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Yeah there are definitely improvements to be made. The perma claims on demand with a little work are really nice. I feel like it was a buff to the Ottomans as well, last couple games I've played they eat Hungary much faster than I've seen in the past. Enjoying it though.
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# ? Apr 8, 2018 03:08 |
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# ? May 27, 2024 01:42 |
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Did you have some totally different set of missions in the past from what the rest of us got or what; when did you ever get rewarded for kicking the colonizers' asses? The new mission system definitely highlights how few special missions most tags get but it's doing absolutely nothing to weaken anybody, the old missions were totally worthless for most tags too. I definitely agree there are improvements to be made, and dynamic missions for ideas (and other stuff) would be great, but the old system was no better in any of these regards. Hopefully this is something that'll get built on over time; it looks a whole lot more expandable than what we had before.
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# ? Apr 8, 2018 03:25 |
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Koramei posted:Did you have some totally different set of missions in the past from what the rest of us got or what; when did you ever get rewarded for kicking the colonizers' asses? The new mission system definitely highlights how few special missions most tags get but it's doing absolutely nothing to weaken anybody, the old missions were totally worthless for most tags too. I think most people just miss the old colonial event that increases growth, that you repeat every time it times out for essentially a permanent increase.
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# ? Apr 8, 2018 07:12 |
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Koramei posted:Did you have some totally different set of missions in the past from what the rest of us got or what; when did you ever get rewarded for kicking the colonizers' asses? The new mission system definitely highlights how few special missions most tags get but it's doing absolutely nothing to weaken anybody, the old missions were totally worthless for most tags too. It's just a lot of the time they're kinda weird. Like, if I want to invade the European lands, I'd maybe prefer to get some claims first rather than being rewarded later. Same with the African missions and the "Take Iberia" / "France" bit (Why France? Why not Italy?) Cynic Jester posted:I think most people just miss the old colonial event that increases growth, that you repeat every time it times out for essentially a permanent increase.
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# ? Apr 8, 2018 07:41 |
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RabidWeasel posted:Does anyone know if forcing a state to give cores back to a 3rd party in a peace treaty also gives them a truce with that 3rd party? I'm pretty certain it doesn't. Not 100%, but pretty certain.
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# ? Apr 8, 2018 08:32 |
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I know it's not quite the same thing but I was able to make Bohemia return cores to Russia, while they were fighting Russia in a separate war, which continued as normal. It'd be weird if returning cores gave them a truce but you were still able to do it while they were already fighting.
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# ? Apr 8, 2018 08:36 |
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Fister Roboto posted:I'm pretty certain it doesn't. Not 100%, but pretty certain. I actually got round to checking this yesterday and it doesn't.
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# ? Apr 8, 2018 09:23 |
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Cynic Jester posted:I think most people just miss the old colonial event that increases growth, that you repeat every time it times out for essentially a permanent increase. Yeah, there were several really good repeatable missions, and the loss of them definitely makes some nations weaker.
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# ? Apr 8, 2018 16:01 |
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The Navigator cheevo is probably undoable now lol.
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# ? Apr 8, 2018 17:02 |
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So, i'm in the midst of my first game in a few years and while I'm mostly having fun, I think they went waaaaaay overboard in the number of plates to keep spinning. I feel like most of my actions aren't really about becoming more powerful or getting a leg up on my rivals, but rather just trying to not get a bunch of awful maluses that will ruin all my work. I kinda just wanna conquer poo poo and have fun, and while I don't want everything I do to be a complete cakewalk, mechanics like separatism require such extended effort it feels like the focus of the game rather than a check on anyone's power.
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# ? Apr 8, 2018 17:26 |
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Kuiperdolin posted:The Navigator cheevo is probably undoable now lol. The navigator achievement was before Portugal got the +50 age ability so if you've got that DLC it's still probably net easier.
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# ? Apr 8, 2018 18:29 |
I've just started playing this game and played several attempts as castile before getting a run thats worked. What i'd really like to see is that when an ally asks me to come into a war i can make requests, then at the end of the war i get a percentage of the warscore based on my contribution towards the thing i asked for. The numbers are all already in the game.
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# ? Apr 8, 2018 22:48 |
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If you go into the diplomacy screen, you can go to a tab that shows what provinces a country considers important. If you are on your nation, you can click on provinces to toggle them on. Fabricating a claim will auto put some level onto a province, but I believe if you have indicated that you want a province this way the AI will grant it to you provided you have enough warscore. Dunno if there is a way to get other things or not. I do wish I had the option to use my favors to opt out of a war instead of taking a diplomacy hit.
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# ? Apr 8, 2018 23:58 |
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Any way to fix this mission tree bug? Reloaded/restarted etc still does this wonky repeating thing.
