Which religion is the best? This poll is closed. |
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Shintoism | 59 | 9.58% | |
Buddhism | 77 | 12.50% | |
Taoism | 66 | 10.71% | |
FEAR CLOWNPIECE | 414 | 67.21% | |
Total: | 616 votes |
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# ? Jul 5, 2018 07:10 |
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# ? May 25, 2024 13:44 |
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https://twitter.com/nito563/status/1017679831339634690 https://twitter.com/nito563/status/1015104260495663104 https://twitter.com/nito563/status/1012171122756935680
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# ? Jul 14, 2018 02:52 |
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Have any of you nerds played that fangame that just came out on Steam, Scarlet Curiosity? Is it good?
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# ? Jul 14, 2018 03:07 |
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Isn't it by the same people who did That Youmu Game, aka Memory Leak: The Game?
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# ? Jul 14, 2018 03:11 |
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That's the Ys-like game right? I tried to play it on my laptop a while back but it couldn't run it all that great so I guess it's slightly hardware demanding.
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# ? Jul 14, 2018 03:26 |
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iospace posted:Isn't it by the same people who did That Youmu Game, aka Memory Leak: The Game?
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# ? Jul 14, 2018 04:19 |
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Also, some joker put a curse on the OP. Is there like a Touhou goon Discord that I don't know about, or does this unendurable abuse that Clarste keeps lamenting on his blog all come from the FMW crew?
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# ? Jul 14, 2018 04:21 |
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It's private and for friends. It's not a public one.
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# ? Jul 14, 2018 05:24 |
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Okay, cripes. It's hard to know what's around without an OP. No need to bite my head off.
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# ? Jul 14, 2018 05:58 |
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I wasn't? I was just bein' straightforward, dogg.
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# ? Jul 14, 2018 06:45 |
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# ? Jul 16, 2018 06:30 |
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Discworld Gods were kinda along that line, only more in the classical definition of 'They're ordinary people with superpowers. Unsurprisingly, they're complete asswads'.
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# ? Jul 16, 2018 06:53 |
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Also the god of a financial crash that happened before most of his players were born.
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# ? Jul 16, 2018 13:42 |
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Still very lovable
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# ? Jul 16, 2018 16:15 |
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I'm playing labyrinth of touhou 2 right now and it is pretty much the coolest game ever since the op is useless are there any other touhou games of similar or better quality? fanmade or official, either is fine by me
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# ? Jul 16, 2018 20:01 |
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Charlie Bobson posted:I'm playing labyrinth of touhou 2 right now and it is pretty much the coolest game ever Touhou Koumajou 1 & 2 are probably worth checking out, especially the second. Old school Castlevania-esque gameplay and the art's pretty good too, adds a Castlevania-style aesthetic to the character designs. Also the second has pretty good voice work. Argent Cinereus fucked around with this message at 20:21 on Jul 16, 2018 |
# ? Jul 16, 2018 20:17 |
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Genius of Sappheiros is another good Touhou RPG. The battle system isn't quite like any other game, but the kinds of decisions you have to make remind me of Etrian Odyssey.
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# ? Jul 16, 2018 20:29 |
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Charlie Bobson posted:I'm playing labyrinth of touhou 2 right now and it is pretty much the coolest game ever fantasy maiden wars. best boss battles in the entire srpg genre, also the only srpg ever to get these things right. also tons of variety between playable units. first game is a little slow since you only have 9 characters total so there's no choice, and a lot of the best features arent introduced yet, but the boss battles are still interesting challenges and it's only like 12 stages long.
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# ? Jul 16, 2018 20:37 |
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I could fix the op
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# ? Jul 16, 2018 22:31 |
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Charlie Bobson posted:I'm playing labyrinth of touhou 2 right now and it is pretty much the coolest game ever Incidentally, Labyrinth of Touhou 2 probably wins the award for "best soundtrack that's taken entirely from a royalty free music library."
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# ? Jul 17, 2018 01:29 |
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Argent Cinereus posted:Touhou Koumajou 1 & 2 are probably worth checking out, especially the second. Old school Castlevania-esque gameplay and the art's pretty good too, adds a Castlevania-style aesthetic to the character designs. Also the second has pretty good voice work. Touhouvania 1 is aesthetically incredible, and then they forgot to make a good game. Touhouvania 2 is closer to being good, but instead of copying Symphony of the Night, they opted for Touhouvania 1 with a bad Alucard. Sakuya is voiced by Miyuki Sawashiro, though, so that makes up for it a lot. I love those games too, but they pulled an I Am Setsuna and forgot the charm in the details.
