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I never played DAI multiplayer, but I imagine it was mostly just a gear check. There just isn't that much skill expression available when compared to games like ME3.
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# ? Apr 18, 2018 07:08 |
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# ? Jun 9, 2024 22:18 |
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Inquisition's concept was really cool- I loved the idea of actually progressing through a map instead of just hunkering down in some corner against endless waves. But the gameplay ruined it. Mostly though, I blame the bosses. They are awful, because they are basically ALL Platinum difficulty Banshees, except you can't reliably avoid their grab by running away. Even on the easiest difficulty, it's just a boring slog to see if you can deal enough damage fast enough before it wears through your healing supplies.
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# ? Apr 18, 2018 08:47 |
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The multiplayer could have been interesting but at launch it was held back by a few prominent things: Horrible netcode that caused people to zip zop all over the place, gently caress-you boss waves that would completely negate a successful run up to that point, and a confusing grindy class unlock system. Mass Effect 3 managed to get the pace and rate of acquisition for cool new stuff down perfectly and every subsequent Bioware MP experiment has been mathematically refined to yield a 2.6% quarterly increase in microtransactions by increasing the grind.
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# ? Apr 18, 2018 08:54 |
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The game is dead and the people in this thread are living in an illusion-a mirage. There wont be any DA and IF there was it will be years from now at the very least and will have nothing to do with DA:I seeing they reset the entire game more than once. They want a blank state, a total restart with much less ties to the previous games as much as possible. They will be copying the Formula of the Witcher 3. I have a feeling they remove squad combat all together. Thats it.
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# ? Apr 18, 2018 10:16 |
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Wake up sheeple, prepare to have your mind blown by something everybody already agrees with.
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# ? Apr 18, 2018 11:16 |
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At least witcher 3 isn’t a bad game to copy.
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# ? Apr 18, 2018 11:23 |
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I believe Dragon Age 4 will come out and it will be both good and satisfyingly resolve everything.
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# ? Apr 18, 2018 11:28 |
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NikkolasKing posted:I believe Dragon Age 4 will come out and it will be both good and satisfyingly resolve everything. ah, i see u too have read my fanfic
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# ? Apr 18, 2018 11:35 |
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NikkolasKing posted:I believe Dragon Age 4 will come out and it will be both good and satisfyingly resolve everything. I want this to be true so I chose to believe this.
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# ? Apr 18, 2018 11:38 |
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exquisite tea posted:The multiplayer could have been interesting but at launch it was held back by a few prominent things: Horrible netcode that caused people to zip zop all over the place, gently caress-you boss waves that would completely negate a successful run up to that point, and a confusing grindy class unlock system. Mass Effect 3 managed to get the pace and rate of acquisition for cool new stuff down perfectly and every subsequent Bioware MP experiment has been mathematically refined to yield a 2.6% quarterly increase in microtransactions by increasing the grind. The net code was really really bad and made it impossible to enjoy
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# ? Apr 18, 2018 13:11 |
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NikkolasKing posted:I believe Dragon Age 4 will come out and it will be both good and satisfyingly resolve everything. And Maevaris Tilani will be a companion and be portrayed with respect. Frankly I’d sooner never have another DA if it’s ridden with careless play/design and the character writing is awful.
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# ? Apr 18, 2018 13:58 |
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Do we actually know enough about Anthem to write it off yet? I’ve not heard anywhere how “Bioware-y” it’s meant to be. Presumably no companions?
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# ? Apr 18, 2018 14:40 |
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CottonWolf posted:Do we actually know enough about Anthem to write it off yet? I’ve not heard anywhere how “Bioware-y” it’s meant to be. Presumably no companions? We know virtually nothing about it right now, people are just being (understandably, in my opinion) pessimistic.