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# ? Apr 9, 2018 01:50 |
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ZypherIM posted:If you go into the diplomacy screen, you can go to a tab that shows what provinces a country considers important. If you are on your nation, you can click on provinces to toggle them on. Fabricating a claim will auto put some level onto a province, but I believe if you have indicated that you want a province this way the AI will grant it to you provided you have enough warscore. Note that you can only do this if you have the cossacks expansion.
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# ? Apr 9, 2018 04:43 |
Every single game AI Poland gets coalitiowned right after their Teutonic Order war, they usually take 2-3 provinces and then get dogpiled in a punitive war. Ottomans instead, eats Hungary whole and not a peep. Is that due to the missions?
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# ? Apr 9, 2018 10:20 |
Is there a mod or similar for this game that starts every country with one province? Similar to Civ, everyone starts with nothing. It kind of goes against the idea of the game, I suppose, but I think it would be fun.
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# ? Apr 9, 2018 14:43 |
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I think the years of rice and salt mod was the closest to that, not sure how up to date it is now.
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# ? Apr 9, 2018 15:09 |
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Admiral Joeslop posted:Is there a mod or similar for this game that starts every country with one province? Similar to Civ, everyone starts with nothing. One of the earlier versions of the game (I think it was the original EU, but might have been EU2, can't recall for sure) this was the tutorial. And a playable alternate start. Man, was that boring...
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# ? Apr 9, 2018 17:32 |
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Amhazair posted:One of the earlier versions of the game (I think it was the original EU, but might have been EU2, can't recall for sure) this was the tutorial. And a playable alternate start. Man, was that boring...
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# ? Apr 9, 2018 18:16 |
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EU3 had the dark continent mod where Europe is decolonized. I think it was ported to EU4, but I don't really mod EU4, so who kn9ows.
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# ? Apr 9, 2018 18:19 |
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reignonyourparade posted:The navigator achievement was before Portugal got the +50 age ability so if you've got that DLC it's still probably net easier. Ah, fair. Did not think of that.
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# ? Apr 9, 2018 18:32 |
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Admiral Joeslop posted:Is there a mod or similar for this game that starts every country with one province? Similar to Civ, everyone starts with nothing. https://steamcommunity.com/sharedfiles/filedetails/?id=214401869&searchtext=shattered
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# ? Apr 9, 2018 19:20 |
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Think I just had a Russia save game 175 years in delete itself. Not present on cloud, not in my documents/saves. Definitely frustrating, had just hit the point where I could start beating back the Ottoman menace
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# ? Apr 9, 2018 22:20 |
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You click the "show incompatible games" box?
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# ? Apr 9, 2018 22:39 |
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Huh, so is there no way to spawn in the Jomsvikings? I tried to create their cores and it, just didn't work. I wanted to try them and Israel on for size On the other hand, Madagascan Finland is going fine, as is Leonese Alaska
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# ? Apr 9, 2018 23:34 |
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appropriatemetaphor posted:You click the "show incompatible games" box? Yeah, nothing. Super weird
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# ? Apr 10, 2018 00:29 |
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Who has the best ideas in Japan? I was tempted to pick Oda but those guys closest to Ryukyu seem to have pretty cray military ones
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# ? Apr 10, 2018 04:22 |
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If you absolutely just want to be Prussia of The East then Shimazu probably just edges out Oda but Oda is still really really good, and ALSO has core cost reduction.
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# ? Apr 10, 2018 06:50 |
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The Shimazu dudes look kinda dorky though, like the purplest outfits ever.
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# ? Apr 10, 2018 07:05 |
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Deceitful Penguin posted:Huh, so is there no way to spawn in the Jomsvikings? They are generated by the converter, they don't exist in Vanilla EU4
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# ? Apr 10, 2018 08:29 |
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appropriatemetaphor posted:The Shimazu dudes look kinda dorky though, like the purplest outfits ever. It's EU4 not Total War, how do you even notice
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# ? Apr 10, 2018 09:43 |
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Wafflecopper posted:It's EU4 not Total War, how do you even notice I don't play zoomed out on speed 5
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# ? Apr 10, 2018 09:59 |
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This week's Developer's Diary seems to help Republics a bit.
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# ? Apr 10, 2018 20:35 |
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Looks pretty cool and exactly like something I didn't know I've always wanted.
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# ? Apr 10, 2018 20:48 |
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it's only 1464
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# ? Apr 11, 2018 02:12 |
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wut
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# ? Apr 12, 2018 02:03 |
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Is Reformed faith never really managing to hold normal? It's my second game where a Center of Reformation for this faith spawns, converts one province and immediately disappears. Province history log shows that it suddenly converted to Protestant.
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# ? Apr 12, 2018 10:18 |
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It's been a problem for a couple of patches now.
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# ? Apr 12, 2018 10:22 |
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# ? May 27, 2024 01:42 |
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what map mod u using mate
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# ? Apr 12, 2018 12:52 |