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I absolutely blamed my team every single time I lost with 1000+ damage in a quad ppc warhawk.
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# ? May 18, 2018 17:47 |
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# ? Jun 10, 2024 04:00 |
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peer posted:man I did like a thousand damage in that match Almost
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# ? May 18, 2018 18:38 |
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TjyvTompa posted:Almost haha okay it must have been the next one stop doxxing me!!!
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# ? May 18, 2018 18:42 |
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Can I get an invite to WoL? Name in game is CraftyApe. Also is there any reason why I shouldn't use my accumulated GXP to skill out this hellbringer I just bought and fit? Space Monster fucked around with this message at 04:55 on May 19, 2018 |
# ? May 19, 2018 04:51 |
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Space Monster posted:Can I get an invite to WoL? Name in game is CraftyApe. how much you got?
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# ? May 19, 2018 07:10 |
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Space Monster posted:Also is there any reason why I shouldn't use my accumulated GXP to skill out this hellbringer I just bought and fit? Do you plan to use that Hellbringer a lot? If yes, that's a good reason to not spend GXP on it. GXP is extremely hard to acquire. Once you burn through the initial cadet bonus of ~50k you won't be seeing that much again for a long time. It's best to save it for when you really need it.
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# ? May 19, 2018 08:09 |
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Skippy McPants posted:People bitched that the Blood Asp's shoulder mounts don't look enough like the concept art. PGI listened, and is planning to do this, The only reason I can see why anyone would of wanted to fight for this so hard is to simply have the bloodasp be the king of the hills. Its a shame too as the bloodasp is one of my personal favourite mechs and I liked the now old look
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# ? May 19, 2018 11:15 |
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Maybe you will be able to folder he shoulder guns away like on a robot from a good video game
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# ? May 19, 2018 11:42 |
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help what do I put on my mech to get this type of zoomed-in view
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# ? May 19, 2018 12:40 |
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Advanced zoom - 4 deep in the sensor tree in the skill grid, off on its own branch. Not sure what the default keybind is for it. Perhaps X or Z?
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# ? May 19, 2018 12:44 |
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Marathanes posted:Advanced zoom - 4 deep in the sensor tree in the skill grid, off on its own branch. Not sure what the default keybind is for it. Perhaps X or Z? Thanks!
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# ? May 19, 2018 13:07 |
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Why not just give the blood asp's hunches their own hitboxes? Why not do the same thing with all mechs that have hunches or weapon pods? Too hard for pgi?
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# ? May 19, 2018 14:12 |
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Hitboxes for what? If you mean creating an entirely new component with its own armor and structure, independent of the side torsos then yes, that would hard. More than hard, it would go against some very fundamental laws of how MWO and every Battletech related game ever has functioned.
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# ? May 19, 2018 16:08 |
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This thing is really fun although bad I am sure: If you can get into a good position it tears assaults to pieces real fast.
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# ? May 19, 2018 16:13 |
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So this Annihilator build is really amazing on the new Solaris map or if you live long enough to get into a brawl. It's dumb I know but I love it, you just fire everything for ages and it manages heat really well.
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# ? May 19, 2018 17:20 |
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THE BLACK NINJA posted:This thing is really fun although bad I am sure: That thing has too much rear armor and next to no ammo. I would lose the ML's and slot in more UAC5 shots.
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# ? May 19, 2018 18:30 |
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And Tyler Too! posted:That thing has too much rear armor and next to no ammo. I would lose the ML's and slot in more UAC5 shots. That might have to happen. The ammo isn't actually an issue with the missile rack and magazine skills. We'll see, its pretty new.
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# ? May 19, 2018 18:43 |
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THE BLACK NINJA posted:That might have to happen. The ammo isn't actually an issue with the missile rack and magazine skills. We'll see, its pretty new. It's too little ammo, and the build screams beginner, try this: BLACK WIDOW
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# ? May 19, 2018 19:04 |
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TjyvTompa posted:It's too little ammo, and the build screams beginner, try this: BLACK WIDOW Fair enough. I do like the MRMs though. And as you know I am def a beginner, ha.
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# ? May 19, 2018 19:09 |
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TjyvTompa posted:It's too little ammo, and the build screams beginner, try this: BLACK WIDOW Not a valid build, not enough heatsinks.
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# ? May 19, 2018 20:53 |
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Drone_Fragger posted:Not a valid build, not enough heatsinks. Ah that's what I get for trying to be nice and not keep the XL that was in it to begin with. Here's the real, working, build: https://mwo.smurfy-net.de/mechlab#i=385&l=b5a5f3dbd32509ac4a19f0aec3c672dadd077a46
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# ? May 19, 2018 21:03 |
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How Disgusting posted:Why not just give the blood asp's hunches their own hitboxes? Why not do the same thing with all mechs that have hunches or weapon pods? Too hard for pgi? Yeah why not just give a bunch of mechs free extra hitpoints and make the hitbox system even more complicated than it already is??
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# ? May 19, 2018 21:19 |
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Didn't MW4 give the Timber Wolf extra hit boxes for the missile pods?
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# ? May 19, 2018 21:24 |
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Fil5000 posted:Didn't MW4 give the Timber Wolf extra hit boxes for the missile pods? It did for all the mechs with "ears".
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# ? May 19, 2018 21:34 |
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Been enjoying light mechs. Can I get a sweet K9 build? Anyone else have light mech builds with a massive alpha?
