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Groogy posted:No Brahmin replace Dhimmi for them but they in total get 5 estates.
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# ? May 23, 2018 22:25 |
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# ? May 27, 2024 20:25 |
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Groogy posted:No Brahmin replace Dhimmi for them but they in total get 5 estates. Nobles, Jains, Clergy, Brahmin, and Rajputs/Marathas?
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# ? May 23, 2018 23:11 |
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Yepp for Muslim Indians. They also get a unique Iqta variation called Indian Sultanate and we've put their tolerance modifier there so we can have more interesting stuff in their ideas. Though with estates, they are not gonna be a "walkover" at early game. That's the idea/hope though....
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# ? May 24, 2018 08:52 |
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Wafflecopper posted:How do you not end up miles behind on admin as a horde? I've been playing Great/Golden Horde lately and find that the constant conquering means constant coring which means no admin for tech (yes I'm burning everything as I go and set admin focus on day 1) which means unbalanced research which means corruption which combined with poor land and gently caress all admin to spend on states means I'm always broke which aghghgjgj You don't have to core every province you take. You can release or feed provinces to a vassal, or heck even return them to their original owner after razing them. Also you don't even have to be always at war as a horde anymore. If you have Rights of Man you can strengthen your government to get 10 unity at the cost of 100 MIL.
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# ? May 24, 2018 09:00 |
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It's still worth to go to war just to take provinces and then return most of them after razing. This has some really odd opinion/ae behaviour tough. The main problem I always have with hordes is money, because you usually end up with poor land and the tribes make this worse by demanding ever more land.
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# ? May 24, 2018 09:14 |
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Must say I like the idea of supporting estates being a bit of a gamble, but not one you're forced to take.
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# ? May 24, 2018 09:17 |
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does anything knock a country out of empire rank other than joining the hre e: separatist sentiment three times in 10 days..... it happened to me... it can happen to you !! oddium fucked around with this message at 00:16 on May 25, 2018 |
# ? May 24, 2018 18:45 |
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Damned Populists https://twitter.com/SirVogelius/status/999964701449707520 (I haven't read CreteLP but I get people don't like Populists)
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# ? May 25, 2018 11:55 |
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Qara Qonlyu is fun. Almost caught up a horrible tech lag in time to fight off - weakened by Lithuania - Russia and now I'm probably finally going to get owned by the Ottomans. Took a break when they declared, didn't have the nerve to do this right away after the Russia thing.
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# ? May 25, 2018 16:44 |
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Populists did nothing wrong
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# ? May 25, 2018 17:47 |
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Since the game keeps track of if your territory is not connected and you get things like Milanese Balkans or whatever can you put in an AE reduction "prettying borders" if the peace deal would unite your lands?
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# ? May 25, 2018 19:32 |
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There’s already a ruler personality that does that I think.
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# ? May 25, 2018 19:36 |
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What ships should I use for exploration? Heavies? Or is it actually more cost-effective to use something cheaper?
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# ? May 26, 2018 12:59 |
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Tevery Best posted:What ships should I use for exploration? Heavies? Or is it actually more cost-effective to use something cheaper? Lights will do just fine; they even sail faster than heavies. Transports and galleys can't explore.
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# ? May 26, 2018 13:04 |
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Flavius Belisarius posted:Populists did nothing wrong Trying to get our own leader assassinated. Helladid the Elder. Helladid the Younger. Not strangling every member of the Sons of Zeus in the cradle.
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# ? May 26, 2018 13:53 |
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Can you even send heavy ships to explore?
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# ? May 26, 2018 17:15 |
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Yes, and I don't know why it's even an option because they're worse at it in every way.
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# ? May 26, 2018 17:25 |
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Fister Roboto posted:Yes, and I don't know why it's even an option because they're worse at it in every way. And attrition is percentage based, isn't it?
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# ? May 26, 2018 18:40 |
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Is there any word on when the next expansion will be released? I'm having a fun game playing as Bremen thunderdoming the northwest part of Europe and would like to know if I should dome faster.
