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PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Tran posted:

What happened with this crit chance?

Fixed.

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Rorahusky
Nov 12, 2012

Transform and waaauuuugh out!
Something I have been meaning to ask about the Newtech weapons, but do the new Autocannons have the same jam issue when you roll a 2 that Ultras have?

Mezzanon
Sep 16, 2003

Pillbug

can my orders just be: CONTINUE THE SWARM ATTACK ???



Legion #5 you are about to eat a mace (luckily not a TSM mace)

Lemniscate Blue
Apr 21, 2006

Here we go again.
I thought my heat was going to get fixed from the error last turn?

Runa
Feb 13, 2011

Always like it when a missed order turns into a fluff writing prompt.

Fraction Jackson
Oct 27, 2007

Able to harness the awesome power of fractions

Mezzanon posted:

can my orders just be: CONTINUE THE SWARM ATTACK ???



Legion #5 you are about to eat a mace (luckily not a TSM mace)

Yeah, I keep forgetting about the ceiling, since that's...never a thing, except for this scenario. Heh.

Assuming that all eight building hexes are likewise height 2, that means I have to stay there, hope not to get killed all the way to death immediately, alpha my way to heat 9 and see if they move again next turn. Unless 1514 and 1515 (the little conduit hexes) aren't as tall.

It does maybe free up some movement opportunities for the rest of us in the lower tunnels for this turn, at least, and since I've only taken a couple plinks to draw fire it's it least theoretically possible for me to survive it, it's just not really what I'd have planned deliberately.

Mezzanon
Sep 16, 2003

Pillbug

Fraction Jackson posted:

Yeah, I keep forgetting about the ceiling, since that's...never a thing, except for this scenario. Heh.

Assuming that all eight building hexes are likewise height 2, that means I have to stay there, hope not to get killed all the way to death immediately, alpha my way to heat 9 and see if they move again next turn. Unless 1514 and 1515 (the little conduit hexes) aren't as tall.

It does maybe free up some movement opportunities for the rest of us in the lower tunnels for this turn, at least, and since I've only taken a couple plinks to draw fire it's it least theoretically possible for me to survive it, it's just not really what I'd have planned deliberately.

Just alpha strike and kick the king cobra, make your own hole. I'm trying to shank this guy I'm hitching a ride on.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Mezzanon posted:

can my orders just be: CONTINUE THE SWARM ATTACK ???

Yes.


Rorahusky posted:

Something I have been meaning to ask about the Newtech weapons, but do the new Autocannons have the same jam issue when you roll a 2 that Ultras have?

They do not.


Lemniscate Blue posted:

I thought my heat was going to get fixed from the error last turn?

I reviewed it and I'm still not seeing the error. Oh, scratch that. I'd thought you'd jumped, which was why your movement line was curvy rather than straight. You're back down to 9 heat.

TheParadigm
Dec 10, 2009

PoptartsNinja posted:

Rabbit Warren Update 11

“They underestimated us, that’s all.” Came Syd’s immediate answer. “They thought we’d be easy prey.”

Pete shook his head. It couldn’t be that simple. “I don’t like to assume our enemy is less intelligent than we are. We’ve lost three BattleMechs and—” he blinked in sudden revelation, “they’ve lost nothing of long-term value. They’re collecting combat data. Ours, their own small fry, everything. They’re iterating.”

“I think you mean ‘irritating,’” Syd growled. “You’re getting there yourself.”

“No,” Pete pressed. “They’re studying us—like we’re test subjects. Watching what we do, how we do it, and learning what it takes to break us. This is bad—we need to win quickly or leave.”

I like this reminder that the Society doesn't fight like Warrior clanners. More importantly, I want to see what they do with the follow up. Now, I'd like to see what the science hammer brings down later.

It'd be nice to see omnimechs used to their advantage and tailor weapons to enemies. Or something totally ridiculous like a superheavy.

Gwaihir
Dec 8, 2009
Hair Elf
The only way I'd like to fight a group of Legion Battlemechs piloted by this level of pilot is with a few stars of Huits or Nagas 4 mapsheets away combined with a star of mechs with stealth armor, 10 jumping MP, low profile, and TAG.

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
Suggesting that legion 11 attempts to kill another mech and we hope that i can get broken leg Osteon dead this round.

Fuzzy Mammal
Aug 15, 2001

Lipstick Apathy
That's me. I'll be heading up in to the tunnel to catch up with anyone else. I'm after you in the turn order anyway so I think you'll get your shot? I don't have any other viable targets next turn I don't think.

Ardlen
Sep 30, 2005
WoT



PTN, it looks like Legion #6 (Leperflesh) isn't visible on the new maps.

