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Zaphod42 posted:Uhhhh hold up. Therion's ability on the overworld is pickpocketing, but his ability in combat is stealing. H'aanit's pokemon is her combat; she challenges dudes like Oberic as her overworld ability. Alfyn investigates like Cyrus, but yes in combat he mixes, but it isn't like Therion's pickpocketing. e: Panic! at Nabisco fucked around with this message at 04:30 on Jul 8, 2018 |
# ? Jul 8, 2018 04:23 |
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# ? Jun 5, 2024 06:52 |
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Panic! at Nabisco posted:Opening purple chests is his character specific ability, the same as Olberic's being able to boost the defend command. This isn't up for interpretation, you can literally go look at his status screen in the demo. So yeah. Characters have path actions and talents that are unique to them that won't be obtainable via subclassing.
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# ? Jul 8, 2018 04:29 |
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Panic! at Nabisco posted:Opening purple chests is his character specific ability, the same as Olberic's being able to boost the defend command. This isn't up for interpretation, you can literally go look at his status screen in the demo. Stealing in combat is a thief ability and anyone with thief as a subclass can do it. Uh I wasn't saying it was up for debate just that it wasn't the path action. That's cool about the traits too, missed that. Mordiceius posted:So yeah. Characters have path actions and talents that are unique to them that won't be obtainable via subclassing. Right. And path actions are shared between 2 of the OCTOPATH crew, with one having either a paragon or renegade bent.
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# ? Jul 8, 2018 04:46 |
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Anyone else think the environment is kind of sparse? I'm not saying it needs to be labyrinthine, but so far there seems to be very little to do in towns and everywhere else is basically a corridor. I like the art style, music, and characters, but this has me on the fence about picking this up next Friday, especially for a full 60 bucks.
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# ? Jul 8, 2018 08:47 |
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Hikaki posted:Anyone else think the environment is kind of sparse? I'm not saying it needs to be labyrinthine, but so far there seems to be very little to do in towns and everywhere else is basically a corridor. I like the art style, music, and characters, but this has me on the fence about picking this up next Friday, especially for a full 60 bucks. I feel like with regards to towns, the path actions do a lot to give the places life. One of my favourite things about playing the demo was snooping with Cyrus and reading all these stories about the townsfolk. You can infer a lot from things such as what items they’ll sell to Tressa and who would follow Ophilia/Primrose that I feel like it contributes to the world and helps make it feel less barren. Plus it’s the demo. These are starting areas so having them be simple is probably helpful towards easing the player into the game. We have no idea what the later areas will be like and they may be more complex.
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# ? Jul 8, 2018 12:08 |
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I do agree that I'm kind of disappointed at the maps. I don't mind the towns, but all the outside areas in the demo are exactly the same with a different tileset. Doesn't matter if it's a field, a mountain, a beach, a forest or a cave, they're all structured completely identically.
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# ? Jul 8, 2018 12:11 |
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Your Computer posted:I do agree that I'm kind of disappointed at the maps. I don't mind the towns, but all the outside areas in the demo are exactly the same with a different tileset. Doesn't matter if it's a field, a mountain, a beach, a forest or a cave, they're all structured completely identically. Lol no way, really? I didn't notice that myself. That can't be true.
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# ? Jul 8, 2018 12:14 |
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Frankston posted:Lol no way, really? I didn't notice that myself. That can't be true.
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# ? Jul 8, 2018 12:29 |
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Also, some people are more receptive to one path action than the other, and everyone in town can be made more receptive to path actions if you inquire/scrutinize certain people.
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# ? Jul 8, 2018 14:34 |
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Your Computer posted:Oh sorry I just realized my post makes it sound way worse than it actually is I don't mean that they're the same map copy-pasted, I just mean the structure of "hallway, 1-3 small offshoots with a chest" is the same throughout. Each chapter 1 could be the fist thing you play, so I could see all those starting areas being pretty simple. We should hold judgement for when we see the later areas.
