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Ia ia!
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# ? Feb 13, 2018 23:25 |
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# ? May 25, 2024 14:42 |
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HiHo ChiRho posted:It's good tidings that the first swing with the named cleaver ends in decapitation. Maybe I should become a cultist too! Especially considering that was just a normal swing on a totally untouched dude.
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# ? Feb 14, 2018 04:10 |
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However, a critical headshot to an unarmored head with an Orc cleaver? Dude was extremely loving dead. Never go into battle bare-headed.
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# ? Feb 14, 2018 04:23 |
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Elpato posted:Say what you will about Dravkul. He does... stuff. Heh. It's almost like noble birth is a sham, meant to keep power out of the hands of the many, and has no actual bearing on the relative merits of those who wield it! But that can't be true...
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# ? Feb 15, 2018 11:28 |
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A little announcement: I've started my teaching cert course, so next few episodes will be sporadic until I get my rhythm.
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# ? Feb 19, 2018 20:02 |
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Let's hope you're a better teacher than you are a mercenary leader, for your future students sakes
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# ? Feb 19, 2018 21:06 |
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ShootaBoy posted:Let's hope you're a better teacher than you are a mercenary leader, for your future students sakes Brutal. Not untrue, but still!
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# ? Feb 19, 2018 21:40 |
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Look, he’s only had the one decapitation during lessons. ONE!
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# ? Feb 19, 2018 21:43 |
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Pvt.Scott posted:Look, he’s only had the one decapitation during lessons. ONE! He really needs to step up his game.
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# ? Feb 19, 2018 22:20 |
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Can you keep getting levels after 10? Based on Student, I thought that was the cap. Do you just not get perks?
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# ? Feb 19, 2018 22:53 |
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Glazius posted:Can you keep getting levels after 10? Based on Student, I thought that was the cap. Do you just not get perks? If I recall correctly you can still gain levels but not perks. Full disclosure, I have not had many bros live even to level 10, so I might not be remembering correctly.
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# ? Feb 19, 2018 22:58 |
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Glazius posted:Can you keep getting levels after 10? Based on Student, I thought that was the cap. Do you just not get perks? After the tenth level up, every level only gives you +1 to each stat instead of the standard rolls, and you stop getting perks. But long lasting games can result in lv20 bros, though they are only about 2~3 standard levels stronger than a lv11 bro.
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# ? Feb 19, 2018 23:09 |
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After ten level ups bros are veterans: They gain no perk points, you choose 3 stats to go up by only 1 each and they still get their pay raise of 2 crowns per level. There is a cap of level 42, but I haven't reached it. My highest level bro is close with level 37, though. Looking it up on the wiki, the exp requirement goes up drastically: the last 3 levels require 30k exp each. It takes 15k for the normal 1 to 11 level range.
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# ? Feb 19, 2018 23:09 |
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NEW EPISODE 36 - Welcome Back Wherein we find out if Slaan is more frightening than a gaggle of Gheists.
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# ? Mar 5, 2018 05:56 |
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Of course ghoul heads count. Dire wolves, too. The only things that don't count are the rare war doggos and obviously wiedergänger re-rekills for they still have only one head to chop off.
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# ? Mar 5, 2018 18:42 |
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Last Transmission posted:... obviously wiedergänger re-rekills for they still have only one head to chop off. There was a very, very short time back when it was in early access when those did count, and it was exactly as hilarious as you'd think, especially combined with the old contracts not having a limit to the head turn ins.
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# ? Mar 5, 2018 19:37 |
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*Ghost Noises*
Sormus fucked around with this message at 21:03 on Mar 5, 2018 |
# ? Mar 5, 2018 20:58 |
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Sormus posted:*Ghost Noises* Don't be dramatic. You only died for one battle.
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# ? Mar 5, 2018 21:01 |
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I would comment on that but I have an arrow thru my mouth.
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# ? Mar 5, 2018 21:03 |
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Well, this is what you get for letting me get injured horribly.
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# ? Mar 5, 2018 21:08 |
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In my defense, the only way you could have been safer in that scenario was to not be in range of the fight at all. I mean, you were surrounded by burly men with shields.
