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enigmahfc posted:I'm guessing it has something to do with the little marks on the side of the base used for barrel rolls. Fortify uses those, I think.
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# ? Jul 4, 2018 18:08 |
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# ? May 28, 2024 16:22 |
EnjoiThePureTrip posted:So, when are you “behind” another ship? We don't have the full rules, but presumably "in front of" and "behind" are relative to the horizontal, centerline marks on every ship. "Bonus Attack" is super useful wording. Every ship gets a standard attack in the engagement phase. Any other attack is a bonus attack. Ships can only have one bonus attack per round, period.
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# ? Jul 4, 2018 18:18 |
Gonna echo everyone else and also point out the Wookie ship with Reinforce. Not sure if a ship will have to fully behind or in front of the line; Reinforce works as long as even the smallest part of the ship is behind that line.
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# ? Jul 4, 2018 19:21 |
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Admiral Joeslop posted:Gonna echo everyone else and also point out the Wookie ship with Reinforce. Not sure if a ship will have to fully behind or in front of the line; Reinforce works as long as even the smallest part of the ship is behind that line. IIRC from reading the rules at Euros, behind is defined as 'no part of the relevant ship prootruding past the centre line. Reinforce also now doesn't work if the ship concerned crosses the centre line IIRC.
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# ? Jul 4, 2018 19:53 |
That's good, and much easier now that every cardboard has the lines.
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# ? Jul 4, 2018 20:01 |
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Not a fan of the Genius astromech that allows you to drop or launch bombs after executing a maneuver. While yes, it is unique, and only works if you fully execute (can't bump), not a fan that it'll have ships bombing outside of a phase used for bombing.
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# ? Jul 4, 2018 20:19 |
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Ringo Star Get posted:Not a fan of the Genius astromech that allows you to drop or launch bombs after executing a maneuver. While yes, it is unique, and only works if you fully execute (can't bump), not a fan that it'll have ships bombing outside of a phase used for bombing. Yeah, Genius is pretty nasty - but do bear in mind that there is exactly one ship in the game that can use it without risking hitting itself with any bomb other than Seismic Charge - Captain Nym. Even Sol Sixxa can't any more, as he can't roll far enough forward.
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# ? Jul 4, 2018 20:35 |
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Throwing Genius and a Skilled Bombardier on a Y-Wing looks like it might work. Edit: No wait, throwing out a thing at Speed 2 is 80mm which still puts you in the 100mm Range 1 Bistromatic fucked around with this message at 21:17 on Jul 4, 2018 |
# ? Jul 4, 2018 20:42 |
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Bistromatic posted:Throwing Genius and a Skilled Bombardier on a Y-Wing looks like it might work.
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# ? Jul 5, 2018 00:21 |
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bunnyofdoom posted:Ah but y-wings have barrel roll now. Could it theoretically be possible if you barrel roll forwards? Unless I misread the rules, all barrel rolls are now horizontal-only movement. No forward or back, just side to side.
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# ? Jul 5, 2018 03:48 |
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Yes and no. You can still do three movemwnts i think. Not as much tho
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# ? Jul 5, 2018 03:52 |
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For reference:
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# ? Jul 5, 2018 04:22 |
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bunnyofdoom posted:Ah but y-wings have barrel roll now. Could it theoretically be possible if you barrel roll forwards? Some internet component list gave me bomb width of 32mm. If this is accurste a Y-Wing can juuust make it. And just for fun here's Sol Sixaa with a Skilled Bombardier. (Assuming this is how you roll medium ships)
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# ? Jul 5, 2018 13:48 |
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Do we even know if YWings and Scurggs have a gunner slot?
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# ? Jul 5, 2018 14:34 |
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No clue, i just assumed they'd have one because they have turrets.
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# ? Jul 5, 2018 15:08 |
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I believe the Y-wing at least is confirmed with a gunner slot.
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# ? Jul 5, 2018 15:18 |
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Since ships have all their upgrade slots tracked via the app now, it seems incredibly dumb that the M-3A still has the ship-specific "you may equip a missile, torpedo, or cannon" wording printed on the card itself.
