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Make Doomfist's standard melee propel him forward a few inches each time so he can always be punching as a form of travel
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# ? May 7, 2018 03:00 |
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# ? May 24, 2024 12:53 |
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Honestly I wouldn't mind if they massively dropped the damage of his charge punch in exchange for it no longer having a cooldown
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# ? May 7, 2018 04:36 |
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There's nothing as hilarious as dropping a steel trap between myself and a Doomfist (or Reinhardt) so they get get pounded in the face by my garbage tier frag grenade aim.
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# ? May 7, 2018 04:48 |
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drrockso20 posted:Honestly I wouldn't mind if they massively dropped the damage of his charge punch in exchange for it no longer having a cooldown Wouldn't be very *~thematic~* though
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# ? May 7, 2018 04:54 |
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SciFiDownBeat posted:Wouldn't be very *~thematic~* though They could just amp up the damage on his other abilities in exchange
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# ? May 7, 2018 07:02 |
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doomfist's rocket punch would have to be massively reworked to function without a cooldown. imagine how much mobility doomfist would have with no cooldown; hell, imagine how utterly obnoxious it would be for him to stunlock you with it
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# ? May 7, 2018 07:05 |
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drrockso20 posted:Honestly I wouldn't mind if they massively dropped the damage of his charge punch in exchange for it no longer having a cooldown ya if there’s one thing people are asking for right now it’s more CC
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# ? May 7, 2018 07:05 |
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There will never be enough CC. Give me all of it. Make Bastion fire rocket punching Doomfists that explode into shield bashing Brigittes
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# ? May 7, 2018 07:08 |
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Well I was also thinking remove the CC
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# ? May 7, 2018 07:10 |
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he'll still be faster than tracer or soldier with that ridiculous mobility. even if they shortened the length you traveled, you could just spam it infinitely to move faster it'd also be pretty much worthless for fighting people if you gutted the damage and removed the stun. that's, uh... not good
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# ? May 7, 2018 07:15 |
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If you're in melee range when you left click he also punches with his shotgun hand, doing punch+full shell of damage.
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# ? May 7, 2018 07:39 |
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Dick Burglar posted:Here's a silly idea for McCree: what if fan the hammer didn't use his primary gun, but a second hidden, smaller revolver he draws with his left hand? That way it wouldn't use up ammo from his main gun and force you to reload immediately after. It would give him some increased burst damage, at least, since you wouldn't have to burn his roll to get back to shooting again quickly. Probably not enough of a boost to really make much of a difference (plus it would require a lot of new art assets for a relatively minor change, so meh), but just a thought. What if he had a 15 second cool down on a guaranteed headshot and getting a kill brought it off cool down immediately.
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# ? May 7, 2018 07:47 |
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Manatee Cannon posted:he'll still be faster than tracer or soldier with that ridiculous mobility. even if they shortened the length you traveled, you could just spam it infinitely to move faster It would still be better than how he currently is
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# ? May 7, 2018 09:48 |
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why?
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# ? May 7, 2018 09:52 |
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drrockso20 posted:It would still be better than how he currently is
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# ? May 7, 2018 16:07 |
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edit: nevermind fixed
Monstaland fucked around with this message at 19:21 on May 8, 2018 |
# ? May 7, 2018 21:48 |
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drrockso20 posted:It would still be better than how he currently is Lol Doomfist rework idea: none of his abilities have cooldowns, but they all do zero damage, so he has to use his team and the environment to ensure kills
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# ? May 8, 2018 18:02 |
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If you want to see how fun it is trying to catch a Doomfist with no cooldowns try playing Total Mayhem.
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# ? May 8, 2018 18:23 |
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SciFiDownBeat posted:Lol I only said that about his L2, not his L1, R1, or Triangle abilities
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# ? May 8, 2018 18:27 |
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I don't understand where Brigitte belongs on a team. Is she there for running triple support? I want to like her after learning to deal with her but she doesn't have a place in a 2 medic lineup. I curse when I see her because that means I have to play a Mercy or Ana (Mercy because I can't play Ana) if I want our tanks to stay alive. She's great at saving someone out of position but I'd rather have a constant source of healing.
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# ? May 8, 2018 18:28 |
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you run triple support with brigitte, yea. seems like 1 dps/2 tanks/3 supports is what people are going with right nowdrrockso20 posted:I only said that about his L2, not his L1, R1, or Triangle abilities his was a joke about what you said being a bad idea. you never explained why you thought this way either
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# ? May 8, 2018 18:34 |
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Irony Be My Shield posted:If you want to see how fun it is trying to catch a Doomfist with no cooldowns try playing Total Mayhem. Eh, still better than trying to kill a zarya or mei in total mayhem imo
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# ? May 8, 2018 18:34 |
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BallisticClipboard posted:I don't understand where Brigitte belongs on a team. Is she there for running triple support? I want to like her after learning to deal with her but she doesn't have a place in a 2 medic lineup. I curse when I see her because that means I have to play a Mercy or Ana (Mercy because I can't play Ana) if I want our tanks to stay alive. She's great at saving someone out of position but I'd rather have a constant source of healing. Moira is great with Brigitte. She can dump pissballs on the tanks and Brig can take care of far away Pharahs and flankers that Moira has trouble with.