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# ? Jul 8, 2018 14:43 |
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When I say "I'm out," I don't mean it in the hyperbolic sense of "this game sucks and I'll never play it," though I should've been clearer; it's more like "I am no longer going to have this day one," so I refunded my pre-order and I'll wait to hear details on how the game develops as you progress. If it turns out that your party eventually does have a through-line that connects their stories and they, you know, talk to each other in a context beyond skits from a Tales of ... game, I'll buy back in. The discouraging thing to me about the complete lack of interactivity among your crew is that such a tack also essentially precludes an over-arching plot, and while I'm not going to say that this makes the game suck or try to convince anyone else that it is a bad game, it definitely DQs Octopath for me and my sensibilities I hope the game is good! And if it doesn't have the stuff I want I might buy it on sale? I'm also probably being hugely reductive and stupid, here, so I'd love to be corrected if my take is military grade hot, but if you have a game built on spritework and particle effects it stands to reason that you could spend a lot of time and/or money that might not go into standard triple-A visual elements and instead come up with a way to write scenarios that account for who you have in your party when you do story events? Like I get that "they don't force you to recruit anyone, and that makes it impossible to write dialogue for story beats because Character A isn't present to deliver important exposition" is a point to be made, but a) that feels like a really poor explanation and an even worse design decision, especially when you consider that unless you plan on grinding for hours you pretty much must go and collect several other characters before you go to your "main" character's chapter 2, and b) again, given that the game is spritework and particle effects and very old-school in its presentation, wouldn't that mean you could spend more time and money to realize a narrative tool like, say, Chrono Cross? I think someone brought it up earlier, but Chrono Cross still manages to have story events that acknowledge that the party you've chosen is physically present for the event and even does a good job hiding "generic" dialogue behind accents or whatever Anyway it's a lot of words that sound dumb in the Octopath hype thread, I still hope the game rules, I'm just gonna wait for you all to play it first and decide if it's worth the sixty bones, that's all
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# ? Jul 8, 2018 15:32 |
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it's a jrpg it's going to be bad
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# ? Jul 8, 2018 15:59 |
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I'm probably getting it more for the gameplay myself.
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# ? Jul 8, 2018 16:01 |
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Mega64 posted:I'm probably getting it more for the gameplay myself. Battle system is fun, path actions seem okay (I'll probably enjoy them more if/when I'm not trying to rush myself through a three-hour demo), so gameplay seems cool, but not "here's $60" cool if that's a valid thing to say
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# ? Jul 8, 2018 16:03 |
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That's why you don't pre-order vidjagames! There's literally no reason. Even if there's some pre-order bonus (and there's not, right?) then you can just "pre-order" the night before it comes out and get the bonus all the same.
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# ? Jul 8, 2018 16:03 |
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Zaphod42 posted:That's why you don't pre-order vidjagames! There's literally no reason. I'm going to play this on release pretty much no matter what so I might as well
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# ? Jul 8, 2018 16:05 |
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Zaphod42 posted:That's why you don't pre-order vidjagames! There's literally no reason. Yeah, this. I'm 99% likely going to buy it, but haven't put down money yet on the 1% chance that reviews come out the day before and say "This game really falls apart after the first few hours and devolves into total garbage." Then again I'm going digital anyway, so it doesn't really matter when I buy it.
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# ? Jul 8, 2018 16:06 |
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Chaotic Flame posted:Now I want Bravely on my Switch. Keep hope. The team tweeted this last Christmas.
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# ? Jul 8, 2018 16:10 |
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hosed up she's only happy about the JoyCons and shoved the Switch itself back in the stocking. Also hosed up there's only two Octopathlings on the tree.
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# ? Jul 8, 2018 16:11 |
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Zaphod42 posted:That's why you don't pre-order vidjagames! There's literally no reason. Tttttwwwweeeeeennnnttttyyyyyyy ppppeeerrrrrcceeennntttttt ooooooffffffffffffff
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# ? Jul 8, 2018 16:15 |
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I am glad I have low standards for storytelling because I'm usually down for whatever a game throws at me, be it complicated it as simple as "It's dangerous to go alone."
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# ? Jul 8, 2018 16:20 |
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teh_Broseph posted:Tttttwwwweeeeeennnnttttyyyyyyy ppppeeerrrrrcceeennntttttt ooooooffffffffffffff Yeah I guess if you buy physical and you buy from amazon and you have prime, then that's a reason to pre-order games, fine. I wish Amazon would let you buy digital 20% off How good are the retail margins on games that Amazon can take 20% off and make a profit still??
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# ? Jul 8, 2018 16:34 |
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Zaphod42 posted:Each chapter 1 could be the fist thing you play, so I could see all those starting areas being pretty simple. We should hold judgement for when we see the later areas. Well yeah, I'm not psychic. I can only speak for what I experienced in the demo and I specifically said that in the post.
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# ? Jul 8, 2018 16:37 |
I'm pretty sure the Amazon Prime %20 off lasts for like 2 weeks (maybe even a month) after release. So you don't have to pre-order to get the discount.
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# ? Jul 8, 2018 16:46 |
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Popete posted:I'm pretty sure the Amazon Prime %20 off lasts for like 2 weeks (maybe even a month) after release. So you don't have to pre-order to get the discount. It used to, but they changed it a while ago so now it is only for preorders. Jeff Bezos needs his money yo.
