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Manatee Cannon
Aug 26, 2010



so what? it's the right kind of game for him if he likes to play it

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Max Awfuls
Sep 10, 2011
My wife can't hit a barn door and had never played a FPS before, but she found the game amusing and now she's in Gold rank comp and she has fun playing supports and Torb, so who cares? Neither she or Cleretic are trying to make the NYXL roster, they just want to play the game. I'd much rather play with aiming impaired people who want to contribute with healing and moving the payload than with the shithead Hanzos and Widowmakers I have to deal with in almost every single game.

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

Dick Burglar posted:

Cleretic, I'm not sure Overwatch (or really any first person shooter) is the right kind of game for you. Shooters typically require a higher degree of fine motor control than a lot of other game types and, while Overwatch is less reliant on raw aim than something like Counter-Strike: Global Offensive, it is still quite aim-intensive. Some characters are going to be more accessible due to being designed as less aim-intensive, but it's still going to be an uphill battle.

The games that are 'for me' are typically MMOs, RPGs, and strategy games. And while I love a good game in any of those genres, they are interminably slow, typically single-player or otherwise can feel fairly isolated (especially for an Australian player), and not always tremendously satisfying.

Just like how I noted that not all players with disabilities want to be playing tanks or healers, I don't always want to be playing Final Fantasy.

Field Mousepad
Mar 21, 2010
BAE
The answer is junkrat. It's always junkrat

super fart shooter
Feb 11, 2003

-quacka fat-
I think at some point in OW's development they decided that getting killed effortlessly is way more frustrating than getting your kills denied effortlessly. That's why all the MOBA-style characters that require less mechanical FPS skills are healers or tanks. You don't have to aim well to play Rein, Brig, Mercy, Moira or Winston, but in order to compensate, you have to prove yourself with good positioning, team awareness and decision-making.

Imagine you're an average mccree/soldier player who's gotten pretty good at clicking heads. But in spite of that skill you've honed, there's an enemy DPS who can just hold left click and shred you so easily that it's almost impossible to gently caress it up. That's bullshit, why am I even bothering to get good at shooting people if you can just pick that hero and skip the hard part, gently caress this game, right? That's symmetra. Well, no, not really, because fortunately she's kept in check by the fact that she has really short range, she takes time to ramp up to actually being effective, giving the enemy a lot of time to respond, and she has little to no movement or self-preservation ability. So instead of being OP and making people want to quit and uninstall, she's just an unwieldy, niche hero that no one takes seriously beyond like silver league or whatever

On the other hand, no one has ever claimed that rein was bullshit because holding right click takes no skill, or that Moira is bullshit because that guy I was shooting would've totally died if he wasn't standing in a haphazardly sprayed cloud of piss. That's just the hero, those things are not hard to do, but in order to be in the right place at the right time to do them, you've gotta do other things well. And even though rein can probably crush me 1v1 without having to aim real good, that's probably on me for being too close to the guy with the giant rocket hammer.

My point is that the low-aim characters really fit into the tank/support role much better, and I say that with all of those characters being my favorites (I barely even play DPS anymore.) The damage role is the FPS part of overwatch, and I don't figure that's gonna change

kalel
Jun 19, 2012

Why is "good aim" the only barometer for skill

Edit: not a complaint directed at anyone in particular, I just think an non-aiming intensive DPS can work even if we haven't seen a popular one yet

kalel fucked around with this message at 05:29 on Jun 10, 2018

Panic! at Nabisco
Jun 6, 2007

it seemed like a good idea at the time

SciFiDownBeat posted:

Why is "good aim" the only barometer for skill

Edit: not a complaint directed at anyone in particular, I just think an non-aiming intensive DPS can work even if we haven't seen a popular one yet
It isn't, there are a few DPS characters who are less aim intensive than others. Pharah and Junkrat rely more on leading and projectile awareness than raw aim, Sombra's gameplan involves a lot of decision-making and gamesense much more than actual combat, Doomfist is really mechanically intensive but in a way almost completely divorced from aim, etc.

DeliciousCookie
Mar 4, 2011

SciFiDownBeat posted:

Why is "good aim" the only barometer for skill

Edit: not a complaint directed at anyone in particular, I just think an non-aiming intensive DPS can work even if we haven't seen a popular one yet

It isn't. There are several big skill things, but Aim is one that matters a lot, cause at the end of the day kills are what matter. Good skills tend to be stuff like tracking, positioning, shot calling, and ability management to name a few that come to mind.

Depends highly on what hero you're using however.

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!
I'd also say that Reaper is less about aim and more about positioning and evasion. He wants to be right in close, where aiming is less of a big deal and it's more about blasting someone point-blank, but the struggle is staying in close.