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# ? Jul 5, 2018 15:40 |
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overdesigned posted:Since ships have all their upgrade slots tracked via the app now, it seems incredibly dumb that the M-3A still has the ship-specific "you may equip a missile, torpedo, or cannon" wording printed on the card itself. Maybe because it's both 1) all of those slots are mutually exclusive with each other and 2) literally the ships entire gimmick and not going to change.
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# ? Jul 5, 2018 16:06 |
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Yeah, they have to explain somewhere that you can only use one of those slots at a time, might as well put it on the card. I mean technically they could have the app disable the other two slots as soon as you use one and leave you to figure it out for yourself but that doesn't seem like a great idea.
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# ? Jul 5, 2018 16:23 |
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Has anything been said about how epic ships will be handled in 2.0 ? Are they just gone from the game ?
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# ? Jul 6, 2018 11:35 |
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They’re coming later they said, probably in a separate conversion kit.
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# ? Jul 6, 2018 11:39 |
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Don't you just love it when you pick a list for someone and teach them how to fly it and over time show them how to beat your list and then you get matched up with them in a tournament........ A mixture of pride and hatred I tell you. I really hope 5 X-wings isn't possible in 2.0. Flown well they are insane.
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# ? Jul 8, 2018 09:06 |
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this seems fun Wedge Antilles (29) Swarm Tactics (2) Renegade Refit (-2) Flight-Assist Astromech (1) Integrated Astromech (0) Servomotor S-Foils (0) Wes Janson (29) Swarm Tactics (2) Renegade Refit (-2) Flight-Assist Astromech (1) Integrated Astromech (0) Servomotor S-Foils (0) Airen Cracken (19) Swarm Tactics (2) Harpoon Missiles (4) Guidance Chips (0) Bandit Squadron Pilot (12) Harpoon Missiles (4) Guidance Chips (0)
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# ? Jul 8, 2018 10:04 |
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Raged posted:I really hope 5 X-wings isn't possible in 2.0. Flown well they are insane. A pox on you and your household for hating fun.
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# ? Jul 8, 2018 19:27 |
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Strobe posted:A pox on you and your household for hating fun. 8 Z-95s is more fun.
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# ? Jul 8, 2018 19:33 |
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banned from Starbucks posted:this seems fun That looks gnarly and fun. Get the Bandit firing harpoons at PS8 with focus/TL? Sweet.
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# ? Jul 8, 2018 19:40 |
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canyoneer posted:That looks gnarly and fun. Get the Bandit firing harpoons at PS8 with focus/TL? Sweet. With the swarm chain they all shoot at PS9!
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# ? Jul 8, 2018 20:33 |
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We should be a month out from the app being released On a scale of 1-7 on the Bristol stool chart, how bad is it going to be Strobe posted:A pox on you and your household for hating fun. Don't get me wrong I love flying it, but 5 T-65s is OP. The only big threat is harpoon lists. Spreading out enough for the first engagement and then jamming them up in a furball counters harpoon really well.
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# ? Jul 9, 2018 04:43 |
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Raged posted:We should be a month out from the app being released I have to reluctantly agree. 3 red dice with 2 green dice is pretty solid, and if you use flight-assist astromech on a rookie pilot with integrated astromech and s-foils, you have a lot of reposition options and a combined six health. That's a heavy weight of firepower, and solid resilience behind it.
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# ? Jul 9, 2018 17:26 |
Cobbsprite posted:I have to reluctantly agree. 3 red dice with 2 green dice is pretty solid, and if you use flight-assist astromech on a rookie pilot with integrated astromech and s-foils, you have a lot of reposition options and a combined six health. That's a heavy weight of firepower, and solid resilience behind it. I think it's the FAA + S-Foils, not necessarily the dice count itself. It's a LOT harder to arc-dodge 5 T-65s with FAA and S-Foils than it sounds. Palp Aces/Triple Aces would eat this list for lunch (a long lunch) if they weren't so squirrely.
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# ? Jul 9, 2018 18:01 |
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The Fang Fighter preview has a really interesting diagram of a Tallon Roll in 2.0. I'm intrigued.
