keep going back there after all these YEARSSSSSSS and it's still a blast to kill those drat dirty gobs.

Siets
Sep 19, 2006

by FactsAreUseless

moolchaba posted:

You should consider farming in Droga. Yes, most goblins have an annoying damage shield when you first clear, but the armor drops vendor pretty nicely (14-32pp) as well as FS weapons.

It's a little out of the way until you get an OT hammer. I keep going back there after all these YEARSSSSSSS and it's still a blast to kill those drat dirty gobs.

Shoutouts to this man who got me my Circlet of Shadow many years ago when I was but a wee necro. :glomp:

You are the real King of Droga.

aparmenideanmonad
Jan 28, 2004
Balls to you and your way of mortal opinions - you don't exist anyway!
Fun Shoe
Wrecking Droga also gets you good chardok faction, which will potentially matter someday for the last few changes (Chardok B and associated quests) pre-Luclin.

Pillow Armadillo
Nov 15, 2005

"Beware the Jabberwock, my son!"
I'm gonna throw out a 30 day bounty for 5 or less players to run an escort mission with my Warrior. 1k plat up for grabs, all drops available to the group.

If anybody under level 40 wants to fight their way down from Misty Thicket to the Runnyeye bank and make it back on foot to the Gorge of King Xorb, I'll split the plat with any and all survivors.

Consider it an incentive to work your way towards a Temple of Droga crawl one night.

Pillow Armadillo fucked around with this message at 02:19 on Feb 16, 2018

Elephunk
Dec 6, 2007



Pillow Armadillo posted:

I'm gonna throw out a 30 day bounty for 5 or less players to run an escort mission with my Warrior. 1k plat up for grabs, all drops available to the group.

If anybody under level 40 wants to fight their way down from Misty Thicket to the Runnyeye bank and make it back on foot to the Gorge of King Xorb, I'll split the plat with any and all survivors.

Consider it an incentive to work your way towards a Temple of Droga crawl one night.

Can't you just buy a port?

Pillow Armadillo
Nov 15, 2005

"Beware the Jabberwock, my son!"
To be clear, I can accomplish this task solo, but I would be providing ports and an objective for goons to visit a goblin-infested dungeon a little easier than Droga and have an incentive for doing something off the beaten path.

Meatgrinder
Jul 11, 2003

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Jesus Christ, CoM. I was looking at my characters and figured I'd get a group in CoM with my 40 SK, to grind out that last blue in 40, because there is never anyone in decent places like Guk or Kaesora. I sit at zone for five minutes and arena invited me - with a tell - because they thought I was a cleric. The cleric that does come along dies to golems on his way in and I go fetch his corpse, only to stand next to it, sending him tells, while he is struggling with the consent command. He gets rezzed, the other tank and cleric leave and I nearly die on the first pull. Turns out the new guy is trying to heal me by clicking his arms at me, which is blocked by the previous cleric's reso.

He continues to only click arms. Doesn't buff. When called out, says he is conserving mana. I used to think these peopke were trolls - the gnome cleric chain casting frenzied strength on me, the 'drunk' cleric just going afk and never coming back - but I know that they are for real. Floating like turds on the river of xp that is Unrest MM CoM, they never had to learn how to play, or play shitfaced and give no fucks.

I got my blue, leveled and dropped group. Kudos to the necro for keeping me alive, and the 50 monk for killing things so fast, drat.

Meatgrinder fucked around with this message at 09:29 on Feb 16, 2018

Siets
Sep 19, 2006

by FactsAreUseless
You highlight another reason why I had so much fun playing with goons in Unknown Guild and SLAMDUNKATRON. Instead of following the standard Unrest -> Mistmoor -> City of Mist progression, we would actually put together fun little excursions off the beaten path to places like Befallen, Najena, Cazic Thule, Kaesora, Droga, Dalnir, etc. Would often have the whole place to ourselves too.

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice
I have abandoned COM in entirety, I will not be going back there unless with a private group, I hate that place so damned much.

Meatgrinder
Jul 11, 2003

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est

Siets posted:

You highlight another reason why I had so much fun playing with goons in Unknown Guild and SLAMDUNKATRON. Instead of following the standard Unrest -> Mistmoor -> City of Mist progression, we would actually put together fun little excursions off the beaten path to places like Befallen, Najena, Cazic Thule, Kaesora, Droga, Dalnir, etc. Would often have the whole place to ourselves too.

I do this a lot! I take guild groups into whatever dungeon I can find. The reason I play p99 is to cover content I skipped.

Currently have a group of friends I play with weekly, if possible, around level 20. Will be heading to Najena. Some of them have never played EQ so it's always fun to get their reactions.

Siets
Sep 19, 2006

by FactsAreUseless

Meatgrinder posted:

I do this a lot! I take guild groups into whatever dungeon I can find. The reason I play p99 is to cover content I skipped.

Currently have a group of friends I play with weekly, if possible, around level 20. Will be heading to Najena. Some of them have never played EQ so it's always fun to get their reactions.

Are you in Unknown Guild? Or a different guild? Or just playing with some RL friends?

I have been trying to push my necro from 55 to 56, but would love to dust off my Ghoulbane gimmick paladin in Najena who is level 20 right now. I bought him a full set of cultural plate for the high DEX which makes the Ghoulbane proc multiple times per mob. I am leveling him purely in undead zones as a rule, so Najena would be perfect for that.

