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Lemon-Lime posted:Dungeon World commits a bunch of design mistakes in the course of chasing after the D&D feeling that makes it a pretty mediocre PbtA game, but in a total vacuum it's still a pretty decent game, and it's good if you want to play D&D but with looser rules. Which design mistakes were those? I’ve never figured out the precise issues with it.
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# ? Jul 10, 2018 22:17 |
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# ? Jun 2, 2024 09:21 |
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Pollyanna posted:Which design mistakes were those? I’ve never figured out the precise issues with it. Defy Danger is absolutely atrocious (it actively goes against every bit of good PbtA move design) and the playbooks have way too many moves (which consequently means a lot of them are really bland/boring/bad "+1 to a thing" moves). Lemon-Lime fucked around with this message at 22:29 on Jul 10, 2018 |
# ? Jul 10, 2018 22:23 |
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Fair enough. Defy Danger being the catchall “you can’t just do that” move is kinda hard to justify, IME. The playbooks don’t seem THAT bad to me, though I hardly ever had to use most of the Thief playbook when I played it.
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# ? Jul 10, 2018 22:26 |
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Oh, and it also has some stuff that's just needless cruft but doesn't actively damage the game (like ability scores or rolled damage). Honestly, if you completely removed Defy Danger and cut the playbooks down to AW-sized playbooks, most of the game's problems would be solved.
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# ? Jul 10, 2018 22:32 |
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Lemon-Lime posted:Oh, and it also has some stuff that's just needless cruft but doesn't actively damage the game (like ability scores or rolled damage). What would Defy Danger be replaced by, or what would be used instead if anything?
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# ? Jul 10, 2018 23:01 |
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Any suggestions for systems that work well with a high player count? A group of 6 or 7.
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# ? Jul 11, 2018 03:21 |
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LongDarkNight posted:Any suggestions for systems that work well with a high player count? A group of 6 or 7. I ran Feng Shui 2 for 5 and felt like combat flowed great. Having initiative work the way it does keeps people off their phones when it isn't their turn, because it could be at any moment. I still wouldn't run any rpg for 7 people because non-combat screen time is so hard to spread evenly, but combat-wise, FS2 is my pick
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# ? Jul 11, 2018 06:58 |
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Lemon-Lime posted:Oh, and it also has some stuff that's just needless cruft but doesn't actively damage the game (like ability scores or rolled damage). Rolled damage is absolutely atrocious and means you get tons of fights where people keep swinging at each other because despite getting a string of 10+, there's no significant fictional change. I didn't realise why AW made NPCs so fragile until I watched DW fights devolve into the exact "I attack" "Okay well I attack" "I attack again" bullshit I abandoned D&D to avoid.
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# ? Jul 11, 2018 07:43 |
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If the answer to "what system should I run ?" contains Spellbound Kingdoms, then run Spellbound Kingdoms. Follow the link and be enlightened.
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# ? Jul 11, 2018 08:05 |
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Lemon-Lime posted:Oh, and it also has some stuff that's just needless cruft but doesn't actively damage the game (like ability scores or rolled damage). Is this something people have done already and might be available online? I recognise the point you're making but don't want to make the setup too difficult for the first go-around.
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# ? Jul 11, 2018 14:04 |
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The DPRK posted:Is this something people have done already and might be available online? I recognise the point you're making but don't want to make the setup too difficult for the first go-around. It isn't that I know. Just run DW as-printed for now, the design issues it has don't make the game unplayable.
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# ? Jul 11, 2018 15:22 |
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Yeah I ran a game in Dungeon World and it turned out fine. It could be better, but it's a decent enough choice.
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# ? Jul 11, 2018 15:26 |
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Dungeon World is probably still better than 90% of games but that's because 90% of games are bad. If you've already got a group willing to play weird hippy games, why not play another PBTA game? I don't think it's so bad you can never have fun but "we had fun" has never been a great argument because, yeah, you're hanging out with friends, that tends to happen. The games that are actively boring to play are really bad.
