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Jrbg
May 20, 2014

the question and answer format was perfected by episode 17 of ulysses. no more needed ever. if you have questions read ulysses. check mate dick head

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Sham bam bamina!
Nov 6, 2012

ƨtupid cat

Krankenstyle posted:

What .. what is the manner in which the world was built, O shambambamina :wink:

Getting Started

This guide will aid in the establishment of a world and its setting. The goal of world-building is to establish content for a reader or consumer. Consistency is the key element in world-building, and this guide will aid designers both new to the practice as well as those experienced with world-building in the creation of a consistent world and setting.

Please note that there is no right way to worldbuild. This guide is purely that, a guide. Everyone is different, and has their own reasons or methods of worldbuilding.

First off, what is worldbuilding? Worldbuilding is defined as the construction and refinement of a hypothetical world. Generally, people worldbuild for reasons including but not limited to DnD and other RPG games, novels and for fun.

That First Spark

That first idea is usually the hardest. Where exactly do we start? If you don't already have a spark of an idea, make a list of ideas from other media that you want in your world, such as Lightsabers from Star Wars or Tolkien's elves, as well as any themes you want to tackle, such as racism or depression. At this stage, you may also want to define your genre, although this is not always necessary.

Once you have all these ideas, the next stage is to work out your premise. A premise is a short paragraph - usually 3-4 lines - that outlines the feel, genre and narrative of your world. Some examples are below.

/u/Kazandaki posted:

Heavenly Task Force Mega Ultra Mk. I: See No Evil is a space fantasy project that is supposed to be a parody of superhero, sci-fi and fantasy genres. It takes tropes from anime, video games, films and books and mashes them up in a colorful and lighthearted universe full of fluff. The project focuses on the adventures of two airheads known as the "Heavenly Task Force Mega Ultra Mk. I: See No Evil", hence the name of the project.

/u/legitprivilege posted:

The Commonwealth of New Columbia is an alternate North American superpower, drawn entirely from scratch for aesthetic reasons. With three official languages and sixty provinces, the country's slightly unfamiliar history is intended to serve as a different answer to the parallel development of Canada and the United States. As with all real-life countries, the Commonwealth's good fortune is mostly attributable to an elaborate real-life magical religion that nobody cares about enough to actually believe in.

While these premises have project names, this is not vitally important at this stage. You can develop the actual name of your project at a later stage, once you have more of your world fleshed out. Instead focus on the context of your world.

A potentially useful (incomplete) list of genres can be found here

Try to explore your creativity - don't ask other people if your premise or themes are "good", because everyone has their own views on good and bad. At this stage, you are purely feeling out how you want your world to work, and we will flesh this out in the next stage.

Developing your idea

Now you have an idea of where to start, you start asking yourself questions. Specifically, the 5 W's: What's the governmental structure of my planet, How does magic work, What powers the FTL drive? Remember, consistency is key. If your planet is double the size of earth, then distances between relevant points will be double the length.

At this point, you may start to struggle to fill in the blanks alone. This is where feedback comes in, and asking others about scenarios in your world. Brainstorming posts on this subreddit get removed - you are better off joining our Discord or IRC servers

There are a number of topics to cover when worldbuilding, and no set order you should be following. Every question you answer about your world should lead to more questions. Following on from an example above, if a country is run by a president, how are they chosen? Who is the current president? etc.

Topics to think about include, but are not limited to:
  • Cosmology and astronomy - What constellations are around your world? How many planets are in your world's solar system?
  • Flora and Fauna - What animals and plants are there? What do the inhabitants of your world eat or farm? What medicines are there? What ecology is there?
  • Inclusion of the supernatural - Is there magic in your world? Can biological/supernatural creatures use magic? Does magic follow scientific laws? (If not, what laws do they follow, if any)
  • Society - What social divides are there? (upper class/lower class) What jobs are there and who does them? What education/governmental systems are there?
  • Culture - What do people wear? What do they eat? What hobbies to people have?
On Maps