Meatgrinder
Jul 11, 2003

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est

Siets posted:

Are you in Unknown Guild? Or a different guild? Or just playing with some RL friends?

I have been trying to push my necro from 55 to 56, but would love to dust off my Ghoulbane gimmick paladin in Najena who is level 20 right now. I bought him a full set of cultural plate for the high DEX which makes the Ghoulbane proc multiple times per mob. I am leveling him purely in undead zones as a rule, so Najena would be perfect for that.

All of the above. Monk in Unknown, most if my active characters in Kittens (druid, cleric, enchanter), level 20 ghoulbane paladin unguilded leveling with friends, also unguilded. poo poo, I think my bard is even in BDA, still. You know how it is when you've been around for a while.

Only thing is, we're Euro. Play mostly Wednesday nights or if we can't make that, Fridays, which would translate to early afternoon in the States I guess (9 pm CET). Would love to group up otherwise, though, got a shaman and necro too around level 20 that aren't associated with anything else.

ChairmanMauzer
Dec 30, 2004

It wears a human face.

Meatgrinder posted:

level 20 ghoulbane paladin unguilded leveling with friends, also unguilded

If you wanted to get your Paladin (or any other character) invited, we'd be glad to tag him.

Also feel free to idle in the discord (details in OP) and chat it up with your fellow goon.

Frog Act
Feb 10, 2012



My main goal for the day is to find a way to buy like an absolute shitload of batwings. Seems like the best option is to get to Erudin or Freeport....can Druids port to either of those directly, or at least close by, so I can grab em and then port back to Estate of Unrest?

kzersatz
Oct 13, 2012

How's it the kiss of death, if I have no lips?
College Slice
Batwing crunchies? or levetate like a mofo?

Frog Act
Feb 10, 2012



Levitate, just got it and wanna lay in a store of wings

Also people level so goddamn fast, the dude I was duoing with is four levels past me after I took a night and went out with friends, and one of my buddies has gone from 16-35 in the times it's taken me to go 1-14

Siets
Sep 19, 2006

by FactsAreUseless

Frog Act posted:

My main goal for the day is to find a way to buy like an absolute shitload of batwings. Seems like the best option is to get to Erudin or Freeport....can Druids port to either of those directly, or at least close by, so I can grab em and then port back to Estate of Unrest?

If you stand around in GFay and advertise that you are buying batwing stacks from newbies you can usually come away with a big pile. Plus you know... public service to newbies. :3:

ChairmanMauzer
Dec 30, 2004

It wears a human face.

Frog Act posted:

My main goal for the day is to find a way to buy like an absolute shitload of batwings. Seems like the best option is to get to Erudin or Freeport....can Druids port to either of those directly, or at least close by, so I can grab em and then port back to Estate of Unrest?

The West Commonlands port is pretty close to the vendor that sells batwings in East Commonlands

Hibajubwa
Oct 30, 2003

KILL ALL HUMANS

Frog Act posted:

My main goal for the day is to find a way to buy like an absolute shitload of batwings. Seems like the best option is to get to Erudin or Freeport....can Druids port to either of those directly, or at least close by, so I can grab em and then port back to Estate of Unrest?

You can just buy however many you want from vendors.

https://wiki.project1999.com/Bat_Wing

Look at the "Sold by" section. Katha Firespinner in EC is like a 15 second run from the WC port spots.

Herv
Mar 24, 2005

Soiled Meat

ChairmanMauzer posted:

The West Commonlands port is pretty close to the vendor that sells batwings in East Commonlands

Yeah this is your new best friend for wings and spell reagents.

https://wiki.project1999.com/Katha_Firespinner

DisgracelandUSA
Aug 11, 2011

Yeah, I gets down with the homies

I started up on the serve about a month ago. I played on Test from 99-04 so it's not my first rodeo. 32 mage and a 20 bard that I exclusively play with an irl bud, druid. The bard got twinked which is cool, but I don't play him solo. I wish I had done a necromancer instead of a mage, and wish I and played a shaman in general (but lol shaman gear inflation + too many shamans).

Server is okay, but a lot of people are real poo poo and large swaths of the community seem really lovely. I've gotten trolled over camp disputes where people call in their guildies to dog pile me. People training, bards swarmkiting dungeons, etc. Tried reporting, petitioning but nothing.

The ridiculous inflated economy is pretty discouraging and it seems like the path to advancement are farm plat -> buy gear. And the missing QoL improvements from Luclin are tough some days. Also the Unrest -> MM/HH -> CoM path is garbage and gross and makes finding neat things to do that aren't soloing tough.

Welp, that's my story.

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Noah
May 31, 2011

Come at me baby bitch
All this activity has got me thinking about getting a group of IRL buddies together and playing once a month on a friday or something.

I would be the only one with experience in the game, but I've forgotten a ton.

I'd like to do it old school, with no twinking or anything, and I'd play blue if it weren't for how long I think it will actually take to level. I was looking at Red and thinking the exp bonuses and the lack of population would work for us, but I also don't want to troll my friends with repeated ganks and corpse runs.

Is the exp bonus plus risk of griefing worth it?

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