|
Honestly the teenager may be insufferable, but the fact that Bryce isn't meekly taking her poo poo honestly makes it tolerable, unlike with Arcadia. Plus I can excuse at least some of her behaviour to 'freaking out because she almost got eaten', so I honestly liked this segment.
|
# ? May 6, 2018 09:47 |
|
|
# ? May 28, 2024 14:42 |
|
What's making the game for me so far is the costume and monster design for the most part, with the one exception being the demon, and only because they feel out of place in this setting. Having said that I'm not sure if I'd still bother playing. The screen tearing is awful, the combat looks really bad, and the Grandbaby mechanic is the worst so far.
|
# ? May 8, 2018 06:08 |
|
'There's no one but Nikki left in the building', they say as they pass a bunch of black cops dying to demons Police Station, Part 1 Check out the most popular club in town. But why panda?
|
# ? May 8, 2018 09:36 |
|
Okay, got to admit, explosive limbs is a really cool idea and a pretty unique idea for this game. That said, it feels like it would feel and play a lot better if it exploded on contact with an enemy. That little bit of waiting as you watch your arm lay on the ground before it explodes annihilates any pace the action had. Really feels like something Bryce should have had since the start instead of guns. Also digging whatever is going on with the panda bear's arm design.
|
# ? May 8, 2018 10:39 |
|
They explode on command. It's a wonderful control arrangement where I hold down R3 to regenerate, then hold R2 or L2 to tear off a limb, then aim the camera down because the throwing arc is too high, then release the button to throw (the actual trajectory may be different from the projection, dead arms bounce poorly), then press it again to detonate.
|
# ? May 8, 2018 11:02 |
|
Well, that works too. Still, it feels a bit flaccid and I can only assume that's due to how slow Bryce tosses his arm around.
|
# ? May 8, 2018 23:33 |
|
How I learned to stop worrying and love the trains. Police Station, Part 2 The monsters' cherub theme is never explained and never mentioned.
|
# ? May 9, 2018 04:25 |
|
Man, the Chief is so chill and calm that even Bryce doesn't back talk him. It makes everything else seem more weird in comparison.
|
# ? May 9, 2018 05:27 |
|
Out of context, "We've solved our womb problem" is a hell of a sentence.
|
# ? May 9, 2018 06:26 |
|
Arcadia takes being run over by a train remarkably well.
|
# ? May 9, 2018 07:17 |
|
I'm glad you found the upgrade that solves your combat problems so handily I regret nothing except everything
|
# ? May 9, 2018 16:27 |
|
The bombs are nice, but they're a bitch to arm.
|
# ? May 9, 2018 16:52 |
|
The intro to the police station mission explains the game's story better than the prologue. Maybe this was the original opening cinematic?
|
# ? May 10, 2018 03:03 |
|
We've got a sewer level coming up, don't we?
|
# ? May 12, 2018 01:16 |
|
Ramos posted:Arcadia takes being run over by a train remarkably well. Arcadia would sooner die than go to pieces like Bryce.
|
# ? May 12, 2018 12:17 |
|
It's kind of a shame, I was hoping when reaching for the button on the cable a Spoon would sever Nikki's hand and she'd end up like Tara Reid in Sharknado 2 - grafting a circular saw to her arm and going hog on the demons. That would have made her character kind of funny, taking her from pathetic idiot, to funny idiot with a circular saw.
|
# ? May 13, 2018 10:20 |
|
You have to admit, you can't see screen tearing on a black screen. Sewers, Part 1 Arcadia is wearing a pair of stockings and a sweater dress to battle. Metal.
|
# ? May 14, 2018 19:01 |
|
I feel like the game would be marginally better if they didn't have ammo for any of the guns, or maybe if it didn't have any guns at all.
|
# ? May 15, 2018 01:41 |
|
HardDiskD posted:I feel like the game would be marginally better if they didn't have ammo for any of the guns, or maybe if it didn't have any guns at all.
|
# ? May 15, 2018 06:44 |
|
The weird part to me about the ammo is that the game doesn't otherwise have any persistent resources. You get your arms ripped off? That's a temporary annoyance. You run out of shotgun ammo, that's gonna gently caress you for a good long time. That doesn't seem in keeping with what they were going for here. Also, the ammo pickups are small and easy to miss. As are the weapon pickups.