Do not start your worldbuilding by making a map. This is always a bad idea. It's a bad point of entry to worldbuilding, because you are limiting your creativity and will end up trying to fit your ideas into your map, as opposed to coming up with your ideas freeform and placing them on afterwards. This hinders creativity and is generally seen as a bad way to start. Maps themselves aren't particularly interesting things to look at, worldbuilding-wise. I'm sure that you will perfect your map and instantly try to post it on our sub, but maps need context. They need information about the world. Otherwise they're just pretty pictures

Now I've gotten that out my system, there are a number of things you need to keep in mind when designing a map.
  • Rivers - Rivers are made out of different parts. They generally start as springs in high ground, and flow down towards the ocean, joining other springs and growing larger every time. Most people imagine a river like a tree, with the branches forking out, however rivers generally do not split. They take the path of least resistance down toward the ocean. They only split when they are travelling along flat land and end up depositing sediment in their path.
  • Biomes - According to google, biomes are "a large naturally occurring community of flora and fauna occupying a major habitat, e.g. forest or tundra." They differ based on the latitude they are at. Local geography also affect biomes. /u/Elektrophorus has a guide on biomes, found here
  • Plate Tectonics - Tectonics define the shape and movement of land. There are two types - Oceanic and Continental. Oceanic plates are denser, meaning they will always sink below continental plates. What this means for mapmaking is that they define where mountains and earthquakes could occur. This is a simple map showing earth's tectonic plates, for reference.

  • Mountains can form rain shields, having a wet side and a dry side. This is due to the rain clouds being unable to pass the top of the mountain.

  • Ocean currents allow for hot or cold air to be transported around the planet
On Naming

One problem that a lot of worldbuilders run into revolves around naming. Below are a small number of methods people use for naming parts of their world.
  • Translation method - Basically, this method involves taking words related to what you are trying to name and throwing them into google translate. Try to stick to the same language for related names, such as names of people and places all in the same country, for cohesion.
  • Name using a theme - Decide on a theme for the names of a group of people etc. For example, one user names his gods after herbs that represent their natures.
  • Naming Languages - /u/Jafiki91 created this guide for naming languages
  • Word combinations - This method involves taking names of things that already exist and combining them - such as two animals. This is commonly used in Avatar:The Last Airbender
  • History - The best place to find names - especially for near-earth worlds - is in early censuses.
  • Generators - While they are generally frowned upon, generator can still throw up a bunch of names you might find useful.
  • Real Words - Not everything needs a fancy name in an alien tongue. You could just as easily call something by what it is. For extra flavour, you could say this is an english translation of your worlds language.
This is not an exhaustive list, and there are always new ways to name items and places in your world. Try using these methods - use more than one and see what kind of names you get!

Organising notes - Megathread

There are also a short list of tools below that the moderators reccomend, however the megathread above have a lot more.

On Methodology

Content is important, but as your project grows you will quickly find that how you manage your content is how you go from simply having a lot of content to having a quality, interesting project. Some tips on how to organize your thoughts:
  • Consider the audience. When you're on /r/worldbuilding, you're performing. It's worth asking yourself how much you're willing to let this affect you. Even if your work is intensely personal (for example, it deals with ideas that are close to your lived experience), it's worth dealing with the constraints posed by an audience insofar as they force you to innovate.

  • Choose a goal and go for it. Having a particular goal in mind (RPG campaign, short stories, exploring a set of themes, or something else) helps give you a set of rules you can judge your content by. This will help you decide what to include, what to focus on, and how to present your content. Without a goal, it's easy to be very inconsistent.

  • Keep your eyes open for inspiration. Inspiration can come from anywhere: history, science, religion, daily life, fiction, conversations with friends or family. Don't be obsessive, but do ask yourself: "is this useful for my project?", because you'll be surprised how often the answer is yes. Your ability to pick up on sources of inspiration will grow as your artistic vision becomes clearer and your sense of what makes your project unique becomes more acute.

