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Wind Breath, you sprung a leak Entangling Mesh, ~sticky fluid~
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# ? Jul 17, 2018 03:45 |
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# ? May 28, 2024 16:07 |
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wind is the answer, as it'll allow you to sneak the word "blow" into the name
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# ? Jul 17, 2018 04:07 |
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The game has wind powers?
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# ? Jul 17, 2018 04:10 |
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wooosh
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# ? Jul 17, 2018 04:15 |
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So, they pulled the trigger on closing their old subscription model (active subs can remain but they will no longer accept new ones): https://www.arcgames.com/en/forums/championsonline/#/discussion/1211564/release-notes-7-17-2018 quote:Subscriptions there's more in the link also, the Premium Pack is live: https://www.arcgames.com/en/games/champions-online/news/detail/10916073 quote:Greetings, Champions.
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# ? Jul 17, 2018 16:39 |
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this can be done to silver slots containing ATs as well with the same token
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# ? Jul 17, 2018 16:42 |
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And yes, the Premium pack is free to anyone who had previously subscribed!
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# ? Jul 17, 2018 16:45 |
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Flesh Forge posted:And yes, the Premium pack is free to anyone who had previously subscribed! Just to be clear, this includes anyone who's ever subscribed, not just people who are currently subscribed?
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# ? Jul 17, 2018 16:49 |
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Tin Can Hit Man posted:Just to be clear, this includes anyone who's ever subscribed, not just people who are currently subscribed? Yes
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# ? Jul 17, 2018 17:45 |
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I also had a free character slot token waiting for me too.
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# ? Jul 17, 2018 18:24 |
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Have they changed skill trees or how power and point distribution works in any notable way? I haven't played in probably about two years now, and would rather not blow my freeform token on a character who's skill/build is no longer possible or broken.
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# ? Jul 17, 2018 18:59 |
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So wait, if freeform slots are applied to characters, and lose the freeform part once used, does that mean that deleting the newly freeform character will waste the freeform slot?
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# ? Jul 17, 2018 19:44 |
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Tin Can Hit Man posted:Have they changed skill trees or how power and point distribution works in any notable way? I haven't played in probably about two years now, and would rather not blow my freeform token on a character who's skill/build is no longer possible or broken. No, these are the same, although power frameworks are regularly reviewed now and some changes to individual powers have been made. Jabarto posted:So wait, if freeform slots are applied to characters, and lose the freeform part once used, does that mean that deleting the newly freeform character will waste the freeform slot? This should leave you with an empty freeform slot but
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# ? Jul 18, 2018 00:31 |
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Flesh Forge posted:No, these are the same, although power frameworks are regularly reviewed now and some changes to individual powers have been made. Yeah, that's what a reread of that post looks like to me, I was pretty tired this morning.
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# ? Jul 18, 2018 01:09 |
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They said that they stopped subs, but I just activated a 60 day time card I had sitting around. I"m at Gold status, all of my toons are unlocked, and It looks like I received 500 Zen too.
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# ? Jul 18, 2018 01:38 |
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So does this mean the only way to get a freeform slot now is to spend $30 on one?
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# ? Jul 19, 2018 00:39 |
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Either that or throw down enough for a LTS.
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# ? Jul 19, 2018 01:46 |
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Brave New World posted:Either that or throw down enough for a LTS. Yeah LTS costs 300$. However right now it's 60% off, making it 120$ instead. Good deal for now; up to 7 extra freeform characters and a ton of other travel power/costume unlocks, for about the price of 4 FF slots. I was still expecting lts to be closer to maybe like 30-40$, but I guess I'm spoiled/have very low outlook. https://www.arcgames.com/en/games/champions-online/news/detail/10956943-our-biggest-lifetime-sale-ever%21 Speaking of this game finally dying, what's this thread's opinion on all the CoX Successors? Most of the people I play with in CO poo-poo all of them but then again they're all biased towards playing this game. And in general people who don't regularly play CO hate CO. Like all news that appears on websites about this game have incredibly bitter comments and articles. Bluhman fucked around with this message at 04:50 on Jul 19, 2018 |
# ? Jul 19, 2018 04:45 |
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I dunno, any of them could be fun. Which one was a goon project again? I'd really have to get my hands on any of them to know what I think, there's so much distance between screenshots and gameplay. That said, it seems to me like a colossal mistake to launch an MMO in the current market, capes or no capes. I can't say I disagree with the facts of any of the bitter comments on massively. The game has been on maintenance mode for years, and it was always kind of shonky and broken, despite how much fun I've had in it and how much it's improved.