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# ? May 26, 2018 19:00 |
Fister Roboto posted:Yes, and I don't know why it's even an option because they're worse at it in every way. Gives them something to do, I guess.
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# ? May 26, 2018 19:02 |
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Creed Reunion Tour posted:Is there any word on when the next expansion will be released? I'm having a fun game playing as Bremen thunderdoming the northwest part of Europe and would like to know if I should dome faster. I suspect you have at least a month, but that's just a gut feel based on what they're showing in the dev diaries.
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# ? May 26, 2018 21:05 |
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Well I have all these permanent claims on southern Italy, I better get ready to betray my ally Spa- Never mind.
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# ? May 26, 2018 21:54 |
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groogy would it be possible for the unrest map mode or the rebel types map mode to show you how close the rebel group is to popping. something like
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# ? May 27, 2018 13:10 |
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Anything is possible, but yeah definitely. It might though end up being something like the trade mapmode that just sucks CPU to render everything in it. Rendering individual stuff in the mapmodes is expensive as hell.
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# ? May 27, 2018 13:15 |
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Dammit, Groogy. Did you have to hack my game to prove a point? I was like let's see how well Ming is doing this game: Oh, okay, then. Have fun, Japan. An OPM Manchu in Korea and that's Hadramut in Taiwan... And uh, I wondered why they were still around and the Ottomans weren't much help in the League War And Fetishist Welayta. And Aragon released the good ol' Anglican Ummayads after it finish eating up Castile. I love this game.
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# ? May 27, 2018 14:41 |
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Yeah sometimes when you look at the map after a couple hundred years it's like drat this is cool as hell.
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# ? May 27, 2018 15:46 |
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Is the reformation bugged in the latest version? I stamped out the 3 protestant centers of reformation, then only 2 reformed centers of reformation spawned (even though there were more than 2 reformed princes), so I stomped those out and force converted a majority of the princes. Since I figured there would be no religious war, I passed ewiger landsfreide. Now I have a few random opm princes converting back to the protestant faith (despite no active centers of reformation). Is this a bug? Or are there random events for opm german princes to switch to protestant?
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# ? May 28, 2018 18:50 |
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BigRoman posted:Is the reformation bugged in the latest version? Were their provinces protestant? They might have switched their religion instead of converting them.
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# ? May 28, 2018 19:03 |
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no, they were definitely opm catholic states to start. One of them I had force-converted earlier
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# ? May 28, 2018 20:13 |
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dev diary, mission trees for a bunch of people, mostly the major players in india and also taungu. plus mission trees for the russian states if you have Third Rome next week groogy is introducing a third revamped system the same way governments and estates were revamped
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# ? May 29, 2018 14:28 |
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So I'm finishing my first game of EU, as Spain, and I've questions about some of the mechanics. 1.) Taxes seem to be way less important in the late game compared to production. Counting Houses are often giving me like 0.4 ducats or more increased production income, but I've never really seen more than than mid-teens for building new Temples/Cathedrals. Is it better to just invest in production income from start, rather than taxes (i.e., building Workshops instead of Temples)? I'm not 100% clear on the equations, but it seems like once Manufactories are a thing production income is just straight up better. 2.) There was a discussion about drilling, and whether the professionalism or the drill bonus was the "better" benefit of drilling, though I'm not sure I know which was the end take there. 3.) Is there are reliable way to get PUs? I've had royal marriages with several states (France, Provence, and a variety of vassals) but never once ever saw the option for a PU, or any way to pursue one, really. Is getting a PU just a luck thing? 4.) What are people's thoughts on Trade Companies vs turning those territories into States? As an observation, I think it'd be neat to see a Liberalism angle offered in opposition to Absolutism in the end-eras of the game. A big call from lots of colonial governments was inclusion in Parliament, and I think it'd be cool to offer that as a way to unify the colonial and Metropolitan governments. Right now Absolutism seems 100% better than a Constitutional Government, save for having to lose 75 admin points on that "Pamphlets" event every so often. JerikTelorian fucked around with this message at 16:12 on May 29, 2018 |
# ? May 29, 2018 15:29 |
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oddium posted:dev diary, mission trees for a bunch of people, mostly the major players in india and also taungu. plus mission trees for the russian states if you have Third Rome Would be convenient for everyone involved to include a link to the DD in question.