  • Tropes and genres are tools, not guides. Don't use tropes or genres to structure your project or determine what you should add next. This sort of checklist thinking prevents a project from being really "yours". This isn't to say that you can't use tropes and genres as a way to understand your work or someone else's, but try to think of projects and stories and worlds as whole objects in themselves. They can be described in a variety of ways, all of them wrong, but some of them useful.

  • What makes your project good? This is blunt, but that's intentional. If you don't know what makes your project interesting or worthwhile, how can you make it better? Spend some time answering this question, and revisit your answer frequently -- both to revise it and to inspire you when you get into a rut.

  • Develop a world-sense. What makes your world your world? Imagine your world less as a list of content, and more as a set of rules. What fits and what doesn't? Potential areas of growth include visual design language, themes, or a particular emotional impact. A world-sense is valuable because it lets you easily judge new content, cut content that doesn't fit with the project, and support the creation of new content. Often, this kind of compression is the mark of a mature project (at any level of seriousness).

  • Make, then remake. Everything is terrible at first. The best favour you can do yourself is not to get stuck. Keep active, keep iterating. You'll often find that ideas take on a life of their own, and wind up looking very different than how you first imagined them. This is good! It's the easiest path to a better project.

  • Cut mercilessly. You're free to like your content, but don't get attached. If you really really don't want to cut something, you probably should -- it's probably keeping you from executing a simpler, stronger variant of your project. Consider taking cut ideas and saving them -- for future projects, to give to your friends, or for later use if you find out that they're not as useless as you first thought. But don't keep things around for the sake of it. Minimalism is your friend.
Tools and Resources

Notetaking
Google Docs
Free, online. Online documents for easily sharing and storing notes online. Lets you collaborate with others in real time, propose suggestions or leave comments, etc.
Google Sites
Free, online. Easy-to-use website builder for sharing lore and images with others.
OneNote
Free, Win/OSX/Android/iOS. Note-taking programme from Microsoft that lets you put together text (typed or handwritten), drawings, images, screenshots, audio, etc. in your notebook, and move and arrange them freely on each page. Allows hierarchical organisation of pages, making links to pages or paragraphs elsewhere in your notebook, cloud syncing to a Microsoft account and online collaboration.
Scrivener
Commercial/paid, Win/OSX/iOS. Writing software primarily used for novel-writing, but functions just as well for worldbuilding. Has features for notetaking and research, such as support for storing audio, images, PDFs, etc.

Map Making
/u/Lungora's mapmaking method
A guide written by a fellow mod on creating a map. Mostly focuses on the design.
Ascention's Atlas style
Photoshop tutorial for designing atlas style map - Highly reccomended.
/r/Mapmaking
Fellow subreddit focussed on mapmaking
Maptoglobe
Developed by /u/notcaffeinefree, this tool takes your maps and wraps them around a globe
Isaac Stewart on Mapmaking
A series of interviews and resources from a professional mapmaker

Audio/video resources
Artifexian on youtube
A youtube series on designing stars and solar systems
Artifexian Podcast
A monthly podcast by Artifexian and a friend of his on their escapades in worldbuilding.
Issac Arthur
This channel focuses on exploring concepts in science with an emphasis on futurism and space exploration, along with a healthy dose of science fiction.

Guides on Reddit
Plants on other worlds
A chart guide which shows what colors plants using common photosynthetic pigments could be, if they existed on planets orbiting stars of different spectral classes. Designed by /u/Shagomir
Plate tectonics
Designed by /u/sashio, this is part one to a guide on plate tectonics. Part two
Guide on religion building
Compiled by /u/CurryThighs, this guide hits on important points for building a religion.
Medieval wars and armies
written by /u/Shakytoez, this breaks down the numbers in a medieval army, for more realism
List of art software
Compiled by /u/mbartelsm
CharacterForge
Subreddit for fleshing out characters
Vexillology
This subreddit is dedicated to designing flags for your worlds - this specific page also includes a link to a guide for designing flags

Other Tools/links
Speculative Evolution Wikia
The online encyclopedia about speculative evolution - what could be, evolution wise - that anyone who's responsible and constructive can edit
Planet Calculator
Designed by /u/Shagomir, this spreadsheet takes stellar information and calculates how your planets will end up
Discord resources doc
compiled by /u/elektrophorus, this is a collection of resources suggested by the community on our Discord server.

