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yes yes thank you for this
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# ? Apr 5, 2018 08:18 |
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# ? Jun 10, 2024 10:13 |
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homeless snail posted:why was there an actraiser 2 trading card, did Topps make an enix game line poo poo there must've been
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# ? Apr 5, 2018 08:19 |
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Actraiser was one of two games we rented when we first got our SNES(The other was Super Play Action Football). I remember the disappointment both my older brother and I had when we rented Actraiser 2 years later.
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# ? Apr 5, 2018 09:09 |
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Does anyone know the story with Actraiser 2? Like, was it just some unrelated game that they tweaked to make it Actraiser 2 for easy sequel bucks or did they really think it was a good idea to make a sequel to a game and remove the major component that made the first one well-liked, memorable and different?
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# ? Apr 5, 2018 09:13 |
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no, actraiser 2 is incredibly verifiably an actraiser game, it even has the mode 7 stuff where you fly your sky castle around to pick the next stage... you just don't build cities while you're there. actraiser 1 had a mode that was just the side scrolling stages too, I'm guessing they just listened to the wrong people that said those were the best part
homeless snail fucked around with this message at 09:52 on Apr 5, 2018 |
# ? Apr 5, 2018 09:19 |
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Yeah I know all about Actraiser 1, but I've only seen a little of 2 and have never had any desire to engage with it knowing what it lacks. I just thought there might be a weird game dev story to explain what happened for it to end up like that.
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# ? Apr 5, 2018 09:23 |
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Enix legit thought their game would be more popular if they removed the 'boring sim part' that's it. Tbf even it did still have them the action stages are so loving bad it wouldn't save it.
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# ? Apr 5, 2018 09:41 |
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exquisite tea posted:Actraiser 2 was one of the very first times from my childhood that I realized games could suck. I realized how bad games could be pretty quickly because I had relatives that knew I liked games but had no concept of what a good game was. That's how I ended up playing poo poo like an M&Ms platformer on the gameboy color. That poo poo continued for years too. Lemme say its really awkward to have your grandma ask if you enjoyed her gift of "Elf Bowling DS".
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# ? Apr 5, 2018 09:55 |
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my first console game was bubsy on snes, so all games are good to me
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# ? Apr 5, 2018 09:56 |
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Truth be told I like most of the games I play, very few end up leaving me with a negative impression. +10 if I care enough to finish it though.
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# ? Apr 5, 2018 09:59 |
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Man, I knew there were rubbish games out there from the get go, we had a Commodore 64
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# ? Apr 5, 2018 10:21 |
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I had an 8-bit computer and nothing but £2 Codemasters games but it was at age where I was too young to really know they were bad and just played whatever.
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# ? Apr 5, 2018 10:29 |
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I once got Iggy's Wreckin' Balls for my birthday
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# ? Apr 5, 2018 10:37 |
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Rarity posted:I once got Iggy's Wreckin' Balls for my birthday its a good game
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# ? Apr 5, 2018 10:46 |
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Sakurazuka posted:I had an 8-bit computer and nothing but £2 Codemasters games but it was at age where I was too young to really know they were bad and just played whatever. I was old enough to read, so old enough to see when a bad text adventure was a bad text adventure (sometimes with random adult scenes!)
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# ? Apr 5, 2018 11:05 |
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MysticalMachineGun posted:I was old enough to read, so old enough to see when a bad text adventure was a bad text adventure (sometimes with random adult scenes!) "Man, what's this MPF game on this disk with like 20 games on it my brother got" *boots* "Hey bro, what's 'MAD PARTY FUCKER' about?"
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# ? Apr 5, 2018 11:08 |
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wizard on a water slide posted:The durability system in BOTW is fine if you don't get hung up on stupid poo poo like killing every single monster you see when you first run into them, tho it would've been cool to have a high level feature where you can use resources (like star frags or dragon scales or something) to make weapons indestructible; late in the game the durability system is completely irrelevant because tons of monsters have good weapons, you can go anywhere to loot them from their spawns quickly, and you have the Master Sword so eventually I don't think there's any substantive harm in letting people use a katana forever if it's very important to them The durability system is good once you realize the game is basically Sticker Star and you're better off ignoring 95% of combat because the outcome will just be trading your weapons for identical ones with lower numbers. The less you engage with it the better it is, genius! The worst thing about it is that it was obviously designed with quick swapping between weapons using the Wii U touch screen but you can't do that even if you're playing on the Wii U so instead you either have to kill the flow of gameplay by opening the menu or using their hotkeys which are still slow and bad.
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# ? Apr 5, 2018 11:09 |
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MysticalMachineGun posted:"Man, what's this MPF game on this disk with like 20 games on it my brother got" in middle school we would trade each other rare pokemon rude names and then my parents would make me let my sister play my cart. she would read everything out loud like the show because she was like four. poo poo EATER!!!!?!! USED HYDRO PUMP!
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# ? Apr 5, 2018 11:18 |
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The White Dragon posted:in middle school we would trade each other rare pokemon rude names and then my parents would make me let my sister play my cart. she would read everything out loud like the show because she was like four. folks raise your hand if your s-eater always had a move set like Water Gun Surf Hydro Pump Hyper Beam !! 😹✊😤
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# ? Apr 5, 2018 11:23 |
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I beat Actraiser back in the day on cart, but IIRC the boss rush required all the 1-ups and the highest level I could muster (which wasn't the max, I think you could screw up your town expansions somehow and make it so they would peak pre-max level, even if you wiped the town with earthquake) to squeak by. BOTW's weapon durability was OK for the most part, it made sense in the context of it was otherwise pretty trivial to get some stuff with really high attack values inside Hyrule castle even at the beginning, although the game did need some tweaking with it, like a better way to tell where your weapon's durability was currently at, and IMO the weapons you got as rewards from the guardians should have had higher durability and been easier to repair. Maybe in the next game...
