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Orthodox Rabbit posted:Something to note with Titan's Revenge at 20 is it makes your auto attacks ignore any kind of armor modification statuses. So it will even ignore armor downs like colossal smash or tyrande's passive. It's still the best pick at 20 most of the time anyways. Wait are you saying that if Cassia takes that talent she won't benefit from armor reduction from her teammates?
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# ? Jun 22, 2018 16:58 |
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# ? Jun 5, 2024 12:18 |
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whalestory posted:Wait are you saying that if Cassia takes that talent she won't benefit from armor reduction from her teammates? That is correct. The talent makes it so you ignore any and all changes to armor regardless of its a positive or negative armor bonuses. It also works the same for other people with similar talents like Zuljin's Q talent at 16
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# ? Jun 22, 2018 17:09 |
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thechalkoutline posted:Then you probably weren't the right person to make the first engage, stay mounted and wait for someone appropriate to initiate Yeah and then more than half the time I get to watch my team dick around and never contest anything (unless someone dies, and then people will run 1 by 1 into the enemy.) Also fun is capturing a boss only to watch my team use the boss push to capture another camp in a lane that is less crucial than the one the boss is currently pushing. Feels GREAT man.
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# ? Jun 22, 2018 17:43 |
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MANime in the sheets posted:Wtf how did you find that I was killing time/learning Murky in vs AI and the Arthas AI had it on. There are a ton of skins and mounts that aren't available by normal means - you either have to have devhax or be an AI player to access them. thechalkoutline posted:That guys advice is good but also remember that in this meta you are, holistically, like a weird push kinda guy; ie it falls on you to unfuck lanes and force lane pressure on them, you should end games with higher siege and xp contrib. It's weird because he wasn't really this way when he was released but that's how you play him right now Ragnaros got relegated to Lava Janitor because he was so overpoweringly good at everything on release. Q build was one of the strongest things in the game because your damage and healing were just so high that you could solo just about anyone (and even fight off 1v3 ganks if the enemy team grouped consistently enough to keep proccing Hand of Ragnaros). Kith fucked around with this message at 18:25 on Jun 22, 2018 |
# ? Jun 22, 2018 18:14 |
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Orthodox Rabbit posted:It probably makes me a bad Ragnaros player but I always take sulfuras smash because dropping that on a crowd of dudes and watching their health disappear feels so good. I heave a sigh of relief whenever I see a ragnaros take the ultimate that actually impacts a teamfight.
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# ? Jun 22, 2018 18:45 |
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Being able to choose between specialist replacing waveclear and teamfight changing AOE stun based on your team comps and map is one of Rag's greatest strengths. This is also absolutely useless in low ranks and QM because "LOL wuts strategy?".
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# ? Jun 22, 2018 18:51 |
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Can someone clear this up for me? I know about the general soak range with your body, but with regards to abilities that give XP, is it that any ability, regardless of range, that killing blows a minion will still give XP? I saw Kala mention something to that effect on his stream while playing Azmo and chucking his ball into the other lane. This applies to Aba mines then? Does this apply to Rag's lava wave?
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# ? Jun 22, 2018 18:52 |
Yes, Yes, yes. As long as you or one of your summons/abilities gets a killing blow, you'll get the xp. It's a common misconception that abathur's locusts, zagara's mutalisk, etc will give xp as long as they are near the minions that die. This is false. The locust/muta needs to get the killing blow.
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# ? Jun 22, 2018 18:54 |
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Tbf samVimes is a mostly HL player in diamond. For those below lava wave is often a very safe pick. I've lost quite a few due to level 20 double lava wave.
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# ? Jun 22, 2018 18:56 |
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I think the only person who breaks the exp rule is abathur who's hat also soaks exp just by being near dying minions.
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# ? Jun 22, 2018 19:05 |
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Polio Vax Scene posted:Yes, Yes, yes. As long as you or one of your summons/abilities gets a killing blow, you'll get the xp. Yup I actually did think locusts could soak. Man I guess I just had no idea how Aba worked. Incredible. Orthodox Rabbit posted:I think the only person who breaks the exp rule is abathur who's hat also soaks exp just by being near dying minions. I guess that can be explained because technically you are sort of joining with that minion so the damage it does is also your damage or something?
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# ? Jun 22, 2018 19:05 |
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it's because the character would be useless otherwise
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# ? Jun 22, 2018 19:13 |
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Polio Vax Scene posted:Yes, Yes, yes. As long as you or one of your summons/abilities gets a killing blow, you'll get the xp. Holy poo poo I had no idea. I guess this is how I wound up with 2x Abathur's xp contribution that one game. When we were down two levels I (Zag) was hustling back and forth working two lanes and also got a big solo push with some camps. He wasn't good and just rode on one or two heroes all game. I didn't understand how that it was possible that I outgained him as badly as I did. We lost, but caught up to them in XP and would have won if Abathur had been a contributing member of the team fights post lvl 16 or so.
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# ? Jun 22, 2018 20:56 |
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fool_of_sound posted:You’re underestimating how dumb of some teammates can be. I swear to God like one in five teams I’m on understands “don’t contest while down a tier, just delay them while we soak or split push”. Lost my first ARAM today because apparently my job as Muradin is to dive 1v5 into the fuckpile of enemy heroes that are 3 levels up on us and have an obnoxious comp (Auriel + Hammer, ugh) and magically turn the game around for us. So sayeth the Rehgar who took Bloodlust and the Greymane who kept tunneling on their backline and got us into our level deficit in the first place (a strategy that might've actually worked if we had Ancestral, naturally). John Murdoch fucked around with this message at 21:30 on Jun 22, 2018 |
# ? Jun 22, 2018 21:26 |
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Thall's talent tree is seriously one of the most poorly designed things in HOTS. I just won an ARAM with 260k damage dealt because I was rolling with no less than 3 quests.