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slćgt skal fřlge slćgters gang



e: sorry, but shut up shambam

J_RBG posted:

the question and answer format was perfected by episode 17 of ulysses. no more needed ever. if you have questions read ulysses. check mate dick head

noice

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slćgt skal fřlge slćgters gang



is that from reddit? please delete it immediately. i repent, it was only a joke a bad one

derp
Jan 21, 2010

when i get up all i want to do is go to bed again

Lipstick Apathy
i'm ready to die now

chernobyl kinsman
Mar 18, 2007

a friend of the friendly atom

Soiled Meat
post more

Sham bam bamina!
Nov 6, 2012

ƨtupid cat
World Building

"It is necessary to create constraints, in order to invent freely. In poetry the constraint can be imposed by meter, foot, rhyme, by what has been called the "verse according to the ear."... In fiction, the surrounding world provides the constraint. This has nothing to do with realism... A completely unreal world can be constructed, in which asses fly and princesses are restored to life by a kiss; but that world, purely possible and unrealistic, must exist according to structures defined at the outset (we have to know whether it is a world where a princess can be restored to life only by the kiss of a prince, or also by that of a witch, and whether the princess's kiss transforms only frogs into princes or also, for example, armadillos)."
Umberto Eco, postscript to The Name of the Rose.

Worldbuilding is the process of constructing a fictional universe. Strictly speaking, anything that happens in that universe "builds" it, so "worldbuilding" is only used to describe the invention of fictional details for some reason other than the convenience of a currently ongoing story, up to and including simply engaging in worldbuilding for its own sake.

A common form of worldbuilding is the creation of history. This could just be a Framing Device for a story told by a historian, but fantasy worlds regularly include historical notes for centuries of warfare and intrigue. Stories can then be written at various points along that timeline, and each of those stories will have a clear relationship to all the others. It makes the writing of serial fiction much easier, especially if the series has multiple authors. If so, the fictional universe is a Shared Universe.

The result may sometimes be called a Constructed World, conworld or (Tolkien's word) sub-creation. The term world-building was popularized at science fiction writers' workshops during the 1970s. It connotes a focus on detail and consistency. Many post-The Lord of the Rings fantasy and post-Dune Science Fiction writers use world-building in an attempt to give their stories weight and meaning that they would not have without a well-defined setting.

Constructed worlds frequently have their own aesthetics, above and beyond the aesthetics of the stories taking place in those worlds. Some artists and hobbyists build fictional worlds with no intention of writing any stories in them—at least, none more detailed than historical documents.

Worldbuilding has two separate meanings:
  • The creation of a Fantasy World Map, history, geography, ecology, mythology, several different cultures in detail, and usually a set of "ground rules", metaphysical or otherwise. Sometimes, such worlds will have a Creation Myth that's either hinted at or told in more detailed fashion. This kind of worldbuilding can go to the extreme of working out entire constructed languages. Authors typically revise constructed worlds to complete a single work in a series.
  • The work that goes into deciding the details of a setting. It's very difficult to write a story that contains absolutely no imaginary elements beyond what's described to the reader, so nearly every author worldbuilds a little bit. Some, however, go above and beyond the call of duty in that regard, in which case the sheer amount of detail not immediately relevant to the story at hand often serves as a major distinguishing point of their work.
Extra worldbuilding that is only referred to obliquely is a Cryptic Background Reference. Over the course of a long running series or large persistent universe such as an MMORPG, these add up to form what is sometimes known as the "invisible book"- the portion of a story which becomes known over time without ever actually being directly described.

