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Yeah, I eventually (on my second playthrough) maxed out Force and the free CP was nice with the other free CP accessories. But Gladiator accessories aren't nearly as important in Cold Steel as they were in Sky, because you get SO MUCH CP from just playing the game.
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# ? Apr 4, 2018 21:57 |
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# ? May 30, 2024 12:18 |
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Alisa and three physical characters is just too good.
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# ? Apr 4, 2018 22:36 |
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Some Numbers posted:Is Rebellion actually any good? It seemed pretty mediocre to me. All I know is that if you build Fie for damage and use stealth, she'll start doing 8-10,000 a pop.
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# ? Apr 4, 2018 23:12 |
Wait did stealth do something besides de-aggro? That's sorta what I assumed it did because there was never documentation on it (or was there?) and de-aggroing Fie was the last thing I wanted.
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# ? Apr 5, 2018 01:21 |
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I think it's just being untargetable (Which can allow you to dodge S-Crafts), and you're attacks will instant Crit.
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# ? Apr 5, 2018 01:28 |
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I have learned that Tauros Domination S-Crafts are a thing. That is really really bullshit.
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# ? Apr 7, 2018 23:58 |
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BrightWing posted:I have learned that Tauros Domination S-Crafts are a thing. Especially waiting for a critical before launching it
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# ? Apr 8, 2018 00:46 |
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What's more, you can augment it further with a Waterfall or Revolution quartz if the level disparity between you and the target is more than one or two levels. Multiplier stacking can get kind of ridiculous in this game.
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# ? Apr 8, 2018 01:05 |
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In the final dungeon of TiTS. The creative use of camera has built in step with the narrative build in a super satisfying way. Across the entire game, but especially the final chapter. Joshua’s speech about how many people there are in the world all with their own stories. Lorence taking off his helmet and throwing it to the side. Estelle and Joshua meeting the queen. The entire raid of the Royal Villa is incredibly cinematic both narratively and visually - the glimpses of the ID soldiers fighting the Royal Guard you get is fantastic. So many impactful and cinematic moments. A good rear end game
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# ? Apr 8, 2018 02:12 |
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A good rear end series.
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# ? Apr 8, 2018 02:14 |
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Hocus Pocus posted:In the final dungeon of TiTS. The creative use of camera has built in step with the narrative build in a super satisfying way. Across the entire game, but especially the final chapter. Joshuas speech about how many people there are in the world all with their own stories. Lorence taking off his helmet and throwing it to the side. Estelle and Joshua meeting the queen. The entire raid of the Royal Villa is incredibly cinematic both narratively and visually - the glimpses of the ID soldiers fighting the Royal Guard you get is fantastic. So many impactful and cinematic moments. There's a guard at the castle gates, I think Aluts is his name? He's one of my favorite NPC's, he was just so nice and helpful. Erpy posted:What's more, you can augment it further with a Waterfall or Revolution quartz if the level disparity between you and the target is more than one or two levels. Multiplier stacking can get kind of ridiculous in this game. Chow down on some Curry and baby you got a stew goin on.
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# ? Apr 8, 2018 02:17 |
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Hocus Pocus posted:In the final dungeon of TiTS. The creative use of camera has built in step with the narrative build in a super satisfying way. Across the entire game, but especially the final chapter. Joshua’s speech about how many people there are in the world all with their own stories. Lorence taking off his helmet and throwing it to the side. Estelle and Joshua meeting the queen. The entire raid of the Royal Villa is incredibly cinematic both narratively and visually - the glimpses of the ID soldiers fighting the Royal Guard you get is fantastic. So many impactful and cinematic moments. I eagerly await your reactions to what comes later.
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# ? Apr 8, 2018 08:36 |
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If you cornered me somewhere, I'd probably have to say FC is my favourite ending to any game ever. Even if it is a big cliffhanger.
