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Monaghan posted:The bit in Xcom 2 when they are standing right in front of the alien and the hit rate is only 50%, so of course they miss the shot and everyone loses their poo poo is still one of the best moments in any playthrough. Pat's "What is this?" always kills me at that part. By all standards and measures that shot should have been a flank and yet the alien retained his full cover bonus. However, the alien was marked as flanked after the shot. I assume it was a bug or they attempted to shoot too quickly (ie before the game had marked the alien as flanked).
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# ? Mar 7, 2018 16:44 |
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# ? May 31, 2024 08:01 |
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It was absolutely a bug, the alien also loses all idle animation at some point until it dies.
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# ? Mar 7, 2018 16:48 |
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yeah, XCOM 2 was super busted at launch, right? Like, really awful bugs and performance in nearly every way?
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# ? Mar 7, 2018 17:09 |
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Captain Invictus posted:yeah, XCOM 2 was super busted at launch, right? Like, really awful bugs and performance in nearly every way? The move that doomed the playthrough was the game not correctly telling them a square where an alien would see them.
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# ? Mar 7, 2018 17:21 |
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Are they gonna voice the dialogue through this entire Night in the Woods LP? I started playing it so I’m kinda watching as I progress but this is prob gonna get me to stop watching.
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# ? Mar 7, 2018 17:23 |
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Both Firaxis XCOMs had really buggy launches and IIRC there are still some fairly severe bugs in both.
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# ? Mar 7, 2018 17:24 |
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Captain Baal posted:Are they gonna voice the dialogue through this entire Night in the Woods LP? I started playing it so I’m kinda watching as I progress but this is prob gonna get me to stop watching. Yes.
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# ? Mar 7, 2018 17:26 |
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Captain Baal posted:Are they gonna voice the dialogue through this entire Night in the Woods LP? I started playing it so I’m kinda watching as I progress but this is prob gonna get me to stop watching. Yes they are, and you're gonna really miss out on Germ Warfare, I'm afraid.
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# ? Mar 7, 2018 17:27 |
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Liam is in top form in the Xcom 2 LP "I'm gonna flip a coin and if its heads four dudes with guys are going to appear behind the couch."
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# ? Mar 7, 2018 18:43 |
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Blockhouse posted:Liam is in top form in the Xcom 2 LP I miss Liam when he was running on all cylinders and/or burning the poo poo out of people
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# ? Mar 7, 2018 19:02 |
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"Some people say Chao, and some people say Gaskwaa"
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# ? Mar 7, 2018 19:03 |
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Liam was good I want to see pat try to play ftl after that disastrous ITB video. It kinda surprised me none of the giant bomb guys beat ftl either, like I know they're bad at games, but it never really occurred to me that the rebel flagship was that big of a hurdle. It's tough, yeah, but by no means insurmountable
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# ? Mar 7, 2018 19:07 |
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FTL always felt a bit too random to me, I made it to that stupid ship a handful of times but I was always underprepared because of events.
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# ? Mar 7, 2018 19:14 |
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Sounds like you need to get good, imo
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# ? Mar 7, 2018 19:15 |
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I got to the third stage of the last boss and died. Good enough for me on FTL.
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# ? Mar 7, 2018 19:16 |
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Captain Invictus posted:Sounds like you need to get good, imo I would if the game would also get good.
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# ? Mar 7, 2018 19:29 |
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Dias posted:I would if the game would also get good.
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# ? Mar 7, 2018 20:04 |
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Shut up Invictus, for God's sake. As for FTL, that game is super good but the final boss is badly designed and probably the game's biggest flaw.
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# ? Mar 7, 2018 20:13 |
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FTL is bad not because of its difficulty but because every detail of its aesthetic and all the decisions you make are very unengaging imo.
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# ? Mar 7, 2018 20:25 |
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FTL is bad because it has it's normal difficulty as easy and hard as normal.
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# ? Mar 7, 2018 20:39 |
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The Deleter posted:FTL is bad not because of its difficulty but because every detail of its aesthetic and all the decisions you make are very unengaging imo. My favorite ships are probably the Mantis ones. Very crabbish. also the music is absolutely outstanding.
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# ? Mar 7, 2018 20:48 |
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Rodyle posted:Shut up Invictus, for God's sake. Agreed on both parts. I think the most frustrating thing about the final boss is if you had a bad run (or an amateur run), it feels literally impossible to win. I think a good roguelite boss should still feel possible on almost every run you have, even when you're green. Isaac and Dead Cells both do this well, since you always understand why you died, and the mistakes are nearly always avoidable. I don't know if this is really true, since I did not play that much of FTL, but its final boss feels more stats-based rather than skill-based, and that lead to me feeling frustrated since my mistakes were not at all obvious. And since I don't like doing homework for my games, e.g. reading wikis, I dropped it pretty quickly.