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# ? Jul 19, 2018 07:04 |
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bear is driving! posted:So does this mean the only way to get a freeform slot now is to spend $30 on one? Or $60 for 3, and tbh it's not unreasonable to scrape up that much zen ingame, people did it for the original 5000 zen price. Bluhman posted:However right now it's 60% off, making it 120$ instead. Good deal for now; up to 7 extra freeform characters and a ton of other travel power/costume unlocks, for about the price of 4 FF slots. Important to note that if you do this, you can use the cheapie slots because all your slots are considered Freeform as a lifer. Bluhman posted:Speaking of this game finally dying, what's this thread's opinion on all the CoX Successors? Most of the people I play with in CO poo-poo all of them but then again they're all biased towards playing this game. I am working on City of Titans as a 3d character/clothing modeler and I assure you it's a real game making real progress. Everyone (including developers) underestimates how amazingly hard it is to do a full game of this type from scratch, with mix and match costume options and character customization Flesh Forge fucked around with this message at 08:12 on Jul 19, 2018 |
# ? Jul 19, 2018 08:07 |
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Bluhman posted:Speaking of this game finally dying, what's this thread's opinion on all the CoX Successors? Most of the people I play with in CO poo-poo all of them but then again they're all biased towards playing this game. It's impossible and kind of foolish to have a real opinion about the games until they reach a point where they're a real product. All three of these games are in pre-alpha at best. For my money, Ship of Heroes seems to have the most groundwork laid out and cohesive design going for it currently but I think the setting is a real shame - cityscape on a spaceship bends too hard towards sci-fi for my tastes and they seem to have a pretty big push towards that aesthetic. Paragon City's appeal was how down to earth it felt.
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# ? Jul 19, 2018 13:04 |
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Which is the one that raised money to buy people with absolutely no experience or talent software? I have an opinion on that one.
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# ? Jul 19, 2018 13:10 |
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Flesh Forge posted:Or $60 for 3, and tbh it's not unreasonable to scrape up that much zen ingame, people did it for the original 5000 zen price. You can earn zen in-game? I wasn't aware of that. I'll have to look into it. I just want one freeform slot to make my "dark superman" character that I have been wanting to do.
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# ? Jul 19, 2018 18:22 |
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You can earn Questionite, and then sell it for Zen, at a rate of around 500:1 (the maximum, sometimes it's a little more favorable but it's best to be conservative). - You can refine 8k questionite on each character per day - 1 Cosmic kill pays 5k (often these are done in a batch and you get 3 to 6 runs in ~60 to 120 minutes) - 1 Teleios Ascendant run pays 5k (takes ~30-60 minutes with a solid team) If you have multiple characters and you maximize for Q rewards, you can easily make 25k Q per day in 2-3 hours, or around 50 zen per day, or more if you're really active. There is also the Vigilance meta-mission that pays 25k Q per character, around every month.
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# ? Jul 19, 2018 19:00 |
Bluhman posted:Speaking of this game finally dying, what's this thread's opinion on all the CoX Successors? Most of the people I play with in CO poo-poo all of them but then again they're all biased towards playing this game. People think these are actually going to come out? I'd love to hop on a new superhero game, as would most of the people I play CO with, but the general consensus seems to be that none of those will ever be in a suitable state.
