|
i seem to have this problem where i overlook the easy way to clear a screen and spend 10 or 20 minutes doing it in a very specific and hard way that is totally unnecessary
|
# ? Feb 15, 2018 04:28 |
|
|
# ? Jun 10, 2024 06:54 |
|
I'd discovered the trick taught in 7B on accident back in the A-sides and thought that it was a cool little thing but couldn't see how it would be useful in situations. Then 7B opened my eyes, and the C-Sides taped them open.
|
# ? Feb 15, 2018 05:17 |
|
precision posted:i seem to have this problem where i overlook the easy way to clear a screen and spend 10 or 20 minutes doing it in a very specific and hard way that is totally unnecessary gotta go fast carry on
|
# ? Feb 15, 2018 05:28 |
|
you know what 3b sucks my 722 deaths on 4b isnt the greatest but i got through it. gently caress these red dust bastards. im gonna have like 2k by the end of this
|
# ? Feb 15, 2018 23:42 |
|
Quotey posted:you know what I thought I was the only one. 3B felt much harder to me as well. I had 1300 deaths, 2X that of my next highest.
|
# ? Feb 15, 2018 23:56 |
|
I've played through all the A sides, and 1-4B, 3B was the hardest level for me by a good margin. I also have more deaths on 3A than any level besides 3B.
|
# ? Feb 15, 2018 23:57 |
|
I am of the opinion that 3 in general is just flatly harder than 4 or 5 regardless of which side you're comparing. You guys ain't alone, 3 is wack.
|
# ? Feb 16, 2018 02:11 |
|
Add me to the list of 3B is the worst thing so far. The red blob timing is just so specific / quick and doesn't feel fun to die to repeatedly.
|
# ? Feb 16, 2018 02:17 |
|
Yeah, I'm of the opinion that 3B was one of the hardest B sides. The blobs are a lot more nasty than what you have to face in the ones shortly after 3B.
|
# ? Feb 16, 2018 02:20 |
|
It turns out the IRL Mt. Celeste has some Google Maps reviews.
|
# ? Feb 16, 2018 03:11 |
|
ShadeofBlue posted:I also have more deaths on 3A than any level besides 3B. Weird, I just finished 3A and found it easier than 2A
|
# ? Feb 16, 2018 03:33 |
|
I just beat 6C! 120 deaths. I really enjoyed this one for some reason. That's half of them done.. I'm starting to think I might actually have it in me to 100% this game (disregarding golden strawberries).
|
# ? Feb 16, 2018 03:41 |
|
I think Im going to have a million deaths by the end of the Summit's B Side
|
# ? Feb 16, 2018 14:49 |
|
I think I already know the answer to this but is there some kind of timing trick aside from "get good" to timing the wall bounce perfectly? Specifically, in loving 5C like 60% of my deaths are just at the very first one, but funnily enough I can consistently get to the spiky passageway after that. Of course, the first wall bounce in there is a bitch too.
|
# ? Feb 16, 2018 17:43 |
|
Argue posted:I think I already know the answer to this but is there some kind of timing trick aside from "get good" to timing the wall bounce perfectly? Specifically, in loving 5C like 60% of my deaths are just at the very first one, but funnily enough I can consistently get to the spiky passageway after that. Of course, the first wall bounce in there is a bitch too. I use a visual cue when maddie is next to the wall i push jump
|
# ? Feb 16, 2018 21:09 |
|
I never have a problem hitting jump at the right time, there seems to be a ton of leeway on that (or it's just easy for me idk). The tricky part for me is dashing up at exactly the right place to have the wall on your side. The only way that worked for me was to beat it into my visual/muscle memory by dying 20-200 times.