Narsham
Jun 5, 2008

Gwaihir posted:

The only way I'd like to fight a group of Legion Battlemechs piloted by this level of pilot is with a few stars of Huits or Nagas 4 mapsheets away combined with a star of mechs with stealth armor, 10 jumping MP, low profile, and TAG.

I don't know, I'd be OK with luring them into a cave system and then detonating all the explosives and bringing the whole mountain down on their heads after figuring out what they can do.

Leperflesh
May 17, 2007

Ardlen posted:

PTN, it looks like Legion #6 (Leperflesh) isn't visible on the new maps.

It's OK. I'm in 2508 lower, facing north. I can submit orders from there anyway.

Lemniscate Blue
Apr 21, 2006

Here we go again.

PoptartsNinja posted:

I reviewed it and I'm still not seeing the error. Oh, scratch that. I'd thought you'd jumped, which was why your movement line was curvy rather than straight. You're back down to 9 heat.

No worries, thanks!

Fraction Jackson
Oct 27, 2007

Able to harness the awesome power of fractions

Mezzanon posted:

Just alpha strike and kick the king cobra, make your own hole. I'm trying to shank this guy I'm hitching a ride on.

That's basically the idea. A shutdown + knockdown would be nice at least.

Actually, important question on that, PTN: we can't jump over standing mechs while in the tunnels, but can we jump over prone ones? I assume if we can jump over protos and vees that we can, but I figure I might as well get a confirmation while it's on my mind.

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Narsham posted:

I don't know, I'd be OK with luring them into a cave system and then detonating all the explosives and bringing the whole mountain down on their heads after figuring out what they can do.

Don't think PTN has ever had rocks fall on his players immediately after they win.

Could be a first though!

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Z the IVth posted:

Don't think PTN has ever had rocks fall on his players immediately after they win.

Could be a first though!

Well, not rocks exactly

PoptartsNinja posted:


After-Action Report:


dis astranagant
Dec 14, 2006

Pattonesque posted:

Well, not rocks exactly

Blake's Wrath was a conscious decision by the players.

Weissritter
Jun 14, 2012

dis astranagant posted:

Blake's Wrath was a conscious decision by the players.

I do not think we chose to do it though? It is a result of goons succeeding.

dis astranagant
Dec 14, 2006

PoptartsNinja posted:

Also, I should mention another achievement was unlocked, since both surviving members of GoonLevel2 had to agree to set off the bomb I sprung on them at literally the last second.

Two Keys to Destruction: Narsham & Theantero

painedforever
Sep 12, 2017

Quem Deus Vult Perdere, Prius Dementat.
A bonus objective! Four turns to go! Kill 'em all!

MJ12
Apr 8, 2009

PoptartsNinja posted:

Sin #4 (Player)
- Attacks the Osteon D’s legs (3 base + 0 surviving troopers + 2 enemy movement + 1 protected actuators = 6): rolled 10, hit Left Leg (7/36 structure remaining)! Crit! Crit!

Do the Sins have vibroclaws? If so, I think the Osteon D should have 6 structure remaining, not 7. If the Sin has a vibroclaw, Leg attacks would do base 4, +1 for vibroclaw, and another +1 for TSM for a total of 6, and the Osteon D had 12 IS left.

Gwaihir
Dec 8, 2009
Hair Elf
Oh yea I forgot that the fuckin cyborgs have TSM implants too haha.

REND AND TEARRR
:black101:

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company

painedforever posted:

A bonus objective! Four turns to go! Kill 'em all!

We are not killing fast enough!

painedforever
Sep 12, 2017

Quem Deus Vult Perdere, Prius Dementat.
Man, oh man, this campaign is becoming a seriously Khornish campaign.

Let's have all of the Legion forces shouting, "Blood for the Blood God! Skulls for the Skull Throne!"

D'you think the BattleTech universe could slot in as part of the WH40k history?

Runa
Feb 13, 2011

i'm glad it isn't

Runa
Feb 13, 2011

Some jars of peanut butter I'm okay with leaving separate from some bars of chocolate, tbh

Paingod556
Nov 8, 2011

Not a problem, sir

painedforever posted:

Man, oh man, this campaign is becoming a seriously Khornish campaign.

Let's have all of the Legion forces shouting, "Blood for the Blood God! Skulls for the Skull Throne!"

D'you think the BattleTech universe could slot in as part of the WH40k history?

The first manned jumpship attempt is the divergent point.

If it goes well, it's Battletech

If it goes wrong, it's WH40k as it's not the TAS Pathfinder, but the Event Horizon

Narsham
Jun 5, 2008

Weissritter posted:

I do not think we chose to do it though? It is a result of goons succeeding.

As noted above, I was one of the two asked to turn the metaphorical key. Though if we'd all gotten our mechs wrecked we might not have gotten the choice.