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# ? Jul 11, 2018 18:50 |
I'm looking for the best system to run a one off Subnautica adventure. For those that don't know, Subnautica is a video game where you crash land on a planet that (for gameplay reasons) only has a certain area of the planet you can survive in, and it's 95% water. It's very heavy on atmosphere and exploration, with a minor story of an infection and aliens, etc. I'm not looking to recreate the story so much as the exploration and tense sort of dread or panic associated with being miles underwater. Think also stuff like The Abyss or Sphere. There are probably a million systems that would work for this but I don't know them. I do like the Genesys system, regardless of the grumbling I've read in this forum but that's a lot of extra legwork to do.
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# ? Jul 12, 2018 13:54 |
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I feel like reflavouring Ryuutama would be one way to go.
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# ? Jul 12, 2018 14:53 |
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Hey there, I asked this in the D&D 5th edition thread, but they said I should check out here too. I may be introducing a deaf/blind guy to "D&D", which he has expressed interest in. He can hear a bit with the help of an implant, but would need things read to him in order to fully keep track of everything. I've made the simplest characters I could think of out of 5th Edition D&D for him to play as were his wishes (he wants to either play a dragon or a ninja) but the complexities of the system may take a lot of explanation. What would you suggest in giving a D&D experience without needing to refer to a character sheet all the time? We could use tokens or pennies to keep track of HP and abilities in a tactile manner instead of written down. I do own Dungeon World, but I have no idea how to play it/run it. An actual play would possibly help if that would be a suggestion (but the playbooks have their own rules on them too).
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# ? Jul 13, 2018 02:26 |
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Dunno about the system, but this might help?
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# ? Jul 13, 2018 03:05 |
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Admiral Joeslop posted:I'm looking for the best system to run a one off Subnautica adventure. For those that don't know, Subnautica is a video game where you crash land on a planet that (for gameplay reasons) only has a certain area of the planet you can survive in, and it's 95% water. It's very heavy on atmosphere and exploration, with a minor story of an infection and aliens, etc. I'm not looking to recreate the story so much as the exploration and tense sort of dread or panic associated with being miles underwater. Think also stuff like The Abyss or Sphere. Blue Planet
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# ? Jul 13, 2018 14:24 |
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Are there any systems that are like FATE, but aren't quite? FATE Lite or so? The system is alright and I mostly love the idea of Aspects and the Fractal, but there are certain parts of the system that I just can not stand in a game like the seperation of player and character knowledge, or things like the fact that you can set a character on fire but still have it not mean anything without constantly feeding in FATE points. Right now I'm itching to make an X-Files like game, but a system agnostic setting that I can port other settings into would be grand.
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# ? Jul 23, 2018 10:30 |
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Nessus posted:My D&D group is considering a new campaign and we're in the market for a sci-fi system. Bulldogs is a solid Fate sci fi rpg, it has a campaign by the amazing Garth Hanrahan too. Orrrr, you could use Mongoose Traveller and play the amazing Pirates of Drinax (Garth Hanrahan). There's a theme here. sebmojo fucked around with this message at 12:19 on Jul 23, 2018 |
# ? Jul 23, 2018 12:14 |
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OscarDiggs posted:Right now I'm itching to make an X-Files like game, but a system agnostic setting that I can port other settings into would be grand.
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# ? Jul 23, 2018 17:59 |
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PMush Perfect posted:I've never played it myself, but maybe you could do some reskinning on Gumshoe? Nights dark agents (which is gumshoe) would do that really well. I'm not convinced it's that fun to play, we ran a few sessions of the Zalozhny Quartet and it was decent but not brilliant.
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# ? Jul 23, 2018 19:37 |
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Gumshoe is like Hillfolk. A brilliantly designed system that, to me and my gaming group at least, is staggeringly boring. I'll rip off tonnes of setting material from Night's Black Agents though.
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# ? Jul 23, 2018 21:22 |
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Gumshoe never even came up on the radar before, and looking at it it wouldn't be my first choice. But it is an interesting one.
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# ? Jul 23, 2018 21:46 |
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RULESET: Lite to Normal SUPPORT: Anything but having to chargen every random mook CHARGEN: Anything SETTING: Hogwarts (or Off-Brand Hogwarts) Looking for a game to play Harry Potter.
