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DancingShade posted:That doesn't sound very tolerant of others. Don’t be tolerant of racists and misogynists.
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# ? May 29, 2018 16:25 |
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# ? May 31, 2024 12:49 |
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Endman posted:I haven’t played the third game; is it really that bad? It's trying to have the scale of DoW1 with the micromanagement of DoW2, with a greater focus on heroes and MOBA-like skillshots. It's too many flavors at once and they don't all go well together. Campaign's okay but I never finished it. TheBigAristotle posted:Has anyone played Deathwing yet? Still 20% off till June 4th. I played it when it came out, it was okay but much more fun with friends. Pretty much every time it launches it crashes in my experience. Vermintide is a much better game in a similar vein. panascope posted:I want more nazis to play against because I wouldn’t even have to feel bad about being a bad winner & cranking space jam. I'm an equal opportunity Space Jam cranker.
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# ? May 29, 2018 16:27 |
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All these knight stratagems are nice and all but I just want to see which house has the coolest color scheme so I know what I'm going to be painting for the next few months :v
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# ? May 29, 2018 16:38 |
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MasterSlowPoke posted:Deathwatch FAQ is out: Glad to see they corrected the bit about Intercessor Sergeants and grenade launchers; there's no real reason to field a GL but now it's consistent with other books.
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# ? May 29, 2018 16:42 |
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Forgot about this big boi during Walker Weekend. I got slightly drunk yesterday and walked into my favorite comic book store for a pot of paint, and they had a copy of Forgebane so I got that. Now I've gotta figure out how to paint the Armigers yellow without wanting to kill myself so this guy can have some friendos. I also need more fleur de lis transfers.
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# ? May 29, 2018 16:46 |
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I would love to see a Chaos Gate remake. It had great turn based squad level combat for 40k.
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# ? May 29, 2018 16:50 |
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SRM posted:I got slightly drunk yesterday and walked into my favorite comic book store for a pot of paint, and they had a copy of Forgebane so I got that. Now I've gotta figure out how to paint the Armigers yellow without wanting to kill myself so this guy can have some friendos. I also need more fleur de lis transfers. Everywhere I've seen suggests undercoating with brown, but it still sounds like a pain in the rear end.
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# ? May 29, 2018 16:50 |
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These new bits about the knight codex is really making me itch to invest in more robbutts. The House Raven specifically as it addresses the one issue I have with Baal Preds which is the ability to count heavy as assault and then receive no penalty for advancing. If we had a way, even with a strategy, to do that for at least one turn I think Baal preds would be tremendously useful instead of just being a more expensive Razorback. So yeah, more robbutts!
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# ? May 29, 2018 16:51 |
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This is drat good! Kind of tempted to grab one of these Renegade boxes when they're out, I want one of those knights and the Mechanicus terrain is great.
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# ? May 29, 2018 16:51 |
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Skails posted:I would love to see a Chaos Gate remake. It had great turn based squad level combat for 40k. Agreed. A tactical squad-level game like Chaos Gate set in the 40k or 30k universe and similar to XCOM has been my lifelong dream
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# ? May 29, 2018 16:52 |
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Finally settled on a color scheme for my first army to get my feet wet. (Wanted to go with IG but I figured that might be biting off more than I could chew). Similar to a scheme I used in both Dawn of war 1 and 2, The "Corrosun Purifiers" General gist is that they were raised to defend a subsector of mostly agri-worlds left vulnerable by the opening of the great rift. Shortly after founding a splinter of Hive Fleet (Kronos or Tiamet haven't decided yet) showed up to nom the sector. While the Tyranids and corresponding Genestealer cults were repelled the chapter suffered tremendous losses. Apothecaries are now very common in the chapter as keeping losses low is paramount. Despite the losses they are very proud of their victory over the Tyranids and proudly display symbols of this, even skulls and claws from slain beasts on their armor. Looking to make a pure primaris, mostly infantry based force with some apothecaries for flavor. I was also thinking of kit bashing some Tyranid warriors and gaunts to use as "decorative totems" on tanks and dreadnoughts. Haven't settled on a primarch or chapter of origin but I am leaning towards Imperial fists. I would love to do special ammo like the death watch aswell if there is anyway that can happen. Bob Wins fucked around with this message at 16:55 on May 29, 2018 |
# ? May 29, 2018 16:53 |
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SRM posted:Forgot about this big boi during Walker Weekend. Walker Weekend is over. mods plz ban Skails posted:I would love to see a Chaos Gate remake. It had great turn based squad level combat for 40k. isn't this p much what Sanctus Reach is?