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# ? Apr 8, 2018 09:53 |
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That's a wrap on my five year later replay of Trails in the Sky FC. Currently downloading SC... which I think I played like an hour of in 2014, so that'll be totally new to me, which is very exciting. Can't believe I've left this story unresolved for so long. I really liked FC when I first played it, but I think playing on a computer, with the benefit of turbo, and a different perspective on what the franchise's strengths are, made it an even better experience. One of my biggest criticisms of games in general is how quickly so many escalate their stakes and scale. Heaps of modern games you spend the opening doing things with lower stakes, that are treated like a tutorial/exposition combo, but I often find these parts of games to be the most immersive and enjoyable sections. But then once the game is done tutorializing you, it dials everything immediately to 11. But FC doesn't do that, it turns up the heat so slowly that you don't even realize how large and dramatic the scale has become. Everything feels like a gradual progression. The stakes remain grounded. And because of that I never lost interest in the characters or world. The framing of the Bracer Guild, and their rules definitely helps with that, I think. Just some general thoughts on the final portion of the game: - Tita's introduction to Kloe was very cute. - Cassius' entrance, and Estelle's reaction, was as funny as I remembered. - Do we know who the prospective Erebonian marriage candidate to Kloe was going to be? Was it... Olivert? - The Queen's celebration day was great. Loved a final chance to check in with everyone on their day off. Anelace, Shera, and Carna on a shopping date, Murdock and Klaus in the fishing guild, Tita and Russell getting icecream, Olivier being dragged away, the - There's so much to like about the Alba reveal. Through the final chapter we saw some really 'big' cinematography as we reached the climax of the plot, but this scene and its fallout is the dramatic climax and it really showcases how much the game can do with its cinematography to create an intimate scene for the player. The way the cheery music that you've been listening to for half an hour just drops out as Alba approaches Joshua. Its so effective. The vignetting that sucks you in. There's a stack of character portraits that are unique to the scene which makes it all feel even more significant as Alba becomes Weissmann and Joshua confronts his past. Unique model poses too. - Is this the first time the game uses the name Ouroboros? - Then of course there is the rooftop scene which is one of the parts of the game that I remembered. There's not a huge amount to say about it beyond it being a genuinely powerful scene. Its just so tragic and my beautiful Bracer babies deserve to be happy ;_; Really glad I decided to come back to it after playing CS1 and CS2. I was hesitant because I thought it'd feel just like playing an inferior CS or something, but that's absolutely not the case. Incredible game. About as beautiful as any game I think I've played. So peachy keen for SC and 3rd.
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# ? Apr 9, 2018 13:04 |
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Hocus Pocus posted:
- not in fc but you will - yes, and by extension the series obviously
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# ? Apr 9, 2018 14:49 |
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The Kloe question gets answered late in SC
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# ? Apr 9, 2018 15:14 |
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maybe for real this time?? https://twitter.com/NISAmerica/status/983487222929285120
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# ? Apr 10, 2018 00:50 |
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Adol Christian
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# ? Apr 10, 2018 00:57 |
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Really Pants posted:Adol Christian lmao i didnt even notice that
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# ? Apr 10, 2018 01:04 |
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Cake Attack posted:maybe for real this time?? tweets gone lol e: https://twitter.com/NISAmerica/status/983501135599120389/ Kild fucked around with this message at 01:48 on Apr 10, 2018 |
# ? Apr 10, 2018 01:40 |
I don't believe this for a second.
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# ? Apr 10, 2018 03:01 |
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There's gameplay of the Switch version of Ys 8 out and it seems fine from what I've skimmed from it, though the actual recording quality isn't the best so you can't get into the nitty-gritty (I also don't know if the audio problems that happen a couple of times in these are from the recording or from the actual game). Here, here, and here. I haven't played 8 yet, so getting it on Switch is definitely something I'm considering, so here's hoping it turns out fine.
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# ? Apr 12, 2018 23:58 |
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Judge me all you want but I'm picking Sara for my first run and you can't stop me!
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# ? Apr 16, 2018 17:34 |
Got my GMG key for Ys 8. I hope this game runs alright.
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# ? Apr 16, 2018 18:04 |
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Oh right Ys 8 PC is finally actually out today huh
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# ? Apr 16, 2018 18:07 |
Cake Attack posted:Oh right Ys 8 PC is finally actually out today huh Yep! I don't know what's going on with the music in my menu. It sounds like it's skipping.
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# ? Apr 16, 2018 18:08 |
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I dunno, I feel like I'm gonna have to see it to really believe it. And see that it actually runs worth a drat, at that.