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# ? Jul 20, 2018 13:15 |
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God drat, I can't believe it's been five years since I last played this game. Premium pack convinced me to jump back in to see what all has changed (nothing has changed), and since it's been so long I decided to try a vehicle. Grav bikes are fun and it's neat to go around lasering everything but it seems worryingly trivializing towards travel powers. And I don't really notice any sort of speed increase from the Boost toggle. Still, nyoooooom. TerminusEst13 fucked around with this message at 21:17 on Jul 20, 2018 |
# ? Jul 20, 2018 21:13 |
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Milkfred E. Moore posted:People think these are actually going to come out? I'd love to hop on a new superhero game, as would most of the people I play CO with, but the general consensus seems to be that none of those will ever be in a suitable state. All three of them are very much cut-and-dry CoX clones: same combat system with recharge-based attacks, extremely similar class choices. I'm still not entirely sure why it's three separate projects instead of just one with how similar each one is trying to ape CoX. Like, call me out if I'm wrong, I totally want to believe that these will do well. So far each notable cape MMO has had some kind of extra game mechanic or advance that's made the game feel more 'superhero-y'. CO gets people a faster combat system with fewer recharges, and incorporates a lot more knock and movement in combat. Then there's DCUO which straight-up has some weird rock-paper-scissors combat system that absolutely requires timing, and then combines this with really robust movement around massive metropolitan settings. Not to understate a dev's job, but by now I'd want to see a game of this genre have features like destructible terrain, or integrating travel right into combat, things I thought that Everquest Next would try to tackle. I'd hope to see a superhero MMO that really tackles the core feeling of superhero comics and scope into the game mechanics, to get that feeling of punching a villain through several skyscrapers or caving in an entire intersection with a ground slam. Flesh Forge posted:I am working on City of Titans as a 3d character/clothing modeler and I assure you it's a real game making real progress. Everyone (including developers) underestimates how amazingly hard it is to do a full game of this type from scratch, with mix and match costume options and character customization I wish you best of luck! A small idea/question, has the CoT team considered using a sort of 'accessory' system for things like hats or small bits like PSO2 uses? Basically allowing players to select arbitrary bits of clothing/armor/jewelry and then letting them position and scale them as they see fit, selecting which part of the body/animation node to attach it to. I feel like that might save some development time on trying to manually position or categorize everything, and then also really unlock player creativity. What's to stop a player from taking 20 'ring' accessories and then using them to construct a big set of bracelets? Who knows, might give CoT an edge on the other two.
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# ? Jul 21, 2018 18:56 |
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That kind of thing is ridiculously hard to implement and make work in a big variety of combinations but I can't make any promises about that one way or the other.
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# ? Jul 21, 2018 19:30 |
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I hadn't logged my main on for 1,400 days, and clearly, a lot has changed since then. She's a really durable Dual Blades melee dps in full Justice gear, and I'm about to retrain her. But first I have a few questions: Kitty Kyle Melee Damage v3.1:30 Super Stats Level 6: Dexterity (Primary) Level 10: Constitution (Secondary) Level 15: Strength (Secondary) Talents Level 1: The Protector (Str: 10, Dex: 10, Con: 10, Rec: 8) Level 6: Agile (Dex: 8) Level 9: Enduring (Con: 8) Level 12: Mighty (Str: 8) Level 15: Acrobat (Dex: 5, Con: 5) Level 18: Martial Focus (Str: 5, Dex: 5) Level 21: Physical Conditioning (Str: 5, Con: 5) Powers Level 1: Rain of Steel Level 1: Thunderbolt Lunge (Rank 2, Rank 3) Level 6: Way of the Warrior (Rank 2, Rank 3) Level 8: Form of the Tempest Level 11: Dragon's Wrath (Rank 2, Rank 3) Level 14: Eye of the Storm (Rank 2, Blade Beyond the Veil) Level 17: Conviction (Rank 2, Rank 3) Level 20: Masterful Dodge (Rank 2, Rank 3) Level 23: Intensity (Rank 2, Rank 3) Level 26: Sword Cyclone (Rank 2, Rank 3) Level 29: Steadfast Level 32: Parry Level 35: Ricochet Throw Level 38: Adv. Points: 32/36 Travel Powers Level 6: Athletics Level 35: Superjump Specializations Dexterity: Combat Training (3/3) Dexterity: Brush It Off (2/2) Dexterity: Evasion (2/2) Dexterity: Quick Reflexes (3/3) Brawler: The Glory of Battle (3/3) Brawler: Penetrating Strikes (2/2) Brawler: Ruthless (2/2) Brawler: Finishing Blow (3/3) Warden: Fortified Gear (3/3) Warden: Ruthless (2/2) Warden: Elusive (2/2) Warden: Tenacious (2/2) Warden: The Best Defense (1/3) Mastery: Dexterity Mastery (1/1) Devices Right off the bat, I noticed that she's now having some energy issues. Molecular Self-Assembly worked great back in the day, but not anymore. They added a few new energy unlocks, and out of those Steadfast looks to be the winner. This toon crits constantly, so I'm assuming Steadfast will keep my blue bar close to full without having to stack any additional Rec gear. Any thoughts? I'm getting rid of Bountiful Chi Resurgence, solely due to the 10% damage debuff it incurs. Will Conviction adequaetly replace it without any real downsides? I still haven't picked a decent final power. I'm currently slotting Evasive Maneuvers- but I've never used it on this toon, and seriously doubt I ever will. Are there any good Tier IV powers you'd suggest for a melee type? Last Stand looks kinda interesting.