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# ? May 29, 2018 16:10 |
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Kanfy posted:Would be convenient for everyone involved to include a link to the DD in question. ah good call. dev diary here
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# ? May 29, 2018 16:15 |
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# ? May 29, 2018 16:30 |
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oddium posted:dev diary, mission trees for a bunch of people, mostly the major players in india and also taungu. plus mission trees for the russian states if you have Third Rome Based on the mysterious comment about increasing development I'm going to say they're introducing some kind of natural development growth, which would actually be amazing (since Imperator clearly also has this mechanic and it's something people have been complaining about forever) Also I am liking how much cool poo poo they seem to be throwing into this one patch, makes me want to pick the DLC up on day 1 rather than wait for a sale.
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# ? May 29, 2018 16:36 |
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So I'm doing Great Khan and just finished taking over China. In the peace deal after the last war with Ming, I took all their remaining provinces, including Aleut (in Alaska), which was in an unexplored part of the map. Ming's last few troops were in that province, and became separatists since Ming no longer existed. I got vision of the province when I took it, but the surrounding sea zones remained unexplored, leaving me no way to take it back from the rebels. This meant they slowly filled their victory bar, and now Ming has all their mainlaind cores back. That's pretty loving retarded. 7000 guys hanging out on some Alaskan islands force me to cede China. What the gently caress. e: I got to keep Aleut though! e: Why is razing costing me MP during the reconquest? Wafflecopper fucked around with this message at 17:49 on May 29, 2018 |
# ? May 29, 2018 17:14 |
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RabidWeasel posted:Based on the mysterious comment about increasing development I'm going to say they're introducing some kind of natural development growth, which would actually be amazing (since Imperator clearly also has this mechanic and it's something people have been complaining about forever) Natural dev growth that is offset by having armies tromping through, epidemics etc. doing damage would be cool.
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# ? May 29, 2018 18:00 |
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oddium posted:e: separatist sentiment three times in 10 days..... it happened to me... it can happen to you !! It can't because if, like me, you just don't click on the popup you can't get the event again until it auto-accepts in like 2-3 months.
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# ? May 29, 2018 18:02 |
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JerikTelorian posted:1.) Taxes seem to be way less important in the late game compared to production. Counting Houses are often giving me like 0.4 ducats or more increased production income, but I've never really seen more than than mid-teens for building new Temples/Cathedrals. Is it better to just invest in production income from start, rather than taxes (i.e., building Workshops instead of Temples)? I'm not 100% clear on the equations, but it seems like once Manufactories are a thing production income is just straight up better. 1. Not really. Just build whatever gets you more gold in the short term, as gold in the short term means more dudes, which is more wars, which is more territory, which is more gold. Rinse and repeat. 2. Drill is a decent bonus, but early game I value the gold from turning down my slider during peacetime higher and mid to late game my armies are usually busy 24/7, so even though my income is high enough to run all my armies at max maintenance all day every day, I usually don't find myself drilling all that often. My biggest issue with drill is the duration it lasts. A few battles and you're looking at no drill, so dedicating lots of gold that could be used on more dudes seems a tad wasteful. 3. Luck. There are ways to game the system, but they all involve luck to some degree. If someone has the same family as you, you can claim their throne under certain conditions, but getting your family on the throne of someone not your vassal is entirely luck based. And PUing one of your vassals it pointless. 4. Never not trade company. The extra merchants alone are huge.
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# ? May 29, 2018 18:05 |
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# ? May 27, 2024 20:25 |
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Alright, it took a bunch of extra game/irl time I could have used to make the map a bit prettier by taking Korea and SE Asia, but I took Ming over again and got Great Khan and the horse grazing one (got Gold Rush on a previous attempt). Thanks everyone who posted horde tips upthread, I think I got the hang of it now. Shoutout to AI Italy, something I've never seen before
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# ? May 29, 2018 19:04 |