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# ? May 19, 2018 21:45 |
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Mr.Trifecta posted:Been enjoying light mechs. Can I get a sweet K9 build? Anyone else have light mech builds with a massive alpha? Here's the K-9 I usually roll with. K-9
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# ? May 19, 2018 21:55 |
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And Tyler Too! posted:Here's the K-9 I usually roll with. Any reason to not toss something in ballistics arm?
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# ? May 19, 2018 22:03 |
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Heavy and ammo dependant probably. That said, I build a Gauss Urbie in HBS BT and it was hilarious. May have to try that in MWO
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# ? May 19, 2018 22:04 |
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Mr.Trifecta posted:Any reason to not toss something in ballistics arm? It's a dead arm for soaking damage, abuse your 360 torso twisting. If you really want to put a LMG in there you can toss the AMS or some jumpjets but having only one LMG doesn't feel worth it imo. Horace Kinch fucked around with this message at 22:28 on May 19, 2018 |
# ? May 19, 2018 22:26 |
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And Tyler Too! posted:Here's the K-9 I usually roll with. And here's the good version: K-9
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# ? May 19, 2018 22:33 |
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I roll with MPLs sometimes but then I remember I like not overheating after 3 volleys. I can shoot forever with 5 MLs.
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# ? May 19, 2018 22:38 |
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I finally got access to the account I bought a founders pack with back when the game released and have been playing this game for the first time in many years. It’s a lot more fun that I remember, honestly. I’m sort of struggling to make good loadouts for my mechs though. I’ve got a founders version of the Atlas, a hero Cataphract called something like the Ilya Muromets and a Centurion I think is also a hero (Lo Wang maybe?) Can someone help me come up with some good builds? I’ve mostly been playing that Cataphract and running around with a pair of UAC5s and some medium pulse lasers but I feel like this could be better.
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# ? May 20, 2018 00:17 |
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Pendent posted:I finally got access to the account I bought a founders pack with back when the game released and have been playing this game for the first time in many years. It’s a lot more fun that I remember, honestly. I just yanked these off a spreadsheet full of builds. But I would actually run with all of these because I like cannons. Yen Low Wang https://mwo.smurfy-net.de/mechlab#i=45&l=85365f553d6cb42a60836632f3fcbbee95d5840e Ilya https://mwo.smurfy-net.de/mechlab#i=54&l=8f5d7aea71b99d18937141ec04720b2145615647 https://mwo.smurfy-net.de/mechlab#i=54&l=1fe1b7f703abc8bfaa72ba18beac0c3b9940833d
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# ? May 20, 2018 00:25 |
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Oh cool, it looks like I was sort of on the right track. I like the cannons a lot myself but wasn’t sure what’s considered good.
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# ? May 20, 2018 00:38 |
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Are Snub-Nose PPCs, Light PPCs and/or Heavy PPCs any good? What kind of mech would I want to install any of them on?
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# ? May 20, 2018 01:41 |
light PPCs on light mechs sounds hilarious.
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# ? May 20, 2018 02:50 |
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peer posted:Are Snub-Nose PPCs, Light PPCs and/or Heavy PPCs any good? What kind of mech would I want to install any of them on? Snub nose PPCs are just PPCs without the minimum range but less range. They're still pretty poo poo for brawling because they're quite hot but have some niche uses on mechs like IS AC20 + 2SNPPC for 40 pinpoint, but honestly, that's super niche and not very good. Light PPCs don't offer much utility because they have no real advantage over a normal PPC but still count toward the ghost heat limit for PPCs. Unlike the light gauss rifle which has a faster projectile and longer range etc., the light PPC is just half a PPC with different slot/weight requirements. Heavy PPCs are pretty good, arguably better than normal PPCs because they have the same heat eff. but with a bigger alpha which matters more for PPCs. Only downside is that you can't reasonably mount four of them on any mech, three is awkward because of ghost heat, and just two is okay on some mediums but they do run a bit hot. Still better than cER PPCs because all the damage hits one spot; but without the clan DHS advantage.
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# ? May 20, 2018 05:11 |
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TheKingslayer posted:I just yanked these off a spreadsheet full of builds. But I would actually run with all of these because I like cannons. Just adding a UAC10 to the Muromets is making a huge difference for me already. Is there a way to keep my cannons from jamming all the time though? It's getting pretty obnoxious. Edit: I also don’t fully understand the falloff mechanics. If I’m able to score hits out at over a kilometer away with the UAC-5s is it worth taking those shots or is it a waste of ammo? Pendent fucked around with this message at 05:59 on May 20, 2018 |
# ? May 20, 2018 05:45 |
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Some mechs have jam chance reduction quirks. The skill tree has two nodes that reduce jam time. Don't use UACs to push into an enemy unless you are cool dying to RNG. Instead peek out of cover, fire the gently caress out of your guns until you're jammed and then slip away to unjam. Whether or not it's worth plinking is up to you. If you're able to move just fine while doing it, have spare ammo, and don't care about revealing your position, get some free damage while you can I guess. It won't do much but it will annoy some people and make bad pilots take cover when they don't need to. For the most part though stick to your optimal weapon ranges, or you run the risk of shooting for very little damage and getting hit from someone who does much more damage at that range.
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# ? May 20, 2018 07:15 |
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# ? Jun 10, 2024 04:00 |
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aniviron posted:ppc talk Cool, thanks. So Heavy PPCs if I can fit them, other types no thanks unless I really want one for brawling for some reason. One more question, for you or anyone else: most laser boats I see mount almost exclusively pulse versions. Do I ever want ER or Heavy lasers instead? I know they have different ranges, damage and heat values and so on, and seem to be (mostly) translated directly from tabletop stats, but are pulses preferable as an all-purpose kind of thing?
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# ? May 20, 2018 17:11 |