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curiousCat
Sep 23, 2012

Does this look like the face of mercy, kupo?

Vermain posted:

Add Battlerite-style shrinking circles to each lane and wall them off from eachother for the first 10 minutes to ensure that laners are forced to engage in honorable laner versus laner combat without reliance on the cowardly jungler to back them up.

is there a battlerite thread

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frajaq
Jan 30, 2009

#acolyte GM of 2014


These jungle changes mean less junglers will be viable right? :smithfrog:

strong bird
May 12, 2009

Vermain posted:

Add Battlerite-style shrinking circles to each lane and wall them off from eachother for the first 10 minutes to ensure that laners are forced to engage in honorable laner versus laner combat without reliance on the cowardly jungler to back them up.

*everyone starts hooting and hollering except me, im standing up and clapping and then everyone stops laughing and starts thinking and im still clapping and then everyone starts clapping with me*

kingcobweb
Apr 16, 2005

pog boyfriend posted:

plants are cool and i want more plants. make like a venus fly trap type plant thats a jungle monster and if you kill it then it gives you a deku branch buff for 2 minutes or wot ever that adds extra damage to your auto attacks

Make it the one from little shop of horrors and it goes “feeeed me” whenever there’s someone low hp near it

Herbotron
Feb 25, 2013

frajaq posted:

These jungle changes mean less junglers will be viable right? :smithfrog:

People usually overreact to these sorts of changes but it really does look pretty bad for jungle diversity this time.

gnoma
Feb 7, 2005

These poles made from wood, and the crossarms from iron.
If anything it will increase diversity because it's less of a race to clear both buffs and hit topside river. Level 3 power spike junglers are the biggest barrier to running off-meta stuff b/c of their invade potential and the difficulty of winning the 2v2. Now those champs will have to clear an extra camp, stay healthy, and adjust their pathing to end up on the side of the map they want. That opens up room for weaker junglers to make their own adjustments, avoid invades, and be active based on their own timing instead of the enemy's.

Crab is the weird part of the change. On the surface it rewards early game dueling and takes a little pressure off of lanes. The randomness seems kind of bad, though. There is clear incentive to do crab before second buff and, since red buff is way more powerful in the early duel, the guy who gets crab on the same side of the map as his red gets a big advantage. Blue jungler gets extra advantage if it's a bot river crab first because of bot side leash. Going for crab before second buff does open you to getting the buff stolen, but you're not losing xp or gold for it and the invade is the riskier play most of the time. Asking your team to help you play around that stuff with like top side leashes or warding river for you will be awkward and without their help weird stuff will happen that you'll get sole blame for while your lanes afk-push and yell at you for not saving them from every stupid mistake they make. So I guess it reinforces the true jungle experience in the end.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.
Who actually thinks that junglers exert too much pressure? I’m completely baffled by the need to somehow reduce it. Did hashishin join the balance tram or something?

Mikujin
May 25, 2010

(also a lightning rod)

gnoma posted:

If anything it will increase diversity because it's less of a race to clear both buffs and hit topside river.

... Instead it will focus on the need for potent level 2 dueling/ganking power, because you'll need to be either someone who can fight for crab at level 2 or someone who can gank effectively after one level up/camp.

While I can understand the desire to reduce the impact of the jungler early on for lane health, this is absolutely not the way to do it and does not lead to any remotely healthy in terms of gameplay. Due to the random nature of crab appearance, as well, it could totally cripple slow clears/tanks in the jungle because their pathing in the jungle is not typically flexible, and their early dueling power insignificant.

It's fine, since these are just tests going to PBE, but these changes really seem like positive changes for junglers like Udyr, Warwick, and their ilk, and incredibly negative for basically anyone else.

How they thought slower level ups and a super impactful RNG scuttle crab would promote for jungler interaction/interesting gameplay is beyond me.

Futuresight
Oct 11, 2012

IT'S ALL TURNED TO SHIT!
When I came back to LoL I was surprised to see they nerfed jungle spawns and made 2 camps cancer for most people to clear so junglers would be forced into the lanes earlier. I wonder if that has any relevance to now? Nah probably not. Better nerf the jungle to force junglers to stay in the jungle longer.

I just really don't get it. What they say they want is what we literally had when I last played LoL.

