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Spiderdrake posted:I appreciate you spending the time to do that, tru. All of them.
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# ? Jul 22, 2018 04:41 |
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# ? Jun 5, 2024 11:52 |
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Sarsapariller posted:Also I am kinda surprised that nobody has mentioned that the Apollo is basically a lazy redesign of the Constellation. I know same manufacturer and all, but it's literally the same ship with the top 2 engines removed and the midsection shortened. and add $50 on top
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# ? Jul 22, 2018 04:45 |
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# ? Jul 22, 2018 04:46 |
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Sarsapariller posted:Also I am kinda surprised that nobody has mentioned that the Apollo is basically a lazy redesign of the Constellation. I know same manufacturer and all, but it's literally the same ship with the top 2 engines removed and the midsection shortened. Clearly you don't know the latest state of the art technique in JPEG development called "Archer Ctrl+C, Ctrl+V" or ACCCV as they call it
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# ? Jul 22, 2018 04:48 |
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trucutru posted:Ok, here is the up-to-date info: Excellent - thanks for that effort, Trucutru! So - just to confirm - yellow bars and green checkboxes both mean they're in 3.2? It should be easy enough to photoshop fu this to layers and make some funny gifs that convey a lot very quickly.
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# ? Jul 22, 2018 04:50 |
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G0RF posted:Excellent - thanks for that effort, Trucutru! Yes, the greenish/yellow bars to the right of the names and the green checkboxes mean that the ship is flyable. I just realized that the vulture and some others had the wrong color (this is why I have the red lines crossing the names instead of being to the side, to prevent these errors) so here is an updated image e: gently caress, the hello kitty bike is actually in the game, fixed. trucutru fucked around with this message at 05:17 on Jul 22, 2018 |
# ? Jul 22, 2018 04:54 |
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This is a good post.
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# ? Jul 22, 2018 05:08 |
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Spiderdrake posted:I appreciate you spending the time to do that, tru. The Retaliator is a relic of the time where CIG design philosophy was to sell modular ships that could be customized, before they realized that it was a better idea to sell multiple hyper-specialized variants instead. It was also the first ship that was designed for multicrew fighting action, with multiple turrets. The interior is a series of claustrophobic corridors, there is nothing for anybody but the pilot to do in the multicrew ship besides manning the turrets, the turrets don't work most of the time (and when they do it doesn't matter because they are located in completely useless locations and don't deal any sort of real damage), it's missing all its modules, the torpedoes often get stuck at launch (and then explode your own ship), if the flying in SC feels like using no-clip then flying a retaliator is like no-clip with a delay, it is slow, has weak armor, and lovely weapons. It's a complete piece of crap. And ugly to boot. trucutru fucked around with this message at 05:18 on Jul 22, 2018 |
# ? Jul 22, 2018 05:11 |
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Worst ship in the game has got to be the bengal carrier, because they can't even get that many players in an instance which would be required to crew it. oh wait, in the game... nevermind.
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# ? Jul 22, 2018 05:53 |
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So I found this at the pawn shop today. Only one dollar and I still feel ripped off.
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# ? Jul 22, 2018 07:35 |
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Bargearse posted:So I found this at the pawn shop today. Only one dollar and I still feel ripped off. C-Spam nihilist Nite Crew watched this tonight and it was amazing in it's own specific and stupid ways.
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# ? Jul 22, 2018 07:38 |
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Fleetwood Crack posted:Just had some pizza with my ~soulmate~ Vegetable Tagine made with homemade harissa paste, slice of herby bread and a pile of broccoli.
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# ? Jul 22, 2018 07:39 |
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skaboomizzy posted:C-Spam nihilist Nite Crew watched this tonight and it was amazing in it's own specific and stupid ways. Last time I saw it was years ago on a deteriorating VHS tape. All I remember is the fully clothed sex scene, the space bulldozer, space sonar, rubber mask aliens, an awkward masturbation joke and some surprisingly fun space combat scenes.
