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Lumines has always strained my eyes in a way other games don't i think VR would wreck me
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# ? Jul 10, 2018 23:03 |
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# ? May 30, 2024 13:43 |
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The state of reviews in general being what it is is disappointing because of all the interesting ways games can be dissected, from purely a mechanical standpoint to story and themes and overall synthesis of the whole thing. Even just the question of how to critically approach a game that is unambitious but competent and satisfying vs one that reaches but doesn't quite succeed at what it's trying is an interesting discussion. Basically talking about games is interesting, and trying to boil it down to should you play it is a disservice.
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# ? Jul 10, 2018 23:05 |
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It seems like the only discerning way to buy games is to wait a month for the hype to subside and try to sort through the hot takes afterwards.
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# ? Jul 10, 2018 23:05 |
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chumbler posted:The state of reviews in general being what it is is disappointing because of all the interesting ways games can be dissected, from purely a mechanical standpoint to story and themes and overall synthesis of the whole thing. Even just the question of how to critically approach a game that is unambitious but competent and satisfying vs one that reaches but doesn't quite succeed at what it's trying is an interesting discussion. purchase oriented reviews in any form of media don't do this, critical review requires some distance and happens later.
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# ? Jul 10, 2018 23:08 |
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Yeah there are quite a few writers who go beyond consumer reports (just look at Critical Distance) but they are never gonna get much traction on the major click-gathering sites
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# ? Jul 10, 2018 23:10 |
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CharlieFoxtrot posted:Since Lumines doesn't have a "take a break" warning I think I'm gonna need to set a pomodoro timer or something because this is like the fourth session where I have stopped playing and I ache all over. I believe that, at about the halfway point for Challenge mode, the game does suggest you take a dog for a walk
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# ? Jul 10, 2018 23:20 |
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Gamers have almost no willingness to pay for our games journalism, so the most successful gaming sites are almost entirely advertiser supported. This tends to pressure writers towards lower effort per page view content and tends to result in shockingly low payment rates for freelancers. This is made only worse by the fact that “playing games and writing about them” is a dream job so whenever a writer burns out, there’s a pile of new people looking for their big break. Add on to that, there is a very vocal group of gamers who target and harass the authors of critiques they don’t like, while the mainstream press continues to treat games as weird novelties and you have a pretty hostile environment for professional game reviewers and critics. It drives a lot of promising people out of the field, as they looked at how they were struggling to be taken seriously as critics on one hand and then risking having their lives turned upside down on the other. Many great games writers that I follow have simply moved on.
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# ? Jul 10, 2018 23:22 |
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oddium posted:who else is gonna roll with the four ladies in octopath and never use the men
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# ? Jul 10, 2018 23:23 |
I beat the game with Jill, pretty slowly. Gonna try Chris next. The game still holds up great, and after only playing the original PS1 director's cut before this it's pretty incredible.
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# ? Jul 11, 2018 00:39 |
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I will say the other problems with a reviewer quitting after playing one of eight paths in a game is he is pretty much making sure his review doesn't have some of the most basic information that someone would come to their review for. Like, I'm not saying every reviewer has to find everything about a game but if I'm looking at a review for Octopath, I definitely would like to find out if the other paths are different, if they aren't that different how exactly are they different, is it worth playing more than one path, what are some advantages that would come in playing more than one path, will I get everything from playing one path, what will I miss when I only play one path and so on and so on. Like this isn't unimportant stuff to note when talking about the quality of the game.
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# ? Jul 11, 2018 00:41 |
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There aren't 8 paths there's like 24 chapters and you only need to finish 3 to finish the game, basically. It's like saying someone needs to pick up every feather in a open world game before they can review it.