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# ? Apr 18, 2018 14:50 |
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CottonWolf posted:Do we actually know enough about Anthem to write it off yet? I’ve not heard anywhere how “Bioware-y” it’s meant to be. Presumably no companions? Technically no but it’s going to suck and I hate it
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# ? Apr 18, 2018 15:53 |
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I think either way it's bad news, either EA thinks that bioware should make shootmans or they think bioware is rear end
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# ? Apr 18, 2018 16:36 |
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I was playing FIFA ‘18 and noticed the single player Career Mode was way clunkier and shallower than it used to be, presumably because the online stuff is where the money’s at these days. If that’s their approach to their flagship series, things don’t bode well for Dragon Age.
snoremac fucked around with this message at 16:46 on Apr 18, 2018 |
# ? Apr 18, 2018 16:44 |
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Shugojin posted:I think either way it's bad news, either EA thinks that bioware should make shootmans or they think bioware is rear end Yep, it could turn out great and I still couldn’t care less if it’s not an rpg.
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# ? Apr 18, 2018 16:49 |
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I just had this horrible presentment of fan favorite characters brought back but only as DLC or multiplayer content. Oh wait, wasn’t that done with Isabella already?
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# ? Apr 18, 2018 18:17 |
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SUPERMAN'S GAL PAL posted:I just had this horrible presentment of fan favorite characters brought back but only as DLC or multiplayer content. There were 2 excellent classes in the MP that were wicked fun, and they are the Alchemist (gets both Flask of Fire and the mines power, so you can spam like 1000 mines at once) and Zither! (totally different playstyle than anything else, also he's hilarious). I played a lot of it, and those are the only things I miss.
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# ? Apr 18, 2018 18:22 |
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Shugojin posted:I think either way it's bad news, either EA thinks that bioware should make shootmans or they think bioware is rear end I'm getting Command&Conquer flashbacks. I don't like it.
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# ? Apr 18, 2018 21:59 |
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CottonWolf posted:Do we actually know enough about Anthem to write it off yet? I’ve not heard anywhere how “Bioware-y” it’s meant to be. Presumably no companions? I expect microtransactions and it to suck, yeah.
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# ? Apr 19, 2018 00:53 |
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Admiral Ray posted:I expect microtransactions and it to suck, yeah. I’m pretty sure they’ll have ripped the microtransactions out after the Battlefront debacle.
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# ? Apr 19, 2018 01:06 |
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CottonWolf posted:I’m pretty sure they’ll have ripped the microtransactions out after the Battlefront debacle. Hahahahahaaa
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# ? Apr 19, 2018 01:10 |
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CottonWolf posted:I’m pretty sure they’ll have ripped the microtransactions out after the Battlefront debacle. They're still in, you just don't have to pay $100 to unlock Luke Skywalker now Just $100 to get all his outfits
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# ? Apr 19, 2018 01:23 |
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Wolfsheim posted:They're still in, you just don't have to pay $100 to unlock Luke Skywalker now I'm saying that's fine. Microtransactions for cosmetic stuff is totally okay, it's when they're for game changing stuff that I hate it. But Anthem just sounds like a generic shooter and not an RPG.
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# ? Apr 19, 2018 08:36 |
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Cosmetics are a major point both for the people playing the games with those options as well as for the publishers selling cosmetics for their game - in this regard cosmetics ARE gameplay. So no, cosmetic microtransactions/lootboxes should not get an exemption just because they don't make your ingame character more powerful. orcane fucked around with this message at 12:00 on Apr 19, 2018 |
# ? Apr 19, 2018 09:59 |
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orcane posted:cosmetics ARE gameplay. If I purchase a blue gun, and a orange outfit and use those to shoot up dudes instead of my original gray gun and purple outfit, no new gameplay was added. I just did the exact same thing, just with a different appearance.