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# ? Jun 22, 2018 22:09 |
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Kith posted:Thall's talent tree is seriously one of the most poorly designed things in HOTS. I just won an ARAM with 260k damage dealt because I was rolling with no less than 3 quests. Turns out that when you're forced to constantly teamfight Crash Lighting is insanely overpowered. It's honestly pretty hideously powerful on any map with an extended teamfight objective.
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# ? Jun 22, 2018 22:18 |
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ARAM is also for his W quest.
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# ? Jun 22, 2018 22:20 |
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Yeah in ARAM with Crash Lightning and Thunderstorm you're pegging the entire enemy team with an almost-ult every 7 seconds.
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# ? Jun 22, 2018 22:23 |
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ARAM?
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# ? Jun 22, 2018 22:32 |
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all random, all mid. League term for a one-lane hosed up map
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# ? Jun 22, 2018 22:34 |
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All Random All Mid is a game mode in League, and every so often the HOTS Brawl does something similar.
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# ? Jun 22, 2018 22:34 |
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edit: don't really need 3 answers for this question
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# ? Jun 22, 2018 22:37 |
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Kurieg posted:All Random All Mid is a game mode in League, and every so often the HOTS Brawl does something similar. I wish they would do a different brawl. Half of them have been Aram and the other half some death match variation for like six weeks now.
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# ? Jun 22, 2018 22:44 |
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I wish they'd actually give you something worth your time for doing a brawl because 1 loot box is so incredibly lame.
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# ? Jun 22, 2018 22:55 |
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fool_of_sound posted:I wish they would do a different brawl. Half of them have been Aram and the other half some death match variation for like six weeks now. TBH I wish they would make ARAM permanent like League did so I can just play it endlessly. Maybe create a few more variants like the minerals one so you have a pared-down version of the main mode's map/objective variety.
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# ? Jun 22, 2018 22:57 |
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if you've played overwatch you will know how blessed we are with this brawl system.
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# ? Jun 22, 2018 22:58 |
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John Murdoch posted:TBH I wish they would make ARAM permanent like League did so I can just play it endlessly. Maybe create a few more variants like the minerals one so you have a pared-down version of the main mode's map/objective variety.
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# ? Jun 22, 2018 23:28 |
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Ah. That ARAM last week was trash. No room. I was getting body blocked CONSTANTLY just trying to get behind my own wall. And it encourages the 'dive early, dive often' bums since there's no strategy it's just one lane, right?
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# ? Jun 22, 2018 23:28 |
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No Wave posted:if you've played overwatch you will know how blessed we are with this brawl system. How so?
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# ? Jun 22, 2018 23:29 |
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Gobbeldygook posted:I wouldn't mind a one lane map just being part of the QM rotation. pls no. Let the people that want that do custom. I can see the value in team fight practice, but that was a really frustrating experience for me
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# ? Jun 22, 2018 23:29 |
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MANime in the sheets posted:pls no. Let the people that want that do custom. I can see the value in team fight practice, but that was a really frustrating experience for me League has ARAM as a separate mode like Vs AI/Unranked/Ranked, etc. I enjoy ARAM but you have to have people who are into it and not being total idiots on your team. Tt's also better after a beer.
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# ? Jun 22, 2018 23:47 |
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I really loving wish brawls gave quest credit. They do in Hearthstone!
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# ? Jun 23, 2018 00:31 |
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fool_of_sound posted:Turns out that when you're forced to constantly teamfight Crash Lighting is insanely overpowered. It's honestly pretty hideously powerful on any map with an extended teamfight objective. Crash Lightning is okay on its own. Coupled with Frostwolf Pack and Maelstrom Weapon, though? All three quest rewards turn him into an insanely flexible, hard-hitting monster. I wish more characters got the Kel'Thuzad treatment.
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# ? Jun 23, 2018 01:01 |
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Maelstrom is pretty bad. Follow Through or Ancestral is almost always better.
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# ? Jun 23, 2018 01:06 |
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bamhand posted:Maelstrom is pretty bad. Follow Through or Ancestral is almost always better. Yeah this. Maelstrom takes way too long to come online.
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# ? Jun 23, 2018 01:35 |
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They don't make a ding sound when you smack someone with your hammer tho.
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# ? Jun 23, 2018 02:00 |
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fool_of_sound posted:Yeah this. Maelstrom takes way too long to come online. Pfft. Movement speed is always good and it lets you scale your way to victory in games that inevitably you can never end because you, like the rest of your team, are scrubs. When in doubt, just keep scaling.
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# ? Jun 23, 2018 02:09 |
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I usually go Maelstrom but lately the succ ability has been great, especially against tanky teams.
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# ? Jun 23, 2018 02:12 |
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The health succ makes a really satisfying noise, therefore it's the best talent.
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# ? Jun 23, 2018 02:26 |
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# ? Jun 5, 2024 12:18 |
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I used to really like follow through but now I'm insanely in love with Ancestral. It sustains! It confirms kills! It shreds tanks! It bullies people out of lane!
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# ? Jun 23, 2018 02:28 |