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SnoochtotheNooch posted:The byzantines are too strong. They're fuckin unbreakabuhhh... 4 times the byz 4 times the problems
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# ? Jul 20, 2018 23:23 |
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# ? May 30, 2024 13:35 |
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SnoochtotheNooch posted:The byzantines are too strong. They're fuckin unbreakabuhhh... If they survive this you could use the option to have china destroy the title. 4000 grace I think. Although I just did exactly that in a game I was playing and china lost, but I'm pretty sure it's because their armies got the bug you see where they are constantly changing which direction they are moving causing them to go nowhere and they eventually just declared a white peace.
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# ? Jul 20, 2018 23:38 |
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It's 5000 grace and it's not even that hard to build up. It's a great way to break up the larger empires.
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# ? Jul 20, 2018 23:44 |
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Civil war is like national sport to byzantines, it only makes them stronger.
Dwesa fucked around with this message at 08:51 on Jul 21, 2018 |
# ? Jul 20, 2018 23:51 |
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Civil war is a sporting event, and sporting events can be civil wars. Kind of a shame the Nika Revolt predates the timeframe of the game, that would be a fun event chain.
Goon Danton fucked around with this message at 01:02 on Jul 21, 2018 |
# ? Jul 21, 2018 00:59 |
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It kind of is, though. If you have Legacy of Rome, the Hippodrome games have a chance to spark a riot.
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# ? Jul 21, 2018 01:06 |
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The Merovingians are NOT doing too well. We've got three separate revolts, two for independence and one for the crown, one Antipapal War and also immediately after one revolt ended Denmark came in and claimed Holland. Prior to this Austrasia was also trying to claim the French Crown. ALSO like every other loving duke or count is possessed or a lunatic and I don't know why.
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# ? Jul 21, 2018 02:14 |
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You brought the blood of the quinotaur back to power, that's what happened. Some things were meant to stay buried in the dank abyss of the ocean.
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# ? Jul 21, 2018 03:22 |
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big dyke energy posted:
Possessed and lunatic just kind of happen but if it's that prevalent you might have a Satanist problem. Unless I need him for conversion or to suck the Pope's dick I keep my chaplain on hunting apostates to keep the Satanist and cult population down. Besides, it give you a great method to have troublesome vassals and courtiers killed consequence-free.
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# ? Jul 21, 2018 18:31 |
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Definitely have a Satanist problem. But I don't want my chaplain to hunt apostates, because my whole family and I are secretly Jewish and the king's chaplain already burned my heir.
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# ? Jul 21, 2018 19:12 |
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big dyke energy posted:Definitely have a Satanist problem. But I don't want my chaplain to hunt apostates, because my whole family and I are secretly Jewish and the king's chaplain already burned my heir. You get the final say on if your chaplain lights up the bonfire or not man. Always let your relatives off the hook, not worth Kinslayer. But yeah your liege's chaplain is beyond your control. Also chaplains that are members of your cult won't out your people. I always try to induct my liege's chaplain.
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# ? Jul 21, 2018 19:36 |
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Mantis42 posted:It's 5000 grace and it's not even that hard to build up. It's a great way to break up the larger empires. I tried that on the Byzzies in my current Abyssinia game and it failed. I was really pissed off. Mind you, this whole game is odd. The AI reformed Romuva then fought a successful Great Holy War for Germany and held it for 50 years before a crusade stole it back, an AI merchant republic vassal inherited two baronies in my capital county even though everywhere is on Elective Monarchy, and the Abassids schismed four ways with no help at all.
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# ? Jul 22, 2018 01:07 |
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I've been sitting back and watching in awe and horror as the Byzantines continually splinter into 4-5 revolts. Each time I have tried to pick off a piece for myself the revolt ends and I have to quickly white peace out bc a united byzantine can currently raise 45k next to my measly 20k. The heir to the emperor is quick so I'm really hoping one of these revolts gets the current emperor dethroned. The surrounding AIs are too afraid of the top levy to ever take land from them, and sending a chinese army isnt an option since theres some kind of devastating plague ravaging them at the moment.
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# ? Jul 22, 2018 18:13 |
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How does regulated inheritance work? Does it prevent any vassal being inherited outside the kingdom? Or only de jure vassal titles?