See also Adventure-Friendly World, a common constraint on Worldbuilding, and The Trope History of the Universe

TV Tropes has a World Creation Project.

Douk Douk
Mar 17, 2009

Take your pervert war elsewhere.
umberto eco's famous novel in which half of the content was about what elves use for tampons and how phaser guns work

Burning Rain
Jul 17, 2006

What's happening?!?!
rename this the worldbuilding megathread

Burning Rain
Jul 17, 2006

What's happening?!?!

Sham bam bamina! posted:

On Maps

Do not start your worldbuilding by making a map. This is always a bad idea. It's a bad point of entry to worldbuilding, because you are limiting your creativity and will end up trying to fit your ideas into your map, as opposed to coming up with your ideas freeform and placing them on afterwards. This hinders creativity and is generally seen as a bad way to start. Maps themselves aren't particularly interesting things to look at, worldbuilding-wise. I'm sure that you will perfect your map and instantly try to post it on our sub, but maps need context. They need information about the world. Otherwise they're just pretty pictures

Now I've gotten that out my system, there are a number of things you need to keep in mind when designing a map.
  • Rivers - Rivers are made out of different parts. They generally start as springs in high ground, and flow down towards the ocean, joining other springs and growing larger every time. Most people imagine a river like a tree, with the branches forking out, however rivers generally do not split. They take the path of least resistance down toward the ocean. They only split when they are travelling along flat land and end up depositing sediment in their path.
  • Biomes - According to google, biomes are "a large naturally occurring community of flora and fauna occupying a major habitat, e.g. forest or tundra." They differ based on the latitude they are at. Local geography also affect biomes. /u/Elektrophorus has a guide on biomes, found here
  • Plate Tectonics - Tectonics define the shape and movement of land. There are two types - Oceanic and Continental. Oceanic plates are denser, meaning they will always sink below continental plates. What this means for mapmaking is that they define where mountains and earthquakes could occur. This is a simple map showing earth's tectonic plates, for reference.

  • Mountains can form rain shields, having a wet side and a dry side. This is due to the rain clouds being unable to pass the top of the mountain.

  • Ocean currents allow for hot or cold air to be transported around the planet

Now that's just nonsense. I didn't take this approach, but who am I to say that one way to worldbuild is inherently wrong? It's not like you are shackled to your first draft - if someone thinks that the best place to start is a map, who am I to judge them?

On a general note, my suggestion for a worldbuilder is to focus on what's interesting and fun. Don't restrict yourself on rules and what other people do. What's more important than anatomically correct rivers is, in my view, rivers that have a reason for being what they are. If your river splits and runs up a mountain I don't care so long as there is a reason for that. I'll always give a strange but interesting river more points than a correct but boring one. Maybe your people all wear black robes but so long as there's an interesting story behind that I'll upvote you over Mr. GoodAtPhotoshop.

But that's just my taste and above all, at the end of the day the only thing that really matters in worldbuilding is that you're having fun.

fridge corn
Apr 2, 2003

NO MERCY, ONLY PAIN :black101:
rename me anatomically correct river

pospysyl
Nov 10, 2012



quote:

Heavenly Task Force Mega Ultra Mk. I: See No Evil is a space fantasy project that is supposed to be a parody of superhero, sci-fi and fantasy genres. It takes tropes from anime, video games, films and books and mashes them up in a colorful and lighthearted universe full of fluff. The project focuses on the adventures of two airheads known as the "Heavenly Task Force Mega Ultra Mk. I: See No Evil", hence the name of the project.

You make fun, but Heavenly Task Force Mega Ultra Mk. I: See No Evil is actually pretty good. It somehow combines the pleasures of Urotsukidōji, Pong, Koyaanisqatsi, and Jeeves and Wooster into a transcendent masterpiece.

pospysyl fucked around with this message at 18:53 on Apr 29, 2018

Tree Goat
May 24, 2009

argania spinosa
please murder me

CestMoi
Sep 16, 2011

I'm reading Mr Palomar it's very good, I enjoy the world, the building of the world, and the worldbuilding. thank you and good night.

