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BIG BUFF MAN posted:I have a Light fairy with Shine x2, I’m not sure how big the “Magic Barrier” is but that might help?? I would wanna say it could, but after popping double heal, double defense, double reduce defense (against enemies) and STILL having captains retreat from random traitor mooks... I dunno, man.
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# ? Jul 18, 2018 04:09 |
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# ? Jun 5, 2024 05:45 |
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If you have access to multiple characters, have one of them glued to the character who needs defending and swap back to them periodically. Abuse your foreknowledge of scripted events, and use a high-level weapon to kill everything rapidly. I recently missed out on a Legend Mode skulltula because I cleared the mission before I was able to trigger the condition.
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# ? Jul 18, 2018 05:00 |
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Bongo Bill posted:If you have access to multiple characters, have one of them glued to the character who needs defending and swap back to them periodically. Abuse your foreknowledge of scripted events, and use a high-level weapon to kill everything rapidly. Yeah you also control Sheik in that mission and I had to use her to kill some Lizalfoses who were going after Darunia early on in the mission. I guess I could switch back to Sheik once Ruto leaves the battlefield and take out the rest of them, as long as the Assault Troops are already dead. Doesn’t make those missions any less bad. Edit: Ruto leaves and then comes back like two minutes later to fight the King Dodongo which is dumb. But I guess the trigger for King Dodongo spawning is opening the door to the enemy base so I could spend some time making sure Darunia is safe before I do that also. Blackbelt Bobman fucked around with this message at 13:17 on Jul 18, 2018 |
# ? Jul 18, 2018 13:14 |
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"X needs assistance immediately" is easily my least favorite thing about missions, and this game in general.
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# ? Jul 18, 2018 19:46 |
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seiferguy posted:"X needs assistance immediately" is easily my least favorite thing about missions, and this game in general. My least favorite so far is the Imprisoned being summoned, every time.
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# ? Jul 18, 2018 20:07 |
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Pixeltendo posted:My least favorite so far is the Imprisoned being summoned, every time. Only if I have to fight it as Fi. Yeah, you know the mission.
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# ? Jul 18, 2018 20:16 |
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On the Master Quest map there’s an Imprisoned mission with Fi, and I got a “Girahim is in danger!” Message while fighting the Imprisoned and had to leave the fight to rescue him and then go back. The worst message is “The Imprisoned, The Imprisoned and The Imprisoned appeared!” in those defeat all enemies missions.
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# ? Jul 18, 2018 21:23 |
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I've actually figured out a trick for Fi vs. Imprisoned, if for no reason other than that doing it legit would be super super dumb. 1: Stay far enough away that the Imprisoned starts to use the crackling red electricity attack. This attack only hits at range, it doesn't hit up close (even though the area near him is sparking too). 2: Immediately rush up between his legs and use C6. You should have enough time to do it without much trouble, aside from needing to figure out what part of her string are the fifth and sixth hits. This should hit all of his toes at once and probably break them. If not, panic and grind on any you missed very fast. 3: Step out of the way of the imprisoned as it falls, and use C1 to power up, Imprisoned hates Light procs. 4: I think use C6 again once or twice? If I recall, you can do it twice as long as you don't screw up, which is enough to take out most of his bar. You can also just use Fairy magic between his legs to bring him down without needing to use a full magic bar. This only works if you have enough room to get to red-electric-attack distance. If you're stuck in a keep with him then welp!
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# ? Jul 19, 2018 00:11 |
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seiferguy posted:"X needs assistance immediately" is easily my least favorite thing about missions, and this game in general. When it's a Hyrulian Captain and it's the missions where the enemy gets stronger with each one that dies. Even though I always play two player it's impossible to rescue them before they're dead, I hate it.
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# ? Jul 19, 2018 00:31 |
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^ just don’t worry about the strength gaining thing, there’s no way to save most of those captains. it’s only a problem if it makes you loseElegantFugue posted:1: Stay far enough away that the Imprisoned starts to use the crackling red electricity attack. This attack only hits at range, it doesn't hit up close (even though the area near him is sparking too). whoa..: this changes everything I’ve definitely had him initiate that attack when locked in a keep, too, which sucks without this knowledge since you just can’t get far enough away
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# ? Jul 19, 2018 00:32 |
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Taear posted:When it's a Hyrulian Captain and it's the missions where the enemy gets stronger with each one that dies. Those actually seem to work best if you treat them less like a mission where your job is to keep your allies all alive, and more like a mission where it's a routing challenge to see how quickly you can kill off the targets that reset enemy morale back down.
