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I've been wondering why people hate Preston Garvey. Why?
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# ? Jul 8, 2018 16:03 |
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# ? May 18, 2024 00:19 |
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He keeps giving you really annoying quests unsolicited. He's basicaly like if you have a semi friend that you don't really like that much and who you avoid because you know he's going to ask you to help him move his wardrobe or something.
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# ? Jul 8, 2018 16:09 |
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From developer-publisher Dank Boi Games, I give you https://store.steampowered.com/app/847250/GAY_Nation_a_Gay_Game_for_Gays_GAYS_ONLY/ Isn't this just a re-upload of another lovely game that was already punched off Steam?
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# ? Jul 8, 2018 17:06 |
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Dark_Swordmaster posted:From developer-publisher Dank Boi Games, I give you
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# ? Jul 8, 2018 17:19 |
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Have you ever shot at cars to make them go boom in any shooter game ever? Now you can spend money to only do that! https://store.steampowered.com/app/705740/Car_Demolition_Clicker/ We here at Car Demolition Clicker will show you less physics effects of exploding cars than a AAA game's afterthought. We also hope you like advertisements in between rounds even though you actually bought this. Are clicker games too easy, half the ones I see in newly released look like they were drawn in mspaint. Khako fucked around with this message at 21:42 on Jul 8, 2018 |
# ? Jul 8, 2018 21:40 |
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Khako posted:Are clicker games too easy, half the ones I see in newly released look like they were drawn in mspaint. I think there are literally template clicker games being sold at asset stores.
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# ? Jul 9, 2018 03:37 |
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Dark_Swordmaster posted:From developer-publisher Dank Boi Games, I give you There's a news post on that store page from May, so I don't think it's ever been released properly.
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# ? Jul 9, 2018 04:06 |
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Schubalts posted:I've been wondering why people hate Preston Garvey. Why? "Hey, my kid was kidnapped." "Really? That sucks. Tell you what, do me a favor and go the opposite direction and take care of a settlement for me, I'm gonna walk in a circle." That and he never stops telling you to do his job.
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# ? Jul 9, 2018 17:04 |
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Who the gently caress hates Preston more than Drug Mama though?
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# ? Jul 9, 2018 17:25 |
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https://store.steampowered.com/app/884640/Mines_and_Magic/ These models sure don't look familiar.
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# ? Jul 9, 2018 17:35 |
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As Nero Danced posted:"Hey, my kid was kidnapped." Yeah it's basically because Preston is the primary questgiver for the radiant quests, meaning that it is impossible to clear his poo poo from your log, ever, because as soon as you turn up to turn something in, he'll give you another one. Sometimes he'll just give you something even if you don't actually speak to him, you just happen to get within earshot and he goes "OH HEY this settlement is having problems *adds quest to your log*".
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# ? Jul 10, 2018 00:29 |
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Largepotato posted:https://store.steampowered.com/app/884640/Mines_and_Magic/ Ah you see, our Uther has a sword and some minor details changed, clearly this is our original creation, Buther.
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# ? Jul 10, 2018 00:39 |
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Pretense of the Ancients
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# ? Jul 10, 2018 00:42 |
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I liked the tauren with the rolled up carpet in place of a totem, myself.
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# ? Jul 10, 2018 04:45 |
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The Cheshire Cat posted:Yeah it's basically because Preston is the primary questgiver for the radiant quests, meaning that it is impossible to clear his poo poo from your log, ever, because as soon as you turn up to turn something in, he'll give you another one. Sometimes he'll just give you something even if you don't actually speak to him, you just happen to get within earshot and he goes "OH HEY this settlement is having problems *adds quest to your log*". "What are you making?!" A gun Preston. I am making a gun, just like the last hundred times you asked me when I glanced at the crafting bench. Now shut the gently caress up. Also radiant quests are like an antithesis to good game design. So very very lazy.
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# ? Jul 10, 2018 14:26 |
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XTimmy posted:"What are you making?!" There's nothing wrong with having a set of busy work quests that encourage the player to go to new locations, but they probably should just go on a notice board instead of having an (ostensibly) important NPC cram them into your quest log without asking if you want them.
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# ? Jul 10, 2018 14:53 |
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Keeshhound posted:There's nothing wrong with having a set of busy work quests Yes there is.
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# ? Jul 10, 2018 14:55 |
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corn in the bible posted:Yes there is. I don't think you get the appeal of Bethesda's open world games, and that's ok.
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# ? Jul 10, 2018 15:03 |
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I like fo4 but yeah the settlement quests are really tedious because they mostly just give you even more idiots to babysit, as quests go they're annoying because completing them gives you an extra commitment which you might not want to bother with.
