|
In this video when the E1M1 remix kicks in when Doomguy boards the elevator at the end, what is the name of the track from the soundtrack? https://youtu.be/A-FXqMh1rZk
|
# ? May 21, 2018 07:04 |
|
|
# ? Jun 3, 2024 14:52 |
|
Xenomrph posted:In this video when the E1M1 remix kicks in when Doomguy boards the elevator at the end, what is the name of the track from the soundtrack?
|
# ? May 21, 2018 07:07 |
|
edit: Never mind, beaten to the punch https://www.youtube.com/watch?v=Jly9qp40rfw Here's the song in all its glory (kill)!
|
# ? May 21, 2018 07:08 |
|
The official video from Mick isn't the one that appears in the game though, it's a slightly different take. Here's the song exactly as it plays in the intro: https://www.youtube.com/watch?v=MunWSqTgQLs
|
# ? May 21, 2018 07:10 |
|
The Kins posted:It's track 3, "At Doom's Gate" Awesome, thank you!
|
# ? May 21, 2018 07:47 |
|
Xenaero posted:I kinda wish there was a Find Some Meat! mutator mode thing where you only had the Chainsaw but you had infinite gas for it. Dental practices in Hell have really gone downhill lately
|
# ? May 21, 2018 09:54 |
|
Cream-of-Plenty posted:I just realized I got through the entire game on "Nightmare" difficulty and pretty much never used the chainsaw. I guess I constantly forgot about it? You must be some sort of golden god with an aimbot hand because I absolutely could not have made it through certain parts without a chainsaw-made ammo refill.
|
# ? May 21, 2018 17:37 |
|
ProjektorBoy posted:You must be some sort of golden god with an aimbot hand because I absolutely could not have made it through certain parts without a chainsaw-made ammo refill. He might've been switching weapons a lot. I remember seldom needing the ammo refill as long as I mix up what weapons I use.
|
# ? May 21, 2018 17:44 |
|
On regular difficulty I never had to use the chainsaw but I definitely liked to because even though I didn't run out of ammo on all weapons it was nice to be able to use the weapons I preferred. And it's a really cathartic gently caress you to an enemy you want gone.
|
# ? May 22, 2018 01:21 |
ProjektorBoy posted:You must be some sort of golden god with an aimbot hand because I absolutely could not have made it through certain parts without a chainsaw-made ammo refill. Jack Trades posted:He might've been switching weapons a lot. No but really, now that you've got me thinking, I did spend a decent amount of time bouncing between weapons. My main favorites were absolutely the fully-upgraded super shotgun (particularly once you could fire it twice between reloads) and the machine gun with the micro-missile attachment; I feel like I bounced between those a majority of the time, and then the ordinary shotgun (with grenade attachment...almost never the burst function, or the primary shot once I had alternatives) and plasma rifle (with the heat burst attachment). I very rarely used the Gauss Cannon or Chaingun. EDIT: Now that Rage 2 has been revealed as a real thing being developed under the Bethesda umbrella, does that mean anything for the possibility of DOOM 2/RET4RD 2 being showcased at E3 this year? Cream-of-Plenty fucked around with this message at 02:31 on May 22, 2018 |
|
# ? May 22, 2018 02:22 |
|
The current theory is that the Mad Max people got the Doom devs to help them with shooting/movement while they handled the car combat for RAGE2.
|
# ? May 22, 2018 03:38 |
|
ProjektorBoy posted:You must be some sort of golden god with an aimbot hand because I absolutely could not have made it through certain parts without a chainsaw-made ammo refill. I also very rarely used the chainsaw, but for me it was mostly one of those "too good to use" kinda things. Where I felt like chainsaw fuel was just too precious and effective and thus would use up pretty much ALL of my other ammo before I'd try chainsawing something for a refill. The BFG was similar, as I WOULD use that, but only if its ammo was already full and I stumbled on a pickup for it mid-fight.
|
# ? May 22, 2018 03:38 |
|
BexGu posted:The current theory is that the Mad Max people got the Doom devs to help them with shooting/movement while they handled the car combat for RAGE2. Fingats crosssedd cause I really wanted to like Rage. Got it day 1 with an AMD card and it took some driver updates to really be playable, ran through a bit and put it down, came back later and tried again. The shooting was really fun since I think everything else was CoD/BF-ey at the time, but some of the level design and all the non-shooty parts of the game just bored me out of it.