Mrenda
Mar 14, 2012
I just finished Murphy. The parkbuilding was good but it's possible he cheated and copied a real life park.

It's also a book that's quite possibly got the most laugh out louds out of me since I was a teenager. And that's with a lot of it going over my head but my version isn't annotated (is there even annotated version?) I'll read the follow up at some point but for now it's time to think while I figure out what book I go to next.

A human heart
Oct 10, 2012

pospysyl posted:

You make fun, but Heavenly Task Force Mega Ultra Mk. I: See No Evil is actually pretty good. It somehow combines the pleasures of Urotsukidōji, Pong, Koyaanisqatsi, and Jeeves and Wooster into a transcendent masterpiece.

I'm going to slay you with a turkey broadhead arrow

MockingQuantum
Jan 20, 2012



Hey lit thread, I need help. My partner got me a scratch off poster of 100 "essential" novels from Pop Chart Labs. I'm excited because it combines two of my favorite pastimes, reading and scratching foil off of poo poo.

The poster is laid out chronologically, and I'd like to sort of tackle the books chronologically, except the first novel is Don Quixote and it's gonna take me a while to get through a 900 page novel and I'm sure I'll actually end up jumping around a bunch based on what books interest me the most. Here's the list: https://www.goodreads.com/list/show/104049.100_Essential_Novels_from_Pop_Chart_Lab_poster_

The thing I need help with is figuring out if there are any instances where I should definitely read one specific book before another for the sake of context. For example, both Ulysses and Mrs. Dalloway are on there so I figure I should read Ulysses first. Same with Jane Eyre and Wide Sargasso Sea.

Also throw some hot takes at me on what I should definitely read right the hell now or not at all. I've read a good number of the books on the poster, but I'll probably re-read a lot of those. With some exceptions, because drat if I don't ever want to read Catcher in the Rye again.

Stexils
Jun 5, 2008

This seems like a good thread to ask, I'm reading Dostoevsky's "The Double" and I'm 4 chapters in, and I was wondering if there was a cliff's notes chapter by chapter type summary online I could consult to make sure I'm understanding everything right. There's some parts I'm not really sure about, like when the protagonist is talking to his doctor and relaying a conversation and says the person in the story "bit the lemon" I'm not sure what that means in that context. Or when he gets snubbed at the door of a party held at a house I'm not sure if the party host is his actual, literal family or if when he talked about it being familial and calling the host "my brother" it's more of a russian term of endearment that's supposed to show him being an socially awkward, overfamilar dumbass. I tried googling but couldn't find anything.

Sham bam bamina!
Nov 6, 2012

ƨtupid cat

MockingQuantum posted:

Hey lit thread, I need help.
Best translations:
Marian Schwartz or David Magarshack for Anna Karenina
Oliver Ready for Crime and Punishment
Charles Jervas/Jarvis for Don Quixote
I don't have a definite recommendation for the Kafka, but this might be helpful. (My copy is the Joachim Neugroschel translation.)

Hot takes:
White Noise is insufferable.
Make sure to get the Mark Twain Library edition of Huckleberry Finn.
Don't read Frankenstein without also reading Dr. Jekyll and Mr. Hyde (which isn't even a hundred pages long, so there's no reason not to).
Read We (Mirra Ginsburg's or Natasha Randall's translation) before Brave New World and 1984 if you can.
The Painted Bird is largely plagiarized and was originally sold as an autobiography like A Million Little Pieces (not a hot take, facts).
It's best to read The Savage Detectives before picking up 2666.