|
# ? Feb 16, 2018 21:56 |
|
Oh my god you guys weren't kidding about Chapter 3's B side. That just made me straight up mad with the game for a good chunk of it. I managed to record this and I'm honestly amazed it happened or I had the foresight to record it after it happened. https://twitter.com/rainbowfission/status/964614387888660480
|
# ? Feb 16, 2018 22:41 |
|
my buddy Superfly posted:Oh my god you guys weren't kidding about Chapter 3's B side. That just made me straight up mad with the game for a good chunk of it. I managed to record this and I'm honestly amazed it happened or I had the foresight to record it after it happened. I think that there's a segment like that second room in 7A so you might have come in with some timing idea from there. It might be from 3C though, I can't remember. Either way, nice work!
|
# ? Feb 16, 2018 22:44 |
|
my buddy Superfly posted:Oh my god you guys weren't kidding about Chapter 3's B side. That just made me straight up mad with the game for a good chunk of it. I managed to record this and I'm honestly amazed it happened or I had the foresight to record it after it happened. I literally died hundreds of times in that room.
|
# ? Feb 16, 2018 23:57 |
|
I see you too are what I can only describe as a 'celebratory ducker'.
|
# ? Feb 17, 2018 00:11 |
|
CJacobs posted:I see you too are what I can only describe as a 'celebratory ducker'. https://twitter.com/japtor/status/964399770671267840
|
# ? Feb 17, 2018 00:23 |
|
gifs of this game in action are so heartbreaking because they always seem like the most normal poo poo to do when theyre in thirty second clips
|
# ? Feb 17, 2018 00:38 |
|
Few screens further into 3B, hate it even more!! e: it's done! apparently i was being a big baby, and 379 is my death total. Amusingly enough, my 3A death count is 388... onesixtwo fucked around with this message at 00:51 on Feb 17, 2018 |
# ? Feb 17, 2018 00:39 |
|
I wish there was a toggle you could turn on to see a successful run of a room complete with all the deaths you incurred in it. Just to hammer home how many different ways you can find to die to things in harder rooms.
|
# ? Feb 17, 2018 00:40 |
|
FPzero posted:I wish there was a toggle you could turn on to see a successful run of a room complete with all the deaths you incurred in it. Just to hammer home how many different ways you can find to die to things in harder rooms. i want a statistics screen that tallies not just the obstacle you died most to in a room, but also which obstacle wasted the most of your time (IE dying on the first jump a lot doesn't mean much, but if you die at the last obstacle that can be upwards of 30 seconds of lost progress each)
|
# ? Feb 17, 2018 00:44 |
|
CJacobs posted:I see you too are what I can only describe as a 'celebratory ducker'. It's just not right to not let Madeline do a dance after beating a tough room.
|
# ? Feb 17, 2018 01:40 |
|
Ahh, man, 4B might be too much for me. I think I've hit my stop.
|
# ? Feb 17, 2018 04:36 |
|
BeanpolePeckerwood posted:Ahh, man, 4B might be too much for me. I think I've hit my stop. Every single time I thought I had hit my limit with this game, I ended up proving myself wrong. This has happened at least 4 or 5 times now. Most recently, I thought I was finished after beating 1C. No more, I thought, maybe I'll just mess around and try to get some of the golden strawberries in the early A-sides. Now I've finished all but 2 of the C-sides, only 3C and 8C to go.