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# ? Aug 1, 2018 01:40 |
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Yes, steadfast is really good for what you're going for since it scales with Dex and you're using MA attacks. Especially if you aren't going to use any Rec, I'd go with that. Conviction is straight-up better than BCR. BCR nowadays is relegated to usage by dodge tanks (Which are rare) and support characters, where it's actually pretty good since you're not focused on damage-dealing. Any of the melee unlockable ultimates work wonders - stuff like Devastating Strikes, or Whirling Dragon Strike are awesome debuffs and damage spikes wrapped in one, and they usually are on the much shorter side as far as ultimate cooldowns go. One downside of them is that they're bundled inside lockboxes, so you're going to need some resources to buy them off the auction house, or some keys to open some boxes. Most of my characters end up going with a distribution of stats like: "Damage Stat" (STR/DEX/EGO/INT?), with "Survival stat" (CON) and then "Energy stat" (REC/END, usually rec). While having a double damage-statting does raise DPS a bit, most of your damage comes from just one stat you decide on thanks to how toggles work. Other minor build notes:
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# ? Aug 1, 2018 23:42 |
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Thanks, that's exactly what I needed to hear. Off to the powerhouse!
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# ? Aug 1, 2018 23:59 |
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Just grabbed the Premium bonus pack, having bought the game when it was still sold in stores. Came back, and leveled the Freeform, Soldier, Unleashed, Mystic, Dragon fist. Of the other free ATs what are good? The Automaton looks.. suck, as does the archer. I got six open slots and want to try other things, but not if 30 levels in, its still warmed over poo poo for power sets.
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# ? Aug 2, 2018 20:58 |
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Archer is quite good really. Automaton is okay, not great but not bad. Unleashed is very good.
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# ? Aug 3, 2018 16:01 |
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Flesh Forge posted:Automaton is okay, not great but not bad. I was going to go on a big rant about how wrong that is, but after looking at HeroCreator it looks like they updated its build. Actually it looks really solid aside from using the wrong Energy Unlock (Unified Theory would work way better for it.) I'm too used to when Automaton used to be a hybrid unlocked AT, in which it was a bizarre, broken build that used Aspect of the Machine (terrible melee/ranged mix toggle that only stacks specifically when landing a kill on a target). This'd be acceptible, even a neat alternative gimmick, if the rank-up effects preserved during combat, but they don't, and so in the middle of big cosmic fights you're guaranteed to falloff back down to one stack. I forget if you still need to play Automaton to unlock its special powers. I think they changed that when they remade Automaton like this to not be terrible.
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# ? Aug 4, 2018 18:37 |
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Yeah it's not BAD, it's just not built around the toggles, at least it has great statting (Ego/Int/Con and good spec choices).