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# ? Jul 19, 2018 01:40 |
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b_d posted:^ just don’t worry about the strength gaining thing, there’s no way to save most of those captains. it’s only a problem if it makes you lose I know, I'm not worrying about saving them. It's just annoying. You're getting bombarded with it and it's faster and faster after each new one loses. ElegantFugue posted:Those actually seem to work best if you treat them less like a mission where your job is to keep your allies all alive, and more like a mission where it's a routing challenge to see how quickly you can kill off the targets that reset enemy morale back down. So far I haven't done one where they're strong enough to do damage even with high morale. Again, it's just a pain.
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# ? Jul 19, 2018 01:44 |
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b_d posted:^ just don’t worry about the strength gaining thing, there’s no way to save most of those captains. it’s only a problem if it makes you lose Yeah if you stand between his legs that move does nothing. And Fi’s C6 can take all his toes out in one shot if your C1 bar isn’t empty. Then C6 takes off like 3/4 of his WPG. It’s good.
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# ? Jul 19, 2018 02:04 |
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seiferguy posted:Only if I have to fight it as Fi. It is so much easier now though. In the original/Legends you had to A rank it to progress which was locked behind 10 hearts of damage. I did it in one go with the requirements loosened in Ultimate.
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# ? Jul 19, 2018 02:08 |
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seiferguy posted:"X needs assistance immediately" is easily my least favorite thing about missions, and this game in general. My biggest gripe about the game is having to constantly go back to keeps to save bases/allies or when some random event happens and I have to run across the entire map to lead a baby cuccoo somewhere or kill manhandla stalks. I'm unsure if the original Dynasty Warriors games are like this, but holy poo poo is it obnoxious having to stop doing a thing and having to 180 to do another thing.
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# ? Jul 19, 2018 10:01 |
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Zore posted:It is so much easier now though. In the original/Legends you had to A rank it to progress which was locked behind 10 hearts of damage. Imagine how much worse it would have been in the original version where you could only ever take off half the Imprisoned's WPG in one go. Ever. He would automatically get back up when it emptied halfway.
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# ? Jul 19, 2018 11:25 |
Silver Falcon posted:Imagine how much worse it would have been in the original version where you could only ever take off half the Imprisoned's WPG in one go. Ever. He would automatically get back up when it emptied halfway. 1/3 in wiiu 1/2 in 3ds 1 go in definitive
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# ? Jul 19, 2018 12:28 |
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tithin posted:1/3 in wiiu Those were dark times No wonder I can make the 15-minute time limit way easier now.
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# ? Jul 19, 2018 13:19 |
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that and the health loss threshold for A rank is now so high that it might as well not even exist, which is ideal
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# ? Jul 19, 2018 13:35 |
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tithin posted:1/3 in wiiu Um, what? No, it wasn't. It was half in Wii U and then removed entirely in 3DS, and hasn't been back since. Thank CHRIST. Oxxidation posted:that and the health loss threshold for A rank is now so high that it might as well not even exist, which is ideal And there's actually a benefit to picking up Heart Containers/Pieces, now! Truly this is the Definitive Edition of this fine game.
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# ? Jul 19, 2018 14:24 |
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Btw how the hell do I A rank that one Adventure Map mission that’s a quiz where the third question summons Ganondorf and a Bokoblin and you’re supposed to kill Ganondorf without killing the fragile Bokoblin who likes to walk into your attacks?
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# ? Jul 19, 2018 14:50 |
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Boomerang?
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# ? Jul 19, 2018 15:00 |
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Hit the little guy with a boomerang then move so he's behind the camera. Be careful not to use really wide attacks.
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# ? Jul 19, 2018 15:29 |
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I couldn’t get the Bokoblin to get far enough away from Ganondorf not to hit them both with the boomerang, very frustrating.
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# ? Jul 19, 2018 15:35 |
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BIG BUFF MAN posted:Btw how the hell do I A rank that one Adventure Map mission that’s a quiz where the third question summons Ganondorf and a Bokoblin and you’re supposed to kill Ganondorf without killing the fragile Bokoblin who likes to walk into your attacks? Boomerang, powered light arrows with your back to the bokoblin.
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# ? Jul 19, 2018 15:36 |
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You can just run into stunned Ganondorf and push him away
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# ? Jul 19, 2018 15:45 |
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It is unreal how different the game is between the Wii U version and this one. The Wii U was punishingly annoyingly hard unless you were Sheikh.
