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feelix posted:If a painter couldn't get his message across with visual imagery, and instead conveyed the message by filling 3/4 of the canvas with text, would people think he's a good painter? No yeah I agree, metal gear rising isn't that good
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# ? May 18, 2018 04:38 |
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# ? Jun 9, 2024 19:50 |
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feelix posted:If a painter couldn't get his message across with visual imagery, and instead conveyed the message by filling 3/4 of the canvas with text, would people think he's a good painter? No Plenty of the best paintings don't convey poo poo.
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# ? May 18, 2018 05:08 |
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This just in, painting is bad if no clear message present. Text not allowed on a painting either. All movies must be a single frame, if two hours of story boards and plot is not conveyed, fail.
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# ? May 18, 2018 05:09 |
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Mona Lisa had decent graphics but what the hell went wrong with the plot? Writers strike?
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# ? May 18, 2018 07:33 |
In It For The Tank posted:Just give yourself max resources. The timers for everything (platform construction, higher level developments) staggers your progress enough to feel balanced. The deployment mod had a bunch of bullshit about being online and offline and I'm Always Online so I got the one that gave me 9999 resources per pickup or something instead.
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# ? May 19, 2018 15:06 |
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JBP posted:This just in, painting is bad if no clear message present. Text not allowed on a painting either. All movies must be a single frame, if two hours of story boards and plot is not conveyed, fail. Don't reply to feelix. He only comes in here to rile people up and he makes sure to do it infrequently enough that he doesn't ever get probated for it. He's a craven coward in addition to being a bottom-tier troll.
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# ? May 20, 2018 20:11 |
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JBP posted:This just in, painting is bad if no clear message present. Text not allowed on a painting either. All movies must be a single frame, if two hours of story boards and plot is not conveyed, fail. There are plenty of great painting and great games that have no clear message. Metal Gear has a message and tells it in a very lovely, hamfisted way that doesn't fit the medium and only dumb gamers would enjoy
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# ? May 20, 2018 21:24 |
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That's pretty reductive. Metal Gear has a shitload of hamfisted cutscenes that over-explain the message but it also conveys its story in a lot of little ways. For example it goes out of its way to try to humanize guards (increasingly so as the game and AI capabilities progressed, culminating in every guard having a name and potentially being a recruit.) This is part of its overarching theme of violence having consequences and having impact on the people who commit it. It actively goes out of its way mechanically to discourage you from killing (either by penalizing you points-wise or punishing you with in-game things like the River O' Corpses or by giving you things like the execution of the infected soldiers in MGSV.) The fact that it includes a lot of lethal weapons is besides the point because the game actively discourages you from using them and that emphasizes the idea that killing can look cool but still has a cost. It isn't a case of either/or. Metal Gear excels both at manipulating the player using gameplay AND having over-explanatory cutscenes.
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# ? May 20, 2018 21:29 |
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jesus, seriously, stop replying to feelix
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# ? May 20, 2018 21:33 |
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I watched In the Heart of the Sea and I think some of Ron Howard's shots out him as a Kojima fan.
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# ? May 21, 2018 00:48 |
So hey, is there any cheat protection whatsoever in this game? Has anything bad ever resulted from modding in resources?
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# ? May 22, 2018 02:36 |
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Wow people are fast on the draw when it comes to stealing nukes. I built one for the trophy and disposed of it right after returning to mother base (in case there was a cutscene for it) and I already had a blockade notice. Glad I set myself an alarm.
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# ? May 22, 2018 05:41 |
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Black Griffon posted:So hey, is there any cheat protection whatsoever in this game? Has anything bad ever resulted from modding in resources? Definitely not resources or any other single player elements, no. The only cheat protection would be on multiplayer modes like the FOB and MGO but honestly even those were only lightly policed (cheating on FOBs especially was always rife) and nowadays you could probably do whatever you want. The only time I ever heard of anything being quickly stamped down was MB Coins manipulation, which is like yeah go figure.
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# ? May 22, 2018 05:53 |
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I wonder what the nuke populations are like these days. Does Konami still keep track? I know it’ll probably never happen but it would be cool to see that world without nukes ending legitimately for at least one of the platforms.
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# ? May 22, 2018 05:54 |
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https://unknown321.github.io/mgsv_nuke_watcher/ Best be would be PS3 version as it gets older. (If you could beat the EoL). I was a big fan of the buffer overflow theory for the PC (because comedy) but it was likely some malicious stuff going on.
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# ? May 22, 2018 07:15 |
In It For The Tank posted:Definitely not resources or any other single player elements, no. The only cheat protection would be on multiplayer modes like the FOB and MGO but honestly even those were only lightly policed (cheating on FOBs especially was always rife) and nowadays you could probably do whatever you want. Neat. This game is so much better without farming. I avoided modding in GMP for a while so that there would be some kind of feeling of progression and reward with deployments and mission rewards, but even that got absurdly boring once I found out about the DLC weapons they've added since I stopped playing in 2016. Pricy poo poo. Also, do we give a poo poo about quarantine or is it better to just rush the missions until you get the cure? Black Griffon fucked around with this message at 22:21 on May 22, 2018 |
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# ? May 22, 2018 22:18 |
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Unless you really need to research the next best thing when it starts knocking out people, it isn't a big enough deal to rush missions. You can kick out people for having wrong-speech and put everyone else in a department for research. It will take out your highest ranked soldiers when you do get it fixed, so if you have enough heroism for S ranks with medals or S+ guys, then you should just get it over with.