Stexils posted:

This seems like a good thread to ask, I'm reading Dostoevsky's "The Double" and I'm 4 chapters in, and I was wondering if there was a cliff's notes chapter by chapter type summary online I could consult to make sure I'm understanding everything right. There's some parts I'm not really sure about, like when the protagonist is talking to his doctor and relaying a conversation and says the person in the story "bit the lemon" I'm not sure what that means in that context. Or when he gets snubbed at the door of a party held at a house I'm not sure if the party host is his actual, literal family or if when he talked about it being familial and calling the host "my brother" it's more of a russian term of endearment that's supposed to show him being an socially awkward, overfamilar dumbass. I tried googling but couldn't find anything.
It's been ages since I read it, so I can't give you specific clarifications, but it doesn't matter because Google tells me that you're reading the Pevear and Volokhonsky translation. Throw it away and start again with any other version.

Sham bam bamina! fucked around with this message at 01:45 on Apr 30, 2018

Stexils
Jun 5, 2008

Sham bam bamina! posted:

It's been ages since I read it, so I can't give you specific clarifications, but it doesn't matter because Google tells me that you're reading the Pevear and Volokhonsky translation. Throw it away and start again with any other version.

hm, alright. hopefully I'll have better luck with a different one.

Bookish
Sep 7, 2006

80% sexy 20% disgusting

Mel Mudkiper posted:

Welcome to the Vann Clann brother

Posting from way back on page 224, but read Aquarium in one day because I couldn't put it down. So good.

Sham bam bamina!
Nov 6, 2012

ƨtupid cat
Hot take that I forgot to mention: Till We Have Faces is the C. S. Lewis novel that you should be reading as an adult.

Tim Burns Effect
Apr 1, 2011

hot take: not reading c s lewis is one of the pleasures of adulthood

Shibawanko
Feb 13, 2013

I don't want to read anything by the Narnia man. In fact, I think he sucks.

MockingQuantum
Jan 20, 2012




Thanks for the translation suggestions, and the hot takes! I've been reading the Edith Grossman translation of Quixote and so far it's my favorite of the ones I've tried, though I don't think I've run into the Jervas/Jarvis one.

And yeah, CS Lewis... hm. I've kind of softly decided that with the poster, I may not re-read some of them I've read before and instead just grab another book from the same author. I've read Lord of the Rings enough times in my life that I don't really want to slog through it again, and have been meaning to read Children of Hurin (which I know doesn't really qualify as high literature or "essential", don't stone me to death). But man, I do not really care for Lewis at all. I don't have a lot of patience for his writing, Narnia or otherwise. I guess I might do Screwtape Letters? I've never finished it but enjoyed it when I started reading it at age 15.

Also as my next book I picked Robinson Crusoe and why did I do that, that was dumb. I might do Moby-Dick instead because I've never gotten very far in the book, but have always really enjoyed it.

derp
Jan 21, 2010

when i get up all i want to do is go to bed again

Lipstick Apathy
i read the poems of wilfred owen and really liked them. that he was kia at such a young age really adds to their potency. also i read Ozymandias which is now my favorite poem (not saying much, i've read hardly any) yay poems.

CestMoi
Sep 16, 2011

Ozymandias tier list:

1. Ozymandias by the other guy
2. Ozymandias by Shelley

Not included: that other Ozymandias

CestMoi
Sep 16, 2011

derp if u like Wilfred Owen you should also read Siegfred Sassoon - he's more than just a very good name

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

CestMoi posted:



Not included: that other Ozymandias

You have to look on the work first, then despair

Guy A. Person
May 23, 2003

Hieronymous Alloy posted:

You have to look on the work first, then despair

Why don't you take a gander at dis pair :cool:

Bandiet
Dec 31, 2015

Poetry glorifying war >>>>>>>>>>> poetry condemning war

Idiootti
Apr 11, 2012

CestMoi posted:

Ozymandias tier list:

1. Ozymandias by the other guy
2. Ozymandias by Shelley

Not included: that other Ozymandias

0. Ozymandias in the Watchmen comic book.

Gorn Myson
Aug 8, 2007






Guy A. Person posted:

Why don't you take a gander at dis pair :cool:
Stav? Stavros Halkias? Is that you?

chernobyl kinsman
Mar 18, 2007

a friend of the friendly atom

Soiled Meat

Idiootti posted:

0. Ozymandias in the Watchmen comic book.

that was the joke you god damned morlock

Sham bam bamina!
Nov 6, 2012

ƨtupid cat

chernobyl kinsman posted:

that was the joke you god damned morlock
What? CestMoi wasn't talking about Ozymandias from the classic furry webcomic Ozy and Millie?