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# ? Jul 19, 2018 15:53 |
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Really need to pick up a 2nd controller for this so I can teach my girlfriend how to play and beat these missions in half the time
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# ? Jul 19, 2018 16:58 |
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I got the lv 2 Magic Rod and I finally got that Hard Skulltula in the Sealed Grounds. The one where you have to do a bunch of poo poo and then beat the Imprisoned in 10 minutes. Yeah, that one sucks. Even with the lv 2 a weak point smasher barely did any damage to the bastard. I probably could have had an easier time of it if I had Bombos on any of my fairies, but the game has refused to give me any food my fire fairy likes so not even she has it yet! Anyway I'm glad that's out of the way. The Imprisoned really is the worst.
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# ? Jul 20, 2018 02:32 |
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Silver Falcon posted:I got the lv 2 Magic Rod and I finally got that Hard Skulltula in the Sealed Grounds. The one where you have to do a bunch of poo poo and then beat the Imprisoned in 10 minutes. Yeah, that one sucks. I ended up doing hard skulltulas in free mode since I could bring my very high level sheik and than bring the required character/weapon in second slot and then never use them.
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# ? Jul 20, 2018 09:14 |
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DontMindMe posted:I ended up doing hard skulltulas in free mode since I could bring my very high level sheik and than bring the required character/weapon in second slot and then never use them. Wait you can do that? What the hell!!!!
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# ? Jul 20, 2018 12:53 |
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BIG BUFF MAN posted:Wait you can do that? Yes you can. Ever since Legends.
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# ? Jul 20, 2018 12:55 |
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seiferguy posted:Really need to pick up a 2nd controller for this so I can teach my girlfriend how to play and beat these missions in half the time Because the enemy density is so reduced in 2 player you'll spend a lot of your time just killing enemies so you can get an A rank. Although it's nothing compared to in Fire Emblem Warriors where you need to kill 2000 and every loving mission is you never capturing any keeps and just finding a room where you can kill stuff until you hit 1000 each.
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# ? Jul 20, 2018 13:11 |
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Taear posted:Because the enemy density is so reduced in 2 player you'll spend a lot of your time just killing enemies so you can get an A rank. I usually end up spending a lot of time killing people to get up to the usual 1600 required kills anyway! As a sidenote, I love the missions that are "kill as many people as fast as you can" and going ham with Linkle. Every time she goes "Yes! I feel so STRONG!" I'm always like
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# ? Jul 20, 2018 16:21 |
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seiferguy posted:I usually end up spending a lot of time killing people to get up to the usual 1600 required kills anyway! Weirdly with Hyrule Warriors I don't have as much of an issue killing enough enemies but I think that's because now there's faeries you can murder hundreds and hundreds of mobs in a single press of the right stick.
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# ? Jul 20, 2018 17:05 |
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Switch version spawns a lot more enemies than the DS version did so it's a lot easier to hit the ko limits. I usually end up with around 2k on the missions that have ko requirements. When I went through story mode without any fairies I was getting like 3k in most of the missions.
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# ? Jul 20, 2018 17:23 |
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Bakalakadaka posted:Switch version spawns a lot more enemies than the DS version did so it's a lot easier to hit the ko limits. I usually end up with around 2k on the missions that have ko requirements. When I went through story mode without any fairies I was getting like 3k in most of the missions. On multiplayer the volume is MUCH lower. You don't get the slowdown that Wii U had on multiplayer (or the crashes fire emblem had) but there's still far fewer mobs. Faeries are the great leveller for it.
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# ? Jul 20, 2018 17:58 |
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I did Zelda’s lv3 Rapier mission and forgot to pay attention to my KO count because the officers were taking forever and I didn’t get enough. Wah wah
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# ? Jul 20, 2018 18:06 |
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DontMindMe posted:I ended up doing hard skulltulas in free mode since I could bring my very high level sheik and than bring the required character/weapon in second slot and then never use them. I tried this with having Link be my second warrior in the prologue level. I think the fact that your second warrior will leave the map broke something cause the skulltula didn't spawn
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# ? Jul 20, 2018 20:27 |
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# ? Jun 5, 2024 05:45 |
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Just got this game a few weeks ago and having a lot of fun! The Linkle missions taught me the joy of using Linkle but I’m glad I dipped into Koholint because Marin is a lot of fun. There seem to be a few real bad weapons, so I’m glad most of the characters I like have good ones. Oddly this game seems to serve as negative advertising for Skyward Sword, which I didn’t play and now never will because all the worst parts of Hyrule Warriors seem to originate there.
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# ? Jul 21, 2018 13:58 |