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# ? May 29, 2018 16:54 |
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TheChirurgeon posted:Walker Weekend is over. mods plz ban Sanctus Reach is larger scale, late game you'll typically have 5-10 squads, some Predators and a Land Raider Chaos Gate is individual guys (and still the better game despite its age imo)
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# ? May 29, 2018 16:58 |
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TheBigAristotle posted:Has anyone played Deathwing yet? Still 20% off till June 4th. Personally, I think Vermintide is the better game. Its combat is much more fluid and the characters are just fun. Deathwing has come a long way from its original release though. It was buggy and unoptimized as hell back then, but now it runs pretty well and I've had minimal issues.
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# ? May 29, 2018 16:59 |
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SRM posted:Forgot about this big boi during Walker Weekend. Undercoat white, apply yellow ink.
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# ? May 29, 2018 17:00 |
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Bob Wins posted:
Since you're doing a custom chapter, you can just play them as Imperial Fists sometimes and Death Watch other times. It'll be hard to do both at the same time without it being really confusing to your opponent.
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# ? May 29, 2018 17:02 |
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Beer4TheBeerGod posted:Undercoat white, apply yellow ink. I did this and make sure you get a smooth undercoat and a few layers of ink cos otherwise it's gonna look like poo poo up close!
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# ? May 29, 2018 17:08 |
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How do Knights factor into battleforged armies? Do you take them as an Aux detachment for -1 CP if you're an SM army?
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# ? May 29, 2018 17:13 |
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Skails posted:I would love to see a Chaos Gate remake. It had great turn based squad level combat for 40k. Deathwatch isn't perfect but it's pretty much this.
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# ? May 29, 2018 17:15 |
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TheBigAristotle posted:How do Knights factor into battleforged armies? Do you take them as an Aux detachment for -1 CP if you're an SM army? There's a Superheavy Auxiliary Detachment that doesn't give the -1cp, meaning you can splash a knight in pretty much wherever you want without penalty.
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# ? May 29, 2018 17:16 |
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TheBigAristotle posted:How do Knights factor into battleforged armies? Do you take them as an Aux detachment for -1 CP if you're an SM army? There is a super heavy auxiliary that is -0cp
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# ? May 29, 2018 17:18 |
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The Deleter posted:I did this and make sure you get a smooth undercoat and a few layers of ink cos otherwise it's gonna look like poo poo up close! This is true for white in general; a single coat of white will always, without fail, look terrible. But still, White prime + ink is drat good for vibrant colors.
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# ? May 29, 2018 17:20 |
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TheBigAristotle posted:How do Knights factor into battleforged armies? Do you take them as an Aux detachment for -1 CP if you're an SM army? In addition to the 0PC Superheavy Auxiliary Detachment, you can field three Lords of War for a 3CP Superheavy Detachment. The Armigers are specifically designed to serve as supplementary units for that purpose, as otherwise Imperial Knights are going to really suffer in terms of CP.
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# ? May 29, 2018 17:24 |
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long-rear end nips Diane posted:Since you're doing a custom chapter, you can just play them as Imperial Fists sometimes and Death Watch other times. It'll be hard to do both at the same time without it being really confusing to your opponent. Would it be possible to make the normal guys play as Imperial Fists and have something like 1st Company vets with a different paint job operate like death watch? or would that be too confusing?
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# ? May 29, 2018 17:28 |
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Lotta michigan fans in thread lately.
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# ? May 29, 2018 17:29 |
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Dominus Class Knight 2CP to snipe a character with a S10, AP-4, d6 damage weapon that ignores invulnerable saves and 2CP to give every Imperium unit that's wholly within 6" of the Knight a 5+ invulnerable save.
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# ? May 29, 2018 17:30 |
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Beer4TheBeerGod posted:Dominus Class Knight Haha, jesus christ that's ridiculous. They have to be at least 400 points, right? right?