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# ? Aug 6, 2018 04:13 |
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I feel stupid for having this happen but hopefully you guys can help me on this. Since I for once managed to snag everything I wanted out of the event store, I figured to dust off my alts to take advantage of the MegaD fight XP. As it's been so long since I last played my alts, when I was looking for the builds I had for them written down/bookmarked, I apparently lost the one I had for my Telepathic/Telekinetic DPS character. Naturally I can't remember where I was planning on going with her other than I was looking at a decent soloing/leveling PvE playstyle and not really doing anything endgame-y. From just this, anyone have an idea where I might've been going with this? If it comes down to doing a new build and retconning, I'll do it. Here's the build layout she has so far at level 21 with 3 points I'm sitting on until I know where to put them. http://aesica.net/co/herocreator.ht...000100000000&e= Any / Multiple v3.11:30 Super Stats Level 6: Ego (Primary) Level 10: Constitution (Secondary) Level 15: Dexterity (Secondary) Talents Level 1: The Void (Dex: 8, Con: 10, Ego: 10, End: 10) Level 6: Agile (Dex: 8) Level 9: Ascetic (Con: 5, Ego: 5) Level 12: Enduring (Con: 8) Level 15: Indomintable (Ego: 8) Level 18: Shooter (Dex: 5, Ego: 5) Level 21: Powers Level 1: Kinetic Darts Level 1: Ego Blast (Rank 2) Level 6: Mental Leech (Rank 2, Rank 3) Level 8: Regeneration (Rank 2, Rank 3) Level 11: Concentration Level 14: Telepathic Reverberation Level 17: Resurgence (Rank 2) Level 20: Mental Storm Level 23: Level 26: Level 29: Level 32: Level 35: Level 38: Adv. Points: 12/36 Travel Powers Level 6: Level 35: Specializations Ego: Force of Will (2/2) Ego: Insight (3/3) Ego: Follow Through (3/3) Ego: Sixth Sense (2/3) Guardian: Ruthless (1/2) Devices
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# ? Sep 25, 2018 01:56 |
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I'd ask about it over on the official forums. Flowcyto will write up a build for you. A funny question occurred to me: What's the reason why people sell Zen for Questionite on the exchange? I understand how the exchange works(I've used it before), but I don't get why people on the other end of the transaction do it. Is it to buy Onslaught Tokens? That seems to be the only thing that actually needs Questionite. I occasionally play STO, and end game players need Dilithium Crystals for Fleet Holdings, Reputation dailies and Fleet & Rep stores. But Champs?
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# ? Sep 26, 2018 03:36 |
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Brave New World posted:I'd ask about it over on the official forums. Flowcyto will write up a build for you. I did and he came up with a new build that takes into account whatever changes happened since I created her. I think I saved three copies of the build just to make sure this doesn't happen again. LOL As far as the Zen for Questionite goes, there are some power unlocks and costumes that are pretty pricey in the Questionite store. I've been eyeballing Bat Flight for a while.
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# ? Sep 26, 2018 05:02 |
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M_Sinistrari posted:I did and he came up with a new build that takes into account whatever changes happened since I created her. I think I saved three copies of the build just to make sure this doesn't happen again. LOL So there's a Questionite store. Where's that at?
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# ? Sep 26, 2018 16:24 |
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# ? May 28, 2024 16:07 |
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M_Sinistrari posted:I feel stupid for having this happen but hopefully you guys can help me on this. Since I for once managed to snag everything I wanted out of the event store, I figured to dust off my alts to take advantage of the MegaD fight XP. As it's been so long since I last played my alts, when I was looking for the builds I had for them written down/bookmarked, I apparently lost the one I had for my Telepathic/Telekinetic DPS character. Naturally I can't remember where I was planning on going with her other than I was looking at a decent soloing/leveling PvE playstyle and not really doing anything endgame-y. From just this, anyone have an idea where I might've been going with this? If it comes down to doing a new build and retconning, I'll do it. Looks like you were going for an Ego Blast-Spam build, which is probably the most viable/simplest way to do single-target damage as a telepath. While a solid strategy for a presence build, the fact that Telepathic Reverb only scales off of Presence means that it's not as likely to work well on a good soloing build. It also requires consistent application of disorient or holds (which isn't that big of an issue, Ego Blast full-charge does the job easily). Telepathy's really bad at stacking up a defense debuff well (in this case, Stress) because Mental Storm is on such a long cooldown. Usually doing a pure Telekinetic build goes a lot more smoothly. In either case, there's pretty significant crossover between the two sets. http://aesica.net/co/herocreator.ht...TJe500000000&e= Here's a build that maintains the Ego-Blast core of your setup. The goal here basically is to utilize Avenger Tree as a way to link into a big TK Lance blow by using Setup. It should be noted that the offense-defense feedback loops possible from Guardian/Vindicator and Warden/Vindicator don't work anymore. They're still good generic combos, but in many cases the class specific buffs from things like brawler, avenger, and protector are proving to be a lot more powerful in comparison.
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# ? Sep 26, 2018 18:45 |