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# ? Jul 17, 2018 01:59 |
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I thought Genius of Sappherios was kinda tedious and had some patently absurd dungeon layouts, but it is quite pretty and well presented. I'm partial to Suwako Chan Cubic when recommending touhou fangames. https://www.youtube.com/watch?v=p1lQ0R6-suk It's a shmup game, sort of like the usual 2d shooters. Except you can jump! Stages and bullet patterns have elements of verticality to them, it gives the game a pretty unique take on the genre that I enjoyed quite a lot. Completely plot-less though, look elsewhere if you want a story instead of dodging glowspheres. I think it's one of the like, very few games that actually has a good take on "danmaku but 3D!!!" that is so often attempted but very rarely done well. i really liked labyrinth of touhou 1 even though it's technically guilty of all the things I just levelled at Genius of Sappherios purely because I enjoyed the battle system so much but I neglected to play the second game for a really long time but man those games are long. SuccinctAndPunchy fucked around with this message at 02:51 on Jul 17, 2018 |
# ? Jul 17, 2018 02:44 |
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Charlie Bobson posted:I'm playing labyrinth of touhou 2 right now and it is pretty much the coolest game ever it's old and I like to stick with bullet hell, so shoot the bullet is super good https://www.youtube.com/watch?v=7a86AzMcx7g
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# ? Jul 17, 2018 03:10 |
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voltcatfish posted:I could fix the op
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# ? Jul 17, 2018 03:55 |
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Genius of Sappherios: Do you like Mokou? Then this is the game for you, as Mokou bashes every other Touhou character into the dirt.
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# ? Jul 17, 2018 04:27 |
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i will only fix the op when something funny rolls around.
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# ? Jul 17, 2018 05:14 |
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until then https://twitter.com/moiwool/status/1018990884304506880?s=21
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# ? Jul 17, 2018 05:35 |
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It makes me really happy how the touhou fangame community seems to be this weird Mecca for fun and innovative jrpg design Like labyrinth of touhou is so insanely creative, and has all of these super weird and unique characters smooshed into the atb system, has a very detailed and complex skill and progression system with unique skills for every character in the game, really fun and challenging boss encounters that all have their own gimmick to play and plan around. It has good art, good music (that is somehow apparently entirely ripped from a royalty free music library, which is my favorite thing ever) and good and fun dungeon design in addition to everything I already said. It is fun and great and addictive and detailed and I played it for like 15 hours in 2 days and from spoiling myself silly on the wiki it looks like the game is fuckin loaded with content too. I absolutely love it. Then I check to see if there are more games half as cool as this one, and people come up with like 3 more reccomendations off the top of their head and say things like "this game has the best and most creative boss battles in any srpg ever." This a phone post and very much a poorly written ramble so I apologize, but I just think this is so phenomenally cool I just wanted to share these emotions with y'all
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# ? Jul 17, 2018 15:46 |
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And no mention yet of Megamari, Trap Tower, Touhoumon, Nitorinc, or Touhou Mother.
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# ? Jul 17, 2018 18:23 |
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Charlie Bobson posted:It makes me really happy how the touhou fangame community seems to be this weird Mecca for fun and innovative jrpg design
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# ? Jul 17, 2018 19:06 |
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FractalSandwich posted:The fact that these games pass for innovative says more about the miserable state of the art of RPG design than anything else.
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# ? Jul 17, 2018 20:31 |
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Endorph posted:... no, not really? a lot of these games do have legitimately interesting ideas, and being fan games blending a niche genre (bullet hell) with what's usually another niche genre (super robot wars style SRPGs, wizardry style dungeon crawlers) naturally leads to invention. FMW is a case where I actually agree with the source material it is based on being creatively bankrupt right now. I love SRW to death, but the gameplay of the franchise is horribly stale and they seem allergic to actual innovation or experimentation; every time they try a new and unique gameplay system it generally gets ignored or walked back in future entries instead of iterated upon. Meanwhile, FMW is a wonderful shot of fun, creativity, and challenge into virtually the exact same gameplay framework as SRW, adding actual tactical concerns and a plethora of awesome and unique boss gimmicks to a source franchise whose bosses are typically giant sacks of HP and nothing else. From a purely game design perspective, I think FMW makes SRW look utterly pathetic at this point in time. Other than that, I agree with you. Labyrinth 2 is a wonderful game(and my favorite Touhou fangame!), but I don't think it blows the modern Etrian Odyssey games out of the water; it's creative and it's great but it's not really superior in my eyes. Similarly, I don't think popular Touhou fangames like Genius of Sappheiros or Devil of Decline make professionally made JRPGs look bad.
