Which religion is the best? This poll is closed. |
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Shintoism | 59 | 9.58% | |
Buddhism | 77 | 12.50% | |
Taoism | 66 | 10.71% | |
FEAR CLOWNPIECE | 414 | 67.21% | |
Total: | 616 votes |
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Nages posted:Mods??? What?
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# ? Feb 19, 2018 07:21 |
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# ? May 13, 2024 14:07 |
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It's not illegal to post small mima here
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# ? Feb 19, 2018 07:34 |
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What about small bart, is that cool again
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# ? Feb 19, 2018 09:48 |
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# ? Feb 19, 2018 17:44 |
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Official mod (of SAS) opinion: Mima sucks.
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# ? Feb 19, 2018 18:16 |
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I'm inclined to agree tbqh.
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# ? Feb 19, 2018 18:19 |
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I'm glad posting Mima is finally a bannable offense, in the sports subforum.
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# ? Feb 19, 2018 18:38 |
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I understand your jealousy but please keep it to yourself.
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# ? Feb 19, 2018 18:49 |
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iospace posted:Official mod (of SAS) opinion: false, all touhous are created equal (and thus, good)
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# ? Feb 19, 2018 20:34 |
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# ? Feb 19, 2018 22:14 |
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http://www.goodsmile.info/en/product/7066/Nendoroid+Reisen+Udongein+Inaba.html Pretty disappointing, doesn't even come with her gun. But I'll still buy her of course since she's in my top 10 Just don't buy it from amiami because for some reason it's more expensive instead of being discounted
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# ? Feb 21, 2018 07:58 |
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just a useless little space gun
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# ? Feb 21, 2018 08:44 |
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It's a transforming space gun and it's awesome.
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# ? Feb 21, 2018 09:18 |
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She'll never get away from that blazer even though she only wore it for IN and when she was drawn in the Bougetsushou stuff.
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# ? Feb 21, 2018 09:20 |
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Mighty Dicktron posted:She'll never get away from that blazer even though she only wore it for IN and when she was drawn in the Bougetsushou stuff. Th blazer is cool enough and it will be good for an IN display, but her shirt and carrot pin + gun would have been even cooler
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# ? Feb 21, 2018 09:22 |
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That's a good Reisen, but where's my Reisen nendo?
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# ? Feb 21, 2018 14:24 |
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Any tradgames people here who've ever run a Touhou tabletop campaign? I'm toying with the idea of running one myself, for a group of mostly newcomers to the franchise. I tend to prefer more of games like FATE and Dungeon World, not so much the extremely crunchy games of Pathfinder and D&D. I checked out the redone Danmaku Yuugi Flowers ruleset and I'm not a fan of the spell card customization options being mostly attacks, bonuses and penalties (too much focus on crunch rather than creativity). I like Tale of Phantasmal Land's spell card construction system and character options, but combat there appears to have a lot of unnecessary rolls and the system surrounding it seems very dense and difficult for my ruleset-reading-phobic players to go for. Anybody have experiences that worked for Touhou with those systems or others?
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# ? Feb 24, 2018 01:31 |
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Wild and Horned Hermit, the 44th chapter! In which heresy occurs. Also the return of some old faces.
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# ? Feb 24, 2018 10:22 |
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The Hakurei/Moriya Yakuza is truly the most powerful force in Gensokyo. Really liked that chapter, it sorta addressed some stuff i'd been waiting to be addressed. Also the coolest touhou showed up so that's a plus.
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# ? Feb 24, 2018 10:33 |
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# ? Feb 24, 2018 11:32 |
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Guest writer: spacejin
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# ? Feb 24, 2018 12:22 |
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King Cohort posted:Any tradgames people here who've ever run a Touhou tabletop campaign? I'm toying with the idea of running one myself, for a group of mostly newcomers to the franchise. More speculatively, he says he's never used FATE for a Touhou campaign in particular, but thinks it might be a good fit, especially if you're interested in the "collaborative storytelling" angle, and you're looking to keep it at a fairly low power level. If the "superpowered martial arts movie" angle is what you're after, he thinks a modified version of D&D 4E might still be your best bet, if it's not too rulesy for you. If you do want an extremely high power level, he says you might want to look at adapting Nobilis, which he's never played personally, but he's apparently heard several people say that it's perfect for Touhou.
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# ? Feb 24, 2018 13:04 |
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I'm glad Sane is showing her true colours when teaming up with Reimu, I did insist that Sanae's polite exterior in the previous chapter was a bit of a facade.
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# ? Feb 24, 2018 16:02 |
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Sanae continues to be amazing in WaHH.
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# ? Feb 24, 2018 16:09 |
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lms if u would play gensokyo yakuza
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# ? Feb 24, 2018 16:17 |
This chapter seems a little silly just on the premise alone, or rather, Reimu's quips toward it. Oh no, why would the yokai run temple trying to foster peace between human and yokai use a yokai as a method of worship?! Wait- Still, Ichrin owns and jesus confirmed to actually exist King Cohort posted:Anybody have experiences that worked for Touhou with those systems or others? I haven't tried it before, but Savage Worlds might actually work fairly well. Beyond that, there was a full revamp for DnD 4E that you could find, too.
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# ? Feb 24, 2018 16:33 |
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King Cohort posted:Any tradgames people here who've ever run a Touhou tabletop campaign? I'm toying with the idea of running one myself, for a group of mostly newcomers to the franchise. Clearly the only way to run a Touhou campaign is a series of one-shots expressed through the purest of mediums, the Danmaku!! card game.