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# ? Jul 11, 2018 00:48 |
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Mr E posted:I beat the game with Jill, pretty slowly. Gonna try Chris next. The game still holds up great, and after only playing the original PS1 director's cut before this it's pretty incredible. Hell yeah dude. The difference between the first and second playthrough is pretty remarkable, you'll be surprised at how quick the second round will go
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# ? Jul 11, 2018 00:49 |
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Someone put together a mod for the PC version of RE3 that adds in uncompressed cutscenes, better audio quality, and high res backgrounds. Plus it fixes a bunch of bugs which is cool. https://www.moddb.com/mods/resident-evil-3-restoration-project there's also a patch for if you just want better videos in the ps1 version which is cool too
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# ? Jul 11, 2018 00:59 |
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RE4HD is out this Friday too. Resident Evil is awesome!
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# ? Jul 11, 2018 01:03 |
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LawfulWaffle posted:Octopath Traveler (the TACO path) no way......... the crazy sons of guns actually did that................
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# ? Jul 11, 2018 01:11 |
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chumbler posted:The state of reviews in general being what it is is disappointing because of all the interesting ways games can be dissected, from purely a mechanical standpoint to story and themes and overall synthesis of the whole thing. Even just the question of how to critically approach a game that is unambitious but competent and satisfying vs one that reaches but doesn't quite succeed at what it's trying is an interesting discussion. In addition to what In Training said, keep in mind that every gamer has their own preference for reviews. I’ve seen, on this sub forum, people argue that their is absolutely a way to distill every game to a number on a scale relative to each other in an objective way and that this is the only way reviews should be done. Alternatively, I’ve seen people here say that a review should give no number or even recommendation at all and just discuss the game. I think ultimately you just have to read reviews from sources you trust and support them if possible.
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# ? Jul 11, 2018 01:28 |
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In Training posted:RE4HD is out this Friday too. Resident Evil is awesome! For what?
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# ? Jul 11, 2018 01:30 |
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Real hurthling! posted:For what? PC texture pack mod that's been in the works for a long rear end time.
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# ? Jul 11, 2018 01:30 |
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Real hurthling! posted:I kinda hate combat in ori and also how in those chase sequences poo poo just kills you by surprise until you memorize it all I was lucky in that I beat those pretty quickly. The music continuing instead of repeating also made those deaths more painless. It was an odd game for me in that it initially felt too cloying but by the end, I was fully emotionally engaged.
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# ? Jul 11, 2018 01:31 |
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I have no idea when the last time I read a review for a game was in much the same way GameFAQs is extremely obsolete, YouTube and Twitch are right there for seeing how a game plays
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# ? Jul 11, 2018 01:31 |
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I use GameFAQs all the time.
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# ? Jul 11, 2018 01:34 |
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In Training posted:I use GameFAQs all the time. I wish people would make more text reviews, I hate it when the only way to find something is via youtube video.
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# ? Jul 11, 2018 01:35 |
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I can't remember the last time I used GameFAQs but I don't really play many old games that needed it anymore.
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# ? Jul 11, 2018 01:36 |
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When I need to look at actual guides for games, I always end up at Eurogamer for some reason. Sometimes IGN I hate YouTube videos for basic guide stuff, especially when it's something that I just need to read like two sentences for and instead I have to sift through five minutes of "Yo it's ya boy" and unrelated intro footage
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# ? Jul 11, 2018 01:36 |
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i have cultivated a group of people who i’ve met in person and communicate freely with nearly every day that understand my personality and preferences in videogames and i theirs such that when i need to ask someone about a videogame recommendation they can take this into account when discussing its strengths and flaws. i call this group “people who you know personally who know your personality and preferences in videogames so they can recommend them”
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# ? Jul 11, 2018 01:37 |
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# ? Jul 11, 2018 01:38 |
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I use this thread for finding out whether or not a game is good
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# ? Jul 11, 2018 01:39 |
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I took a break in the middle of a Lumines session. When I came back I immediately got flustered and lost
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# ? Jul 11, 2018 01:40 |
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CharlieFoxtrot posted:I took a break in the middle of a Lumines session. my best so far is lv94 and you need 100 to unlock endless mode
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# ? Jul 11, 2018 01:44 |
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I'm so fuckin bad at Lumines. I can barely break lvl 30. I never have a clue what to do with the X blocks and I can't keep a combo going to save my life.