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# ? Jul 9, 2018 18:23 |
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Strobe posted:The Fang Fighter preview has a really interesting diagram of a Tallon Roll in 2.0. I'm intrigued. If I recall correctly from the dev preview videos, the tallon roll is unchanged and you can still get that forward/backwards/inbetween slop, unlike the barrel roll
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# ? Jul 9, 2018 18:34 |
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Strobe posted:The Fang Fighter preview has a really interesting diagram of a Tallon Roll in 2.0. I'm intrigued. Never mind, I think I'm reading the drat thing backwards.
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# ? Jul 9, 2018 18:35 |
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canyoneer posted:If I recall correctly from the dev preview videos, the tallon roll is unchanged and you can still get that forward/backwards/inbetween slop, unlike the barrel roll That's definitely not what's in the Fang Fighter preview. EDIT: it doesn't change a drat thing about where you end up. But it very much changes what obstacles you might overlap when you pull one off. EDIT 2: no my eyes are just bad. Strobe fucked around with this message at 18:40 on Jul 9, 2018 |
# ? Jul 9, 2018 18:36 |
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Strobe posted:That's definitely not what's in the Fang Fighter preview. I first thought that it now it works like this: 1) place hard turn template on side of model, lined up on the middle line of the ship base 2) pick up model 3) place model such that the other end of the template is centered between the two forward nubs of the ship base But I think that's backwards, and that in the diagram, the ship is starting behind and to the right of the target ship, and t-rolls into place in front of it, meaning t-rolls work the same as they always did.
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# ? Jul 9, 2018 18:39 |
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ConfusedUs posted:I think it's the FAA + S-Foils, not necessarily the dice count itself. Honestly, I think this list would break Palp Aces or Trip Aces. Yes, the FAA and S-Foils makes an enormous difference, because it allows the X-Wings to respond to dodge attempts and set up overlapping fields of fire. But the dice those X-Wings are rolling is what takes this from solid to deadly. The glut of red dice means that they'll be able to run out a defender's tokens and push through with the hits that will take the aces off the board. And that much health backed up by two red dice means that they can survive long enough to deal out the serious punishment.
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# ? Jul 10, 2018 05:20 |
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It would take a long time, but competently flown Triple Aces won't be facing multiple (3+) shots each turn unless they're loving it up and eventually probability mitigation will start to win out over swingy greens with no access to multiple modifications and "merely" a big chunk of health. Palp Aces might well get hosed hard, because that shuttle is not maneuverable enough to stay out from under five sets of guns and after that it's a pretty significant hole to dig out of.
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# ? Jul 10, 2018 05:48 |
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It's just that 5 X-Wings with FAA that move first can make planning a move drat near impossible once things get in close. With Poonapple to win I need to kill 2 X-Wings with the first engagement. If any two X-wings are in r1 of each other and in arc I can do it easily. However, I trained my buddy to spread his stuff out a crazy amount and it has ended up 100-80 every drat time. He can just surround me and squeeze. Reaper lists are the same. If I gently caress the first engagement and can't kill the Reaper first engagement its game over. ISB slicers letting ships get double jammed is crazy powerful. I will be very happy when ships can only get 1 jam token in 2.0. However, 5 X-wings eats Reaper lists for lunch. Still no word on Australian nationals for this year. One of the big tournament organisers who everyone expects to get it this year has not heard anything from the Aussie distributor Let's Play Games. That either means we won't get one or that they are giving to one of the chain of shops that they own that they in no way show favouritism to. Completely unrelated Good Games shops have been receiving up to 6 of the quarterly kits, while a bunch of non GG shops who have ordered them have received none.......... We haven't seen a new kit in 6 months Raged fucked around with this message at 09:47 on Jul 10, 2018 |
# ? Jul 10, 2018 09:41 |
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I feel dirty, but I might give this a shot against Reaper and 5X lists. Wullffwarro (30) Lightning Reflexes (1) or selflessness Saw Gerrera (1) Hull Upgrade (3) Lowhhrick (28) Expertise (4) C-3PO (3) Wookiee Liberator (26) Expertise (4) Total: 100 View in Yet Another Squad Builder
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# ? Jul 10, 2018 11:03 |
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# ? May 28, 2024 16:22 |
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Sicne both Saw and Wullf refer to the window «when attacking», are you allowed first roll your dice, take damage with Saw and then roll an additional dice?
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# ? Jul 10, 2018 13:00 |