|
# ? Feb 17, 2018 05:27 |
|
my buddy Superfly posted:Oh my god you guys weren't kidding about Chapter 3's B side. That just made me straight up mad with the game for a good chunk of it. I managed to record this and I'm honestly amazed it happened or I had the foresight to record it after it happened. Hell yeah. Clearing a B-Side room on the first try is an amazing feeling, it certainly didn't happen to me very often
|
# ? Feb 17, 2018 05:37 |
|
FPzero posted:I wish there was a toggle you could turn on to see a successful run of a room complete with all the deaths you incurred in it. Just to hammer home how many different ways you can find to die to things in harder rooms. Oh yah like the Super Meat Boy ghosts you'd see when you beat a level? I would love that
|
# ? Feb 17, 2018 05:38 |
|
goferchan posted:Hell yeah. Clearing a B-Side room on the first try is an amazing feeling, it certainly didn't happen to me very often when you just get into the groove of things and are making it through rooms with barely any deaths it feels soooooo good. this game's got such a great rhythm to it
|
# ? Feb 17, 2018 07:11 |
|
Augus posted:when you just get into the groove of things and are making it through rooms with barely any deaths it feels soooooo good. they should do a crossover with Necrodancer with D-Sides where you can only input commands along to the beat
|
# ? Feb 17, 2018 07:57 |
|
Awesome. Beat all the B Sides. 8-B was hell - I could just not deal with the movement of the fireballs reliably. Got by far the most deaths there. But even though I comparitively breezed through it, 3-B will always hold a special place in my heart as a LEVEL I loving HATE. I'm really not very good with the timing for things going back and forth, and the level is absolutely riddled with those. Well, now I've gone through 1-C, 2-C, 4-C and 5-C, so I guess I shouldn't delay 3-C any lo- - sees very first screen on 3-C - gently caress this, I'm doing 6-C
|
# ? Feb 17, 2018 11:47 |
|
Torquemadras posted:Awesome. Beat all the B Sides. 8-B was hell - I could just not deal with the movement of the fireballs reliably. Got by far the most deaths there. But even though I comparitively breezed through it, 3-B will always hold a special place in my heart as a LEVEL I loving HATE. I'm really not very good with the timing for things going back and forth, and the level is absolutely riddled with those. Well, now I've gone through 1-C, 2-C, 4-C and 5-C, so I guess I shouldn't delay 3-C any lo- Regarding that screen: It's not nearly as bad as you think. Once you get past the first blob, just dash up right as soon as you touch each crystal, and you'll clear them every time.
|
# ? Feb 17, 2018 16:03 |
|
Yeah, the first two screens on 3-C are not that bad at all. The third screen, on the other hand...
|
# ? Feb 17, 2018 17:22 |
|
Sacrificial Toast posted:Regarding that screen: It's not nearly as bad as you think. Once you get past the first blob, just dash up right as soon as you touch each crystal, and you'll clear them every time. That's good to know... I'm not quite sure why it is, but I'm really bad at back-and-forth moving obstacles like the red-black anxiety clouds, or the fireballs. With those, it often comes down to seeing the gap at the right time, rather than precision, and I make panic decisions with those rather easily. Like, all those precise boosted walljumps in 5-C or whatnot? Not much of an issue. The long corridor of fireballs in 8-B, with dash crystals surrounded by cycling fireballs? Pure hell. Aaaaaargh I'm gonna fuckin beat this thing, I'm so close
|
# ? Feb 17, 2018 21:50 |
|
I beat 7C yesterday.. that final screen killed me like 400 times. Felt amazing to finish though! I think a patch must have made that screen harder at some point recently. I've seen a lot of videos where at the halfway point of the final screen people were able to just double-dash over the section where it wants you to do a super-walljump on a tiny block. For me there was a big wall of spikes blocking that route off. All that's left now is 3C and 8C... wonder if I can really pull it off.
|
# ? Feb 18, 2018 00:49 |
|
Torquemadras posted:That's good to know... I'm not quite sure why it is, but I'm really bad at back-and-forth moving obstacles like the red-black anxiety clouds, or the fireballs. With those, it often comes down to seeing the gap at the right time, rather than precision, and I make panic decisions with those rather easily. Pretty sure you know this by now, but just in case you don't - you always respawn at (what the devs consider) an advantageous cycle, so it's in your best interests to move immediately upon respawning when it comes to moving obstacle rooms. You can do this!
|
# ? Feb 18, 2018 03:48 |
|
It is done. https://www.youtube.com/watch?v=CznZTBT8HAA
|
# ? Feb 18, 2018 05:55 |
|
|
# ? Jun 10, 2024 06:54 |
|
so what you're saying is it's time for golden strawberries
|
# ? Feb 18, 2018 06:00 |