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# ? Jul 11, 2018 01:55 |
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MMF Freeway posted:I'm so fuckin bad at Lumines. I can barely break lvl 30. I never have a clue what to do with the X blocks and I can't keep a combo going to save my life. In my experience, Lumines is kind of like Catherine in that you need to get to a point where you just know how to react to the block rather than think about what to do with them. Like the checker blocks I think are the biggest roadblock to new players and you just have to get good at knowing where those fit in, when they should be split and when you should just place it in a way that will be useful if special block comes along. I'm not even great at the game but at this point, every turn is either making squares are making a path of lines that connect enough that they can all be cleared out by the special block. My main problem with the game is I'm partially color blind and really late in the game this suddenly becomes a problem on a few levels that I just have to white knuckle my way through and hope for the best.
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# ? Jul 11, 2018 02:04 |
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cheetah7071 posted:I use this thread for finding out whether or not a game is good
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# ? Jul 11, 2018 02:06 |
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cheetah7071 posted:I use this thread for finding out whether or not a game is good it's
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# ? Jul 11, 2018 02:11 |
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I recently played through Sonic Forces because I like Sonic games and it didn't look that bad to me. It really wasn't that bad, just really bland and unremarkable. If it hadn't been released after Mania, I don't think it would have been liked but it would have just been a mostly ignored Sonic game rather than the source of derision that gets brought up like it's 2006 or Boom. It's certainly not a good game but it's mostly just sort of there with a ton of quick forgettable easy levels. The controls are way to loose but that's only a problem once in awhile. Of the Sonics I've played, I'd put it just below Unleashed. It doesn't ever reach the lows of the game but ti also doesn't come close to hitting the highs of that game either. Now I'm playing Owlboy and ooh boy people were not kidding when they talked about the plot being kind of irritating. I can see what they were going for but having a character that prominent be that irredeemably obnoxious is kind of hard to sit through.
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# ? Jul 11, 2018 02:14 |
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starting work on battle royale tycoon
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# ? Jul 11, 2018 02:15 |
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Big Bowie Bonanza posted:starting work on battle royale tycoon https://unit02games.itch.io/battle-royale-tycoon
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# ? Jul 11, 2018 02:17 |
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starting work on battle royale tycoon tycoon
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# ? Jul 11, 2018 02:17 |
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glam rock hamhock posted:In my experience, Lumines is kind of like Catherine in that you need to get to a point where you just know how to react to the block rather than think about what to do with them. Like the checker blocks I think are the biggest roadblock to new players and you just have to get good at knowing where those fit in, when they should be split and when you should just place it in a way that will be useful if special block comes along. I'm not even great at the game but at this point, every turn is either making squares are making a path of lines that connect enough that they can all be cleared out by the special block. It's just scary how fast you can go from a nearly empty board and then suddenly with a few missed pieces everything just cascades into chaos way more aggressively than in Tetris. Also with game sessions usually lasting five to six times longer than Tetris. It's an odd puzzle game in a lot of respects
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# ? Jul 11, 2018 02:24 |
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I don't read reviews for games, but I rarely do for anything else. I like to go in as blind as possible, maybe only knowing a brief synopsis or sometimes not even that. For games, I may watch some gameplay trailer or a brief section of it being played, since that is a big difference from other media, and ask around about performance issues as the developers seem to not care anymore about releasing a functional product on all platforms, but I've been avoiding even movie trailers or book reviews for a long while.
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# ? Jul 11, 2018 02:32 |
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# ? May 30, 2024 13:43 |
Turns out choosing the BSAA outfit for Chris makes Rebecca wear a very dumb outfit. This run is going 1000% faster as In Training said, already at the spooky cabin.
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# ? Jul 11, 2018 03:24 |