|
# ? May 15, 2018 07:08 |
|
While I'm no fan of RE6s skill slot system at least it let you set up multiple profiles of skills you could switch between at the touch of a button, though that might have been a PC exclusive thing. It makes dealing with different types of situations actually doable, which more games did it like that if they refuse to just let you have everything at the same time.
|
# ? May 15, 2018 15:49 |
|
What's a sewer without a pipe puzzle? Sewers, Part 2 Pictured: this never happens.
|
# ? May 15, 2018 17:08 |
|
I really hope Bryce takes the once-in-a-lifetime opportunity to hide severed body parts1 around Arcadia's flat that she hopefully won't find until they start to stink. 1 Severed body parts, like lots of hands with only middle fingers.
|
# ? May 15, 2018 21:13 |
|
As soon as she finds one he detonates them all.
|
# ? May 15, 2018 21:16 |
I'm tempted to say you have to kill 5 of the yellow things to make the shield go down, but that may be giving the design of the game too much credit. e: Yeah, definitely too much credit. It's either timed or some exceedingly dumb combination of factors. Ignatius M. Meen fucked around with this message at 23:12 on May 15, 2018 |
|
# ? May 15, 2018 23:08 |
|
I can't see myself ever playing it but this game does have its charms.
|
# ? May 16, 2018 05:02 |
It's a real shame because the elevator pitch of this game should be fun, but then it got bogged down with ideas that worked against the core concept. A few of them were ideas that made sense to include because plenty of other games have 'em, but on a second look they don't fit in with making the play experience smooth and fun.
|
|
# ? May 16, 2018 06:23 |
|
Nikki: 'Arcadia, what's for breakfast?' Arcadia: 'BEER!' Streets, Part 1 A mirrored plot dump is still a plot dump.
|
# ? May 18, 2018 03:03 |
|
SelenicMartian posted:Why Bryce's head votes for the church is a mystery. UGH. (Best part of the video though.)
|
# ? May 18, 2018 04:49 |
|
I get that they're trying to show that Bryce is a depressed guy but he and everyone else around him are such assholes that it comes off as more cartoony edginess rather than actual depression. Like written by teenagers.
|
# ? May 18, 2018 07:47 |
|
When the camera showed that empty bridge I wondered if we landed on the set for Metal Wolf Chaos for a moment. But maybe it's just a bridge looking like another bridge.
|
# ? May 18, 2018 09:43 |
|
Bryce and Arcadia have a plan, right? Streets, Part 2 All demons have a plaster cherub somewhere on their body, but where is Bryce's?
|
# ? May 19, 2018 03:49 |
|
Wait what, is this almost the end of the game already? It feels like the plot is almost starting up.
|
# ? May 19, 2018 04:21 |
|
That boss had a missed opportunity, imo. Nikki's powers should have made Bryce mortal too, and given you a new feeling of danger against this boss.
|
# ? May 19, 2018 16:40 |
|
azren posted:That boss had a missed opportunity, imo. Nikki's powers should have made Bryce mortal too, and given you a new feeling of danger against this boss. That probably would have required a complete rework of the combat engine, given how quick the game is to make Bryce lose an arm or leg.
|
# ? May 20, 2018 05:45 |
|
Kibayasu posted:That probably would have required a complete rework of the combat engine, given how quick the game is to make Bryce lose an arm or leg. Yeah, probably. I just think it would have been an interesting gimmick. Especially compared to those head-eating jerks.
|
# ? May 20, 2018 14:54 |
|
I was just wondering when that vampire was coming back. Anyway, RIP Sangria. You were weird.
|
# ? May 21, 2018 00:59 |
|
Hypocrisy posted:I was just wondering when that vampire was coming back. Super memorable yet a complete tonal clash with the rest of the game.
|
# ? May 21, 2018 01:17 |
RIP Sangria, you were the best character in the game... not that that's saying much.
|
|
# ? May 21, 2018 01:28 |
|
|
# ? May 28, 2024 14:42 |
|
Man I am disappointed Sangria wasn't the ASMR whisper boss man. I guess the boss is just boring and little else.
|
# ? May 21, 2018 04:54 |