|
# ? May 22, 2018 04:01 |
|
Cream-of-Plenty posted:
|
# ? May 22, 2018 04:10 |
|
siege mode gauss cannon is sweet as hell, and eats lots of ammo so you have to use the chainsaw periodically synergy
|
# ? May 22, 2018 04:15 |
|
Maxed out turret mode chaingun simply annihilates entire hordes of lower tier monsters and kills bigger ones super quick. Though I only use it when I have Rich Get Richer active, I assume otherwise it burns through your ammo supply in like three seconds.
|
# ? May 22, 2018 04:44 |
|
My favorite glory kill is the berserk one where you rip an imp in half, vertically, starting at the skull which doesn't make any fuckin sense but you're THE DOOM SLAYER so who's gonna tell you no?
|
# ? May 22, 2018 20:13 |
|
lol if you care about running out of ammo just means it's time to rip and tear
|
# ? May 22, 2018 20:19 |
|
I appreciate that it all makes appropriate PBBTHTH noises. Game's got good sound design.
|
# ? May 22, 2018 20:24 |
|
How's the snapmap scene for DOOM now that we're two years on? Any good single player campaigns and what not to extend the game life?
|
# ? May 25, 2018 20:53 |
|
I had a fun hour or so playing Harvest Doom. There's a handful of fun ones but the scene is dead
|
# ? May 25, 2018 21:18 |
|
Xenaero posted:I kinda wish there was a Find Some Meat! mutator mode thing where you only had the Chainsaw but you had infinite gas for it. This and ripping off the baron's horn to beat his face in with it were a couple of my favorite GKs I like them all though, especially ripping jaws apart or chainsawing dudes in half/taking legs off/etc
|
# ? May 25, 2018 22:31 |
|
I don't see what big deal about Doom is. Here's a guy rolling through Nightmare and doesn't even have the HUD turned on. https://www.youtube.com/watch?v=72S2aAxtZOs So easy.
|
# ? May 26, 2018 19:41 |
|
Considering the insane poo poo pulled off by speedrunners in the classic Doom games, I'm not at all surprised that some people would go to comparable lengths in Doom 2016.
|
# ? May 26, 2018 19:52 |
|
Next time someone that only played Doom 3 asks me how fast is DO4M I'll link that video
|
# ? May 26, 2018 19:57 |
|
MMAgCh posted:Considering the insane poo poo pulled off by speedrunners in the classic Doom games, I'm not at all surprised that some people would go to comparable lengths in Doom 2016. I don't know if that's an exploit or if he has key combos to do that. But regardless it really gets my rip-and-tear juices flowing I'll try that out next time I replay.
|
# ? May 26, 2018 20:03 |
|
nnnotime posted:What's cool is the fast weapon-switching/firing action, which melts almost all enemies before they can react. There was some sort of progression based thing in the game to decrease weapon switch time if I recall. All it takes is binding the guns to more convenient keys than the default to swap like that, and practice. The same thing can be done in half-life as there is a uniform delay for weapon switching. Awesome video! Might need to reinstall Doom after I finish the wolf2 dlc...
|
# ? May 26, 2018 21:04 |
|
I got a 13 button mouse and most of those buttons were dedicated to specific weapons when I playing DOOM. It's really useful specifically for getting quick shots with a big gun and then switching.
|
# ? May 26, 2018 21:57 |
|
nnnotime posted:I don't see what big deal about Doom is. Here's a guy rolling through Nightmare and doesn't even have the HUD turned on. I know this is a joke post but for anybody else, seriously if you think anything other than "that's metal as gently caress, I want in" then I really have nothing to say to you. GuyonthecoucH posted:There was some sort of progression based thing in the game to decrease weapon switch time if I recall. All it takes is binding the guns to more convenient keys than the default to swap like that, and practice. The same thing can be done in half-life as there is a uniform delay for weapon switching. Awesome video! Might need to reinstall Doom after I finish the wolf2 dlc... This is key. Rebinding weapon keys to like 1, 2, 3, Q, F, Z, X, C, V, mwheelup, mwheeldn, middleclick almost turns it into a different game. The crazy gun ninja stuff you can do is pretty awesome once you get it down. GreatGreen fucked around with this message at 22:42 on May 26, 2018 |
# ? May 26, 2018 22:31 |
|
Yeah basically the trick is to realize and understand that you can switch your weapons immediately after firing and the weapons will continue their post-firing animations in the background, so the time spent waiting for the shotgun to reload is time you can use to switch to the rocket launcher and back again. You can poo poo out insane damage just by firing even the weaker weapons in quick succesion. Even on limited console controller setups you can take advantage of the last-weapon-used button to alternate two certain weapons.