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# ? May 29, 2018 17:35 |
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Eifert Posting posted:Lotta michigan fans in thread lately. I strongly considered a maize and blue army before settling on Imperial Fists
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# ? May 29, 2018 17:36 |
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My immediate thought is that the Dominus class is pretty fragile for their rumored 6-700pt cost, at 28 wounds with a 3+ save. The firepower is pretty remarkable though. That flamer is loving bonkers and will burn through Primaris and Custodes like nothing else, the missiles are going to be completely gross against a lot of armies, the Volcano Lance is terrifying... the list goes on. Assuming the leak was correct regarding the cost that's a whole lot of eggs in a single basket that will go down fairly easily to focus fire though. Edit: I missed this line initially and it is incredibly funny: quote:You’ve seen flamer weapons before, but never like this. The conflagration cannon is the absolute pinnacle of heretic-incinerating technology, delivering 3D6 automatic hits of incendiary death to anyone you point it at. With a profile boasting -2 AP, S7 and 2 Damage means this weapon performs superbly against a range of targets but is especially deadly on units that rely on hefty modifiers to hit in place of armour (sorry, Alaitoc – you’re gonna burn). Edit 2: Good luck getting into assault against that thing unless you have a relic like Angel's Wing that blocks overwatch. Pendent fucked around with this message at 17:43 on May 29, 2018 |
# ? May 29, 2018 17:39 |
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So running a few numbers on M'Spreadsheet... The Volcano Lance is superior to everything with respect to killing T8 vehicles. An average of 14 wounds against a Land Raider per round before BS is taken into account. The harpoon only averages 10 damage before BS, and the variance will be higher since it's only one shot. In contrast the Volcano Cannon averages 35 damage and is attached to a cheaper platform. GW said on the Facebook page that the Castellan and Valiant will be sold in separate boxes, so I suspect your weapon options are fairly limited. In terms of survivability 28 wounds with a 5+ invulnerable makes them a little more survivable than two Land Raiders. Amusingly enough the short-ranged variant might be a better tank killer than the long-ranged one.
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# ? May 29, 2018 17:52 |
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Pendent posted:Good luck getting into assault against that thing unless you have a relic like Angel's Wing that blocks overwatch. If you don't kill it then the Knight will be able to walk away and burn you to death in the following round.
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# ? May 29, 2018 17:53 |
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I want a knight, but I don't want that knight. I'm guessing other people are also going to want knights, possibly that knight, so what knight is the best knight for killing knights?
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# ? May 29, 2018 17:56 |
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Beer4TheBeerGod posted:If you don't kill it then the Knight will be able to walk away and burn you to death in the following round. Bro, I got this
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# ? May 29, 2018 17:56 |
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TheBigAristotle posted:Has anyone played Deathwing yet? Still 20% off till June 4th. It's fun enough, and very atmospheric, but it has none of the joy of Vermintide and is bockety as hell. The animations let it down badly. While the light and sound make your guns seem powerful, the way enemies react makes it hard to tell if you're even hitting them. There's no visceral satisfaction like there is with shooting a guy with an arrow in Vermintide. And melee combat is dreadful. I wouldn't pay more than half price for it, and even then only if I had three friends I knew I was going to play with.
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# ? May 29, 2018 17:57 |
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Giant Isopod posted:I want a knight, but I don't want that knight. I'm guessing other people are also going to want knights, possibly that knight, so what knight is the best knight for killing knights? A Shadowsword.
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# ? May 29, 2018 17:59 |
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Giant Isopod posted:I want a knight, but I don't want that knight. I'm guessing other people are also going to want knights, possibly that knight, so what knight is the best knight for killing knights?
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# ? May 29, 2018 18:01 |
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TheBigAristotle posted:I strongly considered a maize and blue army before settling on Imperial Fists LOL at the idea of primaris Tom Brady and Capter Master Jim Harbaugh. I was originally going to go with a lighter gray in the above scheme I posted but decided that it was "too lions" although the idea of a "down on their luck, getting their rear end kicked all over the place" chapter is a pretty cool concept, Imagine Dreadnaught Barry Sanders (because lions fans won't let him die).
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# ? May 29, 2018 18:03 |
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Beer4TheBeerGod posted:A Shadowsword. Safety Factor posted:The Lancer Yessss that's more like it
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# ? May 29, 2018 18:04 |
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What was that prismatic gun on the Freeblade dude they teased? Would that be good at killing knights?
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# ? May 29, 2018 18:05 |
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# ? May 31, 2024 12:49 |
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Bob Wins posted:LOL at the idea of primaris Tom Brady and Capter Master Jim Harbaugh. I was originally going to go with a lighter gray in the above scheme I posted but decided that it was "too lions" although the idea of a "down on their luck, getting their rear end kicked all over the place" chapter is a pretty cool concept, Imagine Dreadnaught Barry Sanders (because lions fans won't let him die). I just couldn't be arsed to paint wings on every helmet
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# ? May 29, 2018 18:08 |