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# ? Apr 5, 2018 12:39 |
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All this talk of actraiser being hard seems odd to me, I never thought the platformer sections were that tough or bad and I beat professional mode when I was like 12. I think I might have even beaten the Playchoice version once which is professional mode with some variations IIRC.
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# ? Apr 5, 2018 13:06 |
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While I don't remember it being particularly rough, a few of the bosses were annoying like that floating one mentioned earlier, as well as that plant Act 1 boss, basically any boss which made it tricky to hit it more than once or twice at a time, just made it a slog. Also one of the big challenges in Professional mode was the waterfall dragon Act 1 Boss, as they removed the game's only beam power-up which did double damage and let you hit it at a distance.
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# ? Apr 5, 2018 13:12 |
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Ometeotl posted:Does anyone know the story with Actraiser 2? Like, was it just some unrelated game that they tweaked to make it Actraiser 2 for easy sequel bucks or did they really think it was a good idea to make a sequel to a game and remove the major component that made the first one well-liked, memorable and different? Looking for the interview where I read this rn... found it, it was the producer from Enix USA. http://gaming.moe/?p=331 quote:ActRaiser 2 – This was one of my first – and most important – mistakes in my career. At the time, I was convinced that players wanted action. They wanted to be challenged and pushed to new levels. I pushed Enix away from retaining the sim part of ActRaiser and toward a more challenging action title. I made that decision because I believed I knew what the consumer wanted. The release of that game taught me quite a bit about the need to really listen to consumers. You can’t get caught up in making games for yourself believing that you speak for the consumer. You have to take the time to really hear what people have to say, read all the feedback, read all the comments, truly understand what people seek in their experiences. I removed the soul from ActRaiser and that was a really tough lesson to learn, but it’s one that has really helped me along the way. Phantasium fucked around with this message at 14:17 on Apr 5, 2018 |
# ? Apr 5, 2018 14:14 |
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Shots of the Spyro remaster got leaked:
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# ? Apr 5, 2018 14:27 |
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Pfft. A spinoff for that one guy from Skylanders?
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# ? Apr 5, 2018 14:31 |
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Phantasium posted:
I seriously have to wonder when he made that call because SimCity on the SNES was an instant hit and Actraiser released three months after in America.
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# ? Apr 5, 2018 14:33 |
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exquisite tea posted:Actraiser 2 was one of the very first times from my childhood that I realized games could suck. For me... it was Towers. Deadly Towers.
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# ? Apr 5, 2018 14:46 |
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September's becoming a busy month. We might see Smash Bros Switch release around that time as well alongside the Switch's paid online service.
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# ? Apr 5, 2018 14:54 |
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Sunning posted:September's becoming a busy month. We might see Smash Bros Switch release around that time as well alongside the Switch's paid online service. Ooh, launching Smash the day that Switch Online goes paid would be quite a spicy move.
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# ? Apr 5, 2018 14:55 |
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I tried to play trackmania Turbo last night but I couldn't figure out what my Ubisoft log in information was
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# ? Apr 5, 2018 14:55 |
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I'm about 16 hours into Dark Souls 3 an it's fun and looks good but it doesn't seem anywhere near as interesting as the first one. At the cathedral with the huge smashy fist guys. Does it get better sometime soon? I got obsessed with the metroidy world in DS1 but never rated DS2 enough to finish it.
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# ? Apr 5, 2018 15:02 |
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Just finished chapter 5 (I think) of Yakuza 0 Is it bad I find Majima more interesting the Kiryu? It might be because I haven't seen stoneface in awhile but Majima seems way more fun.
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# ? Apr 5, 2018 15:10 |
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Majima's intro is the best introduction for a character I've ever seen, it's only fair you're more interested in his side.
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# ? Apr 5, 2018 15:13 |
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ThisIsACoolGuy posted:Just finished chapter 5 (I think) of Yakuza 0 Majima is way cooler and more fun than Kiryu. They kind of screwed up by making the character who isn't playable anywhere else in the series have way better fighting-styles and mini-games than the MC.
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# ? Apr 5, 2018 15:14 |
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In Training posted:I tried to play trackmania Turbo last night but I couldn't figure out what my Ubisoft log in information was Mine is user2034985378320 what's yours?
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# ? Apr 5, 2018 15:21 |
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PantsBandit posted:Majima is way cooler and more fun than Kiryu. They kind of screwed up by making the character who isn't playable anywhere else in the series have way better fighting-styles and mini-games than the MC. Yakuza 0 also gave Majima a more sympathetic backstory than Kiryu Akiyama is still Best Boy though
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# ? Apr 5, 2018 15:23 |
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I like how Kiryu is always kinda grossed out by Mr. Libido, while Majima finds him a kindred spirit. After talking to him a couple times Majima is just like "hmm, yeah I guess I'm a pervert too."
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# ? Apr 5, 2018 15:25 |
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Aaaaay sup people
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# ? Apr 5, 2018 15:27 |
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I'm the weirdo whose favorite parts of Yakuza 5 were the part playing as Haruka followed by the parts playing as Saejima and Shinada.
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# ? Apr 5, 2018 15:28 |
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# ? Jun 10, 2024 10:13 |
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I never did finish Yakuza 5. I got up to the part after the mountain village you make it to after escaping from prison, and then the game got really boring and tedious to me.
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# ? Apr 5, 2018 15:31 |