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# ? Aug 7, 2018 02:54 |
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I wrote up rules for playing Harry Potter with Bubblegumshoe, went through character generation, and then promptly realized I had no idea for good Harry Potter mysteries, so abandoned that campaign with apologies. The rules might be good though. Alternatively, someone else (I forget what username) here wrote Pigsmoke, which is a pbta about being Hogwarts faculty. Much depends on what you think a Harry Potter game should be like; do you want the mood of book 2, with semi-competent staff, a mystery that unfolds itself very slowly, and only one spate of death-defying heroics? Or the mood of book 5-6, or the mood of book 7? Is the game about being a rambunctious youngster at a quirky magic school or fighting in the resistance against Magic Hitler? Harry Potter is a kind of conglomeration of all these things, but your game probably shouldn't be.
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# ? Aug 7, 2018 03:08 |
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So I want to get our DM everything they will need to run Dungeon World as birthday gift. I'm thinking of buying the PDF and getting that printed at a local printers. It's 400 pages, does that sounds about right?
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# ? Aug 7, 2018 14:48 |
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There's only one good Harry Potter RPG (I know what it looks like, but Erika Chappell is a top-notch game designer and goon)
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# ? Aug 7, 2018 15:11 |
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I really like the "Please?" mechanic in this one, it feels very genre-appropriate.
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# ? Aug 7, 2018 15:22 |
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The DPRK posted:So I want to get our DM everything they will need to run Dungeon World as birthday gift. Why not just buy the actual printed Dungeon World book? It's like $25, which will cost a lot less than buying the PDF and getting it printed unless your print shop is really cheap. Also, that's more of a chat thread question than a "which system" thread one.
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# ? Aug 7, 2018 15:59 |
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Lemon-Lime posted:Why not just buy the actual printed Dungeon World book? It's like $25, which will cost a lot less than buying the PDF and getting it printed unless your print shop is really cheap. Haha you're right, I literally just posted there and came back to delete but you've beat me to it. Because I've hosed up and I'm a terrible friend who left it too late to order from America.
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# ? Aug 7, 2018 16:03 |
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The DPRK posted:Haha you're right, I literally just posted there and came back to delete but you've beat me to it. Give him an IOU on the present? You could buy him the PDF now then get the book later.
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# ? Aug 7, 2018 16:41 |
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Pollyanna posted:Give him an IOU on the present? You could buy him the PDF now then get the book later. I think I'll do this. £65 quoted for the 403 pages
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# ? Aug 7, 2018 16:47 |
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Sounds about right, yeah
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# ? Aug 7, 2018 16:48 |
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The DPRK posted:Because I've hosed up and I'm a terrible friend who left it too late to order from America. https://leisuregames.com/products/dungeon-world-revised-current-printing-complimentary-pdf-via-publisher Shipped 1st class, so usually it'll be there in 2-3 days unless you live in the Shetlands or something.
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# ? Aug 7, 2018 18:02 |
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Suggestions for good systems for one-shots? I'm looking for something with playbooks or simple rules, something I can hand people who haven't heard of the game five minutes ago and can be good to go. Very short character creation is fine. I'm not too picky about genre/style, just trying to think through my options.
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# ? Aug 7, 2018 19:06 |
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Feng Shui 2, Strike! and Sentinels of the Multiverse the RPG. Use pregens for Strike!
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# ? Aug 7, 2018 19:13 |
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Arivia posted:Suggestions for good systems for one-shots? I'm looking for something with playbooks or simple rules, something I can hand people who haven't heard of the game five minutes ago and can be good to go. Very short character creation is fine. Fiasco! and Microscope are my go-to. Note that microscope is not as "i-dont-play-rpgs" friendly
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# ? Aug 7, 2018 19:15 |
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Covok posted:RULESET: Lite to Normal Going to pitch my own Houses and Wands - a fairly basic PBTA hack where your statistics are the four houses.
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# ? Aug 7, 2018 19:21 |
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# ? Jun 2, 2024 09:21 |
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Moriatti posted:Feng Shui 2, Strike! and Sentinels of the Multiverse the RPG. Use pregens for Strike! I don't what even ignoring my own dislike for it, Strike is a heavy tactical RPG with involved character creation. that's the EXACT opposite of what I'm looking for Feng Shui 2 is good, and closer, but still heavier and would require more rulebook work than I'd like Fiasco is perfect though, and I've been wanting to give it a try for awhile.
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# ? Aug 7, 2018 19:51 |