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# ? Jul 22, 2018 07:42 |
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DonKarnage is an anagram of Naked Argon. Figures.
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# ? Jul 22, 2018 07:52 |
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Best part is when Chris Roberts shows up in person to rescue his own main character. e: Actually I take it back, the bulldozer is just impossible to beat Spatial fucked around with this message at 08:01 on Jul 22, 2018 |
# ? Jul 22, 2018 07:57 |
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trucutru posted:Yes, the greenish/yellow bars to the right of the names and the green checkboxes mean that the ship is flyable. This is only a test. I went thru and created a layered file and dropped it into the Pay to Live comp, just for a quick test. Does it look accurate? Longer term an animated infographic approach — with text inserts — could be neat and informative. I’ll ponder that awhile and see where that leads.
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# ? Jul 22, 2018 08:01 |
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G0RF posted:This is only a test. This would be a lot of work, but I love the idea of lots of mini bulldozers shoving the unfinished ships off screen, Wing Commander style.
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# ? Jul 22, 2018 08:18 |
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https://www.reddit.com/r/starcitizen/comments/90sj3g/mining_whining_on_cigs_plans_for_mining_lets_have/ I really feel kinda bad for this dude I posted earlier, he wrote like decently well written, formatted and spelling/grammar checked 3 pages comparing the current mining "system" to other games that feature resource collection on how it could be improved and made more interesting. His thread was buried instantly and literally every comment (well, besides mine) is telling him to shut up or that SC is better than any other game he used as a comparison point. So I checked the main sub. Top three voted up threads are pictures of ships, none of which I believe are actually functional in any way yet.
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# ? Jul 22, 2018 08:19 |
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G0RF posted:Is the corrected version accurate? It has real animation potential. Ooh, if you're going to do another video and really dig into what ships are "in the game," you should include a special category for the ships that are flyable but are missing core mechanics to fill their appointed "role." Like that Reclaimer salvaging ship that has all the grindy things and sparks but no actual salvaging mechanics or systems in place to do anything.
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# ? Jul 22, 2018 08:53 |
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G0RF posted:This is only a test. It looks ok. If I may, I'd suggest losing the explosion effect and replacing it with a "blow white powder" effect that removes the non-implemented ships like someone blowing cocaine on a coffee table.
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# ? Jul 22, 2018 09:29 |
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Spiderdrake posted:Best line in the thread since "Marketing is the only thing CIG produces" I liked Scruffpuff's 'CIG is like the WinRAR of lying'
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# ? Jul 22, 2018 10:17 |
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Solarin posted:I liked Scruffpuff's 'CIG is like the WinRAR of lying' AbstractNapper posted:It looks ok. If I may, I'd suggest losing the explosion effect and replacing it with a "blow white powder" effect that removes the non-implemented ships like someone blowing cocaine on a coffee table. I mean I understand the cultists don't see it - and I completely understand why the shallow view of the catalogue is exciting - but it's so clear there. Half a decade old designs, sold for thousands, without any hint or suggestion they will ever be implemented. Its a luxury dealership that has posters of all these beautiful models but the only thing that ever drives off the lot are hatchbacks and subcompact crossover buzzword SUVs that punch above their weight.
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# ? Jul 22, 2018 10:23 |
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Spatial posted:Best part is when Chris Roberts shows up in person to rescue his own main character. Oh how could I forget, he just couldn’t help himself could he
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# ? Jul 22, 2018 10:27 |
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G0RF posted:Erris weighs in on this week’s refund story. I always promise to myself that I will consume more primary sources. But drat every time I hear those shills being all it just makes me irrationally angry. Hope they enjoy their feeling of superiority by being a useful idiot for CR.
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# ? Jul 22, 2018 10:34 |
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Bargearse posted:So I found this at the pawn shop today. Only one dollar and I still feel ripped off. There isn't a RiffTraxx about Wing Commander yet. Chop chop my boy
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# ? Jul 22, 2018 10:37 |
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AbstractNapper posted:It looks ok. If I may, I'd suggest losing the explosion effect and replacing it with a "blow white powder" effect that removes the non-implemented ships like someone blowing cocaine on a coffee table. Alternatively, an immaturely drawn out squeaky fart noise would be fitting, too.