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# ? Feb 24, 2018 16:58 |
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Super good chapter
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# ? Feb 24, 2018 17:00 |
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re: tabletop Would it be possible to adapt BESM to adhere to Touhou rules?
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# ? Feb 24, 2018 17:25 |
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Since we're on the subject of Touhou RPG's, I guess this is as good a time as any to crosspost this:Ewen Cluney posted:The Golden Sky Stories: Twilight Tales Kickstarter is finally live. Golden Sky Stories is a chill game about chill animal spirits doing chill things, pretty perfect if you're trying to imitate one of the Three Fairies mangas.
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# ? Feb 24, 2018 17:43 |
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Nobilis and Chuubo's Marvelous Wish-Granting Engine are both good choices if you want to work with the interactions of ridiculous high-end powers, and also drink a lot. I think you kind of have to decide which parts of the setting you're most interested in, because Touhou has a lot of facets, and I can't think of any games that can emulate all of them. Nobilis is great if you want to throw Yukari's boundary manipulation against whatever crazy ability the new girl on the block has, but it can't really do "standard" danmaku at all. Most games that could do standard danmaku don't have adequate drinking party mechanics. We must balance our priorities, I think, to get along in this world.
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# ? Feb 24, 2018 18:10 |
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https://twitter.com/itatatata6/status/967441034601889792
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# ? Feb 24, 2018 19:30 |
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I'm always amazed to see how much the art of WaHH has changed compared to when it first started.
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# ? Feb 24, 2018 20:57 |
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Pureauthor posted:Sanae continues to be amazing in WaHH. You're acting like she's not really funny all the time.
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# ? Feb 24, 2018 21:06 |
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Hokuto posted:Clearly the only way to run a Touhou campaign is a series of one-shots expressed through the purest of mediums, the Danmaku!! card game. Thanks, I'd actually never heard of this. It looks great, I'll have to give it a try with my group sometime. FractalSandwich posted:I've never even played in a Touhou tabletop campaign, much less run one, but I know a guy who's done a fair bit of play-by-post roleplaying, and did run a Touhou campaign at one point. I asked him about this, and he produced a 1,000-word essay on the topic in a matter of minutes. To summarise: if the Touhou-specific systems don't seem like what you're looking for, he strongly recommends adapting a more general-purpose one. He ran his campaign by hacking a very obscure near-freeform system called "The Window", though in hindsight he wouldn't necessarily recommend that system in particular. What I want to attempt is a campaign that pretty much follows the games' structure: incident resolution with danmaku battles as a team. Low power level is indeed the aim, at least to start, so I'll have a look at the 4E revamp and Savage Worlds as well, and see if I can adapt FATE for the purpose if those don't work. Thanks all.
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# ? Feb 24, 2018 23:49 |
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King Cohort posted:Any tradgames people here who've ever run a Touhou tabletop campaign? I'm toying with the idea of running one myself, for a group of mostly newcomers to the franchise. I'm actually running a Touhou game right now (in Valor). I haven't looked at Danmaku Yuugi Flowers, but something with a bit of tactical crunch can make the fights feel like actual spell card fights - my primary inspiration source is the Fantasy Maiden Wars games. I've been stretching the rules to give bosses multiple lifebars and special spell card effects and poo poo, like they just fought an oni boss whose second phase had an effect where any time she hit someone within 3 spaces of her, they automatically got knocked prone, and another boss had a phase where she spawned extra minions every time she damaged people. Ultimately, I think that having a good selection of weird shitlords is more important than the mechanical feel, since Touhou's atmosphere extends into things like the manga spinoffs where it's more investigation-based and the fights are kind of an afterthought. For my game I ended up tossing out everything but the fundamental concepts of the setting and making up my own cast of OCs to populate the game. Bonus: Find a bunch of touhou-alike songs on youtube and use them for bosses. The keyword is 東方風自作曲.
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# ? Feb 25, 2018 00:53 |
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ProfessorProf posted:I'm actually running a Touhou game right now (in Valor). I haven't looked at Danmaku Yuugi Flowers, but something with a bit of tactical crunch can make the fights feel like actual spell card fights - my primary inspiration source is the Fantasy Maiden Wars games. I've been stretching the rules to give bosses multiple lifebars and special spell card effects and poo poo, like they just fought an oni boss whose second phase had an effect where any time she hit someone within 3 spaces of her, they automatically got knocked prone, and another boss had a phase where she spawned extra minions every time she damaged people. Great! Yes, I do agree that I want a system capable of satisfying but not overwhelming combat alongside investigation and roleplaying. I'll give Valor a look, the anecdotes and text logs from that thread are definitely encouraging. Build-your-own-x systems like it are a major plus, seeing as I want to give the players the choice of whatever weird youkai species and abilities they want, not to mention the option of creating their own spellcards. I had no idea this side of Youtube existed, either--this will be a great source of inspiration and fight music. Thanks a ton!
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# ? Feb 25, 2018 01:39 |
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These guys also have some pretty good faux-Touhou tracks to use.
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# ? Feb 25, 2018 19:47 |
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fauxhou
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# ? Feb 26, 2018 01:02 |
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# ? May 13, 2024 14:07 |
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Fauxanadu
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# ? Feb 26, 2018 01:10 |