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# ? Apr 19, 2018 11:23 |
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Obviously relations matter, in a game where you never even see your orange dude with a blue gun and the dudes you're shooting are color coded or you barely see them form 100m away before they or you die, cosmetics don't matter much. There are plenty of games where this is not the case though. Also in your example the shop having the exact same gun as you just 20% stronger did not add new gameplay either. You can buy it and do the exact same thing. Yay strawman arguments
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# ? Apr 19, 2018 12:08 |
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Microtransactions sucks rear end but are tolerable under 2 conditions 1) no rng gambling, as that's loving exploitive and kids are playing this stuff 2) cosmetics only I totally agree that cosmetics are gameplay which is why I still think they are bad. Just look at how destiny 2 eververse put all the good looking armor in the pay store and then made all armor effectively cosmetic to avoid pay to win complaints.
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# ? Apr 19, 2018 12:30 |
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If your game absolutely needs microtransactions, make them cosmetics so your Russian oligarch friend can't just pay thousands for guns that shoot twice as good etc. However, if your game is supposed to have meaningful cosmetic customization, the microtransactions have to be an option among many. Don't design a cosmetics "metagame" around customization that's primarily or even exclusively tied to RMT stuff like Destiny 2 or Guild Wars 2 having barely any new armors and weapons outside the cash shop for the longest time.
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# ? Apr 19, 2018 12:49 |
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A Buff Gay Dude posted:Microtransactions sucks rear end but are tolerable under 2 conditions For all the problems Warframe has I like that the only thing the microtransactions do is skip grinding Which is confusing because grinding to get stuff is literally the whole game but what do I know
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# ? Apr 19, 2018 13:39 |
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orcane posted:Obviously relations matter, in a game where you never even see your orange dude with a blue gun and the dudes you're shooting are color coded or you barely see them form 100m away before they or you die, cosmetics don't matter much. There are plenty of games where this is not the case though. orcane posted:Also in your example the shop having the exact same gun as you just 20% stronger did not add new gameplay either. You can buy it and do the exact same thing. Yay strawman arguments But I'm curious: How is gameplay affected by cosmetics? Edit: Spelling Raygereio fucked around with this message at 16:00 on Apr 19, 2018 |
# ? Apr 19, 2018 15:40 |
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Something doesn't have to "add" gameplay to be part of gameplay. If a game has an intricate customization system and expects players to use it, that is part of the gameplay even though it's not directly a part of eg. the basic "shoot dudes" loop.
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# ? Apr 19, 2018 16:07 |
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Cythereal posted:We know virtually nothing about it right now, people are just being (understandably, in my opinion) pessimistic. Given what we've seen and been told about Bioware's behind-the-scenes problems, I agree that pessimism is warranted. The setting alone looks like it wouldn't be that conducive to the Bioware-style of RPG dozens of hours of meandering with NPCs.
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# ? Apr 20, 2018 03:15 |
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Geostomp posted:Given what we've seen and been told about Bioware's behind-the-scenes problems, I agree that pessimism is warranted. The setting alone looks like it wouldn't be that conducive to the Bioware-style of RPG dozens of hours of meandering with NPCs. Oh I share the pessimistic attitude of the thread, I'm just noting that we know drat near nothing about it right now.
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# ? Apr 20, 2018 03:32 |
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I'll need to see more, but I'm not holding my breath.
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# ? Apr 20, 2018 05:38 |
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Hello. Happy https://twitter.com/BioMarkDarrah/status/987519851630489601
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# ? Apr 21, 2018 03:38 |
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God even the Anthem concept art makes the game look boring
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# ? Apr 21, 2018 03:42 |
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Ainsley McTree posted:God even the Anthem concept art makes the game look boring Maybe that is concept art for DA4? Any sufficiently advanced technology is indistinguishable from magic, after all.
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# ? Apr 21, 2018 05:17 |
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# ? Jun 9, 2024 22:18 |
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Ainsley McTree posted:God even the Anthem concept art makes the game look boring I'm the pre-rendered terrain that you know is going to lack any interactivity.
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# ? Apr 21, 2018 09:57 |