I don't seriously think PTN will "rocks fall, everybody dies" without warning. He might add an objective to clear the caves in X turns, though.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Xarbala posted:

i'm glad it isn't

:same:

enjoy giant punchrobots for what they are. I do not understand the fascination I see among many (most?) 40k fans with trying to make every other franchise part of 40k. :shrug:

Psion fucked around with this message at 18:02 on May 10, 2018

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Psion posted:

:same:

enjoy giant punchrobots for what they are. I do not understand the fascination 40k fans have with trying to make every other franchise part of 40k but it's drat near universal among 40k fans. :shrug:

I think it's because 40k throws a surprisingly wide loop of random zany poo poo, so you can almost always find a part of it you like to put in something else. Years ago at this point I remember making some kind of comment about actually fighting Space Marines because we were technically fighting naval infantry in space (and then PTN referred to them as Space Marines in the fluff. :v:).

I don't try and combine the two, but I can see why people might try on some level. I find Elementals to be kind of stupid and since they're geneitically engineered to be giant walls of meat anyway I'd almost rather they be 40k style cool guys (and gals) in power armor with absurd guns than "fat guy in a robot suit that looks like Toad Man".

Leperflesh
May 17, 2007

It's probably just as simple as having a preference or enjoyment of the 40k "grimdark taken to its most absurd extreme" theme, and so when anything else starts to get kind of grimdark, there's that temptation to start calling for skulls for the skull throne etc. etc.

Basically just being enthusiastic about what's going on right now in the game, which is fine.

Defiance Industries
Jul 22, 2010

A five-star manufacturer


Zaodai posted:

I find Elementals to be kind of stupid and since they're geneitically engineered to be giant walls of meat anyway I'd almost rather they be 40k style cool guys (and gals) in power armor with absurd guns than "fat guy in a robot suit that looks like Toad Man".

Aren't Space Marines also genetically modified giant walls of meat?

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Defiance Industries posted:

Aren't Space Marines also genetically modified giant walls of meat?

Yeah, that's what I'm saying though. Elementals are two thirds of the way to being Space Marines as it is and then they just end up completely unenjoyable (to me, personally). So with that in mind, I can see how some people would want to shoe-horn in 40k and Battletech, since it wouldn't be a stretch for me to want to shoe-horn in Space Marines (or even Tau type battlesuits) to fill in the role of Elementals.

IthilionTheBrave
Sep 5, 2013

Zaodai posted:

Yeah, that's what I'm saying though. Elementals are two thirds of the way to being Space Marines as it is and then they just end up completely unenjoyable (to me, personally). So with that in mind, I can see how some people would want to shoe-horn in 40k and Battletech, since it wouldn't be a stretch for me to want to shoe-horn in Space Marines (or even Tau type battlesuits) to fill in the role of Elementals.

Heck, the redone art for protomechs has a very, very strong Tau battlesuit aesthetic. Not that I'm complaining, mind, it's a very effective design aesthetic that's leagues better than the original. Maybe doesn't match up quite as well in regards to evoking mythological creature imagery, but it looks like something people might actually design for military use.

Defiance Industries
Jul 22, 2010

A five-star manufacturer


Zaodai posted:

Yeah, that's what I'm saying though. Elementals are two thirds of the way to being Space Marines as it is and then they just end up completely unenjoyable (to me, personally). So with that in mind, I can see how some people would want to shoe-horn in 40k and Battletech, since it wouldn't be a stretch for me to want to shoe-horn in Space Marines (or even Tau type battlesuits) to fill in the role of Elementals.

They spend all their time swordfighting and not wearing helmets, though, so they're too dumb even for BT

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Defiance Industries posted:

They spend all their time swordfighting and not wearing helmets, though, so they're too dumb even for BT

I don't know that anything can possibly be "too dumb for BT". It basically operates on concentrated stupidity. And lets be real, Clanners would totally sword fight without helmets for the added glory of it.

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PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Zaodai posted:

Yeah, that's what I'm saying though. Elementals are two thirds of the way to being Space Marines as it is and then they just end up completely unenjoyable (to me, personally).

Successful Elementals are nearly always deeply unpleasant people. Unsuccessful Elementals nearly all become the Clan version of police officers (or, more typically, hamburger).

That feeling of dislike (and possibly discomfort) that you feel is intentional.


It's telling that the three most sympathetic and human Elementals in BattleTech were Evantha Fetladral (who threatened to dump Phelan in a dishwasher and otherwise got maybe half a chapter of in-character perspective), Victor Steiner-Davion's black slave, and the Jade Falcon lady from the cartoon who got a grand total of four lines of dialogue.

Edit: Forgot the Malthus Elemental that was Kai's friend out of a deep respect for Kai's amazing ability to set off bombs after the two spent a few days trying to knife one another to death in the jungle.

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