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hobbesmaster
Jan 28, 2008


We asked for it.

Seriously, in this thread.

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Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Not just here. Others also kept harping on and on about it.

Now it's done, everyone can finally shut up about it.

Baronjutter
Dec 31, 2007

"Tiny Trains"

What are the other silly demands the community keeps pressing wiz about? Like unicorns, or fixing sectors, or something like that.

OwlFancier
Aug 22, 2013

Blorg body pillow is legit great though?

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



OwlFancier posted:

Blorg body pillow is legit great though?

Will purchase.

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

O brave new world, that hath such pillows in it!

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Baronjutter posted:

What are the other silly demands the community keeps pressing wiz about? Like unicorns, or fixing sectors, or something like that.

Internal politics for EU4
Make Prussia Blue Again
Fix the AI

hobbesmaster
Jan 28, 2008

PittTheElder posted:

Internal politics for EU4
Make Prussia Blue Again
Fix the AI

All of which the marketing folks that threw this together should've been working on!
-The paradox forums right now

Staltran
Jan 3, 2013

Fallen Rib

Splicer posted:

Goes into a pool that gets sucked from 1 to 1 with research. So if you have a 1000 point research and get 300 points you'll be progressing twice as fast until you hit 600 research and then you'll drop back to standard speed.

Also if you generate science without a tech picked to research it gets dumped into the same pool instead of being wasted.

Not sure how research modifiers affect all of this though.

I actually found out a couple weeks ago that research modifiers get applied to both the points going into the pool, and points being taken out of the pool. o if your engineering income is 100 and you have no tech selected, and your engineering modifier with no tech selected (so no expertise bonus) is +50%, you get 150 points into the engineering pool. Then if you select a tech, 100 points get taken out of the pool and get the +50%, so you have as much research invested in the tech as if you had had it selected originally, but also another 50 points in the pool for next month. So as long as you have a positive modifier (which is always) you should never research with an empty pool (except this is really dumb). I've been meaning to make a bug report but :effort:

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Staltran posted:

I actually found out a couple weeks ago that research modifiers get applied to both the points going into the pool, and points being taken out of the pool. o if your engineering income is 100 and you have no tech selected, and your engineering modifier with no tech selected (so no expertise bonus) is +50%, you get 150 points into the engineering pool. Then if you select a tech, 100 points get taken out of the pool and get the +50%, so you have as much research invested in the tech as if you had had it selected originally, but also another 50 points in the pool for next month. So as long as you have a positive modifier (which is always) you should never research with an empty pool (except this is really dumb). I've been meaning to make a bug report but :effort:
In other funny science news, the bonus a scientist gets for a matching specialisation is also applied to any projects they're researching. A military theorist working on a military theory tech who gets interrupted for a gene mod project will finish faster than if they were working on something else. Presumably they're cutting corners and forcing everyone to work overtime so they can get back to their "real work".

(Valid as of last time I checked, may have been fixed in the past few months)

Westminster System
Jul 4, 2009
Current edge case bug I saw is having gene mod causing pops to need to be assimilated again until the game ticks that they are already cybernetic and instantly assimilates them all.

This also works with newly conquered species that you are assimilating if you research a quick gene mod fast enough (or use the console command to finish the research project).

Vasudus
May 30, 2003
I had that happen on my assimilator game. I gene-modded my cyberslaves in like 2460 and for like 2 months my income was like -7500 before the game realized what happened. I legit thought I had to wait for the timer to tick off normally after the first month passed.

iospace
Jan 19, 2038


I had someone surrender to me while playing Determined Exterminators. That was weird.

I'll take the achievement though!

Guigui
Jan 19, 2010
Winner of January '10 Lux Aeterna "Best 2010 Poster" Award

Baronjutter posted:

What are the other silly demands the community keeps pressing wiz about? Like unicorns, or fixing sectors, or something like that.

One thing I hope WIZ implements, is the ability to tracks certain event triggers to the background music, in addition to the ability to detect the beats-per-minute of the song.

So, like a midi file, modders could then write certain events that occur to the pops you see on a planet. For example: Blorg and other fungus dance to the percussion of the song -plantoids sway left and right to the string section... humanoids bob up and down, and the oxen mammals (the ones that open their mouths) would open and close them to the choral portions.

Then, as a rogue servitor, I could finally listen to 'distant nebula' ft. Mia Stegmar on a 25 pop planet, and watch as my xenophile collection all dance and sing in unison to the music.



... or a working AI...