Futuresight fucked around with this message at 10:21 on Apr 29, 2018

Endorph
Jul 22, 2009

it is the year 2069. there are no jungle creeps, towers, inhibitors, dragons, or barons. there is only one minion, billbury, who gives 2000000 gold when killed and instantly makes your entire team level 18.

riot sparklemuffins: we feel as if billbury will encourage early game teamfighting. glory onto him in the highest.

the meta devolves into firstpicking syndra so you can fling billbury across the map into your spawn turret. hashinshin still complains that theres too much jungle pressure.

iSurrender
Aug 25, 2005
Now with 22% more apathy!

Ra Ra Rasputin posted:

The upcoming mana and jungle changes are not being well received, has riot done any large scale changes the past couple seasons people thought were dumb but people came around on them?

People whine about almost every change and then proceed to either acceptance or indifference.

iSurrender
Aug 25, 2005
Now with 22% more apathy!
New idea for a jungle change: The game is now played 4v4 instead.

Sexpansion
Mar 22, 2003

DELETED

frajaq posted:

These jungle changes mean less junglers will be viable right? :smithfrog:

this is kind of the crux of the problem with jungle right now imo, too many champions are viable because it's just too easy to do. but most people want a bunch of viable champs there which I understand.

but when that many chasmps are viable in that role it's nearly impossible to make any significant changes and not mess up some of the junglers

pog boyfriend
Jul 2, 2011

you either have the whole gamut of junglers, or jungling is a struggle and a role they only specialist champions can fulfill. if you do the former, you have to make farming, ganking, dueling, value, and utility junglers viable. if they do not do this then jungling sucks. the 5 elements of jungling are what make inclusive jungles better.

also can we talk about the word jungle. Its not a jungle. its not even a tropical forest

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


We should call it the woods, but people get mad about DOTA words in this game

Futuresight
Oct 11, 2012

IT'S ALL TURNED TO SHIT!
If Riot was Australian they could have called it the Bush and the role Bushy.

Futuresight fucked around with this message at 15:21 on Apr 29, 2018

Endorph
Jul 22, 2009

That Fucker Who Sits At Dragon Jacking Off For Two Minutes-er

Servaetes
Sep 10, 2003

False enemy or true friend?
From what it looks like they're pulling back potentially on the crab thing because people are understandably giving them a lot of poo poo but they're looking to still slow down junglers clearing and early ganks. I guess that's a kind of fair enough compromise?

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


Servaetes posted:

From what it looks like they're pulling back potentially on the crab thing because people are understandably giving them a lot of poo poo but they're looking to still slow down junglers clearing and early ganks. I guess that's a kind of fair enough compromise?

I still don't think it's warranted, but it's certainly better than the Crab bullshit. I'd love for them to pair this with reducing camp respawn times or tinkering with the JG item passive to slightly up late game benefits from it

Mikujin
May 25, 2010

(also a lightning rod)

Servaetes posted:

From what it looks like they're pulling back potentially on the crab thing because people are understandably giving them a lot of poo poo but they're looking to still slow down junglers clearing and early ganks. I guess that's a kind of fair enough compromise?

The issue they're still going to run into is that changes that try to slow down junglers heavily favor champs that have strong jungle sustain and/or strong level 2 pressure. Junglers that are already slow-ish are just going to get slower, and clear even more unsafely, while junglers who clear very safe/quick are unlikely to be affected at all. Meanwhile, it's going to push ganking junglers into lane even earlier because they're more likely to capitalize off XP gains from murdering idiots than to try and throw themselves at jungle mobs.

They can't just change the jungle without also changing every champ who tries to go there, and if and when they do they'll likely over-correct in some asinine manner (see: Cinderhulk release).

strong bird
May 12, 2009

the crab ashould randomly fight back and itdoes 5,000,000 damage

SSJ_naruto_2003
Oct 12, 2012



They should change jungler because at 3 minutes if they do some weird path to go around a ward they can end a lane entirely. gently caress that.

frajaq
Jan 30, 2009

#acolyte GM of 2014


https://twitter.com/Sneaky/status/990398274262597633

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


SSJ_naruto_2003 posted:

They should change jungler because at 3 minutes if they do some weird path to go around a ward they can end a lane entirely. gently caress that.