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# ? Jul 24, 2018 12:40 |
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It prevents any titles under you from passing to some other guy outside your realm. Basically keeps your realm from randomly fracturing because of weird vassal inheritance shenanigans.
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# ? Jul 24, 2018 16:19 |
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Moreau posted:How does regulated inheritance work? Does it prevent any vassal being inherited outside the kingdom? Or only de jure vassal titles? I THINK it only applies to de jure vassal titles of the title that passes that particular crown law, which to be fair is still better than nothing.
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# ? Jul 24, 2018 16:35 |
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I wanted to play as the Varangian Guard but noticed that one of the recent updates stopped that exploit. Are there any mods that would allow me to play as the Varangians or any unlanded mercenary company for that matter? I can't find anything up-to-date in the Workshop. QuoProQuid fucked around with this message at 19:04 on Jul 24, 2018 |
# ? Jul 24, 2018 18:58 |
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QuoProQuid posted:I wanted to play as the Varangian Guard but noticed that one of the recent updates stopped that exploit. You'd probably simply need to edit landed_titles.txt, and change d_varangian_guard to get rid of landless = yes, and primary = yes. Not sure if primary = yes is even required, but landless = yes is. Getting rid of that should make it use normal Gavelkind succession, instead of Open like burghers do.
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# ? Jul 24, 2018 20:49 |
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QuoProQuid posted:I wanted to play as the Varangian Guard but noticed that one of the recent updates stopped that exploit. I mean, there's a "Mercenary Kings" mod in the workshop, but it looks like it hasn't been updated since 2016.
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# ? Jul 24, 2018 22:40 |
Nantes (867) is pretty fun!
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# ? Jul 25, 2018 07:40 |
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I love how there are two patches of Abyssinia the furthest possible from each other There should be some kind of distance check for inheriting things
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# ? Jul 25, 2018 08:26 |
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In the next patch there will be an option for distant enclaves to automatically go independent iirc.
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# ? Jul 25, 2018 08:49 |
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I've been playing a game as Venice, not really knowing what I'm doing with a trade republic so I was kinda slow, but at this point I've eaten maybe half of Lombardy. Finally decided to zoom out and take a look at the world and my god the blobbing is insane. The empire of Francia now controls the entirety of northern europe and all of the Byzantine empire's territory. They're basically the whole map. Is it normal for the AI to blob this much these days? I feel like my only course of action after I've finished eating Lombardy is to swear fealty to Francia and start eating their kingdoms from the inside before bursting fourth like a trade republic xenomorph. That'll be kinda fun so I'm not complaining, but I was rather shocked there wasn't a more dynamic world out there after 200 years.
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# ? Jul 25, 2018 13:02 |
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Gavelkind ought to break that up big frankish monstrosity up, but joining an existing empire and eating it from within is highly underrated. DO IT. DO IT. DO IT. DO IT. DO IT. DO IT.
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# ? Jul 25, 2018 13:19 |
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The best "eating from within" game I did was a Charlemagne game where, after killing Karloman and reuniting Francia, I swore fealty to the Byzantines instead of forming an empire. Then, an advantageous marriage and a few stabbings later, inherited a claim on the Byzantines. It didn't take long after that to form a Catholic Karling Roman Empire. I'm thinking of doing a repeat where instead of staying Catholic I publically convert to Orthodox while secretly staying Catholic, mend the Schism, and then convert back to Catholic. Have one giant united Europe under Rome with a vassal Pope.
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# ? Jul 25, 2018 14:20 |
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Cantorsdust posted:The best "eating from within" game I did was a Charlemagne game where, after killing Karloman and reuniting Francia, I swore fealty to the Byzantines instead of forming an empire. Then, an advantageous marriage and a few stabbings later, inherited a claim on the Byzantines. It didn't take long after that to form a Catholic Karling Roman Empire. Used to be that mending the schism would prevent Crusades, and the purpose of mending the schism is to make the other form a heresy so you could holy war for it. If you start as Charlemagne what this means in practice is you've traded Crusades for holy wars in Britain possibly (they may or may not flip orthodox), but if you just convert Byzantium to Catholicism and vassalise the Pope you can still use papal claims on Britain.