Sham bam bamina! fucked around with this message at 18:10 on Apr 30, 2018

Mrenda
Mar 14, 2012
Apart from the lit journals I'm reading I finished two books in the past few days, Samanta Schweblin's Fever Dream and Beckett's Murphy.

Fever Dream was pretty decent. It's a rather visceral book, not entirely in the descriptive elements but more in mood. It's very in the moment and quite real. A woman is dying, for some reason, and a child sits at her bedside in the clinic asking her to remember what brought her here and recount her story. As he does this he tells her what is and isn't important to her story, which is a rather dark one of disfigurement and poisoning in a small South American town (although it could be anywhere warm and sunny.) In a lot of ways it's a story about mothers and children, and in other ways it's about what we give to the future. I think I pretty much finished it off in one sitting. There's strong themes running throughout that take the entire story to come to fruition, and unlike other stories I've read it really nails them on the head, at least in suggesting possibilities to the reader and asking questions. If you can pick it up cheap I'd recommend it if any of my review speaks to you. A nice book, definitely meriting its award nominations, that isn't about a nice topic in any way.

Murphy is quite literally the funniest book I've read in well over a decade. There were parts of it where I was laughing out loud, and that happened quite often. It's basically the story of Murphy, who traipses about London having a grand aul time with his girlfriend, and escaping his girlfriend (and very often the entire world,) while some people from Ireland hunt him down because of promises he made to them. A huge amount of the wordplay and references went flying over my head, but that didn't detract from the book as it's probably a story you could spend years in a university poring over. It deals with some very interesting topics about the nature of pleasure, purpose, etc. But it more presents a viewpoint, what must have been a talking point at the time, and lets the story play out as a message on them. One review I read about it after said that the reviewer had a very hard time appreciating a lot of the prose, the redundancy (as it were) and the repetition. Until he stopped reading in his proper English tone of voice and started imagining a dirty Paddy talking the words. Maybe this is valid, I don't know because I'm a dirty Paddy, but to me the language was very much in tune with my own state of mind. Possibly why I found it so funny. Murphy is a must read for me, genuinely one of the best books I've ever read and definitely one of the funniest.

I have two Joyce books available to me now, Dubliners and A Portrait of the Artist as a Young Man, and somewhere in another room is an old collection of Chekhov, Lady With Lapdog and Other Stories. I don't know if I want to continue along the masters of Irish literature thread, or dip into some short stories from Russia.

Idiootti
Apr 11, 2012

chernobyl kinsman posted:

that was the joke you god damned morlock

-1. Ozymandias, episode of Breaking Bad.

Tim Burns Effect
Apr 1, 2011

I just realized my current reading list is accidentally comprised entirely of italians (calvino, de maria, ferrante), any more i should add to the list while i'm at it? Eco maybe?

thehoodie
Feb 8, 2011

"Eat something made with love and joy - and be forgiven"

Tim Burns Effect posted:

I just realized my current reading list is accidentally comprised entirely of italians (calvino, de maria, ferrante), any more i should add to the list while i'm at it? Eco maybe?

Ferocity by Nicola Lagioia.

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Take the plunge! Okay!
Feb 24, 2007



Tim Burns Effect posted:

I just realized my current reading list is accidentally comprised entirely of italians (calvino, de maria, ferrante), any more i should add to the list while i'm at it? Eco maybe?

Eco for sure. And Carlo Emilio Gadda’s That Awful Mess on Via Merulana

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