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# ? Jul 10, 2018 16:50 |
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Yeah when the “reward” is “more busywork” it’s not exactly very enticing to do those quests. It’s also annoying because the settlements are chosen at random so rather than expanding your settlement network out in a natural progression, you might get sent to one at the rear end-end of the commonwealth before you’ve even unlocked Abernathy Farm or something.
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# ? Jul 10, 2018 17:47 |
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I didn't mind the radiant quest thing, what I did mind was the glitch where he'd always have two active quests for you, and if either of them was completed or ignored, he'd fill you back up to two. That may have gotten fixed at some point, it definitely wasn't while I was playing.
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# ? Jul 10, 2018 20:24 |
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I am willing to accept busy work quests in exchange for artillery strikes, which the Minutement do indeed provide. As long as there are explosions involved I can be persuaded to do most anything.
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# ? Jul 10, 2018 22:10 |
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I wish Bethesda kept the original Radiant AI they had in the beta version of Oblivion. I like the story where a character picks up a book, sits down to read it, and the fireballs her dog because she wants it to be quiet.
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# ? Jul 10, 2018 23:14 |
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The MSJ posted:I wish Bethesda kept the original Radiant AI they had in the beta version of Oblivion. I like the story where a character picks up a book, sits down to read it, and the fireballs her dog because she wants it to be quiet. If nothing else it proved that Bethesda are masters of spin, they transformed the obvious flaws of Radiant AI. Instead of "our AI is psychotically broken" they touted it as "our AI is too smart," which they've gotten some incredible mileage out of over the years.
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# ? Jul 10, 2018 23:34 |
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I love that demo, it's so blatantly tightly scripted from start to finish that the fact that it was pushed as an AI demonstration is downright comical in hindsight.
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# ? Jul 10, 2018 23:38 |
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Someone should really make a game about a world where everyone is driven by pure id, though.
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# ? Jul 10, 2018 23:40 |
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Keeshhound posted:I don't think you get the appeal of Bethesda's open world games, and that's ok. The radiant quests are loving garbage
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# ? Jul 11, 2018 00:33 |
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Improbable Lobster posted:The radiant quests are loving garbage I didn't say they weren't. What I said was "There's nothing wrong with having a set of busy work quests that encourage the player to go to new locations"
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# ? Jul 11, 2018 00:43 |
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Keeshhound posted:I didn't say they weren't. What I said was "There's nothing wrong with having a set of busy work quests that encourage the player to go to new locations" They're literally the worst way to go to new places though
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# ? Jul 11, 2018 03:36 |
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The MSJ posted:Someone should really make a game about a world where everyone is driven by pure id, though. Isn't this EVE, or just about any other multiplayer game with few restrictions on in game behavior besides "don't hack"?
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# ? Jul 11, 2018 05:04 |
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William Henry Hairytaint posted:Isn't this EVE, or just about any other multiplayer game with few restrictions on in game behavior besides "don't hack"? It's GTA with the aggressive NPC cheat turned on
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# ? Jul 11, 2018 05:16 |
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The MSJ posted:Someone should really make a game about a world where everyone is driven by pure id, though. Player Unknown: Battlegrounds
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# ? Jul 11, 2018 06:46 |
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The MSJ posted:Someone should really make a game about a world where everyone is driven by pure id, though. Postal 2.
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# ? Jul 11, 2018 14:48 |
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Rebel Blob posted:That was from a E3 demo, so I'd be incredibly skeptical. I mean it's not hard to spin something broken as good when that thing is absolutely hilarious
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# ? Jul 11, 2018 17:59 |
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The MSJ posted:Someone should really make a game about a world where everyone is driven by pure id, though.
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# ? Jul 11, 2018 18:54 |
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Keeshhound posted:I didn't say they weren't. What I said was "There's nothing wrong with having a set of busy work quests that encourage the player to go to new locations" There is, though. Don't see what's so bad about wanting content or at least fun gameplay to lead me places! corn in the bible fucked around with this message at 19:37 on Jul 11, 2018 |
# ? Jul 11, 2018 19:24 |
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Assassin's Creed: Origins managed to do radiant quests right imo
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# ? Jul 11, 2018 19:54 |
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Really Pants posted:Assassin's Creed: Origins managed to do radiant quests right imo
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# ? Jul 11, 2018 20:33 |
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LORD OF BOOTY posted:I mean it's not hard to spin something broken as good when that thing is absolutely hilarious I think the thing is that a lot of the contextualizing was provided after the fact. Under the hood the AI fuckup was probably more boring and generic and they made it into a funny story by giving it a narrative cause and effect.
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# ? Jul 11, 2018 22:06 |
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# ? May 18, 2024 00:19 |
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That's how most games work. As human people we apply ourselves to the AI constantly and say, "Oh, it's doing this," when in reality you're experiencing a bug.
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# ? Jul 11, 2018 23:41 |