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# ? Mar 7, 2018 20:49 |
Oxyclean posted:Wasn't it even more egregious from an animation/visual perspective? Like the dude had his gun right in the alien's face, but twists it away at the last second for the miss. That was a really specific bug that was patched out like two days before that video came out on youtube, too--if an alien falls through a hole in the floor caused by fire on the human turn, then until aliens act again to-hit values are still calculated as if it was still where it originally was. In heavy cover, up one floor, though some roof. Looked hilarious. Video games rule. Man I don't know how Webms work. Mystic Mongol fucked around with this message at 21:01 on Mar 7, 2018 |
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# ? Mar 7, 2018 20:59 |
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The final boss is an explicit hurdle, a final test of your ship. If you've been going up against four-shield-four-weapon ships already, it's a bit harder than that. If you've been limping along that whole time, then it's going to be incredibly hard to beat, yes. But learning strategies to beat each of its phases is the way to go, understanding the mechanics of the game and the different weapons and ship equipment for kneecapping its strengths. Teleport your guys into the gun control rooms and kill the gunners and destroy the guns(or at least the most dangerous one, the missile turret). Just straight dump gunfire to overwhelm the defenses. Hack the shields and lay into it with gunfire while the shields are down. Use EMP weaponry to disable the engines so it can't evade. All valid tactics. One thing a lot of folks don't do is buff the engines a lot on their ship, which greatly increases evasion when manned. FTL is a really, really good game, and while not perfect, the final battle is far from unfair. Hell, on Easy, you should be getting more than enough scrap to max out your ship's systems in every aspect, plus buy as many weapons, systems and crew as you like.
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# ? Mar 7, 2018 21:05 |
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Every jump in FTL feels like I'm playing head-or-tails to either get hosed or not. The core gameplay is great, everything else just really bored me, not out of difficulty - I've bashed my head against harder games and came out of it enjoying them - but because apparently you gotta have a breadth of knowledge to not feel handicapped or just to not GET handicapped. Keep in mind I played it at release, so maybe it's less CYOA-ish. Into the Breach is a much better game.
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# ? Mar 7, 2018 22:14 |
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I've beaten ftl at least a dozen times and really enjoyed it but my personal issue with it would be that the real time fight rounds are the most garbage janky poo poo in that game
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# ? Mar 8, 2018 01:22 |
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Oh my god I thought they were JOKING about Dead To Rights. This feels like a loving PARODY of video games. Rody One Half fucked around with this message at 04:24 on Mar 8, 2018 |
# ? Mar 8, 2018 04:13 |
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Rodyle posted:Oh my god I thought they were JOKING about Dead To Rights. In the words of Slowbeef: Dead to Rights.
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# ? Mar 8, 2018 04:31 |
Rewatched the X-COM supercut with my girlfriend thanks to this thread. What a good time.
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# ? Mar 8, 2018 04:51 |
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I hope they keep milking slowbeef as a punchline throughout the LP.
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# ? Mar 8, 2018 06:22 |
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RareAcumen posted:I hope they keep milking slowbeef as a punchline throughout the LP. I mean, when he gets around to that porn game of them, he'll repay the favor
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# ? Mar 8, 2018 06:37 |
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I am so loving glad this lp is happenign
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# ? Mar 8, 2018 06:48 |
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Now I may have implied that Dead to Rights looked like a fake video game, but rest assured, this is only because I hadn't watched Road Rage yet, cause holy poo poo
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# ? Mar 8, 2018 07:05 |
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Road Rage is definitely the most racist non-David Cage game they've played on the channel
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# ? Mar 8, 2018 07:39 |
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Didn't woolie and Matt play that cop game
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# ? Mar 8, 2018 13:15 |
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https://www.youtube.com/watch?v=oK4F_n-QUsk
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# ? Mar 9, 2018 04:10 |
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Who's the worse actor - Paige or Ann (p5)?
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# ? Mar 9, 2018 05:45 |
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https://twitter.com/IncomingStroke/status/970773738873536513
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# ? Mar 9, 2018 05:53 |
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I don't know if the Walken impersonator makes DtR better or not. It does.
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# ? Mar 9, 2018 22:03 |
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# ? May 31, 2024 08:01 |
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https://vgy.me/2WiXbx.webm
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# ? Mar 9, 2018 23:11 |