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# ? May 22, 2018 22:41 |
Scalding Coffee posted:Unless you really need to research the next best thing when it starts knocking out people, it isn't a big enough deal to rush missions. You can kick out people for having wrong-speech and put everyone else in a department for research. It will take out your highest ranked soldiers when you do get it fixed, so if you have enough heroism for S ranks with medals or S+ guys, then you should just get it over with. Gotta be honest with you, lotta double negatives and vagueness in that post. Quarantine or rush?
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# ? May 22, 2018 22:44 |
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Just rush it.
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# ? May 22, 2018 22:53 |
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Rush. But you can just put everyone in quarantine if you really want to save your low level dudes.
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# ? May 23, 2018 00:13 |
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Most of the missions during the outbreak can be done pretty quickly (5 or so minutes) and even Mission 28 can be rushed somewhat. I was so focussed on rushing those missions though that I didn’t pick up a whole lot of the story development in that phase, so ymmv if you want to stay immersed in the plot.
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# ? May 23, 2018 00:15 |
Birdstrike posted:Most of the missions during the outbreak can be done pretty quickly (5 or so minutes) and even Mission 28 can be rushed somewhat. I mean I've played the game before, so that's not an issue. And in any case, I can replay them if I want to re-experience it.
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# ? May 23, 2018 00:29 |
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Black Griffon posted:Gotta be honest with you, lotta double negatives and vagueness in that post. Quarantine or rush?
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# ? May 23, 2018 00:47 |
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https://twitter.com/kojima_hideo/status/998744794569437184?s=21 Cryptic Kojima is back.
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# ? May 23, 2018 02:24 |
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He just wants to show how good moss looks in the Decima engine
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# ? May 23, 2018 02:42 |
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So a question has been kind of rattling around in my head for a while but it just kind of clicked that I’m not sure at all. If I’m looking at, for example, a platform with 2 decks with 17 guards on 1 deck and 24 guards on the other, are there actually going to be that many guards walking around or is that how many guards can come out as reinforcements have if I get into open combat? Is the number of active guards on a deck a certain % of the total or something?
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# ? May 23, 2018 03:17 |
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The guards you see physically in person on bases are way scarce compared to how many are on paper I think on the PS3 there was a hard limit of 15 humans on screen at a time, and people started flickering in and out of existence if you somehow managed to get more in the same map. I dunno if it’s the same on the PS4 but I assume something similar is the case. Steve Yun fucked around with this message at 03:22 on May 23, 2018 |
# ? May 23, 2018 03:20 |
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Well to use a simpler example, the current FOB event shows 26 guards total on a 2 deck medical platform. 12 on the insertion point and 14 on objective point. I’ve farmed it long enough to know that there are actually only 6 active guards on the insertion and only 10 on the objective. Disabling those guards doesn’t suddenly spawn more, only if I gently caress up get into combat and kill some are there ever more coming out. Is there a way to tell how many active guards at the start of an insertion there are going to be on a given platform?
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# ? May 23, 2018 03:33 |
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The helicopter recon is all you get. You do get some upgrades that help with finding people.
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# ? May 23, 2018 03:44 |
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The maximum number of guards that will be on an FOB not including reinforcements during alert status is 8 on the first three platforms and 12 on the final platform The rest of the count is decoys
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# ? May 23, 2018 03:45 |
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Seemlar posted:The maximum number of guards that will be on an FOB not including reinforcements during alert status is 8 on the first three platforms and 12 on the final platform Well that makes me a lot less hesitant to steal some fuel and metal from people with full security. 36 guards I can handle with a tranq pistol and sniper rifle. I kept looking at 26 guards on a single deck and going “no thanks.”
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# ? May 23, 2018 04:13 |
I really need to learn that taking down a four strut FOB with a medium/low suppressor is a bad and stupid idea (for me). Time to rush to that loving noise suppression specialist again.
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# ? May 24, 2018 21:40 |
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Someone made Metal Gear Survive finally playable now https://www.nexusmods.com/metalgearsurvive/mods/8
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# ? May 24, 2018 23:25 |
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Can you play as Kojima in Phantom Pain without mods? I was too lazy to try and reorganize him into the combat unit so he’d show up as an option.
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# ? May 24, 2018 23:46 |
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Putting him in the combat unit takes like 2 seconds.
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# ? May 25, 2018 02:43 |
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Kibayasu posted:Putting him in the combat unit takes like 2 seconds. Not in the late game, when I got the idea, since my combat unit has enough S and above soldiers that I can’t even scroll down to deploy him unless I move all my good combat troops.
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# ? May 25, 2018 02:47 |
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I think Hideo has earned enough nepotism that you can fire Scowling Hippo to make room for him
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# ? May 25, 2018 02:52 |
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I thought it was a nice touch that all of Hideo's stats are good except combat. Does he have a unique voice too or just one of the generic ones? I mean, assuming you'd ever use anyone other than the Finger (who is really the Eye, who technically should have a glass eye because of that bit in GZ, who ahhh gently caress it)
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# ? May 25, 2018 02:57 |
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SeANMcBAY posted:Not in the late game, when I got the idea, since my combat unit has enough S and above soldiers that I can’t even scroll down to deploy him unless I move all my good combat troops. All available soldiers will show up in the Select Character screen. In any case I just checked and he can't be deployed.
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# ? May 25, 2018 04:00 |
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# ? Jun 9, 2024 19:50 |
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Kibayasu posted:All available soldiers will show up in the Select Character screen. In any case I just checked and he can't be deployed. Hmm. Maybe I got confused because he couldn’t be deployed anyways. Thanks for checking.
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# ? May 25, 2018 06:59 |