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# ? Jul 8, 2018 16:49 |
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Olberic Krew Represent My blade is unbending
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# ? Jul 8, 2018 16:56 |
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Zaphod42 posted:How good are the retail margins on games that Amazon can take 20% off and make a profit still?? amazon's retail business operates in the red; they're losing money on basically every purchase
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# ? Jul 8, 2018 16:56 |
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ONE YEAR LATER posted:I am glad I have low standards for storytelling because I'm usually down for whatever a game throws at me, be it complicated it as simple as "It's dangerous to go alone." I'm agree with this when the gameplay is something I could imagine carrying for an extremely long time, usually by way of being extremely mechanically fun. This is not me poo poo-talking turn-based systems, but that hasn't been "I could do this for 80+ hours in a story-less vacuum" for me since, like, FF7, and I was 9 when that came out. More power to people who dig that, it's just not me. There's also so much other stuff on the Switch that is both time-consuming and mechanically fun that it would be hard for me to sink my teeth into a game like this if the narrative is sparse to the point of non-interacting party members teh_Broseph posted:Tttttwwwweeeeeennnnttttyyyyyyy ppppeeerrrrrcceeennntttttt ooooooffffffffffffff This is no-joke the main reason why I pre-order anything on Amazon. If I'm fairly confident I'm gonna buy it anyway, and also that I probably wanna play it before it gets sale-priced, I just pre-order and save a little dosh. Usually it's games that are a mortal lock to be something I'd enjoy (Yakuza 6, Super Mario Odyssey, I put a pre-order down on Smash Bros. Ultimate) Never pre-ordering anything is probably more responsible if you can wait for a little bit for the price to go down anyway, but I wanna play my Mario Tennis Aces when the community is at its largest, yo. Octopath, I can wait for a trip report from y'all and if it's fuckin amazing well shame on me for not getting it for $47, I'll eat the sixty bucks and buy it.
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# ? Jul 8, 2018 16:57 |
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One thing I was confused about in the demo: when playing as Tressa and it says she found more money, is that something automatically added to your inventory or do you have to find it somewhere on the map?
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# ? Jul 8, 2018 17:35 |
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Hammer Bro. posted:One thing I was confused about in the demo: when playing as Tressa and it says she found more money, is that something automatically added to your inventory or do you have to find it somewhere on the map? it's a random proc
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# ? Jul 8, 2018 17:36 |
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Hammer Bro. posted:One thing I was confused about in the demo: when playing as Tressa and it says she found more money, is that something automatically added to your inventory or do you have to find it somewhere on the map? It's automatically added to your money count. I believe it's based on how many enemies you killed before entering another screen (the stronger the enemy, the higher the money).
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# ? Jul 8, 2018 17:39 |
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Gamespot pople give their impressions of playing the first game. That kinda sucks about the character interactions but I'm still hyped. Hopefully this will be my commuting Switch game for a long time to come. https://www.youtube.com/watch?v=u1I3F7pHSA4
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# ? Jul 8, 2018 18:46 |
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guts and bolts posted:Battle system is fun, path actions seem okay (I'll probably enjoy them more if/when I'm not trying to rush myself through a three-hour demo), so gameplay seems cool, but not "here's $60" cool if that's a valid thing to say Yeah same. I do think the path actions are fun but the demo just doesn't make it seem worth the asking price. I'm hoping there will be some early reviews that prove me wrong. Also re: Amazon prime discount, if you're in a state that charges tax, the actual discount is more like 7 bucks rather than 12. At that point I'd rather go with digital.
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# ? Jul 8, 2018 21:03 |
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which also charges sales tax
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# ? Jul 8, 2018 21:43 |
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I don't get charged tax so I guess it's by state now, didn't realize.
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# ? Jul 9, 2018 00:41 |
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Your Computer posted:Oh sorry I just realized my post makes it sound way worse than it actually is I don't mean that they're the same map copy-pasted, I just mean the structure of "hallway, 1-3 small offshoots with a chest" is the same throughout. This is pretty consistent with how this particular dev team does things. Bravely Default/Second had a really similar issue, with just super boring environment design.
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# ? Jul 9, 2018 04:30 |
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teh_Broseph posted:Tttttwwwweeeeeennnnttttyyyyyyy ppppeeerrrrrcceeennntttttt ooooooffffffffffffff I bought GCU like two months before they canceled it so I have like a year and a half of 20% off games whenever I buy them no pre-order needed Looking forward to seeing all the release impressions from you guys before I drop $48 on this game
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# ? Jul 9, 2018 17:04 |
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If I start the demo with X character, does that lock me in to my "main" character when the full game comes out?
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# ? Jul 9, 2018 17:15 |
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Phenotype posted:If I start the demo with X character, does that lock me in to my "main" character when the full game comes out? Yeah. Your starting character can't leave your party.
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# ? Jul 9, 2018 17:20 |
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# ? Jun 5, 2024 06:52 |
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Detective No. 27 posted:Yeah. Your starting character can't leave your party. drat I wish I knew this before I fired up the demo, now I'm wondering if I should restart.
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# ? Jul 9, 2018 17:34 |