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# ? Jul 17, 2018 20:56 |
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The issue is that SRW fundamentally isn't a gameplay-focused franchise. The gameplay just exists to make animations and plot happen. They've tried more gameplay-focused titles and they've sold like garbage for a number of reasons, some unrelated to that innovation, but they've still sold like garbage. And as development costs increases and interest in mecha fades, SRW becomes a less and less sustainable franchise. I don't think I'd really call it 'creatively bankrupt,' just, literally bankrupt.
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# ? Jul 17, 2018 21:38 |
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FractalSandwich posted:The fact that these games pass for innovative says more about the miserable state of the art of RPG design than anything else. Honestly I feel like "Etrian Odyssey but from an isometric perspective with hyper specialized characters, and combat revolves around 90% of your team being made of tissue paper and you cycling through your entire 12 person party to try and maintain a semi-coherent front line, while also managing the debuffs, mp, and hp of the entire team (also all but 1 of your characters are adorable anime girls)" would be a fun and interesting idea even in a perfect world where every game that came out was a perfect bastion of creativity and game design. Also it's not like the JRPGs being made recently are boring, they still have cool ideas like Bravely Default treating turns as just another resource like MP or HP, or Xenoblade 2's weird impossible to describe combat system. Even games with more traditional combat systems like the Trails series are miles more playable than anything released before like 2000. I think that it's really neat that this little indie fan game passion project that tries so many new things even exists, much less actually pull it all together to become an actually good videogame. Labyrinth of Touhou 2 could probably suck poo poo mechanically and I'd probably still admire it for the work and energy and love that was clearly poured into the game. The fact that this isn't some weird fluke of nature, that Labyrinth 2 isn't the only good game to come out of the Touhou community, and that there are more games like this out there is very exciting for me.
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# ? Jul 17, 2018 22:00 |
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To be fair, a lot of others are basically just reskins of other popular games, like how Touhou Puppet Dance Performance is literally just Pokemon right down the individual skills and damage calculations. And everyone just calls it Touhoumon. Although it does have a few quality of life improvements over the actual Pokemon games.
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# ? Jul 18, 2018 01:11 |
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Endorph posted:The issue is that SRW fundamentally isn't a gameplay-focused franchise. The gameplay just exists to make animations and plot happen. They've tried more gameplay-focused titles and they've sold like garbage for a number of reasons, some unrelated to that innovation, but they've still sold like garbage. And as development costs increases and interest in mecha fades, SRW becomes a less and less sustainable franchise. I don't think I'd really call it 'creatively bankrupt,' just, literally bankrupt. The very few gameplay-focused titles in the main SRW franchise they've attempted have used garbage-level 3D graphics and are visually repugnant(and I say that as somebody who loves Neo). They were also all released solely on the consoles that the "mainline" SRW series for that console generation weren't being released on, such as Neo being released as a Wii-only release when mainline SRW Z series was being released on the PS2 and PSP, or GC being released in the middle of the PS2 SRW boom that saw games like MX, Alpha 2, and Alpha 3. I would argue that if SRW focused more on actually being a good game with strong fundamentals that stands on its own instead of leaning so heavily on fanboy appeal, it might become more sustainable instead of less, because it might find an audience of SRPG fans beyond the waning population of mecha fanboys who buy it for prettily animated fanfiction. Basically they should consider hiring Sanbondo. Kanos fucked around with this message at 02:04 on Jul 18, 2018 |
# ? Jul 18, 2018 01:51 |
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Check this: add touhous to regular srw games
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# ? Jul 18, 2018 01:59 |
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Also FMW is good
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# ? Jul 18, 2018 02:00 |
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Nages posted:Check this: add touhous to regular srw games I'm down.
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# ? Jul 18, 2018 02:04 |
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# ? May 25, 2024 13:44 |
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Hisoutensoku in OGs when?
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# ? Jul 18, 2018 03:47 |