He's like Live Symmetra, where the main skill focus for the player isn't in actually hitting someone, it's in dancing around their opponent's shots until they die. An easy time of hitting things, but a hard time in staying alive to do so. Lucio's similar, but with less killing power.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Cleretic posted:

I was about to dig up my post from a couple days ago that I have fine motor control issues that mean I'm not really capable of quick aiming. That was actually posted in response to someone mentioning their friend who has a physical disability far worse than that who's lost one of the few really disability-friendly heroes in the lineup.

tbh it sounds like the sort of thing that just adjusting sensitivity and having a better set up and relying on arm movements over wrist movements would help, because that's how the vast majority of Good players do it, and it would greatly de-emphasize any fine motor control needed because you're relying on shoulder and full arm movement rather than your wrist and fingers. I'm not trying to talk down your disability here, so I apologize if you've gotten this advice before, but it's literally what I would tell anyone who wants to be better at aiming in Overwatch. Hell it's even the joke for the tryhard thread's title.

quote:

My usual heroes are ones I don't have to aim with to be good at; Torbjorn, Reaper, Junkrat, Lucio (where aiming helps but isn't the point), Moira. But Live Symmetra I'm not just good at, I can be devastating at, and that M1's a big part of it. I can't aim, but I can keep up that dance and weave to keep that lock-on really well, and years of basically only being good at Engineer in TF2 means I'm also not half-bad with those turrets. Me playing Symmetra is the only time I've ever managed to get someone on the other team complaining about me.

I'd also say that Reaper is less about aim and more about positioning and evasion. He wants to be right in close, where aiming is less of a big deal and it's more about blasting someone point-blank, but the struggle is staying in close.

I think Reaper is fairly aim intensive, compared to someone like Soldier. Reaper you need to make constant flick adjustments for each shot to actually get hits and land kills, the same as McCree and Roadhog. Soldier is much more just learning to track your mouse over the target and then finish them off with a rocket, and learning to track with Soldier will help you get a lot better at Zarya and Nu-Symmetra, who both have very similar kits. Set your sensitivity as low as you your desk can handle. If you don't have room to even turn 360 without lifting the mouse, that's fine, the goal is to let you aim at targets at distance to let you play heroes to your limits, rather than being able to turn on a dime for Genji in your face but not being able to track him even if you do.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Cleretic posted:

That fact actually meant that I was really happy to see her move into defense, because it looked like they were embracing that role, and to an extent they are.

blizzard came to their senses and removed the defense role from the game



thank u jeff

Altared State
Jan 14, 2006

I think I was born to burn

SciFiDownBeat posted:

Why is "good aim" the only barometer for skill

Edit: not a complaint directed at anyone in particular, I just think an non-aiming intensive DPS can work even if we haven't seen a popular one yet

It takes no skill for people to use Moira and Brigitte in FFA

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer

super fart shooter posted:


Imagine you're an average mccree/soldier player who's gotten pretty good at clicking heads. But in spite of that skill you've honed, there's an enemy DPS who can just hold left click and shred you so easily that it's almost impossible to gently caress it up. That's bullshit, why am I even bothering to get good at shooting people if you can just pick that hero and skip the hard part, gently caress this game, right?

I loving hate this argument whenever I see it crop up. The answer is because you enjoy that character.

nickhimself
Jul 16, 2007

I GIVE YOU MY INFO YOU LOG IN AND PUT IN BUILD I PAY YOU 3 BLESSINGS

Minrad posted:

blizzard came to their senses and removed the defense role from the game



thank u jeff

This looks ridiculous. We need more tanks and supports. At least eight of each would be nice

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

nickhimself posted:

This looks ridiculous. We need more tanks and supports. At least eight of each would be nice

It's visually bad looking.
Doublestack those DPS characters. so it looks bit more balance.

Willie Tomg
Feb 2, 2006

nickhimself posted:

This looks ridiculous. We need more tanks and supports. At least eight of each would be nice

I have some theories what the next 6 years of heroes are gonna be.

Wrist Watch
Apr 19, 2011

What?

It's ingenious, really. They never have to make another defense hero if they just remove the category entirely.

Cephas
May 11, 2009

Humanity's real enemy is me!
Hya hya foowah!
Now that they've removed Defense as a category, they're going to have to rework Mei because she doesn't make too much sense as a Damage character

I, for one, am looking forward to a 600 HP tank Mei.

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
I feel like they may as well go ahead and do the thing where her freeze gun gives her a speed boost at this point.

Snazzy Frocks
Mar 31, 2003

Scratchmo
That thing where mei freezes someone and drives an icicle into their skull should qualify as damage

Big Mean Jerk
Jan 27, 2009

Well, of course I know him.
He's me.

Snazzy Frocks posted:

That thing where mei freezes someone and drives an icicle into their skull should qualify as a war crime

FTFY

gently caress Mei :argh:

megane
Jun 20, 2008



Mei does less DPS with headshots (125/sec) than McCree does with body shots (140/sec).