GunnerJ
Aug 1, 2005

Do you think this is funny?
Is there anything that can be done about anomalies that spawn events? Because sometimes I queue up 20 or so systems to survey, get an anomaly-spawned event that requires my science vessel to stop and deal with it, and then I have to re-queue all the surveying again and it sucks.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

GunnerJ posted:

Is there anything that can be done about anomalies that spawn events? Because sometimes I queue up 20 or so systems to survey, get an anomaly-spawned event that requires my science vessel to stop and deal with it, and then I have to re-queue all the surveying again and it sucks.
Do you mean anomaly spawned special projects or something else? Shift-click your ship to research the project, it'll finish your queued explores and then backtrack.

GunnerJ
Aug 1, 2005

Do you think this is funny?

Splicer posted:

Do you mean anomaly spawned special projects or something else? Shift-click your ship to research the project, it'll finish your queued explores and then backtrack.

I do mean projects and that is not what I want it to do. I want it to do the project first and then explore, not hop 20 systems and them come all the way back a decade later or whatever.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
I think it's Shift+Ctrl+Click - that will put that order at the top of the queue without deleting anything else.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Psychotic Weasel posted:

I think it's Shift+Ctrl+Click - that will put that order at the top of the queue without deleting anything else.

:eyepop:
Huge if true.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

iospace posted:

I had someone surrender to me while playing Determined Exterminators. That was weird.

I'll take the achievement though!

Clearly, they were an entire race of nihilists who simply didn't care anymore

hobbesmaster
Jan 28, 2008

Or they didn’t think you were that determined

Rincewinds
Jul 30, 2014

MEAT IS MEAT
Exterminators, pfff, just propaganda, they are probably all talk, no action.

Davincie
Jul 7, 2008

i won't believe they actually exterminate anyone until i talk to someone that had it happen to them, its all just hearsay till then

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


Maybe they finished the Vultaum questline and decided to just die

Gekkoh
Jan 12, 2018

Just another
Squamata Gekkota
When you're out raiding your neighbor's population, yet don't have any free tiles on any of your planets... uh, where does that pop go?

Poof? Digested? Curious minds want to know.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
You've actually got a point...I don't think there's ever been refugees from Exterminator purges ever. Even with Refugees Welcome.

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


Bloodly posted:

You've actually got a point...I don't think there's ever been refugees from Exterminator purges ever. Even with Refugees Welcome.

Allowing them to escape and pursue their organic agenda would be a mistake!

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy
I can't remember if it was Determined Exterminator or Fanatic Purifiers, but there was one game I played where they got big and then a fallen empire declared war on them, which ended rather abruptly with the genocidal empire surrendering and suddenly the fallen empire owned all their territory across a quarter of the galaxy.

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Psychotic Weasel posted:

I think it's Shift+Ctrl+Click - that will put that order at the top of the queue without deleting anything else.

Correct and when I learned about this command a few weeks ago it was revelatory.

McSpanky
Jan 16, 2005






Now if it would only work in planetary build queues.

frogge
Apr 7, 2006


Might be a bug- When was a limit of three habitats per system added in? Or are you only able to build one at a time per system?

Staltran
Jan 3, 2013

Fallen Rib
One at a time per system now. No idea why.

Staltran
Jan 3, 2013

Fallen Rib
One at a time per system now. No idea why.

boner confessor
Apr 25, 2013

by R. Guyovich
One at a time per system now. No idea why.

fantastic in plastic
Jun 15, 2007

The Socialist Workers Party's newspaper proved to be a tough sell to downtown businessmen.
One at a time per system now. No idea why.

Playstation 4
Apr 25, 2014
Unlockable Ben
System at an idea per why now. No one time.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

Bloodly posted:

You've actually got a point...I don't think there's ever been refugees from Exterminator purges ever. Even with Refugees Welcome.

I'm wondering about this kind of thing, too. I've had a run where an Exterminator purged one of my neighbours (Humans) and even though they went from enemies to our best friends (including a defensive pact and a migration treaty), none of them ever tried to run away from the purges. There wasn't even a single pop migrating normally during the time mankind went slowly extinct.

I had 1-2 planets prepared for their preference, but all for nothing. They all died. Considering I used a mod to make my machine empire able to take in organics, I assume it's possible the mod is bugged. :shrug:

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
They may not have had the chance to flee, if migration was banned under in their former 'main' empire there would be no way for them to get to you (also check your own migration and refugee policies to make sure they're compatable). And unlike Displacement purge which encourages them to get out the actual extermination purge may not have left enough time to get anyone out before they got turned into hamburger.


Also, today's diary on the Niven update:
https://forum.paradoxplaza.com/foru...gation.1096931/

Psychotic Weasel fucked around with this message at 13:24 on May 10, 2018

Benagain
Oct 10, 2007

Can you see that I am serious?
Fun Shoe
Strategic resources sound interesting, co-existing with some monsters sound interesting, science ships being able to just go places with mid game tech is nice.

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iospace
Jan 19, 2038


All those things are cool and good.

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