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# ? Mar 5, 2018 21:09 |
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Elpato posted:In my defense, the only way you could have been safer in that scenario was to not be in range of the fight at all. I mean, you were surrounded by burly men with shields. Which clearly demonstrates yet again long-range bow supremacy
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# ? Mar 5, 2018 22:59 |
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Elpato posted:NEW EPISODE Nay, 'tis not Me these gheists and men are afraid. No! They are fearful of my Lord and Savior, the Dark God! These wights are terrified of his message of equality between men and women, egalitarianism in wealth distribution, healthcare for all and diversity in employment hiring. Yea, these wights shall rue the day they crossed the Dark God when he ushers in his uptopia!
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# ? Mar 6, 2018 00:49 |
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Dong Quixote posted:Which clearly demonstrates yet again long-range bow supremacy Range is great and all but considering how well my crossbow has worked so far with the armour penetration and that I've only died once so far...
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# ? Mar 6, 2018 01:18 |
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My hand was split, which doesn't seem so bad now.
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# ? Mar 6, 2018 23:34 |
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Honestly, as far as long-term injuries go, "Traumatized" is one of the best ones you can hope for on a dedicated Crossbowman. He's pretty much always going to be at range, so Morale matters much, much less, since he ought be fleeing anyhow if something wants to eat him. Initiative on a crossbowman is also essentially a wasted stat, because, unlike Bowmen who you want to always go first, Crossbowmen need either themselves to close (dangerous, as shown here) or the enemies to close (good!) to be of any use.
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# ? Mar 7, 2018 04:10 |
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If you're using Dodge for Ranged Defense on a crossbowman losing init could hurt some. Still, it could be worse.
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# ? Mar 7, 2018 04:40 |
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I really only ever find myself putting Dodge on someone that already has a substantial amount of initiative. There are so many other stats that I feel are more important to bump up before initiative.
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# ? Mar 7, 2018 04:56 |
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Now the most important question: do ghosts count for the "heads" you have to bring back?
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# ? Mar 8, 2018 01:55 |
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Glazius posted:Now the most important question: do ghosts count for the "heads" you have to bring back? That’s the spirit!
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# ? Mar 9, 2018 17:13 |
Glazius posted:Now the most important question: do ghosts count for the "heads" you have to bring back? Last I checked, they do!
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# ? Mar 18, 2018 18:21 |
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this is 50% off right now.
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# ? Mar 21, 2018 08:58 |
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NEW EPISODE 37 - Troubled Towns Wherein we just want to fight some dudes.
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# ? Mar 31, 2018 03:49 |
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That was a lot of dead dudes we fought. All around successful effort. Soon we can retire, rich as any noble and devote our efforts full time to helping our fellow man. By summoning the dark God to devour everyone. Very humanistic, my God
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# ? Mar 31, 2018 16:25 |
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Slaan posted:That was a lot of dead dudes we fought. All around successful effort. Soon we can retire, rich as any noble and devote our efforts full time to helping our fellow man. Humanocentric, even. It’s all about the people with that god. Very personable.
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# ? Mar 31, 2018 16:46 |
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So when the greenskin hordes are ravaging civilization, do they also plunder the ancient tombs and bandit forts and such?
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# ? Apr 1, 2018 02:03 |
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I"m not really sure about that. I don't think they target those sites, but if a battle erupts next to it, they'll do their share of killing. Maybe someone can correct me if I'm wrong.
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# ? Apr 3, 2018 20:14 |
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Never seen a greenskin horde go after “hostile” human sites or fight bandits etc. Only ever seen them fight reputable humans like patrols and caravans and stuff. It must be a gameplay conceit to keep the greenskins from wrecking every site on the map before you get a chance to.
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# ? Apr 4, 2018 01:50 |
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Ok, so I'm a little late, but during the hilltop greenskin fight, you totally could have got that Split you were wanting. If you had stepped Flesnolk forward one hex, had him wait, then had Jew It move forward one into contact with the wolfrider. Then Jew it could have Rotated Flesnolk into the proper hex to Split both wolfriders.
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# ? Apr 8, 2018 20:22 |
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# ? May 25, 2024 14:42 |
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Double post, but eh. It's on sale over at GoG this week, if you're here and haven't bought it already.
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# ? Apr 23, 2018 23:30 |