Zedsdeadbaby fucked around with this message at 23:04 on May 26, 2018 |
# ? May 26, 2018 23:02 |
|
nnnotime posted:I don't see what big deal about Doom is. Here's a guy rolling through Nightmare and doesn't even have the HUD turned on. This is loving ridiculous. I thought I was pretty good at FPS games. I... I’m not. I’m not good at all.
|
# ? May 27, 2018 00:29 |
|
From the demons point of view, this is canonical.
|
# ? May 27, 2018 00:38 |
sebmojo posted:From the demons point of view, this is canonical. As much as I love the actual gameplay, this is still probably my favorite part of the game.
|
|
# ? May 27, 2018 01:30 |
|
Xenomrph posted:This is loving ridiculous. Don't feel too bad, whoever did this probably had to run through the level dozens to hundreds of times in order to get the route dialed in that well. You can tell because they shoot rockets/stun shots and throw grenades at enemies that haven't even spawned yet. Definitely an amazing run, but nobody could do that without lots and lots of repetition.
|
# ? May 27, 2018 01:38 |
|
There could theoretically also be invisible edit points in the trophy challenge transitions if it was produced/recorded in segments. Not saying it can't be done single-segmented - there's obviously lots of showboating and skipping quads and tons of perfect spawn order knowledge, but it's technically possible.Xenomrph posted:This is loving ridiculous. RoadCrewWorker fucked around with this message at 02:05 on May 27, 2018 |
# ? May 27, 2018 02:01 |
|
Zedsdeadbaby posted:Even on limited console controller setups you can take advantage of the last-weapon-used button to alternate two certain weapons. BANGBANG-pew-BANGBANG-pew-BANGBANG-pew
|
# ? May 27, 2018 02:11 |
|
11 posts before good performance art started getting dissected by goons.
|
# ? May 27, 2018 03:01 |
|
Indiana_Krom posted:Don't feel too bad, whoever did this probably had to run through the level dozens to hundreds of times in order to get the route dialed in that well. You can tell because they shoot rockets/stun shots and throw grenades at enemies that haven't even spawned yet. Definitely an amazing run, but nobody could do that without lots and lots of repetition. True, but I still want to see a hand-cam just to watch the speed and skill.
|
# ? May 27, 2018 03:47 |
|
That's a good video.
|
# ? May 27, 2018 03:57 |
|
|
# ? Jun 3, 2024 14:52 |
|
Indiana_Krom posted:Don't feel too bad, whoever did this probably had to run through the level dozens to hundreds of times in order to get the route dialed in that well. You can tell because they shoot rockets/stun shots and throw grenades at enemies that haven't even spawned yet. Definitely an amazing run, but nobody could do that without lots and lots of repetition. Also note he completes all the level challenges in the level ending screen. He did a few more levels on Nightmare w/no HUD. Here's Foundry/Meltdown: this is a good study for how he handles lower-tier enemies in close quarters. https://www.youtube.com/watch?v=l2g9Gig_B8M I like the fact he's very aggressive with the enemies, though as stated, that's easier to do if you know where they will all appear. There are a few times where he forgets, but he quickly recovers. I recall when I played Foundry I was running away from enemies most of the time, which, of course, is the wrong way to play. His mousing is very smooth. Says in the video description this was his setup for the Foundry (I edited the full list): DOOM Graphic Settings : - 1080p , SMAA , fov@120 , no Vsync , no film grain , rest is fully maxed out Hardware Setup / System Specs when this video was recorded : Cpu : i7 6700k @ 4,8 Ghz ( 24/7 Setting ) Gpu : 2x GTX 980 Ti G1 Gaming @ 1545/2000 ( 24/7 Setting ) Screen : Asus VG236H 120 Hz Mouse : Zowie FK1 ( Omron Switch Mod , Paracord Cable Mod & Hyperglides ) Mousepad : Zowie G-SR - Keyboard #1 ( Gaming ) : Ducky Mini ( MX-Red's ) Headset : Steelseries Siberia 200 ( black ) Here's his other videos just for reference, but probably not as good as Kadingir Sanctum and Foundry videos: The UAC: https://www.youtube.com/watch?v=Sry3oxaNubI Resource Operations https://www.youtube.com/watch?v=n_ZZIGCxQ_I Argent Facility https://www.youtube.com/watch?v=roghCmJYgrw
|
# ? May 27, 2018 04:15 |