Risky plays can pay off? Can't have that poo poo in My League of Legends!

misguided rage
Jun 15, 2010

:shepface:God I fucking love Diablo 3 gold, it even paid for this shitty title:shepface:

Rygar201 posted:

Risky plays can pay off? Can't have that poo poo in My League of Legends!
It's not risky at all though

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


misguided rage posted:

It's not risky at all though

Idk man, ward and be aware that pushing increases your risk is being ganked.

Really all of you solo lane mains should be glad junglers exist because if we didn't you have no one else to blame when you lost a lane

SSJ_naruto_2003
Oct 12, 2012



Rygar201 posted:

Risky plays can pay off? Can't have that poo poo in My League of Legends!

It's not risky for the jungler

kingcobweb
Apr 16, 2005
I’m okay calling it the “jungle” but the role should be called “junglist”

d0grent
Dec 5, 2004

and anyone who has smite has to listen to breakbeats the entire game.

its curtains for Kevin
Nov 14, 2011

Fruit is proof that the gods exist and love us.

Just kidding!

Life is meaningless
Killing crabs should make it harder to take the rift herald because he’s made you killed his kids

RealFoxy
May 11, 2011

I'm not making a fucking QCS thread for this but seriously can we take a harder stance on Kiwifarms freaks like this guy, Jesus Christ seriously, you used to be better at knocking these creeps down. I guess ADTRW mods aren't responsible like GBS mods are.
How long until Junglers just get locked into the Thunder Dome where they can only interact with either jungle creeps or the other jungler until 15 minutes in to preserve the sanctity of top lane

Mikujin
May 25, 2010

(also a lightning rod)

RealFoxy posted:

How long until Junglers just get locked into the Thunder Dome where they can only interact with either jungle creeps or the other jungler until 15 minutes in to preserve the sanctity of top lane
Not gonna lie this actually sounds like more fun than the current plans for the jungle (or the current jungle in general).

Plus, it'd be nice to give laners no room to complain their failings are the jungler's fault.

The Mash
Feb 17, 2007

You have to say I can open my presents
Just remove the blue smite item and make all smites do the same true damage to players as monsters. That'll teach laners to respect junglers.

kingcobweb
Apr 16, 2005

Mikujin posted:

Not gonna lie this actually sounds like more fun than the current plans for the jungle (or the current jungle in general).

Plus, it'd be nice to give laners no room to complain their failings are the jungler's fault.

People always find a way to say things aren't their fault. Look at a game like Starcraft, people somehow push responsibility onto something else there and that's almost pure skill.

Verviticus
Mar 13, 2006

I'm just a total piece of shit and I'm not sure why I keep posting on this site. Christ, I have spent years with idiots giving me bad advice about online dating and haven't noticed that the thread I'm in selects for people that can't talk to people worth a damn.
except in my case, when i lose top lane it is actually the junglers fault. only me though. anyways, heres why i would ban everyone that jungles regularly

Endorph
Jul 22, 2009

i play top lane and frankly jungler ganks are the only interesting thing that happens up there unless tp/flash akali decides to all in me at level 2 for some reason

like i die to junglers sometimes but my response is usually 'im glad im playing a video game where i have to actually react to things' and not 'its bullshit that im not in a minion tunnel until 20 minutes with literally no risk of anything exciting happening'

idk maybe id feel differently if i played a lame-rear end champion like maokai instead of playing kled. then again how dumb do you have to be to die to a jungle gank when you just stack defensive items and buy doran's shield first

njsykora
Jan 23, 2012

Robots confuse squirrels.


I like jungle being a check on bot lane so if I'm in a winning matchup I have something else to keep an eye on other than just taking a 6-7 minute tower.

Servaetes
Sep 10, 2003

False enemy or true friend?

kingcobweb posted:

People always find a way to say things aren't their fault. Look at a game like Starcraft, people somehow push responsibility onto something else there and that's almost pure skill.

See that's astonishing. SC ranked was always infinitely more stressful than League because when you screwed up it was always your fault an no one else

Vonnie
Sep 13, 2011
Play Twisted Treeline.

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ferroque
Oct 27, 2007

There should be a champ that uses cum as a resource

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