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# ? May 8, 2018 19:36 |
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Manatee Cannon posted:you run triple support with brigitte, yea. seems like 1 dps/2 tanks/3 supports is what people are going with right now Part of it is I feel that for as fragile as he is, Doomfist is way too slow to be an effective melee combatant, not sure what else could be done to make him more useful while keeping him as an Offense character(he probably would have made more sense as a Defense or Tank hero)
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# ? May 8, 2018 19:43 |
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The donation Mercy skin looks good, shame you can't buy it yet...
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# ? May 8, 2018 19:59 |
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You can buy it through Battle.net or on the web store, it's just the in-game store that's bust for some reason.
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# ? May 8, 2018 20:09 |
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I think it's ugly but support the idea, I wish they would make a bunch of other bright pink skins, I'd buy a lot of them. Imagine a giant bubblegum Reinhardt smashin' around. I'd pay for that
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# ? May 8, 2018 20:11 |
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I really like the idea of doomfist as a tank actually. Replace seismic slam with something more defensive. Reduce the range on rocket punch, but having a tank murder you for getting too close is totally in their wheelhouse. Uppercut is fine for a tank to have. 350 or 400 HP base, but increase the amount of overshield he generates so if he's stuck in he's very hard to kill. Honestly that's what I thought he was going to look like before he was released. His design just doesn't read as a fragile flanker to me.
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# ? May 8, 2018 20:12 |
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megane posted:I really like the idea of doomfist as a tank actually. Replace seismic slam with something more defensive. Reduce the range on rocket punch, but having a tank murder you for getting too close is totally in their wheelhouse. Uppercut is fine for a tank to have. 350 or 400 HP base, but increase the amount of overshield he generates so if he's stuck in he's very hard to kill. If he was a tank, his punch could smash straight through bullets and projectiles that hit him from the front as he did it. Just punch them out of the way. imagine punching clean through a junkrat's grenades/mines unharmed
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# ? May 8, 2018 20:18 |
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drrockso20 posted:Part of it is I feel that for as fragile as he is, Doomfist is way too slow to be an effective melee combatant, not sure what else could be done to make him more useful while keeping him as an Offense character(he probably would have made more sense as a Defense or Tank hero) doomfist is fast tho. you're supposed to be using his abilities to get around; there's a reason they all move you. not gonna lie, I honestly thought you wanted them to dumpster him
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# ? May 8, 2018 20:20 |
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megane posted:I really like the idea of doomfist as a tank actually. Replace seismic slam with something more defensive. Reduce the range on rocket punch, but having a tank murder you for getting too close is totally in their wheelhouse. Uppercut is fine for a tank to have. 350 or 400 HP base, but increase the amount of overshield he generates so if he's stuck in he's very hard to kill. Yeah I'd be pretty down for this too. I kinda feel like he should be a self-centered tank the same way Roadhog is--a tank that's hard to kill and is a gigantic threat if you enter his zone of influence, but doesn't provide barrier coverage for his team. replace his primary fire with some "hard light" hadoukens that can soak a few projectiles before going down and he'd be my jam
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# ? May 8, 2018 20:39 |
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Cephas posted:Yeah I'd be pretty down for this too. I kinda feel like he should be a self-centered tank the same way Roadhog is--a tank that's hard to kill and is a gigantic threat if you enter his zone of influence, but doesn't provide barrier coverage for his team. Ah yea, the new hero Moodfist
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# ? May 8, 2018 20:51 |
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Cephas posted:Yeah I'd be pretty down for this too. I kinda feel like he should be a self-centered tank the same way Roadhog is--a tank that's hard to kill and is a gigantic threat if you enter his zone of influence, but doesn't provide barrier coverage for his team. None of this "hard light" nonsense. He punches so hard he punches fire/a fist shaped shockwave at people.
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# ? May 8, 2018 20:56 |
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Pink Mercy skin gives her sound effects that I can only describe as... magical princess. They remind me of Pyrovision in TF2 with little magical bubbling and harp sounds. I do actually like the skin, even if it makes me feel like Sailor Moon.
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# ? May 8, 2018 21:35 |
just loving turn doomfist into luke cage. stop screwing around with balance and other nonsense words, blizz.
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# ? May 8, 2018 21:41 |
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iroguebot posted:Pink Mercy skin gives her sound effects that I can only describe as... magical princess. They remind me of Pyrovision in TF2 with little magical bubbling and harp sounds. I do actually like the skin, even if it makes me feel like Sailor Moon. You say that like it's a bad thing
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# ? May 8, 2018 21:50 |
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Give in to your inner sailor senshi.
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# ? May 8, 2018 22:15 |
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the pink mercy skin would be great if they didn't feel the need to put her into pigtails
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# ? May 8, 2018 22:19 |
I honestly thought pink Mercy was D.Va at first glance. That whole aesthetic is more her brand than Mercy's. At least the money isn't going to Susan G. Komen because that's a horrible charity.
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# ? May 9, 2018 00:07 |
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# ? May 24, 2024 12:53 |
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I really like the Mercy skin and would like to get it. Please tell me BCRF aren't evil
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# ? May 9, 2018 00:41 |