And his shots are hitscan. And don't have a delay before firing.

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
They really should transition Doomfist from Damage to Tank.

Manatee Cannon
Aug 26, 2010



combining offense and defense into damage makes way less sense than what's already there

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer

Manatee Cannon posted:

combining offense and defense into damage makes way less sense than what's already there

I choose to believe Blizzard got pissy over everyone constantly asking for Symmetra to be moved to defense. So this is their answer to that.

Jimbot
Jul 22, 2008

megane posted:

Mei does less DPS with headshots (125/sec) than McCree does with body shots (140/sec).

And his shots are hitscan. And don't have a delay before firing.

Are they hitscan? I always wondered about that since the shots look like they have travel time, albeit very short time.

Manatee Cannon
Aug 26, 2010



mccree is hitscan, mei is not

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
As far as I can remember, everybody who has something more or less like an actual gun is hitscan, although some of them are short-range so it doesn't really matter.

Everybody who has a sound gun, ice gun, lightning gun, bow and arrow, laser turret dispenser, fist shooter, or levitating murder dodgeball is projectile. The only exceptions I can think of are Ana and Mercy.

Ginette Reno
Nov 18, 2006

How Doers get more done
Fun Shoe
Hitscan just means non projectile. So basically, you click a head, the head gets hit. Mccree/Soldier/Widow are all like that. They point and click on things, and those things get hit pretty much instantly.

Projectile = like it sounds. Mei/Pharah/Genji/Hanzo all have projectiles that take time to travel.

Snazzy Frocks
Mar 31, 2003

Scratchmo
Hit scan is only dva mech main guns, reaper, soldier, McCree, Widowmaker, scoped ana, and to some degree zarya, Moira, and new symmetra

Oh and bastion I guess

Irony Be My Shield
Jul 29, 2012

Manatee Cannon posted:

combining offense and defense into damage makes way less sense than what's already there
Yeah I think the old system was fine with Symmetra was in Defense. This just makes it harder to find the hero you want.

yook
Mar 11, 2001

YES, CLIFFORD THE BIG RED DOG IS ABSOLUTELY A KAIJU
I guess this is where the HotS system of dumping gimmicky/niche picks into a side "specialist" category comes from.

Hugoon Chavez
Nov 4, 2011

THUNDERDOME LOSER

Snazzy Frocks posted:

Hit scan is only dva mech main guns, reaper, soldier, McCree, Widowmaker, scoped ana, and to some degree zarya, Moira, and new symmetra

Oh and bastion I guess

Also tracer, sombra...

Phobophilia
Apr 26, 2008

by Hand Knit
Torb turret is also hitscan, but his M1/M2 are projectiles.

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

Phobophilia posted:

Torb turret is also hitscan, but his M1/M2 are projectiles.

If we count that, then Sym's turret fire is hitscan too, and the blast from D.Va's mech might count (at that point it gets a little hard to qualify). But this discussion was about the actual weapons of heroes andaiming with them, I think once we get into turrets and such we're kinda just muddying the waters.

flakeloaf
Feb 26, 2003

Still better than android clock

megane posted:

Mei does less DPS with headshots (125/sec) than McCree does with body shots (140/sec).

And his shots are hitscan. And don't have a delay before firing.

His reloads happen much more often and his falloff range is slightly closer, but if you're angling for her M2 damage to go up I wouldn't complain. Doesn't seem fair to make her too powerful, given how she can already adjust the battlefield and annoy tanks in the "annoy your tank" meta.

Perfectly Safe
May 30, 2003

no danger here.

megane posted:

Mei does less DPS with headshots (125/sec) than McCree does with body shots (140/sec).

And his shots are hitscan. And don't have a delay before firing.

I guess you get into the damage category primarily through exclusion from the other categories. If you can't heal others then you're not a support, & if your health is less than 400 then you're not a tank. Mei's dps, but she's very tanky dps - Mccree is among the least tanky heroes in the game but poops out extremely high damage. Same as Orisa can mitigate tons more damage than DVa (don't "technically" me), but DVa's still a tank.

SadisTech
Jun 26, 2013

Clem.
https://gfycat.com/AdmirableBlindBlackpanther

:wave:

flakeloaf
Feb 26, 2003

Still better than android clock

I know I wasn't hitting much as Widow. That's why I said "yeah this widow's not working" and switched about 2 minutes into the map. But please feel free to spend the entire break bitching about it, and then slam DPS and hide so we can lose two 4-on-6s so you can continue typing complaints, that's a great way to play video games.

"THE COMMUNITY"

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nickhimself
Jul 16, 2007

I GIVE YOU MY INFO YOU LOG IN AND PUT IN BUILD I PAY YOU 3 BLESSINGS
I noticed this can in the fridge at work and figured it had to be shared here. I don't drink regular soda and I'm not a huge fan of Coke so I didn't even know they'd started going into things outside of people's names.

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