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# ? Apr 16, 2018 18:08 |
Looks like the music jittery issue is also affecting others and according to one post, it's not just the main menu's music that is affected. Oh well, at least the soundtrack sampler is nice and the artbook pdf is cool to look at. Ryuga Death fucked around with this message at 18:24 on Apr 16, 2018 |
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# ? Apr 16, 2018 18:19 |
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The internal resolution is fixed, the resolution you select in the options menu doesn't affect anything. Just like the Dark Souls 1 PC port. Can we get a NISA emote for Something Awful in the same vein as ?
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# ? Apr 16, 2018 18:52 |
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If XSeed and Durante were behind this, I'd probably be looking at the download progress indicator already at this point. I'll wait this one out for a while to see how well it runs for people and how quickly the team manages to fix up the various issues that turn up. The internal resolution thing is a disappointment, but given the fact it's only been 3 months since they rebooted the whole thing, I can't say I'm surprised to hear it's not quite as thorough a port as Cold Steel.
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# ? Apr 16, 2018 19:19 |
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Durante was behind this. They also hired another programmer to look at it again.
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# ? Apr 16, 2018 19:26 |
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Was he? After all the blog posts he wrote about Cold Steel where he mentioned what a port had to have before he felt comfortable having his name on it, I find it difficult to believe he was the one who redid the port.
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# ? Apr 16, 2018 19:44 |
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https://www.pcgamesn.com/ys-8-lacrimosa-of-dana/ys-viii-translation-pc-release-date "and NIS are calling on PC port-fixer extraordinaire Durante to help optimize the game." Like I said, they then hired another programmer to do the port.
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# ? Apr 16, 2018 19:49 |
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Tae posted:https://www.pcgamesn.com/ys-8-lacrimosa-of-dana/ys-viii-translation-pc-release-date As I recall, I saw him making a post somewhere explaining he hadn’t really worked on the game because he’d been working on Cold Steel 2, though I can’t track that down right now. I think they just sent him an early dev copy at some point so he could take a look and chuck some advice their way rather than actually doing any development on it. Even then, that was ages ago if I’m remembering right. I doubt he had very much to do with the port at all.
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# ? Apr 16, 2018 19:55 |
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Tae posted:https://www.pcgamesn.com/ys-8-lacrimosa-of-dana/ys-viii-translation-pc-release-date The date of that article is October 2017, way before the date of Januari 2018 when they decided the game was too unstable to release and handed it off to another party. There's no way that party is Durante.
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# ? Apr 16, 2018 19:58 |
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Can't believe xseed sabotaged Ys 8 with Cold steel 2 Oh no that actually is like the worst trade lets hang out fucked around with this message at 20:13 on Apr 16, 2018 |
# ? Apr 16, 2018 19:58 |
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I guess I shouldn't be surprised, but somehow it seems ridiculous that the port is still bad after so many delays. What were they doing all this time?
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# ? Apr 16, 2018 20:37 |
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Looks like the internal resolution is fixed at 4k so at least it won't look like crap like dark souls 1 before dsfix. Does mean you need a real strong gpu. edit: vv Oh that'd make sense if they just took the ps4 pro build and ported it to PC with the bare minimum effort.. Nisa for gently caress's sake. MagusDraco fucked around with this message at 21:13 on Apr 16, 2018 |
# ? Apr 16, 2018 20:42 |
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havenwaters posted:Looks like the internal resolution is fixed at 4k so at least it won't look like crap like dark souls 1 before dsfix. Does mean you need a real strong gpu. Not so sure about 4K - I’ve seen people reckoning it’s 1800p (which I think may be the PS4 Pro resolution). Still, obviously means some people expecting to run it at 720p or whatever are gonna run into problems.
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# ? Apr 16, 2018 21:03 |
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# ? May 30, 2024 12:18 |
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Apparently it's being reported that Adol only moves in 8 directions even using a controller with the left stick. It's purely digital movement. What the gently caress did NISA do. EDIT: Durante isn't overly happy. Selenephos fucked around with this message at 22:08 on Apr 16, 2018 |
# ? Apr 16, 2018 22:02 |