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# ? Jul 22, 2018 10:38 |
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the posting triples every second
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# ? Jul 22, 2018 10:39 |
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The worst kind of posting!
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# ? Jul 22, 2018 12:33 |
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Quavers posted:Supercruise is the speculative Alcubierre drive: Don’t get me started.
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# ? Jul 22, 2018 12:52 |
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Quavers posted:
* container * ( eg anything containery)
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# ? Jul 22, 2018 12:56 |
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History Comes Inside! posted:It's all made up imaginary bullshit hth Slightly depressing how ‘The expanse’ is the sci-fi d’jour.
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# ? Jul 22, 2018 13:09 |
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ewe2 posted:I can't claim originality. Motivated reasoning has been a subject of research for a while, but I first came across ideas about it in Merchants of Doubt, a book I highly recommend for the depth of research and rigour, an attempt to understand the key scientific players who were all Cold War hawks and cut their teeth on tobacco industry astroturfing and think-tank fronts and applied them to climate change. The only theory that made sense to the writers was not that these guys were incapable of understanding the facts or relating them, they just had a vested interest in changing perceptions about the facts to prevent ideas they found threatening taking hold. Now you’re getting it. The internet levelled opinions, but didn’t actually increase the knowledge or experience of the opinion holders. A lack of training against confirmation bias, or self-awareness of the attractiveness of the answer that ‘feels’ right. Sir Arthur Conan Doyle wrote the rationalist hero, Sherlock Holmes, but he still spent most of his life chasing literal fairy stories. Science is filled with mistakes and ego, which is why Planck said that science advances through funerals.
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# ? Jul 22, 2018 13:21 |
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AbstractNapper posted:It looks ok. If I may, I'd suggest losing the explosion effect and replacing it with a "blow white powder" effect that removes the non-implemented ships like someone blowing cocaine on a coffee table. Have Crobbear Thanos pop in accompanied with a *click* then apply the blow-powder effect
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# ? Jul 22, 2018 13:23 |
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https://twitter.com/ColMovers/status/1020678975549591552
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# ? Jul 22, 2018 13:23 |
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Lladre posted:I guess what I am trying to say is. Mike’s hard lemonade watermelon tastes like a jolly rancher dissolved in trichlorethane 1:1:1. It’s growing on me, truth be told.
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# ? Jul 22, 2018 14:18 |
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Colostomy Bag posted:Arguing about ciders. I know right. Bunch of pussies. Notice how none of them have mentioned a nice Scrumpy.
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# ? Jul 22, 2018 14:21 |
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Or put put otherwise, about 25% of the ships are 'done' by current standards - with no reason to believe that these standards won't change the next time Chris Roberts sees a cool movie. Pretty neat statistic for a ~200 billion dollar company that produces practically nothing except from 3D assets Also provides a good look at Ponzi schemes in action. "Yes I know we built only 1 out of the 4 ships you paid me, after exceeding the development timeline 300%, but you know what just gimme more money and I'll throw in another ship!"
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# ? Jul 22, 2018 14:23 |
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Kosumo posted:I take back what I said about Chris, he obviously understands balance, he has a watch on either wrist.
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# ? Jul 22, 2018 14:38 |
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SpaceSDoorGunner posted:https://www.reddit.com/r/starcitizen/comments/90sj3g/mining_whining_on_cigs_plans_for_mining_lets_have/ Glad to see nothing has changed.
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# ? Jul 22, 2018 14:40 |
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# ? Jun 5, 2024 11:52 |
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Beet Wagon posted:ex2: asked about being how able to switch out bed modules will work "that's one for the marketing department/ we will decide how to roll out those modules once the tech is available" So I get that marketing would have a say on game mechanics and balance in a P2W game. Can any game devs chip in on how normal this is outside P2W?
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# ? Jul 22, 2018 14:43 |