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# ? Jul 25, 2018 17:35 |
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Having the Francia blob merge with Byzantium is especially awful, but yeah the biggest flaw to the Charlemagne start is the tendency for the map to get really blobby. Chances are high that most of the western world will be dominated by Francia, Byz, Abbasids, and Umyyads. Between that and the low tech/development levels, it's easily the worst start for merchant republics.
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# ? Jul 25, 2018 20:00 |
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Yeah, the Charlie start is terrible, and the game's systems can't really reflect what was going on in that period. I wish they'd add a mid 900s start for people who want early, but not too early. There's a nice sweet spot between the Karlings getting kicked mostly out of power and the HRE blob forming, and I'd love to see it get a professional touch.
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# ? Jul 25, 2018 20:34 |
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Also, China will subjugate the huge Tibetan empire. The Old Gods start is just superior to the Charlie start.
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# ? Jul 25, 2018 20:51 |
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Weirdly enough I haven't been seen China eat Tibet in all my attempts at a 769 Jinquan run. I usually have the opposite problem of by the time I have the 5000 Grace to get China to wreck Tibet's poo poo they broker a peace deal with the Emperor. It's annoying as hell. E: also the one time I said gently caress it and just had China shatter the Abbasids so all that grace wouldn't go to waste in a dynasty change it resulted in Tibet breaking out hard and swallowing huge portions of land all the way up to the Byzantines.
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# ? Jul 25, 2018 22:23 |
If fighting is sure to result in victory, then you must fight! Sun Tzu said that
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# ? Jul 25, 2018 23:59 |
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Soho Joe posted:If fighting is sure to result in victory, then you must fight! Please fix that Mongol Empire next, tia
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# ? Jul 26, 2018 00:56 |
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Leave the twin Abyssinias alone though.
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# ? Jul 26, 2018 02:41 |
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Does anyone know why Unholy Impregnation wouldn't show up as a High Priestess? There's no chance I'm pregnant. I'm wondering if it's because I was 48 when I became High Priestess. I console commanded my age down to see if I could get it to appear, but I'm wondering if it'll only add it to the menu if you're at childbearing age at the moment you become High Priestess. I doubt this would effect it, but I did tweak the rules to enable full women's equality pre-game. The only other potential issue is I'm using a gay marriage mod, but I've looked through all the files and it really only adds a handful of events, nothing that would obviously affect this. The only question is if, somehow, it sees me marked as my wife's "husband" and that's causing it to fail, but that'd be an odd way to check gender, and killing my wife doesn't cause it to appear. My plan was, via a combination of console and save scumming, to ruler designer a full playthrough of satanic lesbian rulers, but with this my plan may have been foiled . There is still an event from the mod I can use to get pregnant, but I kind of had my heart set on Lucifer helping me and my wife out, cuz he's been a real bro to us so far. Linear Zoetrope fucked around with this message at 06:25 on Jul 26, 2018 |
# ? Jul 26, 2018 06:23 |
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So I’m starting in tutorial isle with Mumu. Got my kid a wife and myself one too. What speed do you guys normally play at? I’m sure it varies but I’m sitting at speed 1 so as not to miss anything.
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# ? Jul 26, 2018 06:40 |
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chaosapiant posted:So I’m starting in tutorial isle with Mumu. Got my kid a wife and myself one too. What speed do you guys normally play at? I’m sure it varies but I’m sitting at speed 1 so as not to miss anything. if you don't mind alert spam for a lot of poo poo that you won't care about late but don't want to miss it I do 3 but there isn't a lot going on so deffo just do 4 and pause and do 2 if you get into a war or w/e
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# ? Jul 26, 2018 06:46 |
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Constantly speed 4, click event options that have more green numbers when I hover over it, do wars extremely half assed because I refuse to slow down.
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# ? Jul 26, 2018 06:50 |
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I play on 4 most of the time and will drop down to 3 for relatively even strength wars.
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# ? Jul 26, 2018 07:03 |
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Honestly, unless I'm trying to time armies to arrive at the same day or slowing down/pausing to focus on something, I'm always on speed 5.
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# ? Jul 26, 2018 07:27 |
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# ? May 30, 2024 13:35 |
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I tend to play speed 4 and pause a lot. On occasion I slow it down during a hectic